bt -> b3 and BT -> B3 rename for content and filenames
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@@ -1,12 +1,12 @@
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#ifndef BT_RIGID_BODY_CL
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#define BT_RIGID_BODY_CL
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#ifndef B3_RIGID_BODY_CL
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#define B3_RIGID_BODY_CL
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#include "Bullet3Common/b3Scalar.h"
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#include "Bullet3Common/b3Matrix3x3.h"
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ATTRIBUTE_ALIGNED16(struct) b3RigidBodyCL
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{
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BT_DECLARE_ALIGNED_ALLOCATOR();
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B3_DECLARE_ALIGNED_ALLOCATOR();
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b3Vector3 m_pos;
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b3Quaternion m_quat;
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@@ -25,11 +25,11 @@ ATTRIBUTE_ALIGNED16(struct) b3RigidBodyCL
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};
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struct btInertiaCL
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struct b3InertiaCL
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{
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b3Matrix3x3 m_invInertiaWorld;
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b3Matrix3x3 m_initInvInertia;
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};
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#endif//BT_RIGID_BODY_CL
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#endif//B3_RIGID_BODY_CL
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