expose PyBullet.SHARED_MEMORY_SERVER
connect from 1 different PyBullet client using PyBullet.SHARED_MEMORY) (don't use more than 1 other client to submit commands in parallel)
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@@ -16,7 +16,9 @@ B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnectShar
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B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnectMainThread(int argc, char* argv[]);
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B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnectMainThreadSharedMemory(int argc, char* argv[]);
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B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerFromExistingExampleBrowserAndConnect(void* guiHelperPtr);
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//B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerFromExistingExampleBrowserAndConnect(void* guiHelperPtr);
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//create a shared memory physics server, with a DummyGUIHelper (no graphics)
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B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerFromExistingExampleBrowserAndConnect2(void* guiHelperPtr);
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///ignore the following APIs, they are for internal use for example browser
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void b3InProcessRenderSceneInternal(b3PhysicsClientHandle clientHandle);
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