Remove memory leak in SimpleOpenGL3 example code
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@@ -650,9 +650,13 @@ void SimpleOpenGL3App::setBackgroundColor(float red, float green, float blue)
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SimpleOpenGL3App::~SimpleOpenGL3App()
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{
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delete m_instancingRenderer;
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delete m_primRenderer ;
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sth_delete(m_data->m_fontStash);
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delete m_data->m_renderCallbacks;
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m_window->closeWindow();
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TwDeleteDefaultFonts();
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delete m_window;
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delete m_data ;
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}
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