Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.

For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh

Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.

As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
This commit is contained in:
erwin.coumans
2012-06-07 00:56:30 +00:00
parent 777b92a2ad
commit 73b217fb07
323 changed files with 30730 additions and 13635 deletions

36
build/vs_all.bat Normal file
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rem this script is mainly to create distributable visual studio project file
premake4 --with-opencl-nvidia vs2008
rename vs2008 vs2008_opencl_nvidia
premake4 --with-opencl-intel vs2008
rename vs2008 vs2008_opencl_intel
premake4 --with-opencl-amd vs2008
rename vs2008 vs2008_opencl_amd
premake4 --with-opencl-nvidia vs2010
rename vs2010 vs2010_opencl_nvidia
premake4 --with-opencl-intel vs2010
rename vs2010 vs2010_opencl_intel
premake4 --with-opencl-amd vs2010
rename vs2010 vs2010_opencl_amd
premake4 --with-dx11 vs2008
rename vs2008 vs2008_dx11
premake4 --with-dx11 vs2010
rename vs2010 vs2010_dx11
premake4 --with-dx11 vs2005
rename vs2005 vs2005_dx11
premake4 vs2005
premake4 vs2008
premake4 vs2010
pause