fix load_soft_body.py example.
add optional flags in pybullet.resetSimulation. fix compile issue due to SKIP_DEFORMABLE_WORLD fix issue in .obj importer (todo: replace with tiny_obj_loader) todo: replace std::ifstream fs; by fileIO usage.
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@@ -17,9 +17,12 @@ class PhysicsServerCommandProcessor : public CommandProcessorInterface
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{
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struct PhysicsServerCommandProcessorInternalData* m_data;
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void resetSimulation();
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void resetSimulation(int flags=0);
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void createThreadPool();
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class btDeformableMultiBodyDynamicsWorld* getDeformableWorld();
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class btSoftMultiBodyDynamicsWorld* getSoftWorld();
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protected:
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bool processStateLoggingCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
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bool processRequestCameraImageCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
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@@ -114,7 +117,7 @@ public:
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void createJointMotors(class btMultiBody* body);
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virtual void createEmptyDynamicsWorld();
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virtual void createEmptyDynamicsWorld(int flags=0);
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virtual void deleteDynamicsWorld();
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virtual bool connect()
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