move build to build3 to avoid naming conflict with Bullet 2.x

fix build error in BasicGpuDemo
Thanks to joen66 for the report here:
https://github.com/erwincoumans/bullet3/issues/5
This commit is contained in:
erwincoumans
2013-06-19 14:54:28 -07:00
parent 596cc95163
commit 7561e6a4f9
18 changed files with 2 additions and 1 deletions

View File

@@ -0,0 +1,51 @@
function initOpenGL()
configuration {}
configuration {"Windows"}
links {"opengl32","glu32"}
configuration {"MacOSX"}
links { "OpenGL.framework"}
configuration {"not Windows", "not MacOSX"}
links {"GL"}
configuration{}
end
function initGlut()
configuration {}
if os.is("Windows") then
configuration {"Windows"}
includedirs {
projectRootDir .. "btgui/OpenGLWindow/Glut"
}
libdirs { projectRootDir .. "btgui/OpenGLWindow/Glut"}
configuration {"Windows", "x32"}
links {"glut32"}
configuration {"Windows", "x64"}
links {"glut64"}
end
configuration {"MacOSX"}
links { "Glut.framework" }
configuration {"Linux"}
links {"glut","GLU"}
configuration{}
end
function initGlew()
configuration {}
if os.is("Windows") then
configuration {"Windows"}
defines { "GLEW_STATIC"}
includedirs {
projectRootDir .. "btgui/OpenGLWindow/GlewWindows"
}
files { projectRootDir .. "btgui/OpenGLWindow/GlewWindows/glew.c"}
end
if os.is("Linux") then
links{"GLEW"}
end
configuration{}
end