some compile fixes in debug font rendering
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@@ -17,7 +17,32 @@ subject to the following restrictions:
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#define GL_DIALOG_WINDOW_H
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class btCollisionObject;
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#include "GlutStuff.h"
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#ifdef WIN32//for glut.h
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#include <windows.h>
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#endif
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//think different
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#if defined(__APPLE__) && !defined (VMDMESA)
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#include "TargetConditionals.h"
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#if defined (TARGET_OS_IPHONE) || defined (TARGET_IPHONE_SIMULATOR)
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#import <OpenGLES/ES1/gl.h>
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#define glOrtho glOrthof
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#else
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#include <GLUT/glut.h>
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#endif
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#else
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#include <GL/glut.h>
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#ifdef _WINDOWS
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#include <windows.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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#endif
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#include "LinearMath/btScalar.h"
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#include "LinearMath/btAlignedObjectArray.h"
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class btTypedConstraint;
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