PyBullet: add option to cache graphics shapes for URDF files, handy for benchmarks with many duplicate robots
See https://github.com/erwincoumans/pybullet_robots ANYmal.py for an example. PyBullet: Expose p.setPhysicsEngineParameter(solverResidualThreshold=1e-2) (b3PhysicsParamSetSolverResidualThreshold), increases solver performance a lot PyBullet: Expose p.setPhysicsEngineParameter(contactSlop) Set it to zero, to avoid issues with restitution. PyBullet: Expose isNumpyEnabled, return True is PyBullet was compiled with NUMPY support for 'getCameraImage'. PyBullet: Expose p.ChangeDynamics(objectUid, linkIndex, contactProcessingThreshold), to avoid issues of speculative/predictive contacts with restitution. See also http://twvideo01.ubm-us.net/o1/vault/gdc2012/slides/Programming%20Track/Vincent_ROBERT_Track_ADifferentApproach.pdf
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@@ -52,6 +52,8 @@ public:
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virtual bool getLinkColor2(int linkIndex, UrdfMaterialColor& matCol) const;
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virtual void setLinkColor2(int linkIndex, struct UrdfMaterialColor& matCol) const;
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virtual bool getLinkContactInfo(int urdflinkIndex, URDFLinkContactInfo& contactInfo ) const;
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virtual bool getLinkAudioSource(int linkIndex, SDFAudioSource& audioSource) const;
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