disable sphere-box again, it seems broken
http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=8456 fix some warnings
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@@ -71,8 +71,8 @@ inline void GrahamScanConvexHull2D(btAlignedObjectArray<GrahamVector3>& original
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//step1 : find anchor point with smallest projection on axis0 and move it to first location
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for (int i=0;i<originalPoints.size();i++)
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{
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const btVector3& left = originalPoints[i];
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const btVector3& right = originalPoints[0];
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// const btVector3& left = originalPoints[i];
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// const btVector3& right = originalPoints[0];
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btScalar projL = originalPoints[i].dot(axis0);
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btScalar projR = originalPoints[0].dot(axis0);
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if (projL < projR)
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