Start of a urdfEditor.py, limited support to extract a URDF from a PyBullet body.
Use btCylinderShapeZ for URDF cylinder, instead of converting it to a btConvexHullShape. Implement PyBullet.getCollisionShapeData Extend PyBullet.getDynamicsInfo / b3GetDynamicsInfo, remove flag (don't rely on API returning a fixed number of elements in a list!) Extend PyBullet.getJointInfo: add parentIndex
This commit is contained in:
@@ -599,8 +599,8 @@ btCollisionShape* BulletURDFImporter::convertURDFToCollisionShape(const UrdfColl
|
||||
case URDF_GEOM_CYLINDER:
|
||||
{
|
||||
btScalar cylRadius = collision->m_geometry.m_capsuleRadius;
|
||||
btScalar cylLength = collision->m_geometry.m_capsuleHeight;
|
||||
|
||||
btScalar cylHalfLength = 0.5*collision->m_geometry.m_capsuleHeight;
|
||||
#if 0
|
||||
btAlignedObjectArray<btVector3> vertices;
|
||||
//int numVerts = sizeof(barrel_vertices)/(9*sizeof(float));
|
||||
int numSteps = 32;
|
||||
@@ -620,10 +620,10 @@ btCollisionShape* BulletURDFImporter::convertURDFToCollisionShape(const UrdfColl
|
||||
cylZShape->optimizeConvexHull();
|
||||
|
||||
//btConvexShape* cylZShape = new btConeShapeZ(cylRadius,cylLength);//(vexHullShape(&vertices[0].x(), vertices.size(), sizeof(btVector3));
|
||||
|
||||
//btVector3 halfExtents(cylRadius,cylRadius,cylLength);
|
||||
//btCylinderShapeZ* cylZShape = new btCylinderShapeZ(halfExtents);
|
||||
|
||||
#else
|
||||
btVector3 halfExtents(cylRadius,cylRadius, cylHalfLength);
|
||||
btCylinderShapeZ* cylZShape = new btCylinderShapeZ(halfExtents);
|
||||
#endif
|
||||
|
||||
shape = cylZShape;
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user