bt -> b3 and BT -> B3 rename for content and filenames
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@@ -46,7 +46,7 @@ struct GraphicsShape
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struct InstanceGroup
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{
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// Bullet::btCollisionShapeData* m_shape;
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// Bullet::b3CollisionShapeData* m_shape;
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int m_collisionShapeIndex;
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// b3AlignedObjectArray<bParse::bStructHandle*> m_rigidBodies;
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