bt -> b3 and BT -> B3 rename for content and filenames

This commit is contained in:
erwin coumans
2013-04-28 23:11:10 -07:00
parent 6bcb5b9d5f
commit 7366e262fd
178 changed files with 5218 additions and 5218 deletions

View File

@@ -1,12 +1,12 @@
#ifndef BT_CONTACT4_H
#define BT_CONTACT4_H
#ifndef B3_CONTACT4_H
#define B3_CONTACT4_H
#include "Bullet3Common/b3Vector3.h"
ATTRIBUTE_ALIGNED16(struct) b3Contact4
{
BT_DECLARE_ALIGNED_ALLOCATOR();
B3_DECLARE_ALIGNED_ALLOCATOR();
b3Vector3 m_worldPos[4];
b3Vector3 m_worldNormal;
@@ -27,9 +27,9 @@ ATTRIBUTE_ALIGNED16(struct) b3Contact4
int& getBatchIdx() { return m_batchIdx; }
const int& getBatchIdx() const { return m_batchIdx; }
float getRestituitionCoeff() const { return ((float)m_restituitionCoeffCmp/(float)0xffff); }
void setRestituitionCoeff( float c ) { btAssert( c >= 0.f && c <= 1.f ); m_restituitionCoeffCmp = (unsigned short)(c*0xffff); }
void setRestituitionCoeff( float c ) { b3Assert( c >= 0.f && c <= 1.f ); m_restituitionCoeffCmp = (unsigned short)(c*0xffff); }
float getFrictionCoeff() const { return ((float)m_frictionCoeffCmp/(float)0xffff); }
void setFrictionCoeff( float c ) { btAssert( c >= 0.f && c <= 1.f ); m_frictionCoeffCmp = (unsigned short)(c*0xffff); }
void setFrictionCoeff( float c ) { b3Assert( c >= 0.f && c <= 1.f ); m_frictionCoeffCmp = (unsigned short)(c*0xffff); }
float& getNPoints() { return m_worldNormal[3]; }
float getNPoints() const { return m_worldNormal[3]; }
@@ -39,4 +39,4 @@ ATTRIBUTE_ALIGNED16(struct) b3Contact4
bool isInvalid() const { return (getBodyA()==0 || getBodyB()==0); }
};
#endif //BT_CONTACT4_H
#endif //B3_CONTACT4_H

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@@ -1,12 +1,12 @@
#ifndef BT_RIGID_BODY_CL
#define BT_RIGID_BODY_CL
#ifndef B3_RIGID_BODY_CL
#define B3_RIGID_BODY_CL
#include "Bullet3Common/b3Scalar.h"
#include "Bullet3Common/b3Matrix3x3.h"
ATTRIBUTE_ALIGNED16(struct) b3RigidBodyCL
{
BT_DECLARE_ALIGNED_ALLOCATOR();
B3_DECLARE_ALIGNED_ALLOCATOR();
b3Vector3 m_pos;
b3Quaternion m_quat;
@@ -25,11 +25,11 @@ ATTRIBUTE_ALIGNED16(struct) b3RigidBodyCL
};
struct btInertiaCL
struct b3InertiaCL
{
b3Matrix3x3 m_invInertiaWorld;
b3Matrix3x3 m_initInvInertia;
};
#endif//BT_RIGID_BODY_CL
#endif//B3_RIGID_BODY_CL