Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
For OSX: cd build ./premake_osx xcode4 for iOS: cd build ./ios_build.sh ./ios_run.sh Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection. As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
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build/vs_all.bat
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build/vs_all.bat
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rem this script is mainly to create distributable visual studio project file
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premake4 --with-opencl-nvidia vs2008
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rename vs2008 vs2008_opencl_nvidia
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premake4 --with-opencl-intel vs2008
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rename vs2008 vs2008_opencl_intel
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premake4 --with-opencl-amd vs2008
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rename vs2008 vs2008_opencl_amd
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premake4 --with-opencl-nvidia vs2010
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rename vs2010 vs2010_opencl_nvidia
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premake4 --with-opencl-intel vs2010
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rename vs2010 vs2010_opencl_intel
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premake4 --with-opencl-amd vs2010
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rename vs2010 vs2010_opencl_amd
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premake4 --with-dx11 vs2008
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rename vs2008 vs2008_dx11
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premake4 --with-dx11 vs2010
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rename vs2010 vs2010_dx11
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premake4 --with-dx11 vs2005
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rename vs2005 vs2005_dx11
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premake4 vs2005
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premake4 vs2008
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premake4 vs2010
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pause
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