add pybullet loadBullet, saveBullet (work-in-progress) and placeholder for loadMJCF.
This commit is contained in:
@@ -74,6 +74,7 @@ enum MultiThreadedGUIHelperCommunicationEnums
|
||||
eGUIHelperCreateRigidBodyGraphicsObject,
|
||||
eGUIHelperRemoveAllGraphicsInstances,
|
||||
eGUIHelperCopyCameraImageData,
|
||||
eGUIHelperAutogenerateGraphicsObjects,
|
||||
};
|
||||
|
||||
#include <stdio.h>
|
||||
@@ -530,8 +531,18 @@ public:
|
||||
}
|
||||
|
||||
|
||||
btDiscreteDynamicsWorld* m_dynamicsWorld;
|
||||
|
||||
virtual void autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld)
|
||||
{
|
||||
m_dynamicsWorld = rbWorld;
|
||||
m_cs->lock();
|
||||
m_cs->setSharedParam(1, eGUIHelperAutogenerateGraphicsObjects);
|
||||
m_cs->unlock();
|
||||
while (m_cs->getSharedParam(1) != eGUIHelperIdle)
|
||||
{
|
||||
b3Clock::usleep(1000);
|
||||
}
|
||||
}
|
||||
|
||||
virtual void drawText3D( const char* txt, float posX, float posZY, float posZ, float size)
|
||||
@@ -916,6 +927,14 @@ void PhysicsServerExample::stepSimulation(float deltaTime)
|
||||
m_multiThreadedHelper->getCriticalSection()->unlock();
|
||||
break;
|
||||
}
|
||||
case eGUIHelperAutogenerateGraphicsObjects:
|
||||
{
|
||||
m_multiThreadedHelper->m_childGuiHelper->autogenerateGraphicsObjects(m_multiThreadedHelper->m_dynamicsWorld);
|
||||
m_multiThreadedHelper->getCriticalSection()->lock();
|
||||
m_multiThreadedHelper->getCriticalSection()->setSharedParam(1, eGUIHelperIdle);
|
||||
m_multiThreadedHelper->getCriticalSection()->unlock();
|
||||
break;
|
||||
}
|
||||
case eGUIHelperIdle:
|
||||
default:
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user