move build to build3 to avoid naming conflict with Bullet 2.x
fix build error in BasicGpuDemo Thanks to joen66 for the report here: https://github.com/erwincoumans/bullet3/issues/5
This commit is contained in:
51
build3/findOpenGLGlewGlut.lua
Normal file
51
build3/findOpenGLGlewGlut.lua
Normal file
@@ -0,0 +1,51 @@
|
||||
|
||||
function initOpenGL()
|
||||
configuration {}
|
||||
configuration {"Windows"}
|
||||
links {"opengl32","glu32"}
|
||||
configuration {"MacOSX"}
|
||||
links { "OpenGL.framework"}
|
||||
configuration {"not Windows", "not MacOSX"}
|
||||
links {"GL"}
|
||||
configuration{}
|
||||
end
|
||||
|
||||
function initGlut()
|
||||
configuration {}
|
||||
if os.is("Windows") then
|
||||
configuration {"Windows"}
|
||||
includedirs {
|
||||
projectRootDir .. "btgui/OpenGLWindow/Glut"
|
||||
}
|
||||
libdirs { projectRootDir .. "btgui/OpenGLWindow/Glut"}
|
||||
configuration {"Windows", "x32"}
|
||||
links {"glut32"}
|
||||
configuration {"Windows", "x64"}
|
||||
links {"glut64"}
|
||||
end
|
||||
|
||||
configuration {"MacOSX"}
|
||||
links { "Glut.framework" }
|
||||
configuration {"Linux"}
|
||||
links {"glut","GLU"}
|
||||
configuration{}
|
||||
end
|
||||
|
||||
function initGlew()
|
||||
configuration {}
|
||||
if os.is("Windows") then
|
||||
configuration {"Windows"}
|
||||
defines { "GLEW_STATIC"}
|
||||
includedirs {
|
||||
projectRootDir .. "btgui/OpenGLWindow/GlewWindows"
|
||||
}
|
||||
files { projectRootDir .. "btgui/OpenGLWindow/GlewWindows/glew.c"}
|
||||
end
|
||||
if os.is("Linux") then
|
||||
links{"GLEW"}
|
||||
end
|
||||
configuration{}
|
||||
end
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user