Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
For OSX: cd build ./premake_osx xcode4 for iOS: cd build ./ios_build.sh ./ios_run.sh Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection. As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
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@@ -24,7 +24,7 @@ class btSerializer;
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///The btCollisionShape class provides an interface for collision shapes that can be shared among btCollisionObjects.
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class btCollisionShape
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ATTRIBUTE_ALIGNED16(class) btCollisionShape
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{
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protected:
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int m_shapeType;
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@@ -32,6 +32,8 @@ protected:
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public:
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BT_DECLARE_ALIGNED_ALLOCATOR();
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btCollisionShape() : m_shapeType (INVALID_SHAPE_PROXYTYPE), m_userPointer(0)
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{
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}
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