add a tray, similar to those ones:
https://research.googleblog.com/2016/03/deep-learning-for-robots-learning-from.html tune the VR demo a bit, to make it more user friendly.
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24
data/tray/tray_textured2.urdf
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24
data/tray/tray_textured2.urdf
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<robot name="tabletop">
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<link name="base_link">
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<mass value="0"/>
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<inertia ixx="0" ixy="0" ixz="0" iyy="0" iyz="0" izz="0"/>
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</inertial>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="tray_textured2.obj" scale="0.5 0.5 0.5"/>
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</geometry>
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<material name="tray_material">
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<color rgba="1 1 1 1"/>
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</material>
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</visual>
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<collision>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="tray_textured2.obj" scale="0.5 0.5 0.5"/>
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</geometry>
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</collision>
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</link>
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</robot>
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