updated version of glew, and use static glew under Windows (CMake and premake project updates)

This commit is contained in:
erwin.coumans
2012-03-05 00:18:24 +00:00
parent 9bc3b5eb10
commit 73c4646b40
30 changed files with 6078 additions and 292 deletions

View File

@@ -8,12 +8,16 @@ ${BULLET_PHYSICS_SOURCE_DIR}/Demos/OpenGL
ADD_DEFINITIONS(-DUSE_MINICL)
IF(WIN32)
ADD_DEFINITIONS(-DGLEW_STATIC)
ENDIF(WIN32)
IF (WIN32)
IF (CMAKE_CL_64)
SET(CMAK_GLEW_LIBRARY
${BULLET_PHYSICS_SOURCE_DIR}/Glut/glew64.lib )
${BULLET_PHYSICS_SOURCE_DIR}/Glut/glew64s.lib )
ELSE(CMAKE_CL_64)
SET(CMAK_GLEW_LIBRARY ${BULLET_PHYSICS_SOURCE_DIR}/Glut/glew32.lib )
SET(CMAK_GLEW_LIBRARY ${BULLET_PHYSICS_SOURCE_DIR}/Glut/glew32s.lib )
ENDIF(CMAKE_CL_64)
ENDIF()
@@ -56,16 +60,12 @@ IF (CMAKE_CL_64)
ADD_CUSTOM_COMMAND( TARGET AppOpenCLClothDemo_Mini POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/glut64.dll ${CMAKE_CURRENT_BINARY_DIR}
)
ADD_CUSTOM_COMMAND( TARGET AppOpenCLClothDemo_Mini POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLEW64.DLL ${CMAKE_CURRENT_BINARY_DIR})
ENDIF()
ELSE(CMAKE_CL_64)
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
ADD_CUSTOM_COMMAND( TARGET AppOpenCLClothDemo_Mini POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR}
)
ADD_CUSTOM_COMMAND( TARGET AppOpenCLClothDemo_Mini POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLEW32.DLL ${CMAKE_CURRENT_BINARY_DIR})
ENDIF()
ENDIF(CMAKE_CL_64)