WIP example for real-time collision detection features of Bullet

This commit is contained in:
erwin coumans
2015-10-18 14:01:25 -07:00
parent abb7e22027
commit 7ac497d6f2
15 changed files with 355 additions and 92 deletions

View File

@@ -76,6 +76,8 @@ struct SimpleOpenGL2Renderer : public CommonRenderInterface
virtual void enableBlend(bool blend);
virtual void clearZBuffer();
virtual struct GLInstanceRendererInternalData* getInternalData()
{
return 0;