Merge remote-tracking branch 'bp/master'
This commit is contained in:
@@ -13,6 +13,7 @@
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class BlockSolverExample : public CommonMultiBodyBase
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{
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int m_option;
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public:
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BlockSolverExample(GUIHelperInterface* helper, int option);
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virtual ~BlockSolverExample();
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@@ -35,7 +36,6 @@ public:
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btMultiBody* loadRobot(std::string filepath);
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};
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BlockSolverExample::BlockSolverExample(GUIHelperInterface* helper, int option)
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: CommonMultiBodyBase(helper),
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m_option(option)
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@@ -51,13 +51,12 @@ BlockSolverExample::~BlockSolverExample()
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void BlockSolverExample::stepSimulation(float deltaTime)
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{
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//use a smaller internal timestep, there are stability issues
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btScalar internalTimeStep = 1./240.f;
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btScalar internalTimeStep = 1. / 240.f;
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m_dynamicsWorld->stepSimulation(deltaTime, 10, internalTimeStep);
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}
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void BlockSolverExample::initPhysics()
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{
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///collision configuration contains default setup for memory, collision setup
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m_collisionConfiguration = new btDefaultCollisionConfiguration();
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@@ -66,37 +65,34 @@ void BlockSolverExample::initPhysics()
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m_broadphase = new btDbvtBroadphase();
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btMLCPSolverInterface* mlcp;
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if (m_option&BLOCK_SOLVER_SI)
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if (m_option & BLOCK_SOLVER_SI)
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{
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btAssert(!m_solver);
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m_solver = new btMultiBodyConstraintSolver;
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b3Printf("Constraint Solver: Sequential Impulse");
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}
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if (m_option&BLOCK_SOLVER_MLCP_PGS)
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if (m_option & BLOCK_SOLVER_MLCP_PGS)
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{
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btAssert(!m_solver);
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mlcp = new btSolveProjectedGaussSeidel();
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m_solver = new btMultiBodyMLCPConstraintSolver(mlcp);
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b3Printf("Constraint Solver: MLCP + PGS");
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}
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if (m_option&BLOCK_SOLVER_MLCP_DANTZIG)
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if (m_option & BLOCK_SOLVER_MLCP_DANTZIG)
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{
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btAssert(!m_solver);
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mlcp = new btDantzigSolver();
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m_solver = new btMultiBodyMLCPConstraintSolver(mlcp);
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b3Printf("Constraint Solver: MLCP + Dantzig");
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}
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if (m_option&BLOCK_SOLVER_BLOCK)
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if (m_option & BLOCK_SOLVER_BLOCK)
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{
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m_solver = new btBlockSolver();
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}
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btAssert(m_solver);
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btMultiBodyDynamicsWorld* world = new btMultiBodyDynamicsWorld(m_dispatcher, m_broadphase, m_solver, m_collisionConfiguration);
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m_dynamicsWorld = world;
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m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
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@@ -104,16 +100,14 @@ void BlockSolverExample::initPhysics()
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m_dynamicsWorld->getSolverInfo().m_numIterations = 50;
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m_dynamicsWorld->getSolverInfo().m_globalCfm = btScalar(1e-6); //todo: what value is good?
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if (m_option&BLOCK_SOLVER_SCENE_MB_STACK)
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if (m_option & BLOCK_SOLVER_SCENE_MB_STACK)
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{
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createMultiBodyStack();
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}
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m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
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}
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void BlockSolverExample::createMultiBodyStack()
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{
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///create a few basic rigid bodies
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@@ -134,7 +128,7 @@ void BlockSolverExample::createMultiBodyStack()
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btMultiBody* body = createMultiBody(mass, tr, groundShape);
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}
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for (int i=0;i<10;i++)
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for (int i = 0; i < 10; i++)
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{
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btBoxShape* boxShape = createBoxShape(btVector3(btScalar(.1), btScalar(.1), btScalar(.1)));
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m_collisionShapes.push_back(boxShape);
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@@ -143,10 +137,10 @@ void BlockSolverExample::createMultiBodyStack()
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mass = 100;
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btTransform tr;
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tr.setIdentity();
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tr.setOrigin(btVector3(0, 0, 0.1+i*0.2));
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tr.setOrigin(btVector3(0, 0, 0.1 + i * 0.2));
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btMultiBody* body = createMultiBody(mass, tr, boxShape);
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}
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if(0)
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if (0)
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{
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btMultiBody* mb = loadRobot("cube_small.urdf");
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btTransform tr;
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@@ -173,25 +167,21 @@ btMultiBody* BlockSolverExample::createMultiBody(btScalar mass, const btTransfor
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int collisionFilterGroup = isDynamic ? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
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int collisionFilterMask = isDynamic ? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
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this->m_dynamicsWorld->addCollisionObject(collider, collisionFilterGroup, collisionFilterMask);
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mb->setBaseCollider(collider);
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mb->finalizeMultiDof();
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|
||||
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this->m_dynamicsWorld->addMultiBody(mb);
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m_dynamicsWorld->forwardKinematics();
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return mb;
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}
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btMultiBody* BlockSolverExample::loadRobot(std::string filepath)
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{
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btMultiBody* m_multiBody = 0;
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BulletURDFImporter u2b(m_guiHelper, 0, 0, 1, 0);
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bool loadOk = u2b.loadURDF(filepath.c_str());// lwr / kuka.urdf");
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bool loadOk = u2b.loadURDF(filepath.c_str()); // lwr / kuka.urdf");
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if (loadOk)
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||||
{
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int rootLinkIndex = u2b.getRootLinkIndex();
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@@ -2,18 +2,6 @@
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#ifndef BLOCK_SOLVER_EXAMPLE_H
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#define BLOCK_SOLVER_EXAMPLE_H
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enum BlockSolverOptions
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{
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BLOCK_SOLVER_SI=1<<0,
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BLOCK_SOLVER_MLCP_PGS = 1 << 1,
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BLOCK_SOLVER_MLCP_DANTZIG = 1 << 2,
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BLOCK_SOLVER_BLOCK = 1 << 3,
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BLOCK_SOLVER_SCENE_MB_STACK= 1 << 5,
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BLOCK_SOLVER_SCENE_CHAIN = 1<< 6,
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};
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class CommonExampleInterface* BlockSolverExampleCreateFunc(struct CommonExampleOptions& options);
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#endif //BLOCK_SOLVER_EXAMPLE_H
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150
examples/BlockSolver/RigidBodyBoxes.cpp
Normal file
150
examples/BlockSolver/RigidBodyBoxes.cpp
Normal file
@@ -0,0 +1,150 @@
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||||
#include "RigidBodyBoxes.h"
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||||
#include "../CommonInterfaces/CommonParameterInterface.h"
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||||
#include "../CommonInterfaces/CommonRigidBodyBase.h"
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||||
#include "BlockSolverExample.h"
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#include "btBlockSolver.h"
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||||
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||||
class RigidBodyBoxes : public CommonRigidBodyBase
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||||
{
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||||
int m_option;
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int m_numIterations;
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||||
int m_numBoxes = 4;
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||||
btAlignedObjectArray<btRigidBody*> boxes;
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static btScalar numSolverIterations;
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public:
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RigidBodyBoxes(GUIHelperInterface* helper, int option);
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virtual ~RigidBodyBoxes();
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virtual void initPhysics();
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virtual void stepSimulation(float deltaTime);
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||||
void resetCubePosition();
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||||
virtual void resetCamera()
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||||
{
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float dist = 3;
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float pitch = -35;
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||||
float yaw = 50;
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||||
float targetPos[3] = {0, 0, .1};
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||||
m_guiHelper->resetCamera(dist, yaw, pitch, targetPos[0], targetPos[1],
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targetPos[2]);
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}
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void createRigidBodyStack();
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||||
};
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btScalar RigidBodyBoxes::numSolverIterations = 50;
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RigidBodyBoxes::RigidBodyBoxes(GUIHelperInterface* helper, int option)
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: CommonRigidBodyBase(helper),
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m_option(option),
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m_numIterations(numSolverIterations)
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||||
{
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m_guiHelper->setUpAxis(2);
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}
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||||
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||||
RigidBodyBoxes::~RigidBodyBoxes()
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{
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// Do nothing
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||||
}
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||||
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||||
void RigidBodyBoxes::createRigidBodyStack()
|
||||
{
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||||
// create ground
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||||
btBoxShape* groundShape =
|
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createBoxShape(btVector3(btScalar(5.), btScalar(5.), btScalar(5.)));
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||||
m_collisionShapes.push_back(groundShape);
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btTransform groundTransform;
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groundTransform.setIdentity();
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groundTransform.setOrigin(btVector3(0, 0, -5));
|
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btScalar mass(0.);
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btRigidBody* body = createRigidBody(mass, groundTransform, groundShape,
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btVector4(0, 0, 1, 1));
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||||
// create a few boxes
|
||||
mass = 1;
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||||
for (int i = 0; i < m_numBoxes; i++)
|
||||
{
|
||||
btBoxShape* boxShape =
|
||||
createBoxShape(btVector3(btScalar(.1), btScalar(.1), btScalar(.1)));
|
||||
m_collisionShapes.push_back(boxShape);
|
||||
mass *= 4;
|
||||
btTransform tr;
|
||||
tr.setIdentity();
|
||||
tr.setOrigin(btVector3(0, 0, 0.1 + i * 0.2));
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||||
boxes.push_back(createRigidBody(mass, tr, boxShape));
|
||||
}
|
||||
}
|
||||
|
||||
void RigidBodyBoxes::initPhysics()
|
||||
{
|
||||
/// collision configuration contains default setup for memory, collision setup
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||||
m_collisionConfiguration = new btDefaultCollisionConfiguration();
|
||||
|
||||
/// use the default collision dispatcher. For parallel processing you can use
|
||||
/// a diffent dispatcher (see Extras/BulletMultiThreaded)
|
||||
m_dispatcher = new btCollisionDispatcher(m_collisionConfiguration);
|
||||
m_broadphase = new btDbvtBroadphase();
|
||||
|
||||
{
|
||||
SliderParams slider("numSolverIterations", &numSolverIterations);
|
||||
slider.m_minVal = 5;
|
||||
slider.m_maxVal = 500;
|
||||
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
||||
}
|
||||
|
||||
if (m_option & BLOCK_SOLVER_SI)
|
||||
{
|
||||
m_solver = new btSequentialImpulseConstraintSolver;
|
||||
b3Printf("Constraint Solver: Sequential Impulse");
|
||||
}
|
||||
if (m_option & BLOCK_SOLVER_BLOCK)
|
||||
{
|
||||
m_solver = new btBlockSolver();
|
||||
b3Printf("Constraint Solver: Block solver");
|
||||
}
|
||||
|
||||
btAssert(m_solver);
|
||||
|
||||
m_dynamicsWorld = new btDiscreteDynamicsWorld(
|
||||
m_dispatcher, m_broadphase, m_solver, m_collisionConfiguration);
|
||||
m_dynamicsWorld->setGravity(btVector3(0, 0, -10));
|
||||
|
||||
createRigidBodyStack();
|
||||
|
||||
m_dynamicsWorld->getSolverInfo().m_numIterations = numSolverIterations;
|
||||
m_dynamicsWorld->getSolverInfo().m_globalCfm = btScalar(1e-6);
|
||||
|
||||
m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
|
||||
m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
|
||||
}
|
||||
|
||||
void RigidBodyBoxes::resetCubePosition()
|
||||
{
|
||||
for (int i = 0; i < m_numBoxes; i++)
|
||||
{
|
||||
btTransform tr;
|
||||
tr.setIdentity();
|
||||
tr.setOrigin(btVector3(0, 0, 0.1 + i * 0.2));
|
||||
boxes[i]->setWorldTransform(tr);
|
||||
}
|
||||
}
|
||||
|
||||
void RigidBodyBoxes::stepSimulation(float deltaTime)
|
||||
{
|
||||
if ((int)numSolverIterations != m_numIterations)
|
||||
{
|
||||
resetCubePosition();
|
||||
m_numIterations = (int)numSolverIterations;
|
||||
m_dynamicsWorld->getSolverInfo().m_numIterations = m_numIterations;
|
||||
b3Printf("New num iterations; %d", m_numIterations);
|
||||
}
|
||||
|
||||
m_dynamicsWorld->stepSimulation(deltaTime);
|
||||
}
|
||||
|
||||
CommonExampleInterface* RigidBodyBoxesCreateFunc(
|
||||
CommonExampleOptions& options)
|
||||
{
|
||||
return new RigidBodyBoxes(options.m_guiHelper, options.m_option);
|
||||
}
|
||||
6
examples/BlockSolver/RigidBodyBoxes.h
Normal file
6
examples/BlockSolver/RigidBodyBoxes.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#ifndef BLOCKSOLVER_RIGIDBODYBOXES_H_
|
||||
#define BLOCKSOLVER_RIGIDBODYBOXES_H_
|
||||
|
||||
class CommonExampleInterface* RigidBodyBoxesCreateFunc(struct CommonExampleOptions& options);
|
||||
|
||||
#endif //BLOCKSOLVER_RIGIDBODYBOXES_H_
|
||||
@@ -1,7 +1,17 @@
|
||||
#include "btBlockSolver.h"
|
||||
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
|
||||
#include "BulletDynamics/MLCPSolvers/btDantzigSolver.h"
|
||||
#include "BulletDynamics/MLCPSolvers/btMLCPSolver.h"
|
||||
#include "BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h"
|
||||
|
||||
#include "LinearMath/btQuickprof.h"
|
||||
|
||||
void setupHelper(btSISolverSingleIterationData& siData,
|
||||
btCollisionObject** bodies, int numBodies,
|
||||
const btContactSolverInfo& info,
|
||||
btTypedConstraint** constraintStart, int constrainNums,
|
||||
btPersistentManifold** manifoldPtr, int numManifolds);
|
||||
|
||||
struct btBlockSolverInternalData
|
||||
{
|
||||
btAlignedObjectArray<btSolverBody> m_tmpSolverBodyPool;
|
||||
@@ -13,68 +23,255 @@ struct btBlockSolverInternalData
|
||||
btAlignedObjectArray<int> m_orderTmpConstraintPool;
|
||||
btAlignedObjectArray<int> m_orderNonContactConstraintPool;
|
||||
btAlignedObjectArray<int> m_orderFrictionConstraintPool;
|
||||
btAlignedObjectArray<btTypedConstraint::btConstraintInfo1> m_tmpConstraintSizesPool;
|
||||
|
||||
btAlignedObjectArray<btTypedConstraint::btConstraintInfo1>
|
||||
m_tmpConstraintSizesPool;
|
||||
|
||||
unsigned long m_btSeed2;
|
||||
int m_fixedBodyId;
|
||||
int m_maxOverrideNumSolverIterations;
|
||||
btAlignedObjectArray<int> m_kinematicBodyUniqueIdToSolverBodyTable; // only used for multithreading
|
||||
btAlignedObjectArray<int>
|
||||
m_kinematicBodyUniqueIdToSolverBodyTable; // only used for multithreading
|
||||
|
||||
btSingleConstraintRowSolver m_resolveSingleConstraintRowGeneric;
|
||||
btSingleConstraintRowSolver m_resolveSingleConstraintRowLowerLimit;
|
||||
btSingleConstraintRowSolver m_resolveSplitPenetrationImpulse;
|
||||
|
||||
btBlockSolverInternalData()
|
||||
:m_btSeed2(0),
|
||||
: m_btSeed2(0),
|
||||
m_fixedBodyId(-1),
|
||||
m_maxOverrideNumSolverIterations(0),
|
||||
m_resolveSingleConstraintRowGeneric(btSequentialImpulseConstraintSolver::getScalarConstraintRowSolverGeneric()),
|
||||
m_resolveSingleConstraintRowLowerLimit(btSequentialImpulseConstraintSolver::getScalarConstraintRowSolverLowerLimit()),
|
||||
m_resolveSplitPenetrationImpulse(btSequentialImpulseConstraintSolver::getScalarSplitPenetrationImpulseGeneric())
|
||||
{
|
||||
}
|
||||
m_resolveSingleConstraintRowGeneric(
|
||||
btSequentialImpulseConstraintSolver::
|
||||
getScalarConstraintRowSolverGeneric()),
|
||||
m_resolveSingleConstraintRowLowerLimit(
|
||||
btSequentialImpulseConstraintSolver::
|
||||
getScalarConstraintRowSolverLowerLimit()),
|
||||
m_resolveSplitPenetrationImpulse(
|
||||
btSequentialImpulseConstraintSolver::
|
||||
getScalarSplitPenetrationImpulseGeneric()) {}
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
btBlockSolver::btBlockSolver()
|
||||
{
|
||||
m_data2 = new btBlockSolverInternalData;
|
||||
m_data21 = new btBlockSolverInternalData;
|
||||
m_data22 = new btBlockSolverInternalData;
|
||||
}
|
||||
|
||||
btBlockSolver::~btBlockSolver()
|
||||
{
|
||||
delete m_data2;
|
||||
delete m_data21;
|
||||
delete m_data22;
|
||||
}
|
||||
|
||||
|
||||
btScalar btBlockSolver::solveGroup(btCollisionObject * *bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btDispatcher* dispatcher)
|
||||
btScalar btBlockSolver::solveGroupInternalBlock(
|
||||
btCollisionObject** bodies, int numBodies,
|
||||
btPersistentManifold** manifoldPtr, int numManifolds,
|
||||
btTypedConstraint** constraints, int numConstraints,
|
||||
const btContactSolverInfo& info, btIDebugDraw* debugDrawer,
|
||||
btDispatcher* dispatcher)
|
||||
{
|
||||
// initialize data for two children solvers
|
||||
btSISolverSingleIterationData siData1(
|
||||
m_data21->m_tmpSolverBodyPool, m_data21->m_tmpSolverContactConstraintPool,
|
||||
m_data21->m_tmpSolverNonContactConstraintPool,
|
||||
m_data21->m_tmpSolverContactFrictionConstraintPool,
|
||||
m_data21->m_tmpSolverContactRollingFrictionConstraintPool,
|
||||
m_data21->m_orderTmpConstraintPool,
|
||||
m_data21->m_orderNonContactConstraintPool,
|
||||
m_data21->m_orderFrictionConstraintPool,
|
||||
m_data21->m_tmpConstraintSizesPool,
|
||||
m_data21->m_resolveSingleConstraintRowGeneric,
|
||||
m_data21->m_resolveSingleConstraintRowLowerLimit,
|
||||
m_data21->m_resolveSplitPenetrationImpulse,
|
||||
m_data21->m_kinematicBodyUniqueIdToSolverBodyTable, m_data21->m_btSeed2,
|
||||
m_data21->m_fixedBodyId, m_data21->m_maxOverrideNumSolverIterations);
|
||||
|
||||
btSISolverSingleIterationData siData(m_data2->m_tmpSolverBodyPool,
|
||||
m_data2->m_tmpSolverContactConstraintPool,
|
||||
m_data2->m_tmpSolverNonContactConstraintPool,
|
||||
m_data2->m_tmpSolverContactFrictionConstraintPool,
|
||||
m_data2->m_tmpSolverContactRollingFrictionConstraintPool,
|
||||
m_data2->m_orderTmpConstraintPool,
|
||||
m_data2->m_orderNonContactConstraintPool,
|
||||
m_data2->m_orderFrictionConstraintPool,
|
||||
m_data2->m_tmpConstraintSizesPool,
|
||||
m_data2->m_resolveSingleConstraintRowGeneric,
|
||||
m_data2->m_resolveSingleConstraintRowLowerLimit,
|
||||
m_data2->m_resolveSplitPenetrationImpulse,
|
||||
m_data2->m_kinematicBodyUniqueIdToSolverBodyTable,
|
||||
m_data2->m_btSeed2,
|
||||
m_data2->m_fixedBodyId,
|
||||
m_data2->m_maxOverrideNumSolverIterations);
|
||||
btSISolverSingleIterationData siData2(
|
||||
m_data22->m_tmpSolverBodyPool, m_data22->m_tmpSolverContactConstraintPool,
|
||||
m_data22->m_tmpSolverNonContactConstraintPool,
|
||||
m_data22->m_tmpSolverContactFrictionConstraintPool,
|
||||
m_data22->m_tmpSolverContactRollingFrictionConstraintPool,
|
||||
m_data22->m_orderTmpConstraintPool,
|
||||
m_data22->m_orderNonContactConstraintPool,
|
||||
m_data22->m_orderFrictionConstraintPool,
|
||||
m_data22->m_tmpConstraintSizesPool,
|
||||
m_data22->m_resolveSingleConstraintRowGeneric,
|
||||
m_data22->m_resolveSingleConstraintRowLowerLimit,
|
||||
m_data22->m_resolveSplitPenetrationImpulse,
|
||||
m_data22->m_kinematicBodyUniqueIdToSolverBodyTable, m_data22->m_btSeed2,
|
||||
m_data22->m_fixedBodyId, m_data22->m_maxOverrideNumSolverIterations);
|
||||
|
||||
m_data2->m_fixedBodyId = -1;
|
||||
//todo: setup sse2/4 constraint row methods
|
||||
m_data21->m_fixedBodyId = -1;
|
||||
m_data22->m_fixedBodyId = -1;
|
||||
|
||||
btSequentialImpulseConstraintSolver::convertBodiesInternal(siData, bodies, numBodies, info);
|
||||
btSequentialImpulseConstraintSolver::convertJointsInternal(siData, constraints, numConstraints, info);
|
||||
// set up
|
||||
int halfNumConstraints1 = numConstraints / 2;
|
||||
int halfNumConstraints2 = numConstraints - halfNumConstraints1;
|
||||
|
||||
int halfNumManifolds1 = numConstraints / 2;
|
||||
int halfNumManifolds2 = numManifolds - halfNumManifolds1;
|
||||
|
||||
setupHelper(siData1, bodies, numBodies, info, constraints,
|
||||
halfNumConstraints1, manifoldPtr, halfNumManifolds1);
|
||||
|
||||
setupHelper(siData2, bodies, numBodies, info,
|
||||
constraints + halfNumConstraints1, halfNumConstraints2,
|
||||
manifoldPtr + halfNumManifolds1, halfNumManifolds2);
|
||||
// set up complete
|
||||
|
||||
// begin solve
|
||||
btScalar leastSquaresResidual = 0;
|
||||
{
|
||||
BT_PROFILE("solveGroupCacheFriendlyIterations");
|
||||
/// this is a special step to resolve penetrations (just for contacts)
|
||||
btSequentialImpulseConstraintSolver::
|
||||
solveGroupCacheFriendlySplitImpulseIterationsInternal(
|
||||
siData1, bodies, numBodies, manifoldPtr, halfNumManifolds1,
|
||||
constraints, halfNumConstraints1, info, debugDrawer);
|
||||
|
||||
btSequentialImpulseConstraintSolver::
|
||||
solveGroupCacheFriendlySplitImpulseIterationsInternal(
|
||||
siData2, bodies, numBodies, manifoldPtr + halfNumManifolds1,
|
||||
halfNumManifolds2, constraints + halfNumConstraints1,
|
||||
halfNumConstraints2, info, debugDrawer);
|
||||
|
||||
int maxIterations =
|
||||
siData1.m_maxOverrideNumSolverIterations > info.m_numIterations
|
||||
? siData1.m_maxOverrideNumSolverIterations
|
||||
: info.m_numIterations;
|
||||
|
||||
for (int iteration = 0; iteration < maxIterations; iteration++)
|
||||
{
|
||||
btScalar res1 =
|
||||
btSequentialImpulseConstraintSolver::solveSingleIterationInternal(
|
||||
siData1, iteration, constraints, halfNumConstraints1, info);
|
||||
|
||||
btScalar res2 =
|
||||
btSequentialImpulseConstraintSolver::solveSingleIterationInternal(
|
||||
siData2, iteration, constraints + halfNumConstraints1,
|
||||
halfNumConstraints2, info);
|
||||
leastSquaresResidual = btMax(res1, res2);
|
||||
|
||||
if (leastSquaresResidual <= info.m_leastSquaresResidualThreshold ||
|
||||
(iteration >= (maxIterations - 1)))
|
||||
{
|
||||
#ifdef VERBOSE_RESIDUAL_PRINTF
|
||||
printf("residual = %f at iteration #%d\n", m_leastSquaresResidual,
|
||||
iteration);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
btScalar res = btSequentialImpulseConstraintSolver::
|
||||
solveGroupCacheFriendlyFinishInternal(siData1, bodies, numBodies, info);
|
||||
+btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyFinishInternal(
|
||||
siData2, bodies, numBodies, info);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void setupHelper(btSISolverSingleIterationData& siData,
|
||||
btCollisionObject** bodies, int numBodies,
|
||||
const btContactSolverInfo& info,
|
||||
btTypedConstraint** constraintStart, int constrainNums,
|
||||
btPersistentManifold** manifoldPtr, int numManifolds)
|
||||
{
|
||||
btSequentialImpulseConstraintSolver::convertBodiesInternal(siData, bodies,
|
||||
numBodies, info);
|
||||
btSequentialImpulseConstraintSolver::convertJointsInternal(
|
||||
siData, constraintStart, constrainNums, info);
|
||||
|
||||
int i;
|
||||
btPersistentManifold* manifold = 0;
|
||||
|
||||
for (i = 0; i < numManifolds; i++)
|
||||
{
|
||||
manifold = manifoldPtr[i];
|
||||
btSequentialImpulseConstraintSolver::convertContactInternal(siData,
|
||||
manifold, info);
|
||||
|
||||
int numNonContactPool = siData.m_tmpSolverNonContactConstraintPool.size();
|
||||
int numConstraintPool = siData.m_tmpSolverContactConstraintPool.size();
|
||||
int numFrictionPool =
|
||||
siData.m_tmpSolverContactFrictionConstraintPool.size();
|
||||
|
||||
siData.m_orderNonContactConstraintPool.resizeNoInitialize(
|
||||
numNonContactPool);
|
||||
if ((info.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS))
|
||||
siData.m_orderTmpConstraintPool.resizeNoInitialize(numConstraintPool * 2);
|
||||
else
|
||||
siData.m_orderTmpConstraintPool.resizeNoInitialize(numConstraintPool);
|
||||
|
||||
siData.m_orderFrictionConstraintPool.resizeNoInitialize(numFrictionPool);
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < numNonContactPool; i++)
|
||||
{
|
||||
siData.m_orderNonContactConstraintPool[i] = i;
|
||||
}
|
||||
for (i = 0; i < numConstraintPool; i++)
|
||||
{
|
||||
siData.m_orderTmpConstraintPool[i] = i;
|
||||
}
|
||||
for (i = 0; i < numFrictionPool; i++)
|
||||
{
|
||||
siData.m_orderFrictionConstraintPool[i] = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
btScalar btBlockSolver::solveGroup(btCollisionObject** bodies, int numBodies,
|
||||
btPersistentManifold** manifoldPtr,
|
||||
int numManifolds,
|
||||
btTypedConstraint** constraints,
|
||||
int numConstraints,
|
||||
const btContactSolverInfo& info,
|
||||
btIDebugDraw* debugDrawer,
|
||||
btDispatcher* dispatcher)
|
||||
{
|
||||
// if (m_childSolvers.size())
|
||||
// hard code to use block solver for now
|
||||
return solveGroupInternalBlock(bodies, numBodies, manifoldPtr, numManifolds,
|
||||
constraints, numConstraints, info, debugDrawer,
|
||||
dispatcher);
|
||||
// else
|
||||
// return solveGroupInternal(bodies, numBodies, manifoldPtr, numManifolds,
|
||||
// constraints, numConstraints, info, debugDrawer,
|
||||
// dispatcher);
|
||||
}
|
||||
|
||||
btScalar btBlockSolver::solveGroupInternal(
|
||||
btCollisionObject** bodies, int numBodies,
|
||||
btPersistentManifold** manifoldPtr, int numManifolds,
|
||||
btTypedConstraint** constraints, int numConstraints,
|
||||
const btContactSolverInfo& info, btIDebugDraw* debugDrawer,
|
||||
btDispatcher* dispatcher)
|
||||
{
|
||||
btSISolverSingleIterationData siData(
|
||||
m_data21->m_tmpSolverBodyPool, m_data21->m_tmpSolverContactConstraintPool,
|
||||
m_data21->m_tmpSolverNonContactConstraintPool,
|
||||
m_data21->m_tmpSolverContactFrictionConstraintPool,
|
||||
m_data21->m_tmpSolverContactRollingFrictionConstraintPool,
|
||||
m_data21->m_orderTmpConstraintPool,
|
||||
m_data21->m_orderNonContactConstraintPool,
|
||||
m_data21->m_orderFrictionConstraintPool,
|
||||
m_data21->m_tmpConstraintSizesPool,
|
||||
m_data21->m_resolveSingleConstraintRowGeneric,
|
||||
m_data21->m_resolveSingleConstraintRowLowerLimit,
|
||||
m_data21->m_resolveSplitPenetrationImpulse,
|
||||
m_data21->m_kinematicBodyUniqueIdToSolverBodyTable, m_data21->m_btSeed2,
|
||||
m_data21->m_fixedBodyId, m_data21->m_maxOverrideNumSolverIterations);
|
||||
|
||||
m_data21->m_fixedBodyId = -1;
|
||||
// todo: setup sse2/4 constraint row methods
|
||||
|
||||
btSequentialImpulseConstraintSolver::convertBodiesInternal(siData, bodies,
|
||||
numBodies, info);
|
||||
btSequentialImpulseConstraintSolver::convertJointsInternal(
|
||||
siData, constraints, numConstraints, info);
|
||||
|
||||
int i;
|
||||
btPersistentManifold* manifold = 0;
|
||||
@@ -83,16 +280,16 @@ btScalar btBlockSolver::solveGroup(btCollisionObject * *bodies, int numBodies, b
|
||||
for (i = 0; i < numManifolds; i++)
|
||||
{
|
||||
manifold = manifoldPtr[i];
|
||||
btSequentialImpulseConstraintSolver::convertContactInternal(siData, manifold, info);
|
||||
btSequentialImpulseConstraintSolver::convertContactInternal(siData,
|
||||
manifold, info);
|
||||
}
|
||||
|
||||
|
||||
|
||||
int numNonContactPool = siData.m_tmpSolverNonContactConstraintPool.size();
|
||||
int numConstraintPool = siData.m_tmpSolverContactConstraintPool.size();
|
||||
int numFrictionPool = siData.m_tmpSolverContactFrictionConstraintPool.size();
|
||||
|
||||
///@todo: use stack allocator for such temporarily memory, same for solver bodies/constraints
|
||||
// @todo: use stack allocator for such temporarily memory, same for solver
|
||||
// bodies/constraints
|
||||
siData.m_orderNonContactConstraintPool.resizeNoInitialize(numNonContactPool);
|
||||
if ((info.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS))
|
||||
siData.m_orderTmpConstraintPool.resizeNoInitialize(numConstraintPool * 2);
|
||||
@@ -118,43 +315,60 @@ btScalar btBlockSolver::solveGroup(btCollisionObject * *bodies, int numBodies, b
|
||||
|
||||
btScalar leastSquaresResidual = 0;
|
||||
|
||||
|
||||
|
||||
{
|
||||
BT_PROFILE("solveGroupCacheFriendlyIterations");
|
||||
///this is a special step to resolve penetrations (just for contacts)
|
||||
btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySplitImpulseIterationsInternal(siData, bodies, numBodies, manifoldPtr, numManifolds, constraints, numConstraints, info, debugDrawer);
|
||||
/// this is a special step to resolve penetrations (just for contacts)
|
||||
btSequentialImpulseConstraintSolver::
|
||||
solveGroupCacheFriendlySplitImpulseIterationsInternal(
|
||||
siData, bodies, numBodies, manifoldPtr, numManifolds, constraints,
|
||||
numConstraints, info, debugDrawer);
|
||||
|
||||
int maxIterations = siData.m_maxOverrideNumSolverIterations > info.m_numIterations ? siData.m_maxOverrideNumSolverIterations : info.m_numIterations;
|
||||
int maxIterations =
|
||||
siData.m_maxOverrideNumSolverIterations > info.m_numIterations
|
||||
? siData.m_maxOverrideNumSolverIterations
|
||||
: info.m_numIterations;
|
||||
|
||||
for (int iteration = 0; iteration < maxIterations; iteration++)
|
||||
{
|
||||
leastSquaresResidual = btSequentialImpulseConstraintSolver::solveSingleIterationInternal(siData, iteration, constraints, numConstraints, info);
|
||||
leastSquaresResidual =
|
||||
btSequentialImpulseConstraintSolver::solveSingleIterationInternal(
|
||||
siData, iteration, constraints, numConstraints, info);
|
||||
|
||||
if (leastSquaresResidual <= info.m_leastSquaresResidualThreshold || (iteration >= (maxIterations - 1)))
|
||||
if (leastSquaresResidual <= info.m_leastSquaresResidualThreshold ||
|
||||
(iteration >= (maxIterations - 1)))
|
||||
{
|
||||
#ifdef VERBOSE_RESIDUAL_PRINTF
|
||||
printf("residual = %f at iteration #%d\n", m_leastSquaresResidual, iteration);
|
||||
printf("residual = %f at iteration #%d\n", m_leastSquaresResidual,
|
||||
iteration);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
btScalar res = btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyFinishInternal(siData, bodies, numBodies, info);
|
||||
btScalar res = btSequentialImpulseConstraintSolver::
|
||||
solveGroupCacheFriendlyFinishInternal(siData, bodies, numBodies, info);
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void btBlockSolver::solveMultiBodyGroup(btCollisionObject * *bodies, int numBodies, btPersistentManifold** manifold, int numManifolds, btTypedConstraint** constraints, int numConstraints, btMultiBodyConstraint** multiBodyConstraints, int numMultiBodyConstraints, const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btDispatcher* dispatcher)
|
||||
void btBlockSolver::solveMultiBodyGroup(
|
||||
btCollisionObject** bodies, int numBodies, btPersistentManifold** manifold,
|
||||
int numManifolds, btTypedConstraint** constraints, int numConstraints,
|
||||
btMultiBodyConstraint** multiBodyConstraints, int numMultiBodyConstraints,
|
||||
const btContactSolverInfo& info, btIDebugDraw* debugDrawer,
|
||||
btDispatcher* dispatcher)
|
||||
{
|
||||
btMultiBodyConstraintSolver::solveMultiBodyGroup(bodies, numBodies, manifold, numManifolds, constraints, numConstraints, multiBodyConstraints, numMultiBodyConstraints, info, debugDrawer, dispatcher);
|
||||
btMultiBodyConstraintSolver::solveMultiBodyGroup(
|
||||
bodies, numBodies, manifold, numManifolds, constraints, numConstraints,
|
||||
multiBodyConstraints, numMultiBodyConstraints, info, debugDrawer,
|
||||
dispatcher);
|
||||
}
|
||||
|
||||
void btBlockSolver::reset()
|
||||
{
|
||||
//or just set m_data2->m_btSeed2=0?
|
||||
delete m_data2;
|
||||
m_data2 = new btBlockSolverInternalData;
|
||||
// or just set m_data2->m_btSeed2=0?
|
||||
delete m_data21;
|
||||
delete m_data22;
|
||||
m_data21 = new btBlockSolverInternalData;
|
||||
m_data22 = new btBlockSolverInternalData;
|
||||
}
|
||||
|
||||
@@ -1,23 +1,71 @@
|
||||
#ifndef BT_BLOCK_SOLVER_H
|
||||
#define BT_BLOCK_SOLVER_H
|
||||
|
||||
#include "BulletDynamics/ConstraintSolver/btConstraintSolver.h"
|
||||
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
|
||||
#include "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h"
|
||||
#include "BulletDynamics/MLCPSolvers/btDantzigSolver.h"
|
||||
#include "BulletDynamics/MLCPSolvers/btMLCPSolver.h"
|
||||
#include "BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h"
|
||||
#include "Bullet3Common/b3Logging.h"
|
||||
|
||||
enum BlockSolverOptions
|
||||
{
|
||||
BLOCK_SOLVER_SI = 1 << 0,
|
||||
BLOCK_SOLVER_MLCP_PGS = 1 << 1,
|
||||
BLOCK_SOLVER_MLCP_DANTZIG = 1 << 2,
|
||||
BLOCK_SOLVER_BLOCK = 1 << 3,
|
||||
|
||||
BLOCK_SOLVER_SCENE_MB_STACK = 1 << 5,
|
||||
BLOCK_SOLVER_SCENE_CHAIN = 1 << 6,
|
||||
};
|
||||
|
||||
class btBlockSolver : public btMultiBodyConstraintSolver
|
||||
{
|
||||
struct btBlockSolverInternalData* m_data2;
|
||||
struct btBlockSolverInternalData* m_data21;
|
||||
struct btBlockSolverInternalData* m_data22;
|
||||
public
|
||||
: btBlockSolver();
|
||||
|
||||
public:
|
||||
btBlockSolver();
|
||||
virtual ~btBlockSolver();
|
||||
|
||||
//btRigidBody
|
||||
virtual btScalar solveGroup(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& info, class btIDebugDraw* debugDrawer, btDispatcher* dispatcher);
|
||||
// btRigidBody
|
||||
virtual btScalar solveGroup(btCollisionObject** bodies, int numBodies,
|
||||
btPersistentManifold** manifoldPtr,
|
||||
int numManifolds, btTypedConstraint** constraints,
|
||||
int numConstraints,
|
||||
const btContactSolverInfo& info,
|
||||
class btIDebugDraw* debugDrawer,
|
||||
btDispatcher* dispatcher);
|
||||
|
||||
//btMultibody
|
||||
virtual void solveMultiBodyGroup(btCollisionObject * *bodies, int numBodies, btPersistentManifold** manifold, int numManifolds, btTypedConstraint** constraints, int numConstraints, btMultiBodyConstraint** multiBodyConstraints, int numMultiBodyConstraints, const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btDispatcher* dispatcher);
|
||||
btScalar solveGroupInternal(btCollisionObject** bodies, int numBodies,
|
||||
btPersistentManifold** manifoldPtr,
|
||||
int numManifolds,
|
||||
btTypedConstraint** constraints,
|
||||
int numConstraints,
|
||||
const btContactSolverInfo& info,
|
||||
btIDebugDraw* debugDrawer,
|
||||
btDispatcher* dispatcher);
|
||||
|
||||
///clear internal cached data and reset random seed
|
||||
btScalar solveGroupInternalBlock(btCollisionObject** bodies, int numBodies,
|
||||
btPersistentManifold** manifoldPtr,
|
||||
int numManifolds,
|
||||
btTypedConstraint** constraints,
|
||||
int numConstraints,
|
||||
const btContactSolverInfo& info,
|
||||
btIDebugDraw* debugDrawer,
|
||||
btDispatcher* dispatcher);
|
||||
|
||||
// btMultibody
|
||||
virtual void solveMultiBodyGroup(
|
||||
btCollisionObject** bodies, int numBodies,
|
||||
btPersistentManifold** manifold, int numManifolds,
|
||||
btTypedConstraint** constraints, int numConstraints,
|
||||
btMultiBodyConstraint** multiBodyConstraints, int numMultiBodyConstraints,
|
||||
const btContactSolverInfo& info, btIDebugDraw* debugDrawer,
|
||||
btDispatcher* dispatcher);
|
||||
|
||||
/// clear internal cached data and reset random seed
|
||||
virtual void reset();
|
||||
|
||||
virtual btConstraintSolverType getSolverType() const
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
#include "FixJointBoxes.h"
|
||||
|
||||
#include "../CommonInterfaces/CommonGraphicsAppInterface.h"
|
||||
@@ -111,8 +110,8 @@ public:
|
||||
{
|
||||
for (int i = 0; i < numCubes; i++)
|
||||
{
|
||||
btVector3 pos (0, i * (btScalar)0.05, 1);
|
||||
btQuaternion quar (0, 0, 0, 1);
|
||||
btVector3 pos(0, i * (btScalar)0.05, 1);
|
||||
btQuaternion quar(0, 0, 0, 1);
|
||||
m_robotSim.resetBasePositionAndOrientation(cubeIds[i], pos, quar);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -211,6 +211,8 @@ SET(BulletExampleBrowser_SRCS
|
||||
../BlockSolver/btBlockSolver.h
|
||||
../BlockSolver/BlockSolverExample.cpp
|
||||
../BlockSolver/BlockSolverExample.h
|
||||
../BlockSolver/RigidBodyBoxes.cpp
|
||||
../BlockSolver/RigidBodyBoxes.h
|
||||
../Tutorial/Tutorial.cpp
|
||||
../Tutorial/Tutorial.h
|
||||
../Tutorial/Dof6ConstraintTutorial.cpp
|
||||
|
||||
@@ -132,7 +132,6 @@ void CollisionShape2TriangleMesh(btCollisionShape* collisionShape, const btTrans
|
||||
{
|
||||
btConvexShape* convex = (btConvexShape*)collisionShape;
|
||||
{
|
||||
|
||||
const btConvexPolyhedron* pol = 0;
|
||||
if (convex->isPolyhedral())
|
||||
{
|
||||
@@ -151,19 +150,16 @@ void CollisionShape2TriangleMesh(btCollisionShape* collisionShape, const btTrans
|
||||
}
|
||||
for (int f = 0; f < pol->m_faces.size(); f++)
|
||||
{
|
||||
|
||||
for (int ii = 2; ii < pol->m_faces[f].m_indices.size(); ii++)
|
||||
{
|
||||
indicesOut.push_back(pol->m_faces[f].m_indices[0]);
|
||||
indicesOut.push_back(pol->m_faces[f].m_indices[ii-1]);
|
||||
indicesOut.push_back(pol->m_faces[f].m_indices[ii - 1]);
|
||||
indicesOut.push_back(pol->m_faces[f].m_indices[ii]);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
btShapeHull* hull = new btShapeHull(convex);
|
||||
hull->buildHull(0.0, 1);
|
||||
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#include "ExampleEntries.h"
|
||||
|
||||
#include "../BlockSolver/btBlockSolver.h"
|
||||
#include "../BlockSolver/BlockSolverExample.h"
|
||||
#include "../BlockSolver/RigidBodyBoxes.h"
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
#include "EmptyExample.h"
|
||||
#include "../RenderingExamples/RenderInstancingDemo.h"
|
||||
@@ -129,8 +131,6 @@ static ExampleEntry gDefaultExamples[] =
|
||||
|
||||
ExampleEntry(1, "Soft Contact", "Using the error correction parameter (ERP) and constraint force mixing (CFM) values for contacts to simulate compliant contact.", RigidBodySoftContactCreateFunc),
|
||||
|
||||
|
||||
|
||||
ExampleEntry(0, "MultiBody"),
|
||||
ExampleEntry(1, "MultiDof", "Create a basic btMultiBody with 3-DOF spherical joints (mobilizers). The demo uses a fixed base or a floating base at restart.", MultiDofCreateFunc),
|
||||
ExampleEntry(1, "TestJointTorque", "Apply a torque to a btMultiBody with 1-DOF joints (mobilizers). This setup is similar to API/TestHingeTorque.", TestJointTorqueCreateFunc),
|
||||
@@ -140,7 +140,6 @@ static ExampleEntry gDefaultExamples[] =
|
||||
ExampleEntry(1, "Inverted Pendulum PD", "Keep an inverted pendulum up using open loop PD control", InvertedPendulumPDControlCreateFunc),
|
||||
ExampleEntry(1, "MultiBody Soft Contact", "Using the error correction parameter (ERP) and constraint force mixing (CFM) values for contacts to simulate compliant contact.", MultiBodySoftContactCreateFunc, 0),
|
||||
|
||||
|
||||
ExampleEntry(0, "Physics Client-Server"),
|
||||
ExampleEntry(1, "Physics Server", "Create a physics server that communicates with a physics client over shared memory. You can connect to the server using pybullet, a PhysicsClient or a UDP/TCP Bridge.",
|
||||
PhysicsServerCreateFuncBullet2),
|
||||
@@ -153,12 +152,13 @@ static ExampleEntry gDefaultExamples[] =
|
||||
//
|
||||
// ExampleEntry(1, "Physics Client (Direct)", "Create a physics client that can communicate with a physics server directly in-process.", PhysicsClientCreateFunc,eCLIENTEXAMPLE_DIRECT),
|
||||
|
||||
|
||||
ExampleEntry(0, "BlockSolver"),
|
||||
ExampleEntry(1, "Stack MultiBody SI", "Create a stack of blocks, with heavy block at the top", BlockSolverExampleCreateFunc, BLOCK_SOLVER_SCENE_MB_STACK+ BLOCK_SOLVER_SI),
|
||||
ExampleEntry(1, "Stack MultiBody SI", "Create a stack of blocks, with heavy block at the top", BlockSolverExampleCreateFunc, BLOCK_SOLVER_SCENE_MB_STACK + BLOCK_SOLVER_SI),
|
||||
ExampleEntry(1, "Stack MultiBody MLCP PGS", "Create a stack of blocks, with heavy block at the top", BlockSolverExampleCreateFunc, BLOCK_SOLVER_SCENE_MB_STACK + BLOCK_SOLVER_MLCP_PGS),
|
||||
ExampleEntry(1, "Stack MultiBody MLCP Dantzig", "Create a stack of blocks, with heavy block at the top", BlockSolverExampleCreateFunc, BLOCK_SOLVER_SCENE_MB_STACK + BLOCK_SOLVER_MLCP_DANTZIG),
|
||||
ExampleEntry(1, "Stack MultiBody Block", "Create a stack of blocks, with heavy block at the top", BlockSolverExampleCreateFunc, BLOCK_SOLVER_SCENE_MB_STACK + BLOCK_SOLVER_BLOCK),
|
||||
ExampleEntry(1, "Stack RigidBody SI", "Create a stack of blocks, with heavy block at the top", RigidBodyBoxesCreateFunc, BLOCK_SOLVER_SI),
|
||||
ExampleEntry(1, "Stack RigidBody Block", "Create a stack of blocks, with heavy block at the top", RigidBodyBoxesCreateFunc, BLOCK_SOLVER_BLOCK),
|
||||
|
||||
ExampleEntry(0, "Inverse Dynamics"),
|
||||
ExampleEntry(1, "Inverse Dynamics URDF", "Create a btMultiBody from URDF. Create an inverse MultiBodyTree model from that. Use either decoupled PD control or computed torque control using the inverse model to track joint position targets", InverseDynamicsExampleCreateFunc, BT_ID_LOAD_URDF),
|
||||
|
||||
@@ -1127,7 +1127,6 @@ bool OpenGLExampleBrowser::init(int argc, char* argv[])
|
||||
|
||||
gui2->registerFileOpenCallback(fileOpenCallback);
|
||||
gui2->registerQuitCallback(quitCallback);
|
||||
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -1699,6 +1699,7 @@ struct PhysicsServerCommandProcessorInternalData
|
||||
m_logPlaybackUid(-1),
|
||||
m_physicsDeltaTime(1. / 240.),
|
||||
m_numSimulationSubSteps(0),
|
||||
m_simulationTimestamp(0),
|
||||
m_userConstraintUIDGenerator(1),
|
||||
m_broadphaseCollisionFilterCallback(0),
|
||||
m_pairCache(0),
|
||||
|
||||
@@ -123,11 +123,11 @@ protected:
|
||||
|
||||
void btSimpleBroadphase::destroyProxy(btBroadphaseProxy* proxyOrg, btDispatcher* dispatcher)
|
||||
{
|
||||
m_pairCache->removeOverlappingPairsContainingProxy(proxyOrg, dispatcher);
|
||||
|
||||
btSimpleBroadphaseProxy* proxy0 = static_cast<btSimpleBroadphaseProxy*>(proxyOrg);
|
||||
freeHandle(proxy0);
|
||||
|
||||
m_pairCache->removeOverlappingPairsContainingProxy(proxyOrg, dispatcher);
|
||||
|
||||
//validate();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user