bt -> b3 and BT -> B3 rename for content and filenames

This commit is contained in:
erwin coumans
2013-04-28 23:11:10 -07:00
parent 6bcb5b9d5f
commit 7366e262fd
178 changed files with 5218 additions and 5218 deletions

View File

@@ -19,14 +19,14 @@ subject to the following restrictions:
#include "Bullet3Common/b3AlignedObjectArray.h"
class btBroadphaseInterface;
class btCollisionShape;
class b3BroadphaseInterface;
class b3CollisionShape;
class b3OverlappingPairCache;
class btCollisionDispatcher;
class btConstraintSolver;
struct btCollisionAlgorithmCreateFunc;
class btDefaultCollisionConfiguration;
class btDynamicsWorld;
class b3CollisionDispatcher;
class b3ConstraintSolver;
struct b3CollisionAlgorithmCreateFunc;
class b3DefaultCollisionConfiguration;
class b3DynamicsWorld;
class GLInstancingRenderer;
///GpuDemo is good starting point for learning the code base and porting.
@@ -38,10 +38,10 @@ class GpuDemo
protected:
btDynamicsWorld* m_dynamicsWorld;
b3DynamicsWorld* m_dynamicsWorld;
//keep the collision shapes, for deletion/cleanup
b3AlignedObjectArray<btCollisionShape*> m_collisionShapes;
b3AlignedObjectArray<b3CollisionShape*> m_collisionShapes;
float getDeltaTimeInSeconds()
{
@@ -99,7 +99,7 @@ public:
virtual void exitPhysics();
virtual const btDynamicsWorld* getDynamicsWorld() const
virtual const b3DynamicsWorld* getDynamicsWorld() const
{
return m_dynamicsWorld;
}