some minor work on soft body, to make it easier to integrate into apps.

This commit is contained in:
erwin.coumans
2008-09-24 02:41:50 +00:00
parent d7b635cabf
commit 752eb583d0
10 changed files with 161 additions and 107 deletions

View File

@@ -46,6 +46,7 @@ IMPLICIT_CONVEX_SHAPES_START_HERE,
CONCAVE_SHAPES_START_HERE,
//keep all the convex shapetype below here, for the check IsConvexShape in broadphase proxy!
TRIANGLE_MESH_SHAPE_PROXYTYPE,
SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE,
///used for demo integration FAST/Swift collision library and Bullet
FAST_CONCAVE_MESH_PROXYTYPE,
//terrain

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@@ -117,5 +117,5 @@ const btVector3& btScaledBvhTriangleMeshShape::getLocalScaling() const
void btScaledBvhTriangleMeshShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
{
///don't make this a movable object!
btAssert(0);
// btAssert(0);
}

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@@ -39,7 +39,7 @@ public:
virtual int getShapeType() const
{
//use un-used 'FAST_CONCAVE_MESH_PROXYTYPE' for now, later add SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE to btBroadphaseProxy.h
return FAST_CONCAVE_MESH_PROXYTYPE;
return SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE;
}
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
@@ -49,6 +49,16 @@ public:
virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btBvhTriangleMeshShape* getChildShape()
{
return m_bvhTriMeshShape;
}
const btBvhTriangleMeshShape* getChildShape() const
{
return m_bvhTriMeshShape;
}
//debugging
virtual const char* getName()const {return "SCALEDBVHTRIANGLEMESH";}

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@@ -29,7 +29,7 @@ subject to the following restrictions:
#include "BulletCollision/BroadphaseCollision/btDbvt.h"
class btBroadphaseInterface;
class btCollisionDispatcher;
class btDispatcher;
/* btSoftBodyWorldInfo */
struct btSoftBodyWorldInfo
@@ -39,7 +39,7 @@ struct btSoftBodyWorldInfo
btScalar water_offset;
btVector3 water_normal;
btBroadphaseInterface* m_broadphase;
btCollisionDispatcher* m_dispatcher;
btDispatcher* m_dispatcher;
btVector3 m_gravity;
btSparseSdf<3> m_sparsesdf;
};
@@ -607,6 +607,7 @@ public:
virtual ~btSoftBody();
/* Check for existing link */
btAlignedObjectArray<int> m_userIndexMapping;
virtual void setCollisionShape(btCollisionShape* collisionShape)
{

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@@ -21,6 +21,10 @@ subject to the following restrictions:
#include "btSoftBody.h"
#include "btSoftBodyHelpers.h"
btSoftRigidDynamicsWorld::btSoftRigidDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration)
:btDiscreteDynamicsWorld(dispatcher,pairCache,constraintSolver,collisionConfiguration)
{
@@ -28,6 +32,11 @@ m_drawFlags = fDrawFlags::Std;
m_drawNodeTree = true;
m_drawFaceTree = false;
m_drawClusterTree = false;
m_sbi.m_broadphase = pairCache;
m_sbi.m_dispatcher = dispatcher;
m_sbi.m_sparsesdf.Initialize();
m_sbi.m_sparsesdf.Reset();
}
btSoftRigidDynamicsWorld::~btSoftRigidDynamicsWorld()

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@@ -13,12 +13,12 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
#ifndef BT_SOFT_RIGID_DYNAMICS_WORLD_H
#define BT_SOFT_RIGID_DYNAMICS_WORLD_H
class btSoftBody;
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
#include "btSoftBody.h"
typedef btAlignedObjectArray<btSoftBody*> btSoftBodyArray;
class btSoftRigidDynamicsWorld : public btDiscreteDynamicsWorld
@@ -29,6 +29,7 @@ class btSoftRigidDynamicsWorld : public btDiscreteDynamicsWorld
bool m_drawNodeTree;
bool m_drawFaceTree;
bool m_drawClusterTree;
btSoftBodyWorldInfo m_sbi;
protected:
@@ -41,7 +42,6 @@ protected:
void solveSoftBodiesConstraints();
public:
btSoftRigidDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration);
@@ -57,6 +57,15 @@ public:
int getDrawFlags() const { return(m_drawFlags); }
void setDrawFlags(int f) { m_drawFlags=f; }
btSoftBodyWorldInfo& getWorldInfo()
{
return m_sbi;
}
const btSoftBodyWorldInfo& getWorldInfo() const
{
return m_sbi;
}
btSoftBodyArray& getSoftBodyArray()
{

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@@ -869,6 +869,8 @@ bool HullLibrary::CleanupVertices(unsigned int svcount,
{
if ( svcount == 0 ) return false;
m_vertexIndexMapping.resize(0);
#define EPSILON btScalar(0.000001) /* close enough to consider two btScalaring point numbers to be 'the same'. */
@@ -1027,6 +1029,7 @@ bool HullLibrary::CleanupVertices(unsigned int svcount,
v[0] = px;
v[1] = py;
v[2] = pz;
}
break;
@@ -1041,6 +1044,7 @@ bool HullLibrary::CleanupVertices(unsigned int svcount,
dest[2] = pz;
vcount++;
}
m_vertexIndexMapping.push_back(j);
}
}
@@ -1116,13 +1120,22 @@ bool HullLibrary::CleanupVertices(unsigned int svcount,
void HullLibrary::BringOutYourDead(const btVector3* verts,unsigned int vcount, btVector3* overts,unsigned int &ocount,unsigned int *indices,unsigned indexcount)
{
btAlignedObjectArray<int>tmpIndices;
tmpIndices.resize(m_vertexIndexMapping.size());
int i;
for (i=0;i<m_vertexIndexMapping.size();i++)
{
tmpIndices[i] = m_vertexIndexMapping[i];
}
TUIntArray usedIndices;
usedIndices.resize(static_cast<int>(vcount));
memset(&usedIndices[0],0,sizeof(unsigned int)*vcount);
ocount = 0;
for (unsigned int i=0; i<indexcount; i++)
for (i=0; i<indexcount; i++)
{
unsigned int v = indices[i]; // original array index
@@ -1141,11 +1154,19 @@ void HullLibrary::BringOutYourDead(const btVector3* verts,unsigned int vcount, b
overts[ocount][1] = verts[v][1];
overts[ocount][2] = verts[v][2];
for (int k=0;k<m_vertexIndexMapping.size();k++)
{
if (tmpIndices[k]==v)
m_vertexIndexMapping[k]=ocount;
}
ocount++; // increment output vert count
btAssert( ocount >=0 && ocount <= vcount );
usedIndices[static_cast<int>(v)] = ocount; // assign new index remapping
}
}

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@@ -192,6 +192,9 @@ class HullLibrary
public:
btAlignedObjectArray<int> m_vertexIndexMapping;
HullError CreateConvexHull(const HullDesc& desc, // describes the input request
HullResult& result); // contains the resulst
HullError ReleaseResult(HullResult &result); // release memory allocated for this result, we are done with it.