bt -> b3 and BT -> B3 rename for content and filenames

This commit is contained in:
erwin coumans
2013-04-28 23:11:10 -07:00
parent 6bcb5b9d5f
commit 7366e262fd
178 changed files with 5218 additions and 5218 deletions

View File

@@ -14,8 +14,8 @@ subject to the following restrictions:
#ifndef BT_AABB_UTIL2
#define BT_AABB_UTIL2
#ifndef B3_AABB_UTIL2
#define B3_AABB_UTIL2
#include "Bullet3Common/b3Transform.h"
#include "Bullet3Common/b3Vector3.h"
@@ -63,19 +63,19 @@ SIMD_FORCE_INLINE bool TestTriangleAgainstAabb2(const b3Vector3 *vertices,
const b3Vector3 &p2 = vertices[1];
const b3Vector3 &p3 = vertices[2];
if (btMin(btMin(p1[0], p2[0]), p3[0]) > aabbMax[0]) return false;
if (btMax(btMax(p1[0], p2[0]), p3[0]) < aabbMin[0]) return false;
if (b3Min(b3Min(p1[0], p2[0]), p3[0]) > aabbMax[0]) return false;
if (b3Max(b3Max(p1[0], p2[0]), p3[0]) < aabbMin[0]) return false;
if (btMin(btMin(p1[2], p2[2]), p3[2]) > aabbMax[2]) return false;
if (btMax(btMax(p1[2], p2[2]), p3[2]) < aabbMin[2]) return false;
if (b3Min(b3Min(p1[2], p2[2]), p3[2]) > aabbMax[2]) return false;
if (b3Max(b3Max(p1[2], p2[2]), p3[2]) < aabbMin[2]) return false;
if (btMin(btMin(p1[1], p2[1]), p3[1]) > aabbMax[1]) return false;
if (btMax(btMax(p1[1], p2[1]), p3[1]) < aabbMin[1]) return false;
if (b3Min(b3Min(p1[1], p2[1]), p3[1]) > aabbMax[1]) return false;
if (b3Max(b3Max(p1[1], p2[1]), p3[1]) < aabbMin[1]) return false;
return true;
}
SIMD_FORCE_INLINE int btOutcode(const b3Vector3& p,const b3Vector3& halfExtent)
SIMD_FORCE_INLINE int b3Outcode(const b3Vector3& p,const b3Vector3& halfExtent)
{
return (p.getX() < -halfExtent.getX() ? 0x01 : 0x0) |
(p.getX() > halfExtent.getX() ? 0x08 : 0x0) |
@@ -87,7 +87,7 @@ SIMD_FORCE_INLINE int btOutcode(const b3Vector3& p,const b3Vector3& halfExtent)
SIMD_FORCE_INLINE bool btRayAabb2(const b3Vector3& rayFrom,
SIMD_FORCE_INLINE bool b3RayAabb2(const b3Vector3& rayFrom,
const b3Vector3& rayInvDirection,
const unsigned int raySign[3],
const b3Vector3 bounds[2],
@@ -122,7 +122,7 @@ SIMD_FORCE_INLINE bool btRayAabb2(const b3Vector3& rayFrom,
return ( (tmin < lambda_max) && (tmax > lambda_min) );
}
SIMD_FORCE_INLINE bool btRayAabb(const b3Vector3& rayFrom,
SIMD_FORCE_INLINE bool b3RayAabb(const b3Vector3& rayFrom,
const b3Vector3& rayTo,
const b3Vector3& aabbMin,
const b3Vector3& aabbMax,
@@ -132,8 +132,8 @@ SIMD_FORCE_INLINE bool btRayAabb(const b3Vector3& rayFrom,
b3Vector3 aabbCenter = (aabbMax+aabbMin)* b3Scalar(0.5);
b3Vector3 source = rayFrom - aabbCenter;
b3Vector3 target = rayTo - aabbCenter;
int sourceOutcode = btOutcode(source,aabbHalfExtent);
int targetOutcode = btOutcode(target,aabbHalfExtent);
int sourceOutcode = b3Outcode(source,aabbHalfExtent);
int targetOutcode = b3Outcode(target,aabbHalfExtent);
if ((sourceOutcode & targetOutcode) == 0x0)
{
b3Scalar lambda_enter = b3Scalar(0.0);
@@ -161,7 +161,7 @@ SIMD_FORCE_INLINE bool btRayAabb(const b3Vector3& rayFrom,
else if (targetOutcode & bit)
{
b3Scalar lambda = (-source[i] - aabbHalfExtent[i]*normSign) / r[i];
btSetMin(lambda_exit, lambda);
b3SetMin(lambda_exit, lambda);
}
bit<<=1;
}
@@ -179,7 +179,7 @@ SIMD_FORCE_INLINE bool btRayAabb(const b3Vector3& rayFrom,
SIMD_FORCE_INLINE void btTransformAabb(const b3Vector3& halfExtents, b3Scalar margin,const b3Transform& t,b3Vector3& aabbMinOut,b3Vector3& aabbMaxOut)
SIMD_FORCE_INLINE void b3TransformAabb(const b3Vector3& halfExtents, b3Scalar margin,const b3Transform& t,b3Vector3& aabbMinOut,b3Vector3& aabbMaxOut)
{
b3Vector3 halfExtentsWithMargin = halfExtents+b3Vector3(margin,margin,margin);
b3Matrix3x3 abs_b = t.getBasis().absolute();
@@ -190,11 +190,11 @@ SIMD_FORCE_INLINE void btTransformAabb(const b3Vector3& halfExtents, b3Scalar ma
}
SIMD_FORCE_INLINE void btTransformAabb(const b3Vector3& localAabbMin,const b3Vector3& localAabbMax, b3Scalar margin,const b3Transform& trans,b3Vector3& aabbMinOut,b3Vector3& aabbMaxOut)
SIMD_FORCE_INLINE void b3TransformAabb(const b3Vector3& localAabbMin,const b3Vector3& localAabbMax, b3Scalar margin,const b3Transform& trans,b3Vector3& aabbMinOut,b3Vector3& aabbMaxOut)
{
btAssert(localAabbMin.getX() <= localAabbMax.getX());
btAssert(localAabbMin.getY() <= localAabbMax.getY());
btAssert(localAabbMin.getZ() <= localAabbMax.getZ());
b3Assert(localAabbMin.getX() <= localAabbMax.getX());
b3Assert(localAabbMin.getY() <= localAabbMax.getY());
b3Assert(localAabbMin.getZ() <= localAabbMax.getZ());
b3Vector3 localHalfExtents = b3Scalar(0.5)*(localAabbMax-localAabbMin);
localHalfExtents+=b3Vector3(margin,margin,margin);
@@ -211,7 +211,7 @@ SIMD_FORCE_INLINE void btTransformAabb(const b3Vector3& localAabbMin,const b3Vec
//This block replaces the block below and uses no branches, and replaces the 8 bit return with a 32 bit return for improved performance (~3x on XBox 360)
SIMD_FORCE_INLINE unsigned testQuantizedAabbAgainstQuantizedAabb(const unsigned short int* aabbMin1,const unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2)
{
return static_cast<unsigned int>(btSelect((unsigned)((aabbMin1[0] <= aabbMax2[0]) & (aabbMax1[0] >= aabbMin2[0])
return static_cast<unsigned int>(b3Select((unsigned)((aabbMin1[0] <= aabbMax2[0]) & (aabbMax1[0] >= aabbMin2[0])
& (aabbMin1[2] <= aabbMax2[2]) & (aabbMax1[2] >= aabbMin2[2])
& (aabbMin1[1] <= aabbMax2[1]) & (aabbMax1[1] >= aabbMin2[1])),
1, 0));
@@ -227,6 +227,6 @@ SIMD_FORCE_INLINE void btTransformAabb(const b3Vector3& localAabbMin,const b3Vec
}
#endif //USE_BANCHLESS
#endif //BT_AABB_UTIL2
#endif //B3_AABB_UTIL2

View File

@@ -49,7 +49,7 @@ subject to the following restrictions:
// Convex hull implementation based on Preparata and Hong
// Ole Kniemeyer, MAXON Computer GmbH
class btConvexHullInternal
class b3ConvexHullInternal
{
public:
@@ -495,7 +495,7 @@ class btConvexHullInternal
}
for (Face* f = src->firstNearbyFace; f; f = f->nextWithSameNearbyVertex)
{
btAssert(f->nearbyVertex == src);
b3Assert(f->nearbyVertex == src);
f->nearbyVertex = this;
}
src->firstNearbyFace = NULL;
@@ -525,7 +525,7 @@ class btConvexHullInternal
void link(Edge* n)
{
btAssert(reverse->target == n->reverse->target);
b3Assert(reverse->target == n->reverse->target);
next = n;
n->prev = this;
}
@@ -673,12 +673,12 @@ class btConvexHullInternal
PoolArray(int size): size(size), next(NULL)
{
array = (T*) btAlignedAlloc(sizeof(T) * size, 16);
array = (T*) b3AlignedAlloc(sizeof(T) * size, 16);
}
~PoolArray()
{
btAlignedFree(array);
b3AlignedFree(array);
}
T* init()
@@ -712,7 +712,7 @@ class btConvexHullInternal
PoolArray<T>* p = arrays;
arrays = p->next;
p->~PoolArray<T>();
btAlignedFree(p);
b3AlignedFree(p);
}
}
@@ -739,7 +739,7 @@ class btConvexHullInternal
}
else
{
p = new(btAlignedAlloc(sizeof(PoolArray<T>), 16)) PoolArray<T>(arraySize);
p = new(b3AlignedAlloc(sizeof(PoolArray<T>), 16)) PoolArray<T>(arraySize);
p->next = arrays;
arrays = p;
}
@@ -781,7 +781,7 @@ class btConvexHullInternal
Edge* n = edge->next;
Edge* r = edge->reverse;
btAssert(edge->target && r->target);
b3Assert(edge->target && r->target);
if (n != edge)
{
@@ -835,7 +835,7 @@ class btConvexHullInternal
};
btConvexHullInternal::Int128 btConvexHullInternal::Int128::operator*(int64_t b) const
b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::operator*(int64_t b) const
{
bool negative = (int64_t) high < 0;
Int128 a = negative ? -*this : *this;
@@ -849,7 +849,7 @@ btConvexHullInternal::Int128 btConvexHullInternal::Int128::operator*(int64_t b)
return negative ? -result : result;
}
btConvexHullInternal::Int128 btConvexHullInternal::Int128::mul(int64_t a, int64_t b)
b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::mul(int64_t a, int64_t b)
{
Int128 result;
@@ -876,7 +876,7 @@ btConvexHullInternal::Int128 btConvexHullInternal::Int128::mul(int64_t a, int64_
#endif
}
btConvexHullInternal::Int128 btConvexHullInternal::Int128::mul(uint64_t a, uint64_t b)
b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::mul(uint64_t a, uint64_t b)
{
Int128 result;
@@ -893,7 +893,7 @@ btConvexHullInternal::Int128 btConvexHullInternal::Int128::mul(uint64_t a, uint6
return result;
}
int btConvexHullInternal::Rational64::compare(const Rational64& b) const
int b3ConvexHullInternal::Rational64::compare(const Rational64& b) const
{
if (sign != b.sign)
{
@@ -937,7 +937,7 @@ int btConvexHullInternal::Rational64::compare(const Rational64& b) const
#endif
}
int btConvexHullInternal::Rational128::compare(const Rational128& b) const
int b3ConvexHullInternal::Rational128::compare(const Rational128& b) const
{
if (sign != b.sign)
{
@@ -964,7 +964,7 @@ int btConvexHullInternal::Rational128::compare(const Rational128& b) const
return nbdLow.ucmp(dbnLow) * sign;
}
int btConvexHullInternal::Rational128::compare(int64_t b) const
int b3ConvexHullInternal::Rational128::compare(int64_t b) const
{
if (isInt64)
{
@@ -995,9 +995,9 @@ int btConvexHullInternal::Rational128::compare(int64_t b) const
}
btConvexHullInternal::Edge* btConvexHullInternal::newEdgePair(Vertex* from, Vertex* to)
b3ConvexHullInternal::Edge* b3ConvexHullInternal::newEdgePair(Vertex* from, Vertex* to)
{
btAssert(from && to);
b3Assert(from && to);
Edge* e = edgePool.newObject();
Edge* r = edgePool.newObject();
e->reverse = r;
@@ -1016,22 +1016,22 @@ btConvexHullInternal::Edge* btConvexHullInternal::newEdgePair(Vertex* from, Vert
return e;
}
bool btConvexHullInternal::mergeProjection(IntermediateHull& h0, IntermediateHull& h1, Vertex*& c0, Vertex*& c1)
bool b3ConvexHullInternal::mergeProjection(IntermediateHull& h0, IntermediateHull& h1, Vertex*& c0, Vertex*& c1)
{
Vertex* v0 = h0.maxYx;
Vertex* v1 = h1.minYx;
if ((v0->point.x == v1->point.x) && (v0->point.y == v1->point.y))
{
btAssert(v0->point.z < v1->point.z);
b3Assert(v0->point.z < v1->point.z);
Vertex* v1p = v1->prev;
if (v1p == v1)
{
c0 = v0;
if (v1->edges)
{
btAssert(v1->edges->next == v1->edges);
b3Assert(v1->edges->next == v1->edges);
v1 = v1->edges->target;
btAssert(v1->edges->next == v1->edges);
b3Assert(v1->edges->next == v1->edges);
}
c1 = v1;
return false;
@@ -1201,7 +1201,7 @@ bool btConvexHullInternal::mergeProjection(IntermediateHull& h0, IntermediateHul
return true;
}
void btConvexHullInternal::computeInternal(int start, int end, IntermediateHull& result)
void b3ConvexHullInternal::computeInternal(int start, int end, IntermediateHull& result)
{
int n = end - start;
switch (n)
@@ -1229,7 +1229,7 @@ void btConvexHullInternal::computeInternal(int start, int end, IntermediateHull&
w = v;
v = t;
}
btAssert(v->point.z < w->point.z);
b3Assert(v->point.z < w->point.z);
v->next = v;
v->prev = v;
result.minXy = v;
@@ -1318,7 +1318,7 @@ void btConvexHullInternal::computeInternal(int start, int end, IntermediateHull&
}
#ifdef DEBUG_CONVEX_HULL
void btConvexHullInternal::IntermediateHull::print()
void b3ConvexHullInternal::IntermediateHull::print()
{
printf(" Hull\n");
for (Vertex* v = minXy; v; )
@@ -1355,7 +1355,7 @@ void btConvexHullInternal::IntermediateHull::print()
}
}
void btConvexHullInternal::Vertex::printGraph()
void b3ConvexHullInternal::Vertex::printGraph()
{
print();
printf("\nEdges\n");
@@ -1382,18 +1382,18 @@ void btConvexHullInternal::Vertex::printGraph()
}
#endif
btConvexHullInternal::Orientation btConvexHullInternal::getOrientation(const Edge* prev, const Edge* next, const Point32& s, const Point32& t)
b3ConvexHullInternal::Orientation b3ConvexHullInternal::getOrientation(const Edge* prev, const Edge* next, const Point32& s, const Point32& t)
{
btAssert(prev->reverse->target == next->reverse->target);
b3Assert(prev->reverse->target == next->reverse->target);
if (prev->next == next)
{
if (prev->prev == next)
{
Point64 n = t.cross(s);
Point64 m = (*prev->target - *next->reverse->target).cross(*next->target - *next->reverse->target);
btAssert(!m.isZero());
b3Assert(!m.isZero());
int64_t dot = n.dot(m);
btAssert(dot != 0);
b3Assert(dot != 0);
return (dot > 0) ? COUNTER_CLOCKWISE : CLOCKWISE;
}
return COUNTER_CLOCKWISE;
@@ -1408,7 +1408,7 @@ btConvexHullInternal::Orientation btConvexHullInternal::getOrientation(const Edg
}
}
btConvexHullInternal::Edge* btConvexHullInternal::findMaxAngle(bool ccw, const Vertex* start, const Point32& s, const Point64& rxs, const Point64& sxrxs, Rational64& minCot)
b3ConvexHullInternal::Edge* b3ConvexHullInternal::findMaxAngle(bool ccw, const Vertex* start, const Point32& s, const Point64& rxs, const Point64& sxrxs, Rational64& minCot)
{
Edge* minEdge = NULL;
@@ -1425,12 +1425,12 @@ btConvexHullInternal::Edge* btConvexHullInternal::findMaxAngle(bool ccw, const V
Point32 t = *e->target - *start;
Rational64 cot(t.dot(sxrxs), t.dot(rxs));
#ifdef DEBUG_CONVEX_HULL
printf(" Angle is %f (%d) for ", (float) btAtan(cot.toScalar()), (int) cot.isNaN());
printf(" Angle is %f (%d) for ", (float) b3Atan(cot.toScalar()), (int) cot.isNaN());
e->print();
#endif
if (cot.isNaN())
{
btAssert(ccw ? (t.dot(s) < 0) : (t.dot(s) > 0));
b3Assert(ccw ? (t.dot(s) < 0) : (t.dot(s) > 0));
}
else
{
@@ -1460,7 +1460,7 @@ btConvexHullInternal::Edge* btConvexHullInternal::findMaxAngle(bool ccw, const V
return minEdge;
}
void btConvexHullInternal::findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge*& e0, Edge*& e1, Vertex* stop0, Vertex* stop1)
void b3ConvexHullInternal::findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge*& e0, Edge*& e1, Vertex* stop0, Vertex* stop1)
{
Edge* start0 = e0;
Edge* start1 = e1;
@@ -1469,9 +1469,9 @@ void btConvexHullInternal::findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge
Point32 s = c1->point - c0->point;
Point64 normal = ((start0 ? start0 : start1)->target->point - c0->point).cross(s);
int64_t dist = c0->point.dot(normal);
btAssert(!start1 || (start1->target->point.dot(normal) == dist));
b3Assert(!start1 || (start1->target->point.dot(normal) == dist));
Point64 perp = s.cross(normal);
btAssert(!perp.isZero());
b3Assert(!perp.isZero());
#ifdef DEBUG_CONVEX_HULL
printf(" Advancing %d %d (%p %p, %d %d)\n", c0->point.index, c1->point.index, start0, start1, start0 ? start0->target->point.index : -1, start1 ? start1->target->point.index : -1);
@@ -1487,7 +1487,7 @@ void btConvexHullInternal::findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge
{
break;
}
btAssert(e->target->point.dot(normal) == dist);
b3Assert(e->target->point.dot(normal) == dist);
if (e->copy == mergeStamp)
{
break;
@@ -1513,7 +1513,7 @@ void btConvexHullInternal::findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge
{
break;
}
btAssert(e->target->point.dot(normal) == dist);
b3Assert(e->target->point.dot(normal) == dist);
if (e->copy == mergeStamp)
{
break;
@@ -1578,7 +1578,7 @@ void btConvexHullInternal::findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge
}
else
{
btAssert((e1 == start1) && (d1.dot(normal) < 0));
b3Assert((e1 == start1) && (d1.dot(normal) < 0));
}
}
}
@@ -1630,7 +1630,7 @@ void btConvexHullInternal::findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge
}
else
{
btAssert((e0 == start0) && (d0.dot(normal) < 0));
b3Assert((e0 == start0) && (d0.dot(normal) < 0));
}
}
}
@@ -1644,7 +1644,7 @@ void btConvexHullInternal::findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge
}
void btConvexHullInternal::merge(IntermediateHull& h0, IntermediateHull& h1)
void b3ConvexHullInternal::merge(IntermediateHull& h0, IntermediateHull& h1)
{
if (!h1.maxXy)
{
@@ -1675,7 +1675,7 @@ void btConvexHullInternal::merge(IntermediateHull& h0, IntermediateHull& h1)
Point32 s = *c1 - *c0;
Point64 normal = Point32(0, 0, -1).cross(s);
Point64 t = s.cross(normal);
btAssert(!t.isZero());
b3Assert(!t.isZero());
Edge* e = c0->edges;
Edge* start0 = NULL;
@@ -1684,7 +1684,7 @@ void btConvexHullInternal::merge(IntermediateHull& h0, IntermediateHull& h1)
do
{
int64_t dot = (*e->target - *c0).dot(normal);
btAssert(dot <= 0);
b3Assert(dot <= 0);
if ((dot == 0) && ((*e->target - *c0).dot(t) > 0))
{
if (!start0 || (getOrientation(start0, e, s, Point32(0, 0, -1)) == CLOCKWISE))
@@ -1703,7 +1703,7 @@ void btConvexHullInternal::merge(IntermediateHull& h0, IntermediateHull& h1)
do
{
int64_t dot = (*e->target - *c1).dot(normal);
btAssert(dot <= 0);
b3Assert(dot <= 0);
if ((dot == 0) && ((*e->target - *c1).dot(t) > 0))
{
if (!start1 || (getOrientation(start1, e, s, Point32(0, 0, -1)) == COUNTER_CLOCKWISE))
@@ -1932,12 +1932,12 @@ void btConvexHullInternal::merge(IntermediateHull& h0, IntermediateHull& h1)
}
static bool pointCmp(const btConvexHullInternal::Point32& p, const btConvexHullInternal::Point32& q)
static bool pointCmp(const b3ConvexHullInternal::Point32& p, const b3ConvexHullInternal::Point32& q)
{
return (p.y < q.y) || ((p.y == q.y) && ((p.x < q.x) || ((p.x == q.x) && (p.z < q.z))));
}
void btConvexHullInternal::compute(const void* coords, bool doubleCoords, int stride, int count)
void b3ConvexHullInternal::compute(const void* coords, bool doubleCoords, int stride, int count)
{
b3Vector3 min(b3Scalar(1e30), b3Scalar(1e30), b3Scalar(1e30)), max(b3Scalar(-1e30), b3Scalar(-1e30), b3Scalar(-1e30));
const char* ptr = (const char*) coords;
@@ -2058,7 +2058,7 @@ void btConvexHullInternal::compute(const void* coords, bool doubleCoords, int st
#endif
}
b3Vector3 btConvexHullInternal::toBtVector(const Point32& v)
b3Vector3 b3ConvexHullInternal::toBtVector(const Point32& v)
{
b3Vector3 p;
p[medAxis] = b3Scalar(v.x);
@@ -2067,12 +2067,12 @@ b3Vector3 btConvexHullInternal::toBtVector(const Point32& v)
return p * scaling;
}
b3Vector3 btConvexHullInternal::getBtNormal(Face* face)
b3Vector3 b3ConvexHullInternal::getBtNormal(Face* face)
{
return toBtVector(face->dir0).cross(toBtVector(face->dir1)).normalized();
}
b3Vector3 btConvexHullInternal::getCoordinates(const Vertex* v)
b3Vector3 b3ConvexHullInternal::getCoordinates(const Vertex* v)
{
b3Vector3 p;
p[medAxis] = v->xvalue();
@@ -2081,7 +2081,7 @@ b3Vector3 btConvexHullInternal::getCoordinates(const Vertex* v)
return p * scaling + center;
}
b3Scalar btConvexHullInternal::shrink(b3Scalar amount, b3Scalar clampAmount)
b3Scalar b3ConvexHullInternal::shrink(b3Scalar amount, b3Scalar clampAmount)
{
if (!vertexList)
{
@@ -2127,7 +2127,7 @@ b3Scalar btConvexHullInternal::shrink(b3Scalar amount, b3Scalar clampAmount)
if (a && b)
{
int64_t vol = (v->point - ref).dot((a->point - ref).cross(b->point - ref));
btAssert(vol >= 0);
b3Assert(vol >= 0);
Point32 c = v->point + a->point + b->point + ref;
hullCenterX += vol * c.x;
hullCenterY += vol * c.y;
@@ -2135,7 +2135,7 @@ b3Scalar btConvexHullInternal::shrink(b3Scalar amount, b3Scalar clampAmount)
volume += vol;
}
btAssert(f->copy != stamp);
b3Assert(f->copy != stamp);
f->copy = stamp;
f->face = face;
@@ -2182,13 +2182,13 @@ b3Scalar btConvexHullInternal::shrink(b3Scalar amount, b3Scalar clampAmount)
return 0;
}
amount = btMin(amount, minDist * clampAmount);
amount = b3Min(amount, minDist * clampAmount);
}
unsigned int seed = 243703;
for (int i = 0; i < faceCount; i++, seed = 1664525 * seed + 1013904223)
{
btSwap(faces[i], faces[seed % faceCount]);
b3Swap(faces[i], faces[seed % faceCount]);
}
for (int i = 0; i < faceCount; i++)
@@ -2202,7 +2202,7 @@ b3Scalar btConvexHullInternal::shrink(b3Scalar amount, b3Scalar clampAmount)
return amount;
}
bool btConvexHullInternal::shiftFace(Face* face, b3Scalar amount, b3AlignedObjectArray<Vertex*> stack)
bool b3ConvexHullInternal::shiftFace(Face* face, b3Scalar amount, b3AlignedObjectArray<Vertex*> stack)
{
b3Vector3 origShift = getBtNormal(face) * -amount;
if (scaling[0] != 0)
@@ -2230,7 +2230,7 @@ bool btConvexHullInternal::shiftFace(Face* face, b3Scalar amount, b3AlignedObjec
int64_t origDot = face->origin.dot(normal);
Point32 shiftedOrigin = face->origin + shift;
int64_t shiftedDot = shiftedOrigin.dot(normal);
btAssert(shiftedDot <= origDot);
b3Assert(shiftedDot <= origDot);
if (shiftedDot >= origDot)
{
return false;
@@ -2258,7 +2258,7 @@ bool btConvexHullInternal::shiftFace(Face* face, b3Scalar amount, b3AlignedObjec
n++;
#endif
Rational128 dot = e->target->dot(normal);
btAssert(dot.compare(origDot) <= 0);
b3Assert(dot.compare(origDot) <= 0);
#ifdef DEBUG_CONVEX_HULL
printf("Moving downwards, edge is ");
e->print();
@@ -2294,7 +2294,7 @@ bool btConvexHullInternal::shiftFace(Face* face, b3Scalar amount, b3AlignedObjec
n++;
#endif
Rational128 dot = e->target->dot(normal);
btAssert(dot.compare(origDot) <= 0);
b3Assert(dot.compare(origDot) <= 0);
#ifdef DEBUG_CONVEX_HULL
printf("Moving upwards, edge is ");
e->print();
@@ -2426,7 +2426,7 @@ bool btConvexHullInternal::shiftFace(Face* face, b3Scalar amount, b3AlignedObjec
n++;
#endif
e = e->reverse->prev;
btAssert(e != intersection->reverse);
b3Assert(e != intersection->reverse);
cmp = e->target->dot(normal).compare(shiftedDot);
#ifdef DEBUG_CONVEX_HULL
printf("Testing edge ");
@@ -2470,7 +2470,7 @@ bool btConvexHullInternal::shiftFace(Face* face, b3Scalar amount, b3AlignedObjec
int64_t r0 = (intersection->face->origin - shiftedOrigin).dot(n0);
int64_t r1 = (intersection->reverse->face->origin - shiftedOrigin).dot(n1);
Int128 det = Int128::mul(m00, m11) - Int128::mul(m01, m10);
btAssert(det.getSign() != 0);
b3Assert(det.getSign() != 0);
Vertex* v = vertexPool.newObject();
v->point.index = -1;
v->copy = -1;
@@ -2568,7 +2568,7 @@ bool btConvexHullInternal::shiftFace(Face* face, b3Scalar amount, b3AlignedObjec
stack.push_back(NULL);
}
btAssert(stack.size() > 0);
b3Assert(stack.size() > 0);
vertexList = stack[0];
#ifdef DEBUG_CONVEX_HULL
@@ -2623,7 +2623,7 @@ bool btConvexHullInternal::shiftFace(Face* face, b3Scalar amount, b3AlignedObjec
}
static int getVertexCopy(btConvexHullInternal::Vertex* vertex, b3AlignedObjectArray<btConvexHullInternal::Vertex*>& vertices)
static int getVertexCopy(b3ConvexHullInternal::Vertex* vertex, b3AlignedObjectArray<b3ConvexHullInternal::Vertex*>& vertices)
{
int index = vertex->copy;
if (index < 0)
@@ -2648,7 +2648,7 @@ b3Scalar b3ConvexHullComputer::compute(const void* coords, bool doubleCoords, in
return 0;
}
btConvexHullInternal hull;
b3ConvexHullInternal hull;
hull.compute(coords, doubleCoords, stride, count);
b3Scalar shift = 0;
@@ -2664,19 +2664,19 @@ b3Scalar b3ConvexHullComputer::compute(const void* coords, bool doubleCoords, in
edges.resize(0);
faces.resize(0);
b3AlignedObjectArray<btConvexHullInternal::Vertex*> oldVertices;
b3AlignedObjectArray<b3ConvexHullInternal::Vertex*> oldVertices;
getVertexCopy(hull.vertexList, oldVertices);
int copied = 0;
while (copied < oldVertices.size())
{
btConvexHullInternal::Vertex* v = oldVertices[copied];
b3ConvexHullInternal::Vertex* v = oldVertices[copied];
vertices.push_back(hull.getCoordinates(v));
btConvexHullInternal::Edge* firstEdge = v->edges;
b3ConvexHullInternal::Edge* firstEdge = v->edges;
if (firstEdge)
{
int firstCopy = -1;
int prevCopy = -1;
btConvexHullInternal::Edge* e = firstEdge;
b3ConvexHullInternal::Edge* e = firstEdge;
do
{
if (e->copy < 0)
@@ -2714,11 +2714,11 @@ b3Scalar b3ConvexHullComputer::compute(const void* coords, bool doubleCoords, in
for (int i = 0; i < copied; i++)
{
btConvexHullInternal::Vertex* v = oldVertices[i];
btConvexHullInternal::Edge* firstEdge = v->edges;
b3ConvexHullInternal::Vertex* v = oldVertices[i];
b3ConvexHullInternal::Edge* firstEdge = v->edges;
if (firstEdge)
{
btConvexHullInternal::Edge* e = firstEdge;
b3ConvexHullInternal::Edge* e = firstEdge;
do
{
if (e->copy >= 0)
@@ -2727,7 +2727,7 @@ b3Scalar b3ConvexHullComputer::compute(const void* coords, bool doubleCoords, in
printf("Vertex *%d has edge to *%d\n", i, edges[e->copy].getTargetVertex());
#endif
faces.push_back(e->copy);
btConvexHullInternal::Edge* f = e;
b3ConvexHullInternal::Edge* f = e;
do
{
#ifdef DEBUG_CONVEX_HULL

View File

@@ -12,8 +12,8 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BT_CONVEX_HULL_COMPUTER_H
#define BT_CONVEX_HULL_COMPUTER_H
#ifndef B3_CONVEX_HULL_COMPUTER_H
#define B3_CONVEX_HULL_COMPUTER_H
#include "Bullet3Common/b3Vector3.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
@@ -99,5 +99,5 @@ class b3ConvexHullComputer
};
#endif //BT_CONVEX_HULL_COMPUTER_H
#endif //B3_CONVEX_HULL_COMPUTER_H

View File

@@ -24,9 +24,9 @@ subject to the following restrictions:
*/
extern "C"
{
void btBulletMathProbe ();
void b3BulletMathProbe ();
void btBulletMathProbe () {}
void b3BulletMathProbe () {}
}
@@ -160,7 +160,7 @@ void b3GeometryUtil::getVerticesFromPlaneEquations(const b3AlignedObjectArray<b3
b3Scalar quotient = (N1.dot(n2n3));
if (btFabs(quotient) > b3Scalar(0.000001))
if (b3Fabs(quotient) > b3Scalar(0.000001))
{
quotient = b3Scalar(-1.) / quotient;
n2n3 *= N1[3];

View File

@@ -13,8 +13,8 @@ subject to the following restrictions:
*/
#ifndef BT_GEOMETRY_UTIL_H
#define BT_GEOMETRY_UTIL_H
#ifndef B3_GEOMETRY_UTIL_H
#define B3_GEOMETRY_UTIL_H
#include "Bullet3Common/b3Vector3.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
@@ -38,5 +38,5 @@ class b3GeometryUtil
};
#endif //BT_GEOMETRY_UTIL_H
#endif //B3_GEOMETRY_UTIL_H

View File

@@ -33,9 +33,9 @@ struct GrahamVector3 : public b3Vector3
};
struct btAngleCompareFunc {
struct b3AngleCompareFunc {
b3Vector3 m_anchor;
btAngleCompareFunc(const b3Vector3& anchor)
b3AngleCompareFunc(const b3Vector3& anchor)
: m_anchor(anchor)
{
}
@@ -59,7 +59,7 @@ struct btAngleCompareFunc {
inline void GrahamScanConvexHull2D(b3AlignedObjectArray<GrahamVector3>& originalPoints, b3AlignedObjectArray<GrahamVector3>& hull, const b3Vector3& normalAxis)
{
b3Vector3 axis0,axis1;
btPlaneSpace1(normalAxis,axis0,axis1);
b3PlaneSpace1(normalAxis,axis0,axis1);
if (originalPoints.size()<=1)
@@ -87,11 +87,11 @@ inline void GrahamScanConvexHull2D(b3AlignedObjectArray<GrahamVector3>& original
{
b3Vector3 xvec = axis0;
b3Vector3 ar = originalPoints[i]-originalPoints[0];
originalPoints[i].m_angle = btCross(xvec, ar).dot(normalAxis) / ar.length();
originalPoints[i].m_angle = b3Cross(xvec, ar).dot(normalAxis) / ar.length();
}
//step 2: sort all points, based on 'angle' with this anchor
btAngleCompareFunc comp(originalPoints[0]);
b3AngleCompareFunc comp(originalPoints[0]);
originalPoints.quickSortInternal(comp,1,originalPoints.size()-1);
int i;
@@ -105,7 +105,7 @@ inline void GrahamScanConvexHull2D(b3AlignedObjectArray<GrahamVector3>& original
while (!isConvex&& hull.size()>1) {
b3Vector3& a = hull[hull.size()-2];
b3Vector3& b = hull[hull.size()-1];
isConvex = btCross(a-b,a-originalPoints[i]).dot(normalAxis)> 0;
isConvex = b3Cross(a-b,a-originalPoints[i]).dot(normalAxis)> 0;
if (!isConvex)
hull.pop_back();
else