Correct the build files and fix the name of the create method in header

file.
This commit is contained in:
Benjamin Ellenberger
2016-07-04 19:17:50 +02:00
parent 277e103b7b
commit 74aba8b8fd
4 changed files with 21 additions and 19 deletions

View File

@@ -107,18 +107,18 @@ ELSE(WIN32)
ENDIF(WIN32)
SET(ExtendedTutorialsSources
../ExtendedTutorials/SimpleBox.cpp
../ExtendedTutorials/MultipleBoxes.cpp
../ExtendedTutorials/SimpleJoint.cpp
../ExtendedTutorials/SimpleCloth.cpp
../ExtendedTutorials/Chain.cpp
../ExtendedTutorials/Bridge.cpp
../ExtendedTutorials/RigidBodyFromObj.cpp
../ExtendedTutorials/InclinedPlane.cpp
../ExtendedTutorials/InclinedPlane.h
../ExtendedTutorials/NewtonsCradle.cpp
)
#SET(ExtendedTutorialsSources
# ../ExtendedTutorials/SimpleBox.cpp
# ../ExtendedTutorials/MultipleBoxes.cpp
# ../ExtendedTutorials/SimpleJoint.cpp
# ../ExtendedTutorials/SimpleCloth.cpp
# ../ExtendedTutorials/Chain.cpp
# ../ExtendedTutorials/Bridge.cpp
# ../ExtendedTutorials/RigidBodyFromObj.cpp
# ../ExtendedTutorials/InclinedPlane.cpp
# ../ExtendedTutorials/InclinedPlane.h
# ../ExtendedTutorials/NewtonsCradle.cpp
#)
SET(BulletExampleBrowser_SRCS
@@ -175,8 +175,8 @@ SET(BulletExampleBrowser_SRCS
../ExtendedTutorials/InclinedPlane.h
../ExtendedTutorials/MultiPendulum.cpp
../ExtendedTutorials/MultiPendulum.h
../ExtendedTutorials/NN3DWalkers.cpp
../ExtendedTutorials/NN3DWalkers.h
../Evolution/NN3DWalkers.cpp
../Evolution/NN3DWalkers.h
../Collision/CollisionSdkC_Api.cpp
../Collision/CollisionSdkC_Api.h
../Collision/CollisionTutorialBullet2.cpp

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@@ -67,7 +67,7 @@
#include "../ExtendedTutorials/InclinedPlane.h"
#include "../ExtendedTutorials/NewtonsCradle.h"
#include "../ExtendedTutorials/MultiPendulum.h"
#include "../ExtendedTutorials/NN3DWalkers.h"
#include "../Evolution/NN3DWalkers.h"
struct ExampleEntry
{
@@ -281,7 +281,9 @@ static ExampleEntry gDefaultExamples[]=
ExampleEntry(1,"Inclined Plane", "Create an inclined plane to show restitution and different types of friction. Use the sliders to vary restitution and friction and press space to reset the scene.", ET_InclinedPlaneCreateFunc),
ExampleEntry(1,"Newton's Cradle", "Create a Newton's Cradle using a pair of point2point/slider constraints. Press 1/2 to lengthen/shorten the pendula, press 3 to displace pendula. Use the sliders to select the number of pendula in total (reset simulation), the number of displaced pendula and other options.", ET_NewtonsCradleCreateFunc),
ExampleEntry(1,"Multi-Pendulum", "Create a Multi-Pendulum using point2point/slider constraints. Press 1/2 to lengthen/shorten the pendula, press 3 to displace pendula. Use the sliders to select the number of pendula in total (reset simulation), the number of displaced pendula and other options.",ET_MultiPendulumCreateFunc),
ExampleEntry(1,"Neural Network 3D Walkers","A simple example of using evolution to make a creature walk.",NN3DWalkersCreateFunc)
ExampleEntry(9,"Evolution"),
ExampleEntry(1,"Neural Network 3D Walkers","A simple example of using evolution to make a creature walk.",ET_NN3DWalkersCreateFunc),
//todo: create a category/tutorial about advanced topics, such as optimizations, using different collision detection algorithm, different constraint solvers etc.
//ExampleEntry(0,"Advanced"),

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@@ -93,8 +93,8 @@ project "App_BulletExampleBrowser"
"../ExtendedTutorials/Chain.cpp",
"../ExtendedTutorials/Bridge.cpp",
"../ExtendedTutorials/RigidBodyFromObj.cpp",
"../ExtendedTutorials/NN3DWalkers.cpp",
"../ExtendedTutorials/NN3DWalkers.h",
"../Evolution/NN3DWalkers.cpp",
"../Evolution/NN3DWalkers.h",
"../Collision/*",
"../Collision/Internal/*",
"../Benchmarks/*",