Fixes for broadphase/paircache determinism.
Revert definition for ATTRIBUTE_ALIGNED16, and try to force sizeof(btSolverConstraint) by using unions with btScalar, for non-btScalar data types. Use btAssert and not assert. Don't access btAlignedObjectArray elements, for zero sets
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@@ -262,7 +262,6 @@ btSolverConstraint& btSequentialImpulseConstraintSolver::addFrictionConstraint(c
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solverConstraint.m_solverBodyIdA = solverBodyIdA;
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solverConstraint.m_solverBodyIdB = solverBodyIdB;
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solverConstraint.m_constraintType = btSolverConstraint::BT_SOLVER_FRICTION_1D;
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solverConstraint.m_frictionIndex = frictionIndex;
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solverConstraint.m_friction = cp.m_combinedFriction;
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@@ -465,6 +464,8 @@ btScalar btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySetup(btCol
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info2.m_J2linearAxis = 0;
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info2.m_J2angularAxis = currentConstraintRow->m_relpos2CrossNormal;
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info2.rowskip = sizeof(btSolverConstraint)/sizeof(btScalar);//check this
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///the size of btSolverConstraint needs be a multiple of btScalar
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btAssert(info2.rowskip*sizeof(btScalar)== sizeof(btSolverConstraint));
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info2.m_constraintError = ¤tConstraintRow->m_rhs;
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info2.cfm = ¤tConstraintRow->m_cfm;
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info2.m_lowerLimit = ¤tConstraintRow->m_lowerLimit;
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@@ -581,7 +582,6 @@ btScalar btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySetup(btCol
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solverConstraint.m_solverBodyIdA = solverBodyIdA;
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solverConstraint.m_solverBodyIdB = solverBodyIdB;
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solverConstraint.m_constraintType = btSolverConstraint::BT_SOLVER_CONTACT_1D;
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solverConstraint.m_originalContactPoint = &cp;
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@@ -945,6 +945,9 @@ btScalar btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyIterations(
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/// btSequentialImpulseConstraintSolver Sequentially applies impulses
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btScalar btSequentialImpulseConstraintSolver::solveGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc,btDispatcher* /*dispatcher*/)
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{
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BT_PROFILE("solveGroup");
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//we only implement SOLVER_CACHE_FRIENDLY now
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//you need to provide at least some bodies
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