bt -> b3 and BT -> B3 rename for content and filenames
This commit is contained in:
@@ -13,29 +13,29 @@ subject to the following restrictions:
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*/
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#ifndef BT_MATRIX3x3_H
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#define BT_MATRIX3x3_H
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#ifndef B3_MATRIX3x3_H
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#define B3_MATRIX3x3_H
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#include "b3Vector3.h"
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#include "b3Quaternion.h"
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#include <stdio.h>
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#ifdef BT_USE_SSE
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#ifdef B3_USE_SSE
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//const __m128 ATTRIBUTE_ALIGNED16(v2220) = {2.0f, 2.0f, 2.0f, 0.0f};
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const __m128 ATTRIBUTE_ALIGNED16(vMPPP) = {-0.0f, +0.0f, +0.0f, +0.0f};
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#endif
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#if defined(BT_USE_SSE) || defined(BT_USE_NEON)
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const btSimdFloat4 ATTRIBUTE_ALIGNED16(v1000) = {1.0f, 0.0f, 0.0f, 0.0f};
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const btSimdFloat4 ATTRIBUTE_ALIGNED16(v0100) = {0.0f, 1.0f, 0.0f, 0.0f};
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const btSimdFloat4 ATTRIBUTE_ALIGNED16(v0010) = {0.0f, 0.0f, 1.0f, 0.0f};
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#if defined(B3_USE_SSE) || defined(B3_USE_NEON)
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const b3SimdFloat4 ATTRIBUTE_ALIGNED16(v1000) = {1.0f, 0.0f, 0.0f, 0.0f};
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const b3SimdFloat4 ATTRIBUTE_ALIGNED16(v0100) = {0.0f, 1.0f, 0.0f, 0.0f};
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const b3SimdFloat4 ATTRIBUTE_ALIGNED16(v0010) = {0.0f, 0.0f, 1.0f, 0.0f};
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#endif
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#ifdef BT_USE_DOUBLE_PRECISION
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#define btMatrix3x3Data btMatrix3x3DoubleData
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#ifdef B3_USE_DOUBLE_PRECISION
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#define b3Matrix3x3Data b3Matrix3x3DoubleData
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#else
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#define btMatrix3x3Data btMatrix3x3FloatData
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#endif //BT_USE_DOUBLE_PRECISION
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#define b3Matrix3x3Data b3Matrix3x3FloatData
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#endif //B3_USE_DOUBLE_PRECISION
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/**@brief The b3Matrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with b3Quaternion, b3Transform and b3Vector3.
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@@ -70,8 +70,8 @@ public:
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zx, zy, zz);
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}
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#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))|| defined (BT_USE_NEON)
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SIMD_FORCE_INLINE b3Matrix3x3 (const btSimdFloat4 v0, const btSimdFloat4 v1, const btSimdFloat4 v2 )
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#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))|| defined (B3_USE_NEON)
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SIMD_FORCE_INLINE b3Matrix3x3 (const b3SimdFloat4 v0, const b3SimdFloat4 v1, const b3SimdFloat4 v2 )
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{
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m_el[0].mVec128 = v0;
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m_el[1].mVec128 = v1;
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@@ -136,7 +136,7 @@ public:
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* @param i Row number 0 indexed */
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SIMD_FORCE_INLINE const b3Vector3& getRow(int i) const
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{
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btFullAssert(0 <= i && i < 3);
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b3FullAssert(0 <= i && i < 3);
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return m_el[i];
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}
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@@ -144,7 +144,7 @@ public:
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* @param i Row number 0 indexed */
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SIMD_FORCE_INLINE b3Vector3& operator[](int i)
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{
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btFullAssert(0 <= i && i < 3);
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b3FullAssert(0 <= i && i < 3);
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return m_el[i];
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}
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@@ -152,7 +152,7 @@ public:
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* @param i Row number 0 indexed */
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SIMD_FORCE_INLINE const b3Vector3& operator[](int i) const
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{
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btFullAssert(0 <= i && i < 3);
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b3FullAssert(0 <= i && i < 3);
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return m_el[i];
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}
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@@ -204,38 +204,38 @@ public:
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void setRotation(const b3Quaternion& q)
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{
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b3Scalar d = q.length2();
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btFullAssert(d != b3Scalar(0.0));
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b3FullAssert(d != b3Scalar(0.0));
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b3Scalar s = b3Scalar(2.0) / d;
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#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
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#if defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE)
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__m128 vs, Q = q.get128();
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__m128i Qi = btCastfTo128i(Q);
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__m128i Qi = b3CastfTo128i(Q);
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__m128 Y, Z;
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__m128 V1, V2, V3;
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__m128 V11, V21, V31;
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__m128 NQ = _mm_xor_ps(Q, btvMzeroMask);
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__m128i NQi = btCastfTo128i(NQ);
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__m128 NQ = _mm_xor_ps(Q, b3vMzeroMask);
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__m128i NQi = b3CastfTo128i(NQ);
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V1 = btCastiTo128f(_mm_shuffle_epi32 (Qi, BT_SHUFFLE(1,0,2,3))); // Y X Z W
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V2 = _mm_shuffle_ps(NQ, Q, BT_SHUFFLE(0,0,1,3)); // -X -X Y W
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V3 = btCastiTo128f(_mm_shuffle_epi32 (Qi, BT_SHUFFLE(2,1,0,3))); // Z Y X W
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V1 = b3CastiTo128f(_mm_shuffle_epi32 (Qi, B3_SHUFFLE(1,0,2,3))); // Y X Z W
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V2 = _mm_shuffle_ps(NQ, Q, B3_SHUFFLE(0,0,1,3)); // -X -X Y W
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V3 = b3CastiTo128f(_mm_shuffle_epi32 (Qi, B3_SHUFFLE(2,1,0,3))); // Z Y X W
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V1 = _mm_xor_ps(V1, vMPPP); // change the sign of the first element
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V11 = btCastiTo128f(_mm_shuffle_epi32 (Qi, BT_SHUFFLE(1,1,0,3))); // Y Y X W
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V11 = b3CastiTo128f(_mm_shuffle_epi32 (Qi, B3_SHUFFLE(1,1,0,3))); // Y Y X W
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V21 = _mm_unpackhi_ps(Q, Q); // Z Z W W
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V31 = _mm_shuffle_ps(Q, NQ, BT_SHUFFLE(0,2,0,3)); // X Z -X -W
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V31 = _mm_shuffle_ps(Q, NQ, B3_SHUFFLE(0,2,0,3)); // X Z -X -W
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V2 = V2 * V1; //
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V1 = V1 * V11; //
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V3 = V3 * V31; //
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V11 = _mm_shuffle_ps(NQ, Q, BT_SHUFFLE(2,3,1,3)); // -Z -W Y W
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V11 = _mm_shuffle_ps(NQ, Q, B3_SHUFFLE(2,3,1,3)); // -Z -W Y W
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V11 = V11 * V21; //
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V21 = _mm_xor_ps(V21, vMPPP); // change the sign of the first element
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V31 = _mm_shuffle_ps(Q, NQ, BT_SHUFFLE(3,3,1,3)); // W W -Y -W
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V31 = _mm_shuffle_ps(Q, NQ, B3_SHUFFLE(3,3,1,3)); // W W -Y -W
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V31 = _mm_xor_ps(V31, vMPPP); // change the sign of the first element
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Y = btCastiTo128f(_mm_shuffle_epi32 (NQi, BT_SHUFFLE(3,2,0,3))); // -W -Z -X -W
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Z = btCastiTo128f(_mm_shuffle_epi32 (Qi, BT_SHUFFLE(1,0,1,3))); // Y X Y W
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Y = b3CastiTo128f(_mm_shuffle_epi32 (NQi, B3_SHUFFLE(3,2,0,3))); // -W -Z -X -W
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Z = b3CastiTo128f(_mm_shuffle_epi32 (Qi, B3_SHUFFLE(1,0,1,3))); // Y X Y W
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vs = _mm_load_ss(&s);
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V21 = V21 * Y;
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@@ -245,7 +245,7 @@ public:
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V2 = V2 + V21;
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V3 = V3 + V31;
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vs = bt_splat3_ps(vs, 0);
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vs = b3_splat3_ps(vs, 0);
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// s ready
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V1 = V1 * vs;
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V2 = V2 * vs;
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@@ -292,12 +292,12 @@ public:
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**/
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void setEulerZYX(b3Scalar eulerX,b3Scalar eulerY,b3Scalar eulerZ) {
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///@todo proposed to reverse this since it's labeled zyx but takes arguments xyz and it will match all other parts of the code
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b3Scalar ci ( btCos(eulerX));
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b3Scalar cj ( btCos(eulerY));
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b3Scalar ch ( btCos(eulerZ));
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b3Scalar si ( btSin(eulerX));
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b3Scalar sj ( btSin(eulerY));
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b3Scalar sh ( btSin(eulerZ));
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b3Scalar ci ( b3Cos(eulerX));
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b3Scalar cj ( b3Cos(eulerY));
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b3Scalar ch ( b3Cos(eulerZ));
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b3Scalar si ( b3Sin(eulerX));
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b3Scalar sj ( b3Sin(eulerY));
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b3Scalar sh ( b3Sin(eulerZ));
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b3Scalar cc = ci * ch;
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b3Scalar cs = ci * sh;
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b3Scalar sc = si * ch;
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@@ -311,7 +311,7 @@ public:
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/**@brief Set the matrix to the identity */
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void setIdentity()
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{
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#if (defined(BT_USE_SSE_IN_API)&& defined (BT_USE_SSE)) || defined(BT_USE_NEON)
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#if (defined(B3_USE_SSE_IN_API)&& defined (B3_USE_SSE)) || defined(B3_USE_NEON)
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m_el[0] = v1000;
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m_el[1] = v0100;
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m_el[2] = v0010;
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@@ -324,7 +324,7 @@ public:
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static const b3Matrix3x3& getIdentity()
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{
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#if (defined(BT_USE_SSE_IN_API)&& defined (BT_USE_SSE)) || defined(BT_USE_NEON)
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#if (defined(B3_USE_SSE_IN_API)&& defined (B3_USE_SSE)) || defined(B3_USE_NEON)
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static const b3Matrix3x3
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identityMatrix(v1000, v0100, v0010);
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#else
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@@ -341,26 +341,26 @@ public:
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* @param m The array to be filled */
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void getOpenGLSubMatrix(b3Scalar *m) const
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{
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#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
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#if defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE)
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__m128 v0 = m_el[0].mVec128;
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__m128 v1 = m_el[1].mVec128;
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__m128 v2 = m_el[2].mVec128; // x2 y2 z2 w2
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__m128 *vm = (__m128 *)m;
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__m128 vT;
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v2 = _mm_and_ps(v2, btvFFF0fMask); // x2 y2 z2 0
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v2 = _mm_and_ps(v2, b3vFFF0fMask); // x2 y2 z2 0
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vT = _mm_unpackhi_ps(v0, v1); // z0 z1 * *
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v0 = _mm_unpacklo_ps(v0, v1); // x0 x1 y0 y1
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v1 = _mm_shuffle_ps(v0, v2, BT_SHUFFLE(2, 3, 1, 3) ); // y0 y1 y2 0
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v0 = _mm_shuffle_ps(v0, v2, BT_SHUFFLE(0, 1, 0, 3) ); // x0 x1 x2 0
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v2 = btCastdTo128f(_mm_move_sd(btCastfTo128d(v2), btCastfTo128d(vT))); // z0 z1 z2 0
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v1 = _mm_shuffle_ps(v0, v2, B3_SHUFFLE(2, 3, 1, 3) ); // y0 y1 y2 0
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v0 = _mm_shuffle_ps(v0, v2, B3_SHUFFLE(0, 1, 0, 3) ); // x0 x1 x2 0
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v2 = b3CastdTo128f(_mm_move_sd(b3CastfTo128d(v2), b3CastfTo128d(vT))); // z0 z1 z2 0
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vm[0] = v0;
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vm[1] = v1;
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vm[2] = v2;
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#elif defined(BT_USE_NEON)
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#elif defined(B3_USE_NEON)
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// note: zeros the w channel. We can preserve it at the cost of two more vtrn instructions.
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static const uint32x2_t zMask = (const uint32x2_t) {-1, 0 };
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float32x4_t *vm = (float32x4_t *)m;
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@@ -394,12 +394,12 @@ public:
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* @param q The quaternion which will be set */
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void getRotation(b3Quaternion& q) const
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{
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#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))|| defined (BT_USE_NEON)
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#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))|| defined (B3_USE_NEON)
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b3Scalar trace = m_el[0].getX() + m_el[1].getY() + m_el[2].getZ();
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b3Scalar s, x;
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union {
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btSimdFloat4 vec;
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b3SimdFloat4 vec;
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b3Scalar f[4];
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} temp;
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@@ -440,7 +440,7 @@ public:
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//temp.f[i] = s * b3Scalar(0.5);
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}
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s = btSqrt(x);
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s = b3Sqrt(x);
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q.set128(temp.vec);
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s = b3Scalar(0.5) / s;
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@@ -452,7 +452,7 @@ public:
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if (trace > b3Scalar(0.0))
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{
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b3Scalar s = btSqrt(trace + b3Scalar(1.0));
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b3Scalar s = b3Sqrt(trace + b3Scalar(1.0));
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temp[3]=(s * b3Scalar(0.5));
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s = b3Scalar(0.5) / s;
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@@ -468,7 +468,7 @@ public:
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int j = (i + 1) % 3;
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int k = (i + 2) % 3;
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b3Scalar s = btSqrt(m_el[i][i] - m_el[j][j] - m_el[k][k] + b3Scalar(1.0));
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b3Scalar s = b3Sqrt(m_el[i][i] - m_el[j][j] - m_el[k][k] + b3Scalar(1.0));
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temp[i] = s * b3Scalar(0.5);
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s = b3Scalar(0.5) / s;
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@@ -488,12 +488,12 @@ public:
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{
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// first use the normal calculus
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yaw = b3Scalar(btAtan2(m_el[1].getX(), m_el[0].getX()));
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pitch = b3Scalar(btAsin(-m_el[2].getX()));
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roll = b3Scalar(btAtan2(m_el[2].getY(), m_el[2].getZ()));
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yaw = b3Scalar(b3Atan2(m_el[1].getX(), m_el[0].getX()));
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pitch = b3Scalar(b3Asin(-m_el[2].getX()));
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roll = b3Scalar(b3Atan2(m_el[2].getY(), m_el[2].getZ()));
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// on pitch = +/-HalfPI
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if (btFabs(pitch)==SIMD_HALF_PI)
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if (b3Fabs(pitch)==SIMD_HALF_PI)
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{
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if (yaw>0)
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yaw-=SIMD_PI;
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@@ -527,13 +527,13 @@ public:
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//get the pointer to the raw data
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// Check that pitch is not at a singularity
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if (btFabs(m_el[2].getX()) >= 1)
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if (b3Fabs(m_el[2].getX()) >= 1)
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{
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euler_out.yaw = 0;
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euler_out2.yaw = 0;
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// From difference of angles formula
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b3Scalar delta = btAtan2(m_el[0].getX(),m_el[0].getZ());
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b3Scalar delta = b3Atan2(m_el[0].getX(),m_el[0].getZ());
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if (m_el[2].getX() > 0) //gimbal locked up
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{
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euler_out.pitch = SIMD_PI / b3Scalar(2.0);
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@@ -551,18 +551,18 @@ public:
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}
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else
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{
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euler_out.pitch = - btAsin(m_el[2].getX());
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euler_out.pitch = - b3Asin(m_el[2].getX());
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euler_out2.pitch = SIMD_PI - euler_out.pitch;
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euler_out.roll = btAtan2(m_el[2].getY()/btCos(euler_out.pitch),
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m_el[2].getZ()/btCos(euler_out.pitch));
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euler_out2.roll = btAtan2(m_el[2].getY()/btCos(euler_out2.pitch),
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m_el[2].getZ()/btCos(euler_out2.pitch));
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euler_out.roll = b3Atan2(m_el[2].getY()/b3Cos(euler_out.pitch),
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m_el[2].getZ()/b3Cos(euler_out.pitch));
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euler_out2.roll = b3Atan2(m_el[2].getY()/b3Cos(euler_out2.pitch),
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m_el[2].getZ()/b3Cos(euler_out2.pitch));
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euler_out.yaw = btAtan2(m_el[1].getX()/btCos(euler_out.pitch),
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m_el[0].getX()/btCos(euler_out.pitch));
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euler_out2.yaw = btAtan2(m_el[1].getX()/btCos(euler_out2.pitch),
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m_el[0].getX()/btCos(euler_out2.pitch));
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euler_out.yaw = b3Atan2(m_el[1].getX()/b3Cos(euler_out.pitch),
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m_el[0].getX()/b3Cos(euler_out.pitch));
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euler_out2.yaw = b3Atan2(m_el[1].getX()/b3Cos(euler_out2.pitch),
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m_el[0].getX()/b3Cos(euler_out2.pitch));
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}
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if (solution_number == 1)
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@@ -584,7 +584,7 @@ public:
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b3Matrix3x3 scaled(const b3Vector3& s) const
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{
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#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))|| defined (BT_USE_NEON)
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#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))|| defined (B3_USE_NEON)
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return b3Matrix3x3(m_el[0] * s, m_el[1] * s, m_el[2] * s);
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#else
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return b3Matrix3x3(
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@@ -640,15 +640,15 @@ public:
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int p = 0;
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int q = 1;
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int r = 2;
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b3Scalar max = btFabs(m_el[0][1]);
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b3Scalar v = btFabs(m_el[0][2]);
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b3Scalar max = b3Fabs(m_el[0][1]);
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b3Scalar v = b3Fabs(m_el[0][2]);
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if (v > max)
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{
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q = 2;
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r = 1;
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max = v;
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}
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v = btFabs(m_el[1][2]);
|
||||
v = b3Fabs(m_el[1][2]);
|
||||
if (v > max)
|
||||
{
|
||||
p = 1;
|
||||
@@ -657,7 +657,7 @@ public:
|
||||
max = v;
|
||||
}
|
||||
|
||||
b3Scalar t = threshold * (btFabs(m_el[0][0]) + btFabs(m_el[1][1]) + btFabs(m_el[2][2]));
|
||||
b3Scalar t = threshold * (b3Fabs(m_el[0][0]) + b3Fabs(m_el[1][1]) + b3Fabs(m_el[2][2]));
|
||||
if (max <= t)
|
||||
{
|
||||
if (max <= SIMD_EPSILON * t)
|
||||
@@ -675,9 +675,9 @@ public:
|
||||
b3Scalar sin;
|
||||
if (theta2 * theta2 < b3Scalar(10 / SIMD_EPSILON))
|
||||
{
|
||||
t = (theta >= 0) ? 1 / (theta + btSqrt(1 + theta2))
|
||||
: 1 / (theta - btSqrt(1 + theta2));
|
||||
cos = 1 / btSqrt(1 + t * t);
|
||||
t = (theta >= 0) ? 1 / (theta + b3Sqrt(1 + theta2))
|
||||
: 1 / (theta - b3Sqrt(1 + theta2));
|
||||
cos = 1 / b3Sqrt(1 + t * t);
|
||||
sin = cos * t;
|
||||
}
|
||||
else
|
||||
@@ -724,15 +724,15 @@ public:
|
||||
return m_el[r1][c1] * m_el[r2][c2] - m_el[r1][c2] * m_el[r2][c1];
|
||||
}
|
||||
|
||||
void serialize(struct btMatrix3x3Data& dataOut) const;
|
||||
void serialize(struct b3Matrix3x3Data& dataOut) const;
|
||||
|
||||
void serializeFloat(struct btMatrix3x3FloatData& dataOut) const;
|
||||
void serializeFloat(struct b3Matrix3x3FloatData& dataOut) const;
|
||||
|
||||
void deSerialize(const struct btMatrix3x3Data& dataIn);
|
||||
void deSerialize(const struct b3Matrix3x3Data& dataIn);
|
||||
|
||||
void deSerializeFloat(const struct btMatrix3x3FloatData& dataIn);
|
||||
void deSerializeFloat(const struct b3Matrix3x3FloatData& dataIn);
|
||||
|
||||
void deSerializeDouble(const struct btMatrix3x3DoubleData& dataIn);
|
||||
void deSerializeDouble(const struct b3Matrix3x3DoubleData& dataIn);
|
||||
|
||||
};
|
||||
|
||||
@@ -740,7 +740,7 @@ public:
|
||||
SIMD_FORCE_INLINE b3Matrix3x3&
|
||||
b3Matrix3x3::operator*=(const b3Matrix3x3& m)
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
#if defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE)
|
||||
__m128 rv00, rv01, rv02;
|
||||
__m128 rv10, rv11, rv12;
|
||||
__m128 rv20, rv21, rv22;
|
||||
@@ -750,32 +750,32 @@ b3Matrix3x3::operator*=(const b3Matrix3x3& m)
|
||||
rv12 = m_el[1].mVec128;
|
||||
rv22 = m_el[2].mVec128;
|
||||
|
||||
mv0 = _mm_and_ps(m[0].mVec128, btvFFF0fMask);
|
||||
mv1 = _mm_and_ps(m[1].mVec128, btvFFF0fMask);
|
||||
mv2 = _mm_and_ps(m[2].mVec128, btvFFF0fMask);
|
||||
mv0 = _mm_and_ps(m[0].mVec128, b3vFFF0fMask);
|
||||
mv1 = _mm_and_ps(m[1].mVec128, b3vFFF0fMask);
|
||||
mv2 = _mm_and_ps(m[2].mVec128, b3vFFF0fMask);
|
||||
|
||||
// rv0
|
||||
rv00 = bt_splat_ps(rv02, 0);
|
||||
rv01 = bt_splat_ps(rv02, 1);
|
||||
rv02 = bt_splat_ps(rv02, 2);
|
||||
rv00 = b3_splat_ps(rv02, 0);
|
||||
rv01 = b3_splat_ps(rv02, 1);
|
||||
rv02 = b3_splat_ps(rv02, 2);
|
||||
|
||||
rv00 = _mm_mul_ps(rv00, mv0);
|
||||
rv01 = _mm_mul_ps(rv01, mv1);
|
||||
rv02 = _mm_mul_ps(rv02, mv2);
|
||||
|
||||
// rv1
|
||||
rv10 = bt_splat_ps(rv12, 0);
|
||||
rv11 = bt_splat_ps(rv12, 1);
|
||||
rv12 = bt_splat_ps(rv12, 2);
|
||||
rv10 = b3_splat_ps(rv12, 0);
|
||||
rv11 = b3_splat_ps(rv12, 1);
|
||||
rv12 = b3_splat_ps(rv12, 2);
|
||||
|
||||
rv10 = _mm_mul_ps(rv10, mv0);
|
||||
rv11 = _mm_mul_ps(rv11, mv1);
|
||||
rv12 = _mm_mul_ps(rv12, mv2);
|
||||
|
||||
// rv2
|
||||
rv20 = bt_splat_ps(rv22, 0);
|
||||
rv21 = bt_splat_ps(rv22, 1);
|
||||
rv22 = bt_splat_ps(rv22, 2);
|
||||
rv20 = b3_splat_ps(rv22, 0);
|
||||
rv21 = b3_splat_ps(rv22, 1);
|
||||
rv22 = b3_splat_ps(rv22, 2);
|
||||
|
||||
rv20 = _mm_mul_ps(rv20, mv0);
|
||||
rv21 = _mm_mul_ps(rv21, mv1);
|
||||
@@ -789,7 +789,7 @@ b3Matrix3x3::operator*=(const b3Matrix3x3& m)
|
||||
m_el[1].mVec128 = _mm_add_ps(rv10, rv12);
|
||||
m_el[2].mVec128 = _mm_add_ps(rv20, rv22);
|
||||
|
||||
#elif defined(BT_USE_NEON)
|
||||
#elif defined(B3_USE_NEON)
|
||||
|
||||
float32x4_t rv0, rv1, rv2;
|
||||
float32x4_t v0, v1, v2;
|
||||
@@ -799,9 +799,9 @@ b3Matrix3x3::operator*=(const b3Matrix3x3& m)
|
||||
v1 = m_el[1].mVec128;
|
||||
v2 = m_el[2].mVec128;
|
||||
|
||||
mv0 = (float32x4_t) vandq_s32((int32x4_t)m[0].mVec128, btvFFF0Mask);
|
||||
mv1 = (float32x4_t) vandq_s32((int32x4_t)m[1].mVec128, btvFFF0Mask);
|
||||
mv2 = (float32x4_t) vandq_s32((int32x4_t)m[2].mVec128, btvFFF0Mask);
|
||||
mv0 = (float32x4_t) vandq_s32((int32x4_t)m[0].mVec128, b3vFFF0Mask);
|
||||
mv1 = (float32x4_t) vandq_s32((int32x4_t)m[1].mVec128, b3vFFF0Mask);
|
||||
mv2 = (float32x4_t) vandq_s32((int32x4_t)m[2].mVec128, b3vFFF0Mask);
|
||||
|
||||
rv0 = vmulq_lane_f32(mv0, vget_low_f32(v0), 0);
|
||||
rv1 = vmulq_lane_f32(mv0, vget_low_f32(v1), 0);
|
||||
@@ -830,7 +830,7 @@ b3Matrix3x3::operator*=(const b3Matrix3x3& m)
|
||||
SIMD_FORCE_INLINE b3Matrix3x3&
|
||||
b3Matrix3x3::operator+=(const b3Matrix3x3& m)
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))|| defined (BT_USE_NEON)
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))|| defined (B3_USE_NEON)
|
||||
m_el[0].mVec128 = m_el[0].mVec128 + m.m_el[0].mVec128;
|
||||
m_el[1].mVec128 = m_el[1].mVec128 + m.m_el[1].mVec128;
|
||||
m_el[2].mVec128 = m_el[2].mVec128 + m.m_el[2].mVec128;
|
||||
@@ -852,13 +852,13 @@ b3Matrix3x3::operator+=(const b3Matrix3x3& m)
|
||||
SIMD_FORCE_INLINE b3Matrix3x3
|
||||
operator*(const b3Matrix3x3& m, const b3Scalar & k)
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))
|
||||
__m128 vk = bt_splat_ps(_mm_load_ss((float *)&k), 0x80);
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))
|
||||
__m128 vk = b3_splat_ps(_mm_load_ss((float *)&k), 0x80);
|
||||
return b3Matrix3x3(
|
||||
_mm_mul_ps(m[0].mVec128, vk),
|
||||
_mm_mul_ps(m[1].mVec128, vk),
|
||||
_mm_mul_ps(m[2].mVec128, vk));
|
||||
#elif defined(BT_USE_NEON)
|
||||
#elif defined(B3_USE_NEON)
|
||||
return b3Matrix3x3(
|
||||
vmulq_n_f32(m[0].mVec128, k),
|
||||
vmulq_n_f32(m[1].mVec128, k),
|
||||
@@ -874,7 +874,7 @@ operator*(const b3Matrix3x3& m, const b3Scalar & k)
|
||||
SIMD_FORCE_INLINE b3Matrix3x3
|
||||
operator+(const b3Matrix3x3& m1, const b3Matrix3x3& m2)
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))|| defined (BT_USE_NEON)
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))|| defined (B3_USE_NEON)
|
||||
return b3Matrix3x3(
|
||||
m1[0].mVec128 + m2[0].mVec128,
|
||||
m1[1].mVec128 + m2[1].mVec128,
|
||||
@@ -898,7 +898,7 @@ operator+(const b3Matrix3x3& m1, const b3Matrix3x3& m2)
|
||||
SIMD_FORCE_INLINE b3Matrix3x3
|
||||
operator-(const b3Matrix3x3& m1, const b3Matrix3x3& m2)
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))|| defined (BT_USE_NEON)
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))|| defined (B3_USE_NEON)
|
||||
return b3Matrix3x3(
|
||||
m1[0].mVec128 - m2[0].mVec128,
|
||||
m1[1].mVec128 - m2[1].mVec128,
|
||||
@@ -923,7 +923,7 @@ operator-(const b3Matrix3x3& m1, const b3Matrix3x3& m2)
|
||||
SIMD_FORCE_INLINE b3Matrix3x3&
|
||||
b3Matrix3x3::operator-=(const b3Matrix3x3& m)
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))|| defined (BT_USE_NEON)
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))|| defined (B3_USE_NEON)
|
||||
m_el[0].mVec128 = m_el[0].mVec128 - m.m_el[0].mVec128;
|
||||
m_el[1].mVec128 = m_el[1].mVec128 - m.m_el[1].mVec128;
|
||||
m_el[2].mVec128 = m_el[2].mVec128 - m.m_el[2].mVec128;
|
||||
@@ -946,52 +946,52 @@ b3Matrix3x3::operator-=(const b3Matrix3x3& m)
|
||||
SIMD_FORCE_INLINE b3Scalar
|
||||
b3Matrix3x3::determinant() const
|
||||
{
|
||||
return btTriple((*this)[0], (*this)[1], (*this)[2]);
|
||||
return b3Triple((*this)[0], (*this)[1], (*this)[2]);
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE b3Matrix3x3
|
||||
b3Matrix3x3::absolute() const
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))
|
||||
return b3Matrix3x3(
|
||||
_mm_and_ps(m_el[0].mVec128, btvAbsfMask),
|
||||
_mm_and_ps(m_el[1].mVec128, btvAbsfMask),
|
||||
_mm_and_ps(m_el[2].mVec128, btvAbsfMask));
|
||||
#elif defined(BT_USE_NEON)
|
||||
_mm_and_ps(m_el[0].mVec128, b3vAbsfMask),
|
||||
_mm_and_ps(m_el[1].mVec128, b3vAbsfMask),
|
||||
_mm_and_ps(m_el[2].mVec128, b3vAbsfMask));
|
||||
#elif defined(B3_USE_NEON)
|
||||
return b3Matrix3x3(
|
||||
(float32x4_t)vandq_s32((int32x4_t)m_el[0].mVec128, btv3AbsMask),
|
||||
(float32x4_t)vandq_s32((int32x4_t)m_el[1].mVec128, btv3AbsMask),
|
||||
(float32x4_t)vandq_s32((int32x4_t)m_el[2].mVec128, btv3AbsMask));
|
||||
(float32x4_t)vandq_s32((int32x4_t)m_el[0].mVec128, b3v3AbsMask),
|
||||
(float32x4_t)vandq_s32((int32x4_t)m_el[1].mVec128, b3v3AbsMask),
|
||||
(float32x4_t)vandq_s32((int32x4_t)m_el[2].mVec128, b3v3AbsMask));
|
||||
#else
|
||||
return b3Matrix3x3(
|
||||
btFabs(m_el[0].getX()), btFabs(m_el[0].getY()), btFabs(m_el[0].getZ()),
|
||||
btFabs(m_el[1].getX()), btFabs(m_el[1].getY()), btFabs(m_el[1].getZ()),
|
||||
btFabs(m_el[2].getX()), btFabs(m_el[2].getY()), btFabs(m_el[2].getZ()));
|
||||
b3Fabs(m_el[0].getX()), b3Fabs(m_el[0].getY()), b3Fabs(m_el[0].getZ()),
|
||||
b3Fabs(m_el[1].getX()), b3Fabs(m_el[1].getY()), b3Fabs(m_el[1].getZ()),
|
||||
b3Fabs(m_el[2].getX()), b3Fabs(m_el[2].getY()), b3Fabs(m_el[2].getZ()));
|
||||
#endif
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE b3Matrix3x3
|
||||
b3Matrix3x3::transpose() const
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))
|
||||
__m128 v0 = m_el[0].mVec128;
|
||||
__m128 v1 = m_el[1].mVec128;
|
||||
__m128 v2 = m_el[2].mVec128; // x2 y2 z2 w2
|
||||
__m128 vT;
|
||||
|
||||
v2 = _mm_and_ps(v2, btvFFF0fMask); // x2 y2 z2 0
|
||||
v2 = _mm_and_ps(v2, b3vFFF0fMask); // x2 y2 z2 0
|
||||
|
||||
vT = _mm_unpackhi_ps(v0, v1); // z0 z1 * *
|
||||
v0 = _mm_unpacklo_ps(v0, v1); // x0 x1 y0 y1
|
||||
|
||||
v1 = _mm_shuffle_ps(v0, v2, BT_SHUFFLE(2, 3, 1, 3) ); // y0 y1 y2 0
|
||||
v0 = _mm_shuffle_ps(v0, v2, BT_SHUFFLE(0, 1, 0, 3) ); // x0 x1 x2 0
|
||||
v2 = btCastdTo128f(_mm_move_sd(btCastfTo128d(v2), btCastfTo128d(vT))); // z0 z1 z2 0
|
||||
v1 = _mm_shuffle_ps(v0, v2, B3_SHUFFLE(2, 3, 1, 3) ); // y0 y1 y2 0
|
||||
v0 = _mm_shuffle_ps(v0, v2, B3_SHUFFLE(0, 1, 0, 3) ); // x0 x1 x2 0
|
||||
v2 = b3CastdTo128f(_mm_move_sd(b3CastfTo128d(v2), b3CastfTo128d(vT))); // z0 z1 z2 0
|
||||
|
||||
|
||||
return b3Matrix3x3( v0, v1, v2 );
|
||||
#elif defined(BT_USE_NEON)
|
||||
#elif defined(B3_USE_NEON)
|
||||
// note: zeros the w channel. We can preserve it at the cost of two more vtrn instructions.
|
||||
static const uint32x2_t zMask = (const uint32x2_t) {-1, 0 };
|
||||
float32x4x2_t top = vtrnq_f32( m_el[0].mVec128, m_el[1].mVec128 ); // {x0 x1 z0 z1}, {y0 y1 w0 w1}
|
||||
@@ -1021,7 +1021,7 @@ b3Matrix3x3::inverse() const
|
||||
{
|
||||
b3Vector3 co(cofac(1, 1, 2, 2), cofac(1, 2, 2, 0), cofac(1, 0, 2, 1));
|
||||
b3Scalar det = (*this)[0].dot(co);
|
||||
btFullAssert(det != b3Scalar(0.0));
|
||||
b3FullAssert(det != b3Scalar(0.0));
|
||||
b3Scalar s = b3Scalar(1.0) / det;
|
||||
return b3Matrix3x3(co.getX() * s, cofac(0, 2, 2, 1) * s, cofac(0, 1, 1, 2) * s,
|
||||
co.getY() * s, cofac(0, 0, 2, 2) * s, cofac(0, 2, 1, 0) * s,
|
||||
@@ -1031,13 +1031,13 @@ b3Matrix3x3::inverse() const
|
||||
SIMD_FORCE_INLINE b3Matrix3x3
|
||||
b3Matrix3x3::transposeTimes(const b3Matrix3x3& m) const
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))
|
||||
// zeros w
|
||||
// static const __m128i xyzMask = (const __m128i){ -1ULL, 0xffffffffULL };
|
||||
__m128 row = m_el[0].mVec128;
|
||||
__m128 m0 = _mm_and_ps( m.getRow(0).mVec128, btvFFF0fMask );
|
||||
__m128 m1 = _mm_and_ps( m.getRow(1).mVec128, btvFFF0fMask);
|
||||
__m128 m2 = _mm_and_ps( m.getRow(2).mVec128, btvFFF0fMask );
|
||||
__m128 m0 = _mm_and_ps( m.getRow(0).mVec128, b3vFFF0fMask );
|
||||
__m128 m1 = _mm_and_ps( m.getRow(1).mVec128, b3vFFF0fMask);
|
||||
__m128 m2 = _mm_and_ps( m.getRow(2).mVec128, b3vFFF0fMask );
|
||||
__m128 r0 = _mm_mul_ps(m0, _mm_shuffle_ps(row, row, 0));
|
||||
__m128 r1 = _mm_mul_ps(m0, _mm_shuffle_ps(row, row, 0x55));
|
||||
__m128 r2 = _mm_mul_ps(m0, _mm_shuffle_ps(row, row, 0xaa));
|
||||
@@ -1051,7 +1051,7 @@ b3Matrix3x3::transposeTimes(const b3Matrix3x3& m) const
|
||||
r2 = _mm_add_ps( r2, _mm_mul_ps(m2, _mm_shuffle_ps(row, row, 0xaa)));
|
||||
return b3Matrix3x3( r0, r1, r2 );
|
||||
|
||||
#elif defined BT_USE_NEON
|
||||
#elif defined B3_USE_NEON
|
||||
// zeros w
|
||||
static const uint32x4_t xyzMask = (const uint32x4_t){ -1, -1, -1, 0 };
|
||||
float32x4_t m0 = (float32x4_t) vandq_u32( (uint32x4_t) m.getRow(0).mVec128, xyzMask );
|
||||
@@ -1087,7 +1087,7 @@ b3Matrix3x3::transposeTimes(const b3Matrix3x3& m) const
|
||||
SIMD_FORCE_INLINE b3Matrix3x3
|
||||
b3Matrix3x3::timesTranspose(const b3Matrix3x3& m) const
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))
|
||||
__m128 a0 = m_el[0].mVec128;
|
||||
__m128 a1 = m_el[1].mVec128;
|
||||
__m128 a2 = m_el[2].mVec128;
|
||||
@@ -1108,7 +1108,7 @@ b3Matrix3x3::timesTranspose(const b3Matrix3x3& m) const
|
||||
r2 = _mm_add_ps(r2, _mm_mul_ps(mz, _mm_shuffle_ps(a2, a2, 0xaa)));
|
||||
return b3Matrix3x3( r0, r1, r2);
|
||||
|
||||
#elif defined BT_USE_NEON
|
||||
#elif defined B3_USE_NEON
|
||||
float32x4_t a0 = m_el[0].mVec128;
|
||||
float32x4_t a1 = m_el[1].mVec128;
|
||||
float32x4_t a2 = m_el[2].mVec128;
|
||||
@@ -1140,7 +1140,7 @@ b3Matrix3x3::timesTranspose(const b3Matrix3x3& m) const
|
||||
SIMD_FORCE_INLINE b3Vector3
|
||||
operator*(const b3Matrix3x3& m, const b3Vector3& v)
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))|| defined (BT_USE_NEON)
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))|| defined (B3_USE_NEON)
|
||||
return v.dot3(m[0], m[1], m[2]);
|
||||
#else
|
||||
return b3Vector3(m[0].dot(v), m[1].dot(v), m[2].dot(v));
|
||||
@@ -1151,30 +1151,30 @@ operator*(const b3Matrix3x3& m, const b3Vector3& v)
|
||||
SIMD_FORCE_INLINE b3Vector3
|
||||
operator*(const b3Vector3& v, const b3Matrix3x3& m)
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))
|
||||
|
||||
const __m128 vv = v.mVec128;
|
||||
|
||||
__m128 c0 = bt_splat_ps( vv, 0);
|
||||
__m128 c1 = bt_splat_ps( vv, 1);
|
||||
__m128 c2 = bt_splat_ps( vv, 2);
|
||||
__m128 c0 = b3_splat_ps( vv, 0);
|
||||
__m128 c1 = b3_splat_ps( vv, 1);
|
||||
__m128 c2 = b3_splat_ps( vv, 2);
|
||||
|
||||
c0 = _mm_mul_ps(c0, _mm_and_ps(m[0].mVec128, btvFFF0fMask) );
|
||||
c1 = _mm_mul_ps(c1, _mm_and_ps(m[1].mVec128, btvFFF0fMask) );
|
||||
c0 = _mm_mul_ps(c0, _mm_and_ps(m[0].mVec128, b3vFFF0fMask) );
|
||||
c1 = _mm_mul_ps(c1, _mm_and_ps(m[1].mVec128, b3vFFF0fMask) );
|
||||
c0 = _mm_add_ps(c0, c1);
|
||||
c2 = _mm_mul_ps(c2, _mm_and_ps(m[2].mVec128, btvFFF0fMask) );
|
||||
c2 = _mm_mul_ps(c2, _mm_and_ps(m[2].mVec128, b3vFFF0fMask) );
|
||||
|
||||
return b3Vector3(_mm_add_ps(c0, c2));
|
||||
#elif defined(BT_USE_NEON)
|
||||
#elif defined(B3_USE_NEON)
|
||||
const float32x4_t vv = v.mVec128;
|
||||
const float32x2_t vlo = vget_low_f32(vv);
|
||||
const float32x2_t vhi = vget_high_f32(vv);
|
||||
|
||||
float32x4_t c0, c1, c2;
|
||||
|
||||
c0 = (float32x4_t) vandq_s32((int32x4_t)m[0].mVec128, btvFFF0Mask);
|
||||
c1 = (float32x4_t) vandq_s32((int32x4_t)m[1].mVec128, btvFFF0Mask);
|
||||
c2 = (float32x4_t) vandq_s32((int32x4_t)m[2].mVec128, btvFFF0Mask);
|
||||
c0 = (float32x4_t) vandq_s32((int32x4_t)m[0].mVec128, b3vFFF0Mask);
|
||||
c1 = (float32x4_t) vandq_s32((int32x4_t)m[1].mVec128, b3vFFF0Mask);
|
||||
c2 = (float32x4_t) vandq_s32((int32x4_t)m[2].mVec128, b3vFFF0Mask);
|
||||
|
||||
c0 = vmulq_lane_f32(c0, vlo, 0);
|
||||
c1 = vmulq_lane_f32(c1, vlo, 1);
|
||||
@@ -1191,41 +1191,41 @@ operator*(const b3Vector3& v, const b3Matrix3x3& m)
|
||||
SIMD_FORCE_INLINE b3Matrix3x3
|
||||
operator*(const b3Matrix3x3& m1, const b3Matrix3x3& m2)
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))
|
||||
|
||||
__m128 m10 = m1[0].mVec128;
|
||||
__m128 m11 = m1[1].mVec128;
|
||||
__m128 m12 = m1[2].mVec128;
|
||||
|
||||
__m128 m2v = _mm_and_ps(m2[0].mVec128, btvFFF0fMask);
|
||||
__m128 m2v = _mm_and_ps(m2[0].mVec128, b3vFFF0fMask);
|
||||
|
||||
__m128 c0 = bt_splat_ps( m10, 0);
|
||||
__m128 c1 = bt_splat_ps( m11, 0);
|
||||
__m128 c2 = bt_splat_ps( m12, 0);
|
||||
__m128 c0 = b3_splat_ps( m10, 0);
|
||||
__m128 c1 = b3_splat_ps( m11, 0);
|
||||
__m128 c2 = b3_splat_ps( m12, 0);
|
||||
|
||||
c0 = _mm_mul_ps(c0, m2v);
|
||||
c1 = _mm_mul_ps(c1, m2v);
|
||||
c2 = _mm_mul_ps(c2, m2v);
|
||||
|
||||
m2v = _mm_and_ps(m2[1].mVec128, btvFFF0fMask);
|
||||
m2v = _mm_and_ps(m2[1].mVec128, b3vFFF0fMask);
|
||||
|
||||
__m128 c0_1 = bt_splat_ps( m10, 1);
|
||||
__m128 c1_1 = bt_splat_ps( m11, 1);
|
||||
__m128 c2_1 = bt_splat_ps( m12, 1);
|
||||
__m128 c0_1 = b3_splat_ps( m10, 1);
|
||||
__m128 c1_1 = b3_splat_ps( m11, 1);
|
||||
__m128 c2_1 = b3_splat_ps( m12, 1);
|
||||
|
||||
c0_1 = _mm_mul_ps(c0_1, m2v);
|
||||
c1_1 = _mm_mul_ps(c1_1, m2v);
|
||||
c2_1 = _mm_mul_ps(c2_1, m2v);
|
||||
|
||||
m2v = _mm_and_ps(m2[2].mVec128, btvFFF0fMask);
|
||||
m2v = _mm_and_ps(m2[2].mVec128, b3vFFF0fMask);
|
||||
|
||||
c0 = _mm_add_ps(c0, c0_1);
|
||||
c1 = _mm_add_ps(c1, c1_1);
|
||||
c2 = _mm_add_ps(c2, c2_1);
|
||||
|
||||
m10 = bt_splat_ps( m10, 2);
|
||||
m11 = bt_splat_ps( m11, 2);
|
||||
m12 = bt_splat_ps( m12, 2);
|
||||
m10 = b3_splat_ps( m10, 2);
|
||||
m11 = b3_splat_ps( m11, 2);
|
||||
m12 = b3_splat_ps( m12, 2);
|
||||
|
||||
m10 = _mm_mul_ps(m10, m2v);
|
||||
m11 = _mm_mul_ps(m11, m2v);
|
||||
@@ -1237,7 +1237,7 @@ operator*(const b3Matrix3x3& m1, const b3Matrix3x3& m2)
|
||||
|
||||
return b3Matrix3x3(c0, c1, c2);
|
||||
|
||||
#elif defined(BT_USE_NEON)
|
||||
#elif defined(B3_USE_NEON)
|
||||
|
||||
float32x4_t rv0, rv1, rv2;
|
||||
float32x4_t v0, v1, v2;
|
||||
@@ -1247,9 +1247,9 @@ operator*(const b3Matrix3x3& m1, const b3Matrix3x3& m2)
|
||||
v1 = m1[1].mVec128;
|
||||
v2 = m1[2].mVec128;
|
||||
|
||||
mv0 = (float32x4_t) vandq_s32((int32x4_t)m2[0].mVec128, btvFFF0Mask);
|
||||
mv1 = (float32x4_t) vandq_s32((int32x4_t)m2[1].mVec128, btvFFF0Mask);
|
||||
mv2 = (float32x4_t) vandq_s32((int32x4_t)m2[2].mVec128, btvFFF0Mask);
|
||||
mv0 = (float32x4_t) vandq_s32((int32x4_t)m2[0].mVec128, b3vFFF0Mask);
|
||||
mv1 = (float32x4_t) vandq_s32((int32x4_t)m2[1].mVec128, b3vFFF0Mask);
|
||||
mv2 = (float32x4_t) vandq_s32((int32x4_t)m2[2].mVec128, b3vFFF0Mask);
|
||||
|
||||
rv0 = vmulq_lane_f32(mv0, vget_low_f32(v0), 0);
|
||||
rv1 = vmulq_lane_f32(mv0, vget_low_f32(v1), 0);
|
||||
@@ -1274,7 +1274,7 @@ operator*(const b3Matrix3x3& m1, const b3Matrix3x3& m2)
|
||||
}
|
||||
|
||||
/*
|
||||
SIMD_FORCE_INLINE b3Matrix3x3 btMultTransposeLeft(const b3Matrix3x3& m1, const b3Matrix3x3& m2) {
|
||||
SIMD_FORCE_INLINE b3Matrix3x3 b3MultTransposeLeft(const b3Matrix3x3& m1, const b3Matrix3x3& m2) {
|
||||
return b3Matrix3x3(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[1][0] + m1[2][0] * m2[2][0],
|
||||
m1[0][0] * m2[0][1] + m1[1][0] * m2[1][1] + m1[2][0] * m2[2][1],
|
||||
@@ -1292,7 +1292,7 @@ m1[0][2] * m2[0][2] + m1[1][2] * m2[1][2] + m1[2][2] * m2[2][2]);
|
||||
* It will test all elements are equal. */
|
||||
SIMD_FORCE_INLINE bool operator==(const b3Matrix3x3& m1, const b3Matrix3x3& m2)
|
||||
{
|
||||
#if (defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE))
|
||||
#if (defined (B3_USE_SSE_IN_API) && defined (B3_USE_SSE))
|
||||
|
||||
__m128 c0, c1, c2;
|
||||
|
||||
@@ -1313,50 +1313,50 @@ SIMD_FORCE_INLINE bool operator==(const b3Matrix3x3& m1, const b3Matrix3x3& m2)
|
||||
}
|
||||
|
||||
///for serialization
|
||||
struct btMatrix3x3FloatData
|
||||
struct b3Matrix3x3FloatData
|
||||
{
|
||||
btVector3FloatData m_el[3];
|
||||
b3Vector3FloatData m_el[3];
|
||||
};
|
||||
|
||||
///for serialization
|
||||
struct btMatrix3x3DoubleData
|
||||
struct b3Matrix3x3DoubleData
|
||||
{
|
||||
btVector3DoubleData m_el[3];
|
||||
b3Vector3DoubleData m_el[3];
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void b3Matrix3x3::serialize(struct btMatrix3x3Data& dataOut) const
|
||||
SIMD_FORCE_INLINE void b3Matrix3x3::serialize(struct b3Matrix3x3Data& dataOut) const
|
||||
{
|
||||
for (int i=0;i<3;i++)
|
||||
m_el[i].serialize(dataOut.m_el[i]);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void b3Matrix3x3::serializeFloat(struct btMatrix3x3FloatData& dataOut) const
|
||||
SIMD_FORCE_INLINE void b3Matrix3x3::serializeFloat(struct b3Matrix3x3FloatData& dataOut) const
|
||||
{
|
||||
for (int i=0;i<3;i++)
|
||||
m_el[i].serializeFloat(dataOut.m_el[i]);
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void b3Matrix3x3::deSerialize(const struct btMatrix3x3Data& dataIn)
|
||||
SIMD_FORCE_INLINE void b3Matrix3x3::deSerialize(const struct b3Matrix3x3Data& dataIn)
|
||||
{
|
||||
for (int i=0;i<3;i++)
|
||||
m_el[i].deSerialize(dataIn.m_el[i]);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void b3Matrix3x3::deSerializeFloat(const struct btMatrix3x3FloatData& dataIn)
|
||||
SIMD_FORCE_INLINE void b3Matrix3x3::deSerializeFloat(const struct b3Matrix3x3FloatData& dataIn)
|
||||
{
|
||||
for (int i=0;i<3;i++)
|
||||
m_el[i].deSerializeFloat(dataIn.m_el[i]);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void b3Matrix3x3::deSerializeDouble(const struct btMatrix3x3DoubleData& dataIn)
|
||||
SIMD_FORCE_INLINE void b3Matrix3x3::deSerializeDouble(const struct b3Matrix3x3DoubleData& dataIn)
|
||||
{
|
||||
for (int i=0;i<3;i++)
|
||||
m_el[i].deSerializeDouble(dataIn.m_el[i]);
|
||||
}
|
||||
|
||||
#endif //BT_MATRIX3x3_H
|
||||
#endif //B3_MATRIX3x3_H
|
||||
|
||||
|
||||
Reference in New Issue
Block a user