some minor work on soft body, to make it easier to integrate into apps.
This commit is contained in:
@@ -21,6 +21,10 @@ subject to the following restrictions:
|
||||
#include "btSoftBody.h"
|
||||
#include "btSoftBodyHelpers.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
btSoftRigidDynamicsWorld::btSoftRigidDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration)
|
||||
:btDiscreteDynamicsWorld(dispatcher,pairCache,constraintSolver,collisionConfiguration)
|
||||
{
|
||||
@@ -28,6 +32,11 @@ m_drawFlags = fDrawFlags::Std;
|
||||
m_drawNodeTree = true;
|
||||
m_drawFaceTree = false;
|
||||
m_drawClusterTree = false;
|
||||
m_sbi.m_broadphase = pairCache;
|
||||
m_sbi.m_dispatcher = dispatcher;
|
||||
m_sbi.m_sparsesdf.Initialize();
|
||||
m_sbi.m_sparsesdf.Reset();
|
||||
|
||||
}
|
||||
|
||||
btSoftRigidDynamicsWorld::~btSoftRigidDynamicsWorld()
|
||||
|
||||
Reference in New Issue
Block a user