add Bullet 2.x files (renamed/split LinearMath into BulletCommon and BulletGeometry
This commit is contained in:
92
src/BulletCommon/CommandLineArgs.h
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92
src/BulletCommon/CommandLineArgs.h
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@@ -0,0 +1,92 @@
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#ifndef COMMAND_LINE_ARGS_H
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#define COMMAND_LINE_ARGS_H
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/******************************************************************************
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* Command-line parsing
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******************************************************************************/
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#include <map>
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#include <algorithm>
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#include <string>
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#include <cstring>
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#include <sstream>
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class CommandLineArgs
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{
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protected:
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std::map<std::string, std::string> pairs;
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public:
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// Constructor
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CommandLineArgs(int argc, char **argv)
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{
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using namespace std;
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for (int i = 1; i < argc; i++)
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{
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string arg = argv[i];
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if ((arg[0] != '-') || (arg[1] != '-')) {
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continue;
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}
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string::size_type pos;
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string key, val;
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if ((pos = arg.find( '=')) == string::npos) {
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key = string(arg, 2, arg.length() - 2);
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val = "";
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} else {
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key = string(arg, 2, pos - 2);
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val = string(arg, pos + 1, arg.length() - 1);
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}
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pairs[key] = val;
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}
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}
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bool CheckCmdLineFlag(const char* arg_name)
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{
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using namespace std;
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map<string, string>::iterator itr;
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if ((itr = pairs.find(arg_name)) != pairs.end()) {
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return true;
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}
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return false;
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}
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template <typename T>
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void GetCmdLineArgument(const char *arg_name, T &val);
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int ParsedArgc()
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{
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return pairs.size();
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}
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};
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template <typename T>
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void CommandLineArgs::GetCmdLineArgument(const char *arg_name, T &val)
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{
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using namespace std;
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map<string, string>::iterator itr;
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if ((itr = pairs.find(arg_name)) != pairs.end()) {
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istringstream strstream(itr->second);
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strstream >> val;
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}
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}
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template <>
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void CommandLineArgs::GetCmdLineArgument<char*>(const char* arg_name, char* &val)
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{
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using namespace std;
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map<string, string>::iterator itr;
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if ((itr = pairs.find(arg_name)) != pairs.end()) {
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string s = itr->second;
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val = (char*) malloc(sizeof(char) * (s.length() + 1));
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std::strcpy(val, s.c_str());
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} else {
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val = NULL;
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}
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}
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#endif //COMMAND_LINE_ARGS_H
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181
src/BulletCommon/btAlignedAllocator.cpp
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181
src/BulletCommon/btAlignedAllocator.cpp
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@@ -0,0 +1,181 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "btAlignedAllocator.h"
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int gNumAlignedAllocs = 0;
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int gNumAlignedFree = 0;
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int gTotalBytesAlignedAllocs = 0;//detect memory leaks
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static void *btAllocDefault(size_t size)
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{
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return malloc(size);
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}
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static void btFreeDefault(void *ptr)
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{
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free(ptr);
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}
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static btAllocFunc *sAllocFunc = btAllocDefault;
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static btFreeFunc *sFreeFunc = btFreeDefault;
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#if defined (BT_HAS_ALIGNED_ALLOCATOR)
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#include <malloc.h>
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static void *btAlignedAllocDefault(size_t size, int alignment)
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{
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return _aligned_malloc(size, (size_t)alignment);
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}
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static void btAlignedFreeDefault(void *ptr)
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{
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_aligned_free(ptr);
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}
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#elif defined(__CELLOS_LV2__)
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#include <stdlib.h>
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static inline void *btAlignedAllocDefault(size_t size, int alignment)
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{
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return memalign(alignment, size);
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}
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static inline void btAlignedFreeDefault(void *ptr)
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{
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free(ptr);
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}
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#else
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static inline void *btAlignedAllocDefault(size_t size, int alignment)
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{
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void *ret;
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char *real;
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real = (char *)sAllocFunc(size + sizeof(void *) + (alignment-1));
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if (real) {
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ret = btAlignPointer(real + sizeof(void *),alignment);
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*((void **)(ret)-1) = (void *)(real);
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} else {
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ret = (void *)(real);
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}
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return (ret);
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}
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static inline void btAlignedFreeDefault(void *ptr)
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{
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void* real;
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if (ptr) {
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real = *((void **)(ptr)-1);
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sFreeFunc(real);
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}
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}
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#endif
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static btAlignedAllocFunc *sAlignedAllocFunc = btAlignedAllocDefault;
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static btAlignedFreeFunc *sAlignedFreeFunc = btAlignedFreeDefault;
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void btAlignedAllocSetCustomAligned(btAlignedAllocFunc *allocFunc, btAlignedFreeFunc *freeFunc)
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{
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sAlignedAllocFunc = allocFunc ? allocFunc : btAlignedAllocDefault;
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sAlignedFreeFunc = freeFunc ? freeFunc : btAlignedFreeDefault;
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}
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void btAlignedAllocSetCustom(btAllocFunc *allocFunc, btFreeFunc *freeFunc)
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{
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sAllocFunc = allocFunc ? allocFunc : btAllocDefault;
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sFreeFunc = freeFunc ? freeFunc : btFreeDefault;
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}
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#ifdef BT_DEBUG_MEMORY_ALLOCATIONS
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//this generic allocator provides the total allocated number of bytes
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#include <stdio.h>
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void* btAlignedAllocInternal (size_t size, int alignment,int line,char* filename)
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{
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void *ret;
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char *real;
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gTotalBytesAlignedAllocs += size;
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gNumAlignedAllocs++;
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real = (char *)sAllocFunc(size + 2*sizeof(void *) + (alignment-1));
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if (real) {
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ret = (void*) btAlignPointer(real + 2*sizeof(void *), alignment);
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*((void **)(ret)-1) = (void *)(real);
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*((int*)(ret)-2) = size;
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} else {
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ret = (void *)(real);//??
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}
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printf("allocation#%d at address %x, from %s,line %d, size %d\n",gNumAlignedAllocs,real, filename,line,size);
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int* ptr = (int*)ret;
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*ptr = 12;
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return (ret);
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}
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void btAlignedFreeInternal (void* ptr,int line,char* filename)
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{
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void* real;
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gNumAlignedFree++;
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if (ptr) {
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real = *((void **)(ptr)-1);
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int size = *((int*)(ptr)-2);
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gTotalBytesAlignedAllocs -= size;
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printf("free #%d at address %x, from %s,line %d, size %d\n",gNumAlignedFree,real, filename,line,size);
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sFreeFunc(real);
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} else
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{
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printf("NULL ptr\n");
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}
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}
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#else //BT_DEBUG_MEMORY_ALLOCATIONS
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void* btAlignedAllocInternal (size_t size, int alignment)
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{
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gNumAlignedAllocs++;
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void* ptr;
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ptr = sAlignedAllocFunc(size, alignment);
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// printf("btAlignedAllocInternal %d, %x\n",size,ptr);
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return ptr;
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}
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void btAlignedFreeInternal (void* ptr)
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{
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if (!ptr)
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{
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return;
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}
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gNumAlignedFree++;
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// printf("btAlignedFreeInternal %x\n",ptr);
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sAlignedFreeFunc(ptr);
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}
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#endif //BT_DEBUG_MEMORY_ALLOCATIONS
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107
src/BulletCommon/btAlignedAllocator.h
Normal file
107
src/BulletCommon/btAlignedAllocator.h
Normal file
@@ -0,0 +1,107 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_ALIGNED_ALLOCATOR
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#define BT_ALIGNED_ALLOCATOR
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///we probably replace this with our own aligned memory allocator
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///so we replace _aligned_malloc and _aligned_free with our own
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///that is better portable and more predictable
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#include "btScalar.h"
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//#define BT_DEBUG_MEMORY_ALLOCATIONS 1
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#ifdef BT_DEBUG_MEMORY_ALLOCATIONS
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#define btAlignedAlloc(a,b) \
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btAlignedAllocInternal(a,b,__LINE__,__FILE__)
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#define btAlignedFree(ptr) \
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btAlignedFreeInternal(ptr,__LINE__,__FILE__)
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void* btAlignedAllocInternal (size_t size, int alignment,int line,char* filename);
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void btAlignedFreeInternal (void* ptr,int line,char* filename);
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#else
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void* btAlignedAllocInternal (size_t size, int alignment);
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void btAlignedFreeInternal (void* ptr);
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#define btAlignedAlloc(size,alignment) btAlignedAllocInternal(size,alignment)
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#define btAlignedFree(ptr) btAlignedFreeInternal(ptr)
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#endif
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typedef int size_type;
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typedef void *(btAlignedAllocFunc)(size_t size, int alignment);
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typedef void (btAlignedFreeFunc)(void *memblock);
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typedef void *(btAllocFunc)(size_t size);
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typedef void (btFreeFunc)(void *memblock);
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///The developer can let all Bullet memory allocations go through a custom memory allocator, using btAlignedAllocSetCustom
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void btAlignedAllocSetCustom(btAllocFunc *allocFunc, btFreeFunc *freeFunc);
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///If the developer has already an custom aligned allocator, then btAlignedAllocSetCustomAligned can be used. The default aligned allocator pre-allocates extra memory using the non-aligned allocator, and instruments it.
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void btAlignedAllocSetCustomAligned(btAlignedAllocFunc *allocFunc, btAlignedFreeFunc *freeFunc);
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///The btAlignedAllocator is a portable class for aligned memory allocations.
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///Default implementations for unaligned and aligned allocations can be overridden by a custom allocator using btAlignedAllocSetCustom and btAlignedAllocSetCustomAligned.
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template < typename T , unsigned Alignment >
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class btAlignedAllocator {
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typedef btAlignedAllocator< T , Alignment > self_type;
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public:
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//just going down a list:
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btAlignedAllocator() {}
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/*
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btAlignedAllocator( const self_type & ) {}
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*/
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template < typename Other >
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btAlignedAllocator( const btAlignedAllocator< Other , Alignment > & ) {}
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typedef const T* const_pointer;
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typedef const T& const_reference;
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typedef T* pointer;
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typedef T& reference;
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typedef T value_type;
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pointer address ( reference ref ) const { return &ref; }
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const_pointer address ( const_reference ref ) const { return &ref; }
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pointer allocate ( size_type n , const_pointer * hint = 0 ) {
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(void)hint;
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return reinterpret_cast< pointer >(btAlignedAlloc( sizeof(value_type) * n , Alignment ));
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}
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void construct ( pointer ptr , const value_type & value ) { new (ptr) value_type( value ); }
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void deallocate( pointer ptr ) {
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btAlignedFree( reinterpret_cast< void * >( ptr ) );
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}
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void destroy ( pointer ptr ) { ptr->~value_type(); }
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template < typename O > struct rebind {
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typedef btAlignedAllocator< O , Alignment > other;
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};
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template < typename O >
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self_type & operator=( const btAlignedAllocator< O , Alignment > & ) { return *this; }
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friend bool operator==( const self_type & , const self_type & ) { return true; }
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};
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#endif //BT_ALIGNED_ALLOCATOR
|
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|
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511
src/BulletCommon/btAlignedObjectArray.h
Normal file
511
src/BulletCommon/btAlignedObjectArray.h
Normal file
@@ -0,0 +1,511 @@
|
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/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef BT_OBJECT_ARRAY__
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#define BT_OBJECT_ARRAY__
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#include "btScalar.h" // has definitions like SIMD_FORCE_INLINE
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#include "btAlignedAllocator.h"
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///If the platform doesn't support placement new, you can disable BT_USE_PLACEMENT_NEW
|
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///then the btAlignedObjectArray doesn't support objects with virtual methods, and non-trivial constructors/destructors
|
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///You can enable BT_USE_MEMCPY, then swapping elements in the array will use memcpy instead of operator=
|
||||
///see discussion here: http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1231 and
|
||||
///http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1240
|
||||
|
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#define BT_USE_PLACEMENT_NEW 1
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//#define BT_USE_MEMCPY 1 //disable, because it is cumbersome to find out for each platform where memcpy is defined. It can be in <memory.h> or <string.h> or otherwise...
|
||||
#define BT_ALLOW_ARRAY_COPY_OPERATOR // enabling this can accidently perform deep copies of data if you are not careful
|
||||
|
||||
#ifdef BT_USE_MEMCPY
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||||
#include <memory.h>
|
||||
#include <string.h>
|
||||
#endif //BT_USE_MEMCPY
|
||||
|
||||
#ifdef BT_USE_PLACEMENT_NEW
|
||||
#include <new> //for placement new
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
|
||||
|
||||
///The btAlignedObjectArray template class uses a subset of the stl::vector interface for its methods
|
||||
///It is developed to replace stl::vector to avoid portability issues, including STL alignment issues to add SIMD/SSE data
|
||||
template <typename T>
|
||||
//template <class T>
|
||||
class btAlignedObjectArray
|
||||
{
|
||||
btAlignedAllocator<T , 16> m_allocator;
|
||||
|
||||
int m_size;
|
||||
int m_capacity;
|
||||
T* m_data;
|
||||
//PCK: added this line
|
||||
bool m_ownsMemory;
|
||||
|
||||
#ifdef BT_ALLOW_ARRAY_COPY_OPERATOR
|
||||
public:
|
||||
SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T> &other)
|
||||
{
|
||||
copyFromArray(other);
|
||||
return *this;
|
||||
}
|
||||
#else//BT_ALLOW_ARRAY_COPY_OPERATOR
|
||||
private:
|
||||
SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T> &other);
|
||||
#endif//BT_ALLOW_ARRAY_COPY_OPERATOR
|
||||
|
||||
protected:
|
||||
SIMD_FORCE_INLINE int allocSize(int size)
|
||||
{
|
||||
return (size ? size*2 : 1);
|
||||
}
|
||||
SIMD_FORCE_INLINE void copy(int start,int end, T* dest) const
|
||||
{
|
||||
int i;
|
||||
for (i=start;i<end;++i)
|
||||
#ifdef BT_USE_PLACEMENT_NEW
|
||||
new (&dest[i]) T(m_data[i]);
|
||||
#else
|
||||
dest[i] = m_data[i];
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void init()
|
||||
{
|
||||
//PCK: added this line
|
||||
m_ownsMemory = true;
|
||||
m_data = 0;
|
||||
m_size = 0;
|
||||
m_capacity = 0;
|
||||
}
|
||||
SIMD_FORCE_INLINE void destroy(int first,int last)
|
||||
{
|
||||
int i;
|
||||
for (i=first; i<last;i++)
|
||||
{
|
||||
m_data[i].~T();
|
||||
}
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void* allocate(int size)
|
||||
{
|
||||
if (size)
|
||||
return m_allocator.allocate(size);
|
||||
return 0;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void deallocate()
|
||||
{
|
||||
if(m_data) {
|
||||
//PCK: enclosed the deallocation in this block
|
||||
if (m_ownsMemory)
|
||||
{
|
||||
m_allocator.deallocate(m_data);
|
||||
}
|
||||
m_data = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public:
|
||||
|
||||
btAlignedObjectArray()
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
||||
~btAlignedObjectArray()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
|
||||
///Generally it is best to avoid using the copy constructor of an btAlignedObjectArray, and use a (const) reference to the array instead.
|
||||
btAlignedObjectArray(const btAlignedObjectArray& otherArray)
|
||||
{
|
||||
init();
|
||||
|
||||
int otherSize = otherArray.size();
|
||||
resize (otherSize);
|
||||
otherArray.copy(0, otherSize, m_data);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// return the number of elements in the array
|
||||
SIMD_FORCE_INLINE int size() const
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE const T& at(int n) const
|
||||
{
|
||||
btAssert(n>=0);
|
||||
btAssert(n<size());
|
||||
return m_data[n];
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE T& at(int n)
|
||||
{
|
||||
btAssert(n>=0);
|
||||
btAssert(n<size());
|
||||
return m_data[n];
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE const T& operator[](int n) const
|
||||
{
|
||||
btAssert(n>=0);
|
||||
btAssert(n<size());
|
||||
return m_data[n];
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE T& operator[](int n)
|
||||
{
|
||||
btAssert(n>=0);
|
||||
btAssert(n<size());
|
||||
return m_data[n];
|
||||
}
|
||||
|
||||
|
||||
///clear the array, deallocated memory. Generally it is better to use array.resize(0), to reduce performance overhead of run-time memory (de)allocations.
|
||||
SIMD_FORCE_INLINE void clear()
|
||||
{
|
||||
destroy(0,size());
|
||||
|
||||
deallocate();
|
||||
|
||||
init();
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void pop_back()
|
||||
{
|
||||
btAssert(m_size>0);
|
||||
m_size--;
|
||||
m_data[m_size].~T();
|
||||
}
|
||||
|
||||
|
||||
///resize changes the number of elements in the array. If the new size is larger, the new elements will be constructed using the optional second argument.
|
||||
///when the new number of elements is smaller, the destructor will be called, but memory will not be freed, to reduce performance overhead of run-time memory (de)allocations.
|
||||
SIMD_FORCE_INLINE void resizeNoInitialize(int newsize)
|
||||
{
|
||||
int curSize = size();
|
||||
|
||||
if (newsize < curSize)
|
||||
{
|
||||
} else
|
||||
{
|
||||
if (newsize > size())
|
||||
{
|
||||
reserve(newsize);
|
||||
}
|
||||
//leave this uninitialized
|
||||
}
|
||||
m_size = newsize;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void resize(int newsize, const T& fillData=T())
|
||||
{
|
||||
int curSize = size();
|
||||
|
||||
if (newsize < curSize)
|
||||
{
|
||||
for(int i = newsize; i < curSize; i++)
|
||||
{
|
||||
m_data[i].~T();
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (newsize > size())
|
||||
{
|
||||
reserve(newsize);
|
||||
}
|
||||
#ifdef BT_USE_PLACEMENT_NEW
|
||||
for (int i=curSize;i<newsize;i++)
|
||||
{
|
||||
new ( &m_data[i]) T(fillData);
|
||||
}
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
|
||||
}
|
||||
|
||||
m_size = newsize;
|
||||
}
|
||||
SIMD_FORCE_INLINE T& expandNonInitializing( )
|
||||
{
|
||||
int sz = size();
|
||||
if( sz == capacity() )
|
||||
{
|
||||
reserve( allocSize(size()) );
|
||||
}
|
||||
m_size++;
|
||||
|
||||
return m_data[sz];
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE T& expand( const T& fillValue=T())
|
||||
{
|
||||
int sz = size();
|
||||
if( sz == capacity() )
|
||||
{
|
||||
reserve( allocSize(size()) );
|
||||
}
|
||||
m_size++;
|
||||
#ifdef BT_USE_PLACEMENT_NEW
|
||||
new (&m_data[sz]) T(fillValue); //use the in-place new (not really allocating heap memory)
|
||||
#endif
|
||||
|
||||
return m_data[sz];
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void push_back(const T& _Val)
|
||||
{
|
||||
int sz = size();
|
||||
if( sz == capacity() )
|
||||
{
|
||||
reserve( allocSize(size()) );
|
||||
}
|
||||
|
||||
#ifdef BT_USE_PLACEMENT_NEW
|
||||
new ( &m_data[m_size] ) T(_Val);
|
||||
#else
|
||||
m_data[size()] = _Val;
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
|
||||
m_size++;
|
||||
}
|
||||
|
||||
|
||||
/// return the pre-allocated (reserved) elements, this is at least as large as the total number of elements,see size() and reserve()
|
||||
SIMD_FORCE_INLINE int capacity() const
|
||||
{
|
||||
return m_capacity;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void reserve(int _Count)
|
||||
{ // determine new minimum length of allocated storage
|
||||
if (capacity() < _Count)
|
||||
{ // not enough room, reallocate
|
||||
T* s = (T*)allocate(_Count);
|
||||
|
||||
copy(0, size(), s);
|
||||
|
||||
destroy(0,size());
|
||||
|
||||
deallocate();
|
||||
|
||||
//PCK: added this line
|
||||
m_ownsMemory = true;
|
||||
|
||||
m_data = s;
|
||||
|
||||
m_capacity = _Count;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class less
|
||||
{
|
||||
public:
|
||||
|
||||
bool operator() ( const T& a, const T& b )
|
||||
{
|
||||
return ( a < b );
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
template <typename L>
|
||||
void quickSortInternal(const L& CompareFunc,int lo, int hi)
|
||||
{
|
||||
// lo is the lower index, hi is the upper index
|
||||
// of the region of array a that is to be sorted
|
||||
int i=lo, j=hi;
|
||||
T x=m_data[(lo+hi)/2];
|
||||
|
||||
// partition
|
||||
do
|
||||
{
|
||||
while (CompareFunc(m_data[i],x))
|
||||
i++;
|
||||
while (CompareFunc(x,m_data[j]))
|
||||
j--;
|
||||
if (i<=j)
|
||||
{
|
||||
swap(i,j);
|
||||
i++; j--;
|
||||
}
|
||||
} while (i<=j);
|
||||
|
||||
// recursion
|
||||
if (lo<j)
|
||||
quickSortInternal( CompareFunc, lo, j);
|
||||
if (i<hi)
|
||||
quickSortInternal( CompareFunc, i, hi);
|
||||
}
|
||||
|
||||
|
||||
template <typename L>
|
||||
void quickSort(const L& CompareFunc)
|
||||
{
|
||||
//don't sort 0 or 1 elements
|
||||
if (size()>1)
|
||||
{
|
||||
quickSortInternal(CompareFunc,0,size()-1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
///heap sort from http://www.csse.monash.edu.au/~lloyd/tildeAlgDS/Sort/Heap/
|
||||
template <typename L>
|
||||
void downHeap(T *pArr, int k, int n, const L& CompareFunc)
|
||||
{
|
||||
/* PRE: a[k+1..N] is a heap */
|
||||
/* POST: a[k..N] is a heap */
|
||||
|
||||
T temp = pArr[k - 1];
|
||||
/* k has child(s) */
|
||||
while (k <= n/2)
|
||||
{
|
||||
int child = 2*k;
|
||||
|
||||
if ((child < n) && CompareFunc(pArr[child - 1] , pArr[child]))
|
||||
{
|
||||
child++;
|
||||
}
|
||||
/* pick larger child */
|
||||
if (CompareFunc(temp , pArr[child - 1]))
|
||||
{
|
||||
/* move child up */
|
||||
pArr[k - 1] = pArr[child - 1];
|
||||
k = child;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
pArr[k - 1] = temp;
|
||||
} /*downHeap*/
|
||||
|
||||
void swap(int index0,int index1)
|
||||
{
|
||||
#ifdef BT_USE_MEMCPY
|
||||
char temp[sizeof(T)];
|
||||
memcpy(temp,&m_data[index0],sizeof(T));
|
||||
memcpy(&m_data[index0],&m_data[index1],sizeof(T));
|
||||
memcpy(&m_data[index1],temp,sizeof(T));
|
||||
#else
|
||||
T temp = m_data[index0];
|
||||
m_data[index0] = m_data[index1];
|
||||
m_data[index1] = temp;
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
|
||||
}
|
||||
|
||||
template <typename L>
|
||||
void heapSort(const L& CompareFunc)
|
||||
{
|
||||
/* sort a[0..N-1], N.B. 0 to N-1 */
|
||||
int k;
|
||||
int n = m_size;
|
||||
for (k = n/2; k > 0; k--)
|
||||
{
|
||||
downHeap(m_data, k, n, CompareFunc);
|
||||
}
|
||||
|
||||
/* a[1..N] is now a heap */
|
||||
while ( n>=1 )
|
||||
{
|
||||
swap(0,n-1); /* largest of a[0..n-1] */
|
||||
|
||||
|
||||
n = n - 1;
|
||||
/* restore a[1..i-1] heap */
|
||||
downHeap(m_data, 1, n, CompareFunc);
|
||||
}
|
||||
}
|
||||
|
||||
///non-recursive binary search, assumes sorted array
|
||||
int findBinarySearch(const T& key) const
|
||||
{
|
||||
int first = 0;
|
||||
int last = size()-1;
|
||||
|
||||
//assume sorted array
|
||||
while (first <= last) {
|
||||
int mid = (first + last) / 2; // compute mid point.
|
||||
if (key > m_data[mid])
|
||||
first = mid + 1; // repeat search in top half.
|
||||
else if (key < m_data[mid])
|
||||
last = mid - 1; // repeat search in bottom half.
|
||||
else
|
||||
return mid; // found it. return position /////
|
||||
}
|
||||
return size(); // failed to find key
|
||||
}
|
||||
|
||||
|
||||
int findLinearSearch(const T& key) const
|
||||
{
|
||||
int index=size();
|
||||
int i;
|
||||
|
||||
for (i=0;i<size();i++)
|
||||
{
|
||||
if (m_data[i] == key)
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
void remove(const T& key)
|
||||
{
|
||||
|
||||
int findIndex = findLinearSearch(key);
|
||||
if (findIndex<size())
|
||||
{
|
||||
swap( findIndex,size()-1);
|
||||
pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
//PCK: whole function
|
||||
void initializeFromBuffer(void *buffer, int size, int capacity)
|
||||
{
|
||||
clear();
|
||||
m_ownsMemory = false;
|
||||
m_data = (T*)buffer;
|
||||
m_size = size;
|
||||
m_capacity = capacity;
|
||||
}
|
||||
|
||||
void copyFromArray(const btAlignedObjectArray& otherArray)
|
||||
{
|
||||
int otherSize = otherArray.size();
|
||||
resize (otherSize);
|
||||
otherArray.copy(0, otherSize, m_data);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_OBJECT_ARRAY__
|
||||
42
src/BulletCommon/btDefaultMotionState.h
Normal file
42
src/BulletCommon/btDefaultMotionState.h
Normal file
@@ -0,0 +1,42 @@
|
||||
#ifndef BT_DEFAULT_MOTION_STATE_H
|
||||
#define BT_DEFAULT_MOTION_STATE_H
|
||||
|
||||
#include "btMotionState.h"
|
||||
|
||||
///The btDefaultMotionState provides a common implementation to synchronize world transforms with offsets.
|
||||
ATTRIBUTE_ALIGNED16(struct) btDefaultMotionState : public btMotionState
|
||||
{
|
||||
btTransform m_graphicsWorldTrans;
|
||||
btTransform m_centerOfMassOffset;
|
||||
btTransform m_startWorldTrans;
|
||||
void* m_userPointer;
|
||||
|
||||
BT_DECLARE_ALIGNED_ALLOCATOR();
|
||||
|
||||
btDefaultMotionState(const btTransform& startTrans = btTransform::getIdentity(),const btTransform& centerOfMassOffset = btTransform::getIdentity())
|
||||
: m_graphicsWorldTrans(startTrans),
|
||||
m_centerOfMassOffset(centerOfMassOffset),
|
||||
m_startWorldTrans(startTrans),
|
||||
m_userPointer(0)
|
||||
|
||||
{
|
||||
}
|
||||
|
||||
///synchronizes world transform from user to physics
|
||||
virtual void getWorldTransform(btTransform& centerOfMassWorldTrans ) const
|
||||
{
|
||||
centerOfMassWorldTrans = m_centerOfMassOffset.inverse() * m_graphicsWorldTrans ;
|
||||
}
|
||||
|
||||
///synchronizes world transform from physics to user
|
||||
///Bullet only calls the update of worldtransform for active objects
|
||||
virtual void setWorldTransform(const btTransform& centerOfMassWorldTrans)
|
||||
{
|
||||
m_graphicsWorldTrans = centerOfMassWorldTrans * m_centerOfMassOffset ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_DEFAULT_MOTION_STATE_H
|
||||
450
src/BulletCommon/btHashMap.h
Normal file
450
src/BulletCommon/btHashMap.h
Normal file
@@ -0,0 +1,450 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef BT_HASH_MAP_H
|
||||
#define BT_HASH_MAP_H
|
||||
|
||||
#include "btAlignedObjectArray.h"
|
||||
|
||||
///very basic hashable string implementation, compatible with btHashMap
|
||||
struct btHashString
|
||||
{
|
||||
const char* m_string;
|
||||
unsigned int m_hash;
|
||||
|
||||
SIMD_FORCE_INLINE unsigned int getHash()const
|
||||
{
|
||||
return m_hash;
|
||||
}
|
||||
|
||||
btHashString(const char* name)
|
||||
:m_string(name)
|
||||
{
|
||||
/* magic numbers from http://www.isthe.com/chongo/tech/comp/fnv/ */
|
||||
static const unsigned int InitialFNV = 2166136261u;
|
||||
static const unsigned int FNVMultiple = 16777619u;
|
||||
|
||||
/* Fowler / Noll / Vo (FNV) Hash */
|
||||
unsigned int hash = InitialFNV;
|
||||
|
||||
for(int i = 0; m_string[i]; i++)
|
||||
{
|
||||
hash = hash ^ (m_string[i]); /* xor the low 8 bits */
|
||||
hash = hash * FNVMultiple; /* multiply by the magic number */
|
||||
}
|
||||
m_hash = hash;
|
||||
}
|
||||
|
||||
int portableStringCompare(const char* src, const char* dst) const
|
||||
{
|
||||
int ret = 0 ;
|
||||
|
||||
while( ! (ret = *(unsigned char *)src - *(unsigned char *)dst) && *dst)
|
||||
++src, ++dst;
|
||||
|
||||
if ( ret < 0 )
|
||||
ret = -1 ;
|
||||
else if ( ret > 0 )
|
||||
ret = 1 ;
|
||||
|
||||
return( ret );
|
||||
}
|
||||
|
||||
bool equals(const btHashString& other) const
|
||||
{
|
||||
return (m_string == other.m_string) ||
|
||||
(0==portableStringCompare(m_string,other.m_string));
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
const int BT_HASH_NULL=0xffffffff;
|
||||
|
||||
|
||||
class btHashInt
|
||||
{
|
||||
int m_uid;
|
||||
public:
|
||||
btHashInt(int uid) :m_uid(uid)
|
||||
{
|
||||
}
|
||||
|
||||
int getUid1() const
|
||||
{
|
||||
return m_uid;
|
||||
}
|
||||
|
||||
void setUid1(int uid)
|
||||
{
|
||||
m_uid = uid;
|
||||
}
|
||||
|
||||
bool equals(const btHashInt& other) const
|
||||
{
|
||||
return getUid1() == other.getUid1();
|
||||
}
|
||||
//to our success
|
||||
SIMD_FORCE_INLINE unsigned int getHash()const
|
||||
{
|
||||
int key = m_uid;
|
||||
// Thomas Wang's hash
|
||||
key += ~(key << 15); key ^= (key >> 10); key += (key << 3); key ^= (key >> 6); key += ~(key << 11); key ^= (key >> 16);
|
||||
return key;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
class btHashPtr
|
||||
{
|
||||
|
||||
union
|
||||
{
|
||||
const void* m_pointer;
|
||||
int m_hashValues[2];
|
||||
};
|
||||
|
||||
public:
|
||||
|
||||
btHashPtr(const void* ptr)
|
||||
:m_pointer(ptr)
|
||||
{
|
||||
}
|
||||
|
||||
const void* getPointer() const
|
||||
{
|
||||
return m_pointer;
|
||||
}
|
||||
|
||||
bool equals(const btHashPtr& other) const
|
||||
{
|
||||
return getPointer() == other.getPointer();
|
||||
}
|
||||
|
||||
//to our success
|
||||
SIMD_FORCE_INLINE unsigned int getHash()const
|
||||
{
|
||||
const bool VOID_IS_8 = ((sizeof(void*)==8));
|
||||
|
||||
int key = VOID_IS_8? m_hashValues[0]+m_hashValues[1] : m_hashValues[0];
|
||||
|
||||
// Thomas Wang's hash
|
||||
key += ~(key << 15); key ^= (key >> 10); key += (key << 3); key ^= (key >> 6); key += ~(key << 11); key ^= (key >> 16);
|
||||
return key;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
template <class Value>
|
||||
class btHashKeyPtr
|
||||
{
|
||||
int m_uid;
|
||||
public:
|
||||
|
||||
btHashKeyPtr(int uid) :m_uid(uid)
|
||||
{
|
||||
}
|
||||
|
||||
int getUid1() const
|
||||
{
|
||||
return m_uid;
|
||||
}
|
||||
|
||||
bool equals(const btHashKeyPtr<Value>& other) const
|
||||
{
|
||||
return getUid1() == other.getUid1();
|
||||
}
|
||||
|
||||
//to our success
|
||||
SIMD_FORCE_INLINE unsigned int getHash()const
|
||||
{
|
||||
int key = m_uid;
|
||||
// Thomas Wang's hash
|
||||
key += ~(key << 15); key ^= (key >> 10); key += (key << 3); key ^= (key >> 6); key += ~(key << 11); key ^= (key >> 16);
|
||||
return key;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
template <class Value>
|
||||
class btHashKey
|
||||
{
|
||||
int m_uid;
|
||||
public:
|
||||
|
||||
btHashKey(int uid) :m_uid(uid)
|
||||
{
|
||||
}
|
||||
|
||||
int getUid1() const
|
||||
{
|
||||
return m_uid;
|
||||
}
|
||||
|
||||
bool equals(const btHashKey<Value>& other) const
|
||||
{
|
||||
return getUid1() == other.getUid1();
|
||||
}
|
||||
//to our success
|
||||
SIMD_FORCE_INLINE unsigned int getHash()const
|
||||
{
|
||||
int key = m_uid;
|
||||
// Thomas Wang's hash
|
||||
key += ~(key << 15); key ^= (key >> 10); key += (key << 3); key ^= (key >> 6); key += ~(key << 11); key ^= (key >> 16);
|
||||
return key;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
///The btHashMap template class implements a generic and lightweight hashmap.
|
||||
///A basic sample of how to use btHashMap is located in Demos\BasicDemo\main.cpp
|
||||
template <class Key, class Value>
|
||||
class btHashMap
|
||||
{
|
||||
|
||||
protected:
|
||||
btAlignedObjectArray<int> m_hashTable;
|
||||
btAlignedObjectArray<int> m_next;
|
||||
|
||||
btAlignedObjectArray<Value> m_valueArray;
|
||||
btAlignedObjectArray<Key> m_keyArray;
|
||||
|
||||
void growTables(const Key& /*key*/)
|
||||
{
|
||||
int newCapacity = m_valueArray.capacity();
|
||||
|
||||
if (m_hashTable.size() < newCapacity)
|
||||
{
|
||||
//grow hashtable and next table
|
||||
int curHashtableSize = m_hashTable.size();
|
||||
|
||||
m_hashTable.resize(newCapacity);
|
||||
m_next.resize(newCapacity);
|
||||
|
||||
int i;
|
||||
|
||||
for (i= 0; i < newCapacity; ++i)
|
||||
{
|
||||
m_hashTable[i] = BT_HASH_NULL;
|
||||
}
|
||||
for (i = 0; i < newCapacity; ++i)
|
||||
{
|
||||
m_next[i] = BT_HASH_NULL;
|
||||
}
|
||||
|
||||
for(i=0;i<curHashtableSize;i++)
|
||||
{
|
||||
//const Value& value = m_valueArray[i];
|
||||
//const Key& key = m_keyArray[i];
|
||||
|
||||
int hashValue = m_keyArray[i].getHash() & (m_valueArray.capacity()-1); // New hash value with new mask
|
||||
m_next[i] = m_hashTable[hashValue];
|
||||
m_hashTable[hashValue] = i;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
void insert(const Key& key, const Value& value) {
|
||||
int hash = key.getHash() & (m_valueArray.capacity()-1);
|
||||
|
||||
//replace value if the key is already there
|
||||
int index = findIndex(key);
|
||||
if (index != BT_HASH_NULL)
|
||||
{
|
||||
m_valueArray[index]=value;
|
||||
return;
|
||||
}
|
||||
|
||||
int count = m_valueArray.size();
|
||||
int oldCapacity = m_valueArray.capacity();
|
||||
m_valueArray.push_back(value);
|
||||
m_keyArray.push_back(key);
|
||||
|
||||
int newCapacity = m_valueArray.capacity();
|
||||
if (oldCapacity < newCapacity)
|
||||
{
|
||||
growTables(key);
|
||||
//hash with new capacity
|
||||
hash = key.getHash() & (m_valueArray.capacity()-1);
|
||||
}
|
||||
m_next[count] = m_hashTable[hash];
|
||||
m_hashTable[hash] = count;
|
||||
}
|
||||
|
||||
void remove(const Key& key) {
|
||||
|
||||
int hash = key.getHash() & (m_valueArray.capacity()-1);
|
||||
|
||||
int pairIndex = findIndex(key);
|
||||
|
||||
if (pairIndex ==BT_HASH_NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove the pair from the hash table.
|
||||
int index = m_hashTable[hash];
|
||||
btAssert(index != BT_HASH_NULL);
|
||||
|
||||
int previous = BT_HASH_NULL;
|
||||
while (index != pairIndex)
|
||||
{
|
||||
previous = index;
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if (previous != BT_HASH_NULL)
|
||||
{
|
||||
btAssert(m_next[previous] == pairIndex);
|
||||
m_next[previous] = m_next[pairIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_hashTable[hash] = m_next[pairIndex];
|
||||
}
|
||||
|
||||
// We now move the last pair into spot of the
|
||||
// pair being removed. We need to fix the hash
|
||||
// table indices to support the move.
|
||||
|
||||
int lastPairIndex = m_valueArray.size() - 1;
|
||||
|
||||
// If the removed pair is the last pair, we are done.
|
||||
if (lastPairIndex == pairIndex)
|
||||
{
|
||||
m_valueArray.pop_back();
|
||||
m_keyArray.pop_back();
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove the last pair from the hash table.
|
||||
int lastHash = m_keyArray[lastPairIndex].getHash() & (m_valueArray.capacity()-1);
|
||||
|
||||
index = m_hashTable[lastHash];
|
||||
btAssert(index != BT_HASH_NULL);
|
||||
|
||||
previous = BT_HASH_NULL;
|
||||
while (index != lastPairIndex)
|
||||
{
|
||||
previous = index;
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if (previous != BT_HASH_NULL)
|
||||
{
|
||||
btAssert(m_next[previous] == lastPairIndex);
|
||||
m_next[previous] = m_next[lastPairIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_hashTable[lastHash] = m_next[lastPairIndex];
|
||||
}
|
||||
|
||||
// Copy the last pair into the remove pair's spot.
|
||||
m_valueArray[pairIndex] = m_valueArray[lastPairIndex];
|
||||
m_keyArray[pairIndex] = m_keyArray[lastPairIndex];
|
||||
|
||||
// Insert the last pair into the hash table
|
||||
m_next[pairIndex] = m_hashTable[lastHash];
|
||||
m_hashTable[lastHash] = pairIndex;
|
||||
|
||||
m_valueArray.pop_back();
|
||||
m_keyArray.pop_back();
|
||||
|
||||
}
|
||||
|
||||
|
||||
int size() const
|
||||
{
|
||||
return m_valueArray.size();
|
||||
}
|
||||
|
||||
const Value* getAtIndex(int index) const
|
||||
{
|
||||
btAssert(index < m_valueArray.size());
|
||||
|
||||
return &m_valueArray[index];
|
||||
}
|
||||
|
||||
Value* getAtIndex(int index)
|
||||
{
|
||||
btAssert(index < m_valueArray.size());
|
||||
|
||||
return &m_valueArray[index];
|
||||
}
|
||||
|
||||
Value* operator[](const Key& key) {
|
||||
return find(key);
|
||||
}
|
||||
|
||||
const Value* find(const Key& key) const
|
||||
{
|
||||
int index = findIndex(key);
|
||||
if (index == BT_HASH_NULL)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
return &m_valueArray[index];
|
||||
}
|
||||
|
||||
Value* find(const Key& key)
|
||||
{
|
||||
int index = findIndex(key);
|
||||
if (index == BT_HASH_NULL)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
return &m_valueArray[index];
|
||||
}
|
||||
|
||||
|
||||
int findIndex(const Key& key) const
|
||||
{
|
||||
unsigned int hash = key.getHash() & (m_valueArray.capacity()-1);
|
||||
|
||||
if (hash >= (unsigned int)m_hashTable.size())
|
||||
{
|
||||
return BT_HASH_NULL;
|
||||
}
|
||||
|
||||
int index = m_hashTable[hash];
|
||||
while ((index != BT_HASH_NULL) && key.equals(m_keyArray[index]) == false)
|
||||
{
|
||||
index = m_next[index];
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
m_hashTable.clear();
|
||||
m_next.clear();
|
||||
m_valueArray.clear();
|
||||
m_keyArray.clear();
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_HASH_MAP_H
|
||||
411
src/BulletCommon/btIDebugDraw.h
Normal file
411
src/BulletCommon/btIDebugDraw.h
Normal file
@@ -0,0 +1,411 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef BT_IDEBUG_DRAW__H
|
||||
#define BT_IDEBUG_DRAW__H
|
||||
|
||||
#include "btVector3.h"
|
||||
#include "btTransform.h"
|
||||
|
||||
|
||||
///The btIDebugDraw interface class allows hooking up a debug renderer to visually debug simulations.
|
||||
///Typical use case: create a debug drawer object, and assign it to a btCollisionWorld or btDynamicsWorld using setDebugDrawer and call debugDrawWorld.
|
||||
///A class that implements the btIDebugDraw interface has to implement the drawLine method at a minimum.
|
||||
///For color arguments the X,Y,Z components refer to Red, Green and Blue each in the range [0..1]
|
||||
class btIDebugDraw
|
||||
{
|
||||
public:
|
||||
|
||||
enum DebugDrawModes
|
||||
{
|
||||
DBG_NoDebug=0,
|
||||
DBG_DrawWireframe = 1,
|
||||
DBG_DrawAabb=2,
|
||||
DBG_DrawFeaturesText=4,
|
||||
DBG_DrawContactPoints=8,
|
||||
DBG_NoDeactivation=16,
|
||||
DBG_NoHelpText = 32,
|
||||
DBG_DrawText=64,
|
||||
DBG_ProfileTimings = 128,
|
||||
DBG_EnableSatComparison = 256,
|
||||
DBG_DisableBulletLCP = 512,
|
||||
DBG_EnableCCD = 1024,
|
||||
DBG_DrawConstraints = (1 << 11),
|
||||
DBG_DrawConstraintLimits = (1 << 12),
|
||||
DBG_FastWireframe = (1<<13),
|
||||
DBG_DrawNormals = (1<<14),
|
||||
DBG_DrawBroadphasePairs= (1<<15),
|
||||
|
||||
DBG_MAX_DEBUG_DRAW_MODE
|
||||
};
|
||||
|
||||
virtual ~btIDebugDraw() {};
|
||||
|
||||
virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color)=0;
|
||||
|
||||
virtual void drawLine(const btVector3& from,const btVector3& to, const btVector3& fromColor, const btVector3& toColor)
|
||||
{
|
||||
(void) toColor;
|
||||
drawLine (from, to, fromColor);
|
||||
}
|
||||
|
||||
virtual void drawSphere(btScalar radius, const btTransform& transform, const btVector3& color)
|
||||
{
|
||||
|
||||
btVector3 start = transform.getOrigin();
|
||||
|
||||
|
||||
const btVector3 xoffs = transform.getBasis() * btVector3(1,0,0);
|
||||
const btVector3 yoffs = transform.getBasis() * btVector3(0,1,0);
|
||||
const btVector3 zoffs = transform.getBasis() * btVector3(0,0,1);
|
||||
|
||||
drawArc(start,xoffs,yoffs,radius,radius,0,SIMD_2_PI,color,true,btScalar(10.0));
|
||||
drawArc(start,yoffs,zoffs,radius,radius,0,SIMD_2_PI,color,true,btScalar(10.0));
|
||||
drawArc(start,zoffs,xoffs,radius,radius,0,SIMD_2_PI,color,true,btScalar(10.0));
|
||||
// drawArc(start,zoffs,yoffs,radius,radius,0,SIMD_2_PI,color,false,btScalar(10.0));
|
||||
|
||||
}
|
||||
|
||||
virtual void drawSphere (const btVector3& p, btScalar radius, const btVector3& color)
|
||||
{
|
||||
btTransform tr;
|
||||
tr.setIdentity();
|
||||
tr.setOrigin(p);
|
||||
drawSphere(radius,tr,color);
|
||||
}
|
||||
|
||||
virtual void drawTriangle(const btVector3& v0,const btVector3& v1,const btVector3& v2,const btVector3& /*n0*/,const btVector3& /*n1*/,const btVector3& /*n2*/,const btVector3& color, btScalar alpha)
|
||||
{
|
||||
drawTriangle(v0,v1,v2,color,alpha);
|
||||
}
|
||||
virtual void drawTriangle(const btVector3& v0,const btVector3& v1,const btVector3& v2,const btVector3& color, btScalar /*alpha*/)
|
||||
{
|
||||
drawLine(v0,v1,color);
|
||||
drawLine(v1,v2,color);
|
||||
drawLine(v2,v0,color);
|
||||
}
|
||||
|
||||
virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,btScalar distance,int lifeTime,const btVector3& color)=0;
|
||||
|
||||
virtual void reportErrorWarning(const char* warningString) = 0;
|
||||
|
||||
virtual void draw3dText(const btVector3& location,const char* textString) = 0;
|
||||
|
||||
virtual void setDebugMode(int debugMode) =0;
|
||||
|
||||
virtual int getDebugMode() const = 0;
|
||||
|
||||
virtual void drawAabb(const btVector3& from,const btVector3& to,const btVector3& color)
|
||||
{
|
||||
|
||||
btVector3 halfExtents = (to-from)* 0.5f;
|
||||
btVector3 center = (to+from) *0.5f;
|
||||
int i,j;
|
||||
|
||||
btVector3 edgecoord(1.f,1.f,1.f),pa,pb;
|
||||
for (i=0;i<4;i++)
|
||||
{
|
||||
for (j=0;j<3;j++)
|
||||
{
|
||||
pa = btVector3(edgecoord[0]*halfExtents[0], edgecoord[1]*halfExtents[1],
|
||||
edgecoord[2]*halfExtents[2]);
|
||||
pa+=center;
|
||||
|
||||
int othercoord = j%3;
|
||||
edgecoord[othercoord]*=-1.f;
|
||||
pb = btVector3(edgecoord[0]*halfExtents[0], edgecoord[1]*halfExtents[1],
|
||||
edgecoord[2]*halfExtents[2]);
|
||||
pb+=center;
|
||||
|
||||
drawLine(pa,pb,color);
|
||||
}
|
||||
edgecoord = btVector3(-1.f,-1.f,-1.f);
|
||||
if (i<3)
|
||||
edgecoord[i]*=-1.f;
|
||||
}
|
||||
}
|
||||
virtual void drawTransform(const btTransform& transform, btScalar orthoLen)
|
||||
{
|
||||
btVector3 start = transform.getOrigin();
|
||||
drawLine(start, start+transform.getBasis() * btVector3(orthoLen, 0, 0), btVector3(0.7f,0,0));
|
||||
drawLine(start, start+transform.getBasis() * btVector3(0, orthoLen, 0), btVector3(0,0.7f,0));
|
||||
drawLine(start, start+transform.getBasis() * btVector3(0, 0, orthoLen), btVector3(0,0,0.7f));
|
||||
}
|
||||
|
||||
virtual void drawArc(const btVector3& center, const btVector3& normal, const btVector3& axis, btScalar radiusA, btScalar radiusB, btScalar minAngle, btScalar maxAngle,
|
||||
const btVector3& color, bool drawSect, btScalar stepDegrees = btScalar(10.f))
|
||||
{
|
||||
const btVector3& vx = axis;
|
||||
btVector3 vy = normal.cross(axis);
|
||||
btScalar step = stepDegrees * SIMD_RADS_PER_DEG;
|
||||
int nSteps = (int)((maxAngle - minAngle) / step);
|
||||
if(!nSteps) nSteps = 1;
|
||||
btVector3 prev = center + radiusA * vx * btCos(minAngle) + radiusB * vy * btSin(minAngle);
|
||||
if(drawSect)
|
||||
{
|
||||
drawLine(center, prev, color);
|
||||
}
|
||||
for(int i = 1; i <= nSteps; i++)
|
||||
{
|
||||
btScalar angle = minAngle + (maxAngle - minAngle) * btScalar(i) / btScalar(nSteps);
|
||||
btVector3 next = center + radiusA * vx * btCos(angle) + radiusB * vy * btSin(angle);
|
||||
drawLine(prev, next, color);
|
||||
prev = next;
|
||||
}
|
||||
if(drawSect)
|
||||
{
|
||||
drawLine(center, prev, color);
|
||||
}
|
||||
}
|
||||
virtual void drawSpherePatch(const btVector3& center, const btVector3& up, const btVector3& axis, btScalar radius,
|
||||
btScalar minTh, btScalar maxTh, btScalar minPs, btScalar maxPs, const btVector3& color, btScalar stepDegrees = btScalar(10.f))
|
||||
{
|
||||
btVector3 vA[74];
|
||||
btVector3 vB[74];
|
||||
btVector3 *pvA = vA, *pvB = vB, *pT;
|
||||
btVector3 npole = center + up * radius;
|
||||
btVector3 spole = center - up * radius;
|
||||
btVector3 arcStart;
|
||||
btScalar step = stepDegrees * SIMD_RADS_PER_DEG;
|
||||
const btVector3& kv = up;
|
||||
const btVector3& iv = axis;
|
||||
btVector3 jv = kv.cross(iv);
|
||||
bool drawN = false;
|
||||
bool drawS = false;
|
||||
if(minTh <= -SIMD_HALF_PI)
|
||||
{
|
||||
minTh = -SIMD_HALF_PI + step;
|
||||
drawN = true;
|
||||
}
|
||||
if(maxTh >= SIMD_HALF_PI)
|
||||
{
|
||||
maxTh = SIMD_HALF_PI - step;
|
||||
drawS = true;
|
||||
}
|
||||
if(minTh > maxTh)
|
||||
{
|
||||
minTh = -SIMD_HALF_PI + step;
|
||||
maxTh = SIMD_HALF_PI - step;
|
||||
drawN = drawS = true;
|
||||
}
|
||||
int n_hor = (int)((maxTh - minTh) / step) + 1;
|
||||
if(n_hor < 2) n_hor = 2;
|
||||
btScalar step_h = (maxTh - minTh) / btScalar(n_hor - 1);
|
||||
bool isClosed = false;
|
||||
if(minPs > maxPs)
|
||||
{
|
||||
minPs = -SIMD_PI + step;
|
||||
maxPs = SIMD_PI;
|
||||
isClosed = true;
|
||||
}
|
||||
else if((maxPs - minPs) >= SIMD_PI * btScalar(2.f))
|
||||
{
|
||||
isClosed = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
isClosed = false;
|
||||
}
|
||||
int n_vert = (int)((maxPs - minPs) / step) + 1;
|
||||
if(n_vert < 2) n_vert = 2;
|
||||
btScalar step_v = (maxPs - minPs) / btScalar(n_vert - 1);
|
||||
for(int i = 0; i < n_hor; i++)
|
||||
{
|
||||
btScalar th = minTh + btScalar(i) * step_h;
|
||||
btScalar sth = radius * btSin(th);
|
||||
btScalar cth = radius * btCos(th);
|
||||
for(int j = 0; j < n_vert; j++)
|
||||
{
|
||||
btScalar psi = minPs + btScalar(j) * step_v;
|
||||
btScalar sps = btSin(psi);
|
||||
btScalar cps = btCos(psi);
|
||||
pvB[j] = center + cth * cps * iv + cth * sps * jv + sth * kv;
|
||||
if(i)
|
||||
{
|
||||
drawLine(pvA[j], pvB[j], color);
|
||||
}
|
||||
else if(drawS)
|
||||
{
|
||||
drawLine(spole, pvB[j], color);
|
||||
}
|
||||
if(j)
|
||||
{
|
||||
drawLine(pvB[j-1], pvB[j], color);
|
||||
}
|
||||
else
|
||||
{
|
||||
arcStart = pvB[j];
|
||||
}
|
||||
if((i == (n_hor - 1)) && drawN)
|
||||
{
|
||||
drawLine(npole, pvB[j], color);
|
||||
}
|
||||
if(isClosed)
|
||||
{
|
||||
if(j == (n_vert-1))
|
||||
{
|
||||
drawLine(arcStart, pvB[j], color);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(((!i) || (i == (n_hor-1))) && ((!j) || (j == (n_vert-1))))
|
||||
{
|
||||
drawLine(center, pvB[j], color);
|
||||
}
|
||||
}
|
||||
}
|
||||
pT = pvA; pvA = pvB; pvB = pT;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
virtual void drawBox(const btVector3& bbMin, const btVector3& bbMax, const btVector3& color)
|
||||
{
|
||||
drawLine(btVector3(bbMin[0], bbMin[1], bbMin[2]), btVector3(bbMax[0], bbMin[1], bbMin[2]), color);
|
||||
drawLine(btVector3(bbMax[0], bbMin[1], bbMin[2]), btVector3(bbMax[0], bbMax[1], bbMin[2]), color);
|
||||
drawLine(btVector3(bbMax[0], bbMax[1], bbMin[2]), btVector3(bbMin[0], bbMax[1], bbMin[2]), color);
|
||||
drawLine(btVector3(bbMin[0], bbMax[1], bbMin[2]), btVector3(bbMin[0], bbMin[1], bbMin[2]), color);
|
||||
drawLine(btVector3(bbMin[0], bbMin[1], bbMin[2]), btVector3(bbMin[0], bbMin[1], bbMax[2]), color);
|
||||
drawLine(btVector3(bbMax[0], bbMin[1], bbMin[2]), btVector3(bbMax[0], bbMin[1], bbMax[2]), color);
|
||||
drawLine(btVector3(bbMax[0], bbMax[1], bbMin[2]), btVector3(bbMax[0], bbMax[1], bbMax[2]), color);
|
||||
drawLine(btVector3(bbMin[0], bbMax[1], bbMin[2]), btVector3(bbMin[0], bbMax[1], bbMax[2]), color);
|
||||
drawLine(btVector3(bbMin[0], bbMin[1], bbMax[2]), btVector3(bbMax[0], bbMin[1], bbMax[2]), color);
|
||||
drawLine(btVector3(bbMax[0], bbMin[1], bbMax[2]), btVector3(bbMax[0], bbMax[1], bbMax[2]), color);
|
||||
drawLine(btVector3(bbMax[0], bbMax[1], bbMax[2]), btVector3(bbMin[0], bbMax[1], bbMax[2]), color);
|
||||
drawLine(btVector3(bbMin[0], bbMax[1], bbMax[2]), btVector3(bbMin[0], bbMin[1], bbMax[2]), color);
|
||||
}
|
||||
virtual void drawBox(const btVector3& bbMin, const btVector3& bbMax, const btTransform& trans, const btVector3& color)
|
||||
{
|
||||
drawLine(trans * btVector3(bbMin[0], bbMin[1], bbMin[2]), trans * btVector3(bbMax[0], bbMin[1], bbMin[2]), color);
|
||||
drawLine(trans * btVector3(bbMax[0], bbMin[1], bbMin[2]), trans * btVector3(bbMax[0], bbMax[1], bbMin[2]), color);
|
||||
drawLine(trans * btVector3(bbMax[0], bbMax[1], bbMin[2]), trans * btVector3(bbMin[0], bbMax[1], bbMin[2]), color);
|
||||
drawLine(trans * btVector3(bbMin[0], bbMax[1], bbMin[2]), trans * btVector3(bbMin[0], bbMin[1], bbMin[2]), color);
|
||||
drawLine(trans * btVector3(bbMin[0], bbMin[1], bbMin[2]), trans * btVector3(bbMin[0], bbMin[1], bbMax[2]), color);
|
||||
drawLine(trans * btVector3(bbMax[0], bbMin[1], bbMin[2]), trans * btVector3(bbMax[0], bbMin[1], bbMax[2]), color);
|
||||
drawLine(trans * btVector3(bbMax[0], bbMax[1], bbMin[2]), trans * btVector3(bbMax[0], bbMax[1], bbMax[2]), color);
|
||||
drawLine(trans * btVector3(bbMin[0], bbMax[1], bbMin[2]), trans * btVector3(bbMin[0], bbMax[1], bbMax[2]), color);
|
||||
drawLine(trans * btVector3(bbMin[0], bbMin[1], bbMax[2]), trans * btVector3(bbMax[0], bbMin[1], bbMax[2]), color);
|
||||
drawLine(trans * btVector3(bbMax[0], bbMin[1], bbMax[2]), trans * btVector3(bbMax[0], bbMax[1], bbMax[2]), color);
|
||||
drawLine(trans * btVector3(bbMax[0], bbMax[1], bbMax[2]), trans * btVector3(bbMin[0], bbMax[1], bbMax[2]), color);
|
||||
drawLine(trans * btVector3(bbMin[0], bbMax[1], bbMax[2]), trans * btVector3(bbMin[0], bbMin[1], bbMax[2]), color);
|
||||
}
|
||||
|
||||
virtual void drawCapsule(btScalar radius, btScalar halfHeight, int upAxis, const btTransform& transform, const btVector3& color)
|
||||
{
|
||||
btVector3 capStart(0.f,0.f,0.f);
|
||||
capStart[upAxis] = -halfHeight;
|
||||
|
||||
btVector3 capEnd(0.f,0.f,0.f);
|
||||
capEnd[upAxis] = halfHeight;
|
||||
|
||||
// Draw the ends
|
||||
{
|
||||
|
||||
btTransform childTransform = transform;
|
||||
childTransform.getOrigin() = transform * capStart;
|
||||
drawSphere(radius, childTransform, color);
|
||||
}
|
||||
|
||||
{
|
||||
btTransform childTransform = transform;
|
||||
childTransform.getOrigin() = transform * capEnd;
|
||||
drawSphere(radius, childTransform, color);
|
||||
}
|
||||
|
||||
// Draw some additional lines
|
||||
btVector3 start = transform.getOrigin();
|
||||
|
||||
capStart[(upAxis+1)%3] = radius;
|
||||
capEnd[(upAxis+1)%3] = radius;
|
||||
drawLine(start+transform.getBasis() * capStart,start+transform.getBasis() * capEnd, color);
|
||||
capStart[(upAxis+1)%3] = -radius;
|
||||
capEnd[(upAxis+1)%3] = -radius;
|
||||
drawLine(start+transform.getBasis() * capStart,start+transform.getBasis() * capEnd, color);
|
||||
|
||||
capStart[(upAxis+1)%3] = 0.f;
|
||||
capEnd[(upAxis+1)%3] = 0.f;
|
||||
|
||||
capStart[(upAxis+2)%3] = radius;
|
||||
capEnd[(upAxis+2)%3] = radius;
|
||||
drawLine(start+transform.getBasis() * capStart,start+transform.getBasis() * capEnd, color);
|
||||
capStart[(upAxis+2)%3] = -radius;
|
||||
capEnd[(upAxis+2)%3] = -radius;
|
||||
drawLine(start+transform.getBasis() * capStart,start+transform.getBasis() * capEnd, color);
|
||||
}
|
||||
|
||||
virtual void drawCylinder(btScalar radius, btScalar halfHeight, int upAxis, const btTransform& transform, const btVector3& color)
|
||||
{
|
||||
btVector3 start = transform.getOrigin();
|
||||
btVector3 offsetHeight(0,0,0);
|
||||
offsetHeight[upAxis] = halfHeight;
|
||||
btVector3 offsetRadius(0,0,0);
|
||||
offsetRadius[(upAxis+1)%3] = radius;
|
||||
drawLine(start+transform.getBasis() * (offsetHeight+offsetRadius),start+transform.getBasis() * (-offsetHeight+offsetRadius),color);
|
||||
drawLine(start+transform.getBasis() * (offsetHeight-offsetRadius),start+transform.getBasis() * (-offsetHeight-offsetRadius),color);
|
||||
|
||||
// Drawing top and bottom caps of the cylinder
|
||||
btVector3 yaxis(0,0,0);
|
||||
yaxis[upAxis] = btScalar(1.0);
|
||||
btVector3 xaxis(0,0,0);
|
||||
xaxis[(upAxis+1)%3] = btScalar(1.0);
|
||||
drawArc(start-transform.getBasis()*(offsetHeight),transform.getBasis()*yaxis,transform.getBasis()*xaxis,radius,radius,0,SIMD_2_PI,color,false,btScalar(10.0));
|
||||
drawArc(start+transform.getBasis()*(offsetHeight),transform.getBasis()*yaxis,transform.getBasis()*xaxis,radius,radius,0,SIMD_2_PI,color,false,btScalar(10.0));
|
||||
}
|
||||
|
||||
virtual void drawCone(btScalar radius, btScalar height, int upAxis, const btTransform& transform, const btVector3& color)
|
||||
{
|
||||
|
||||
btVector3 start = transform.getOrigin();
|
||||
|
||||
btVector3 offsetHeight(0,0,0);
|
||||
offsetHeight[upAxis] = height * btScalar(0.5);
|
||||
btVector3 offsetRadius(0,0,0);
|
||||
offsetRadius[(upAxis+1)%3] = radius;
|
||||
btVector3 offset2Radius(0,0,0);
|
||||
offset2Radius[(upAxis+2)%3] = radius;
|
||||
|
||||
drawLine(start+transform.getBasis() * (offsetHeight),start+transform.getBasis() * (-offsetHeight+offsetRadius),color);
|
||||
drawLine(start+transform.getBasis() * (offsetHeight),start+transform.getBasis() * (-offsetHeight-offsetRadius),color);
|
||||
drawLine(start+transform.getBasis() * (offsetHeight),start+transform.getBasis() * (-offsetHeight+offset2Radius),color);
|
||||
drawLine(start+transform.getBasis() * (offsetHeight),start+transform.getBasis() * (-offsetHeight-offset2Radius),color);
|
||||
|
||||
// Drawing the base of the cone
|
||||
btVector3 yaxis(0,0,0);
|
||||
yaxis[upAxis] = btScalar(1.0);
|
||||
btVector3 xaxis(0,0,0);
|
||||
xaxis[(upAxis+1)%3] = btScalar(1.0);
|
||||
drawArc(start-transform.getBasis()*(offsetHeight),transform.getBasis()*yaxis,transform.getBasis()*xaxis,radius,radius,0,SIMD_2_PI,color,false,10.0);
|
||||
}
|
||||
|
||||
virtual void drawPlane(const btVector3& planeNormal, btScalar planeConst, const btTransform& transform, const btVector3& color)
|
||||
{
|
||||
btVector3 planeOrigin = planeNormal * planeConst;
|
||||
btVector3 vec0,vec1;
|
||||
btPlaneSpace1(planeNormal,vec0,vec1);
|
||||
btScalar vecLen = 100.f;
|
||||
btVector3 pt0 = planeOrigin + vec0*vecLen;
|
||||
btVector3 pt1 = planeOrigin - vec0*vecLen;
|
||||
btVector3 pt2 = planeOrigin + vec1*vecLen;
|
||||
btVector3 pt3 = planeOrigin - vec1*vecLen;
|
||||
drawLine(transform*pt0,transform*pt1,color);
|
||||
drawLine(transform*pt2,transform*pt3,color);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif //BT_IDEBUG_DRAW__H
|
||||
|
||||
73
src/BulletCommon/btList.h
Normal file
73
src/BulletCommon/btList.h
Normal file
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef BT_GEN_LIST_H
|
||||
#define BT_GEN_LIST_H
|
||||
|
||||
class btGEN_Link {
|
||||
public:
|
||||
btGEN_Link() : m_next(0), m_prev(0) {}
|
||||
btGEN_Link(btGEN_Link *next, btGEN_Link *prev) : m_next(next), m_prev(prev) {}
|
||||
|
||||
btGEN_Link *getNext() const { return m_next; }
|
||||
btGEN_Link *getPrev() const { return m_prev; }
|
||||
|
||||
bool isHead() const { return m_prev == 0; }
|
||||
bool isTail() const { return m_next == 0; }
|
||||
|
||||
void insertBefore(btGEN_Link *link) {
|
||||
m_next = link;
|
||||
m_prev = link->m_prev;
|
||||
m_next->m_prev = this;
|
||||
m_prev->m_next = this;
|
||||
}
|
||||
|
||||
void insertAfter(btGEN_Link *link) {
|
||||
m_next = link->m_next;
|
||||
m_prev = link;
|
||||
m_next->m_prev = this;
|
||||
m_prev->m_next = this;
|
||||
}
|
||||
|
||||
void remove() {
|
||||
m_next->m_prev = m_prev;
|
||||
m_prev->m_next = m_next;
|
||||
}
|
||||
|
||||
private:
|
||||
btGEN_Link *m_next;
|
||||
btGEN_Link *m_prev;
|
||||
};
|
||||
|
||||
class btGEN_List {
|
||||
public:
|
||||
btGEN_List() : m_head(&m_tail, 0), m_tail(0, &m_head) {}
|
||||
|
||||
btGEN_Link *getHead() const { return m_head.getNext(); }
|
||||
btGEN_Link *getTail() const { return m_tail.getPrev(); }
|
||||
|
||||
void addHead(btGEN_Link *link) { link->insertAfter(&m_head); }
|
||||
void addTail(btGEN_Link *link) { link->insertBefore(&m_tail); }
|
||||
|
||||
private:
|
||||
btGEN_Link m_head;
|
||||
btGEN_Link m_tail;
|
||||
};
|
||||
|
||||
#endif //BT_GEN_LIST_H
|
||||
|
||||
|
||||
|
||||
1362
src/BulletCommon/btMatrix3x3.h
Normal file
1362
src/BulletCommon/btMatrix3x3.h
Normal file
File diff suppressed because it is too large
Load Diff
71
src/BulletCommon/btMinMax.h
Normal file
71
src/BulletCommon/btMinMax.h
Normal file
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef BT_GEN_MINMAX_H
|
||||
#define BT_GEN_MINMAX_H
|
||||
|
||||
#include "btScalar.h"
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE const T& btMin(const T& a, const T& b)
|
||||
{
|
||||
return a < b ? a : b ;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE const T& btMax(const T& a, const T& b)
|
||||
{
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE const T& btClamped(const T& a, const T& lb, const T& ub)
|
||||
{
|
||||
return a < lb ? lb : (ub < a ? ub : a);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE void btSetMin(T& a, const T& b)
|
||||
{
|
||||
if (b < a)
|
||||
{
|
||||
a = b;
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE void btSetMax(T& a, const T& b)
|
||||
{
|
||||
if (a < b)
|
||||
{
|
||||
a = b;
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
||||
SIMD_FORCE_INLINE void btClamp(T& a, const T& lb, const T& ub)
|
||||
{
|
||||
if (a < lb)
|
||||
{
|
||||
a = lb;
|
||||
}
|
||||
else if (ub < a)
|
||||
{
|
||||
a = ub;
|
||||
}
|
||||
}
|
||||
|
||||
#endif //BT_GEN_MINMAX_H
|
||||
40
src/BulletCommon/btMotionState.h
Normal file
40
src/BulletCommon/btMotionState.h
Normal file
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BT_MOTIONSTATE_H
|
||||
#define BT_MOTIONSTATE_H
|
||||
|
||||
#include "btTransform.h"
|
||||
|
||||
///The btMotionState interface class allows the dynamics world to synchronize and interpolate the updated world transforms with graphics
|
||||
///For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation)
|
||||
class btMotionState
|
||||
{
|
||||
public:
|
||||
|
||||
virtual ~btMotionState()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
virtual void getWorldTransform(btTransform& worldTrans ) const =0;
|
||||
|
||||
//Bullet only calls the update of worldtransform for active objects
|
||||
virtual void setWorldTransform(const btTransform& worldTrans)=0;
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_MOTIONSTATE_H
|
||||
121
src/BulletCommon/btPoolAllocator.h
Normal file
121
src/BulletCommon/btPoolAllocator.h
Normal file
@@ -0,0 +1,121 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef _BT_POOL_ALLOCATOR_H
|
||||
#define _BT_POOL_ALLOCATOR_H
|
||||
|
||||
#include "btScalar.h"
|
||||
#include "btAlignedAllocator.h"
|
||||
|
||||
///The btPoolAllocator class allows to efficiently allocate a large pool of objects, instead of dynamically allocating them separately.
|
||||
class btPoolAllocator
|
||||
{
|
||||
int m_elemSize;
|
||||
int m_maxElements;
|
||||
int m_freeCount;
|
||||
void* m_firstFree;
|
||||
unsigned char* m_pool;
|
||||
|
||||
public:
|
||||
|
||||
btPoolAllocator(int elemSize, int maxElements)
|
||||
:m_elemSize(elemSize),
|
||||
m_maxElements(maxElements)
|
||||
{
|
||||
m_pool = (unsigned char*) btAlignedAlloc( static_cast<unsigned int>(m_elemSize*m_maxElements),16);
|
||||
|
||||
unsigned char* p = m_pool;
|
||||
m_firstFree = p;
|
||||
m_freeCount = m_maxElements;
|
||||
int count = m_maxElements;
|
||||
while (--count) {
|
||||
*(void**)p = (p + m_elemSize);
|
||||
p += m_elemSize;
|
||||
}
|
||||
*(void**)p = 0;
|
||||
}
|
||||
|
||||
~btPoolAllocator()
|
||||
{
|
||||
btAlignedFree( m_pool);
|
||||
}
|
||||
|
||||
int getFreeCount() const
|
||||
{
|
||||
return m_freeCount;
|
||||
}
|
||||
|
||||
int getUsedCount() const
|
||||
{
|
||||
return m_maxElements - m_freeCount;
|
||||
}
|
||||
|
||||
int getMaxCount() const
|
||||
{
|
||||
return m_maxElements;
|
||||
}
|
||||
|
||||
void* allocate(int size)
|
||||
{
|
||||
// release mode fix
|
||||
(void)size;
|
||||
btAssert(!size || size<=m_elemSize);
|
||||
btAssert(m_freeCount>0);
|
||||
void* result = m_firstFree;
|
||||
m_firstFree = *(void**)m_firstFree;
|
||||
--m_freeCount;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool validPtr(void* ptr)
|
||||
{
|
||||
if (ptr) {
|
||||
if (((unsigned char*)ptr >= m_pool && (unsigned char*)ptr < m_pool + m_maxElements * m_elemSize))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void freeMemory(void* ptr)
|
||||
{
|
||||
if (ptr) {
|
||||
btAssert((unsigned char*)ptr >= m_pool && (unsigned char*)ptr < m_pool + m_maxElements * m_elemSize);
|
||||
|
||||
*(void**)ptr = m_firstFree;
|
||||
m_firstFree = ptr;
|
||||
++m_freeCount;
|
||||
}
|
||||
}
|
||||
|
||||
int getElementSize() const
|
||||
{
|
||||
return m_elemSize;
|
||||
}
|
||||
|
||||
unsigned char* getPoolAddress()
|
||||
{
|
||||
return m_pool;
|
||||
}
|
||||
|
||||
const unsigned char* getPoolAddress() const
|
||||
{
|
||||
return m_pool;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //_BT_POOL_ALLOCATOR_H
|
||||
244
src/BulletCommon/btQuadWord.h
Normal file
244
src/BulletCommon/btQuadWord.h
Normal file
@@ -0,0 +1,244 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef BT_SIMD_QUADWORD_H
|
||||
#define BT_SIMD_QUADWORD_H
|
||||
|
||||
#include "btScalar.h"
|
||||
#include "btMinMax.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#if defined (__CELLOS_LV2) && defined (__SPU__)
|
||||
#include <altivec.h>
|
||||
#endif
|
||||
|
||||
/**@brief The btQuadWord class is base class for btVector3 and btQuaternion.
|
||||
* Some issues under PS3 Linux with IBM 2.1 SDK, gcc compiler prevent from using aligned quadword.
|
||||
*/
|
||||
#ifndef USE_LIBSPE2
|
||||
ATTRIBUTE_ALIGNED16(class) btQuadWord
|
||||
#else
|
||||
class btQuadWord
|
||||
#endif
|
||||
{
|
||||
protected:
|
||||
|
||||
#if defined (__SPU__) && defined (__CELLOS_LV2__)
|
||||
union {
|
||||
vec_float4 mVec128;
|
||||
btScalar m_floats[4];
|
||||
};
|
||||
public:
|
||||
vec_float4 get128() const
|
||||
{
|
||||
return mVec128;
|
||||
}
|
||||
protected:
|
||||
#else //__CELLOS_LV2__ __SPU__
|
||||
|
||||
#if defined(BT_USE_SSE) || defined(BT_USE_NEON)
|
||||
union {
|
||||
btSimdFloat4 mVec128;
|
||||
btScalar m_floats[4];
|
||||
};
|
||||
public:
|
||||
SIMD_FORCE_INLINE btSimdFloat4 get128() const
|
||||
{
|
||||
return mVec128;
|
||||
}
|
||||
SIMD_FORCE_INLINE void set128(btSimdFloat4 v128)
|
||||
{
|
||||
mVec128 = v128;
|
||||
}
|
||||
#else
|
||||
btScalar m_floats[4];
|
||||
#endif // BT_USE_SSE
|
||||
|
||||
#endif //__CELLOS_LV2__ __SPU__
|
||||
|
||||
public:
|
||||
|
||||
#if defined(BT_USE_SSE) || defined(BT_USE_NEON)
|
||||
|
||||
// Set Vector
|
||||
SIMD_FORCE_INLINE btQuadWord(const btSimdFloat4 vec)
|
||||
{
|
||||
mVec128 = vec;
|
||||
}
|
||||
|
||||
// Copy constructor
|
||||
SIMD_FORCE_INLINE btQuadWord(const btQuadWord& rhs)
|
||||
{
|
||||
mVec128 = rhs.mVec128;
|
||||
}
|
||||
|
||||
// Assignment Operator
|
||||
SIMD_FORCE_INLINE btQuadWord&
|
||||
operator=(const btQuadWord& v)
|
||||
{
|
||||
mVec128 = v.mVec128;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/**@brief Return the x value */
|
||||
SIMD_FORCE_INLINE const btScalar& getX() const { return m_floats[0]; }
|
||||
/**@brief Return the y value */
|
||||
SIMD_FORCE_INLINE const btScalar& getY() const { return m_floats[1]; }
|
||||
/**@brief Return the z value */
|
||||
SIMD_FORCE_INLINE const btScalar& getZ() const { return m_floats[2]; }
|
||||
/**@brief Set the x value */
|
||||
SIMD_FORCE_INLINE void setX(btScalar _x) { m_floats[0] = _x;};
|
||||
/**@brief Set the y value */
|
||||
SIMD_FORCE_INLINE void setY(btScalar _y) { m_floats[1] = _y;};
|
||||
/**@brief Set the z value */
|
||||
SIMD_FORCE_INLINE void setZ(btScalar _z) { m_floats[2] = _z;};
|
||||
/**@brief Set the w value */
|
||||
SIMD_FORCE_INLINE void setW(btScalar _w) { m_floats[3] = _w;};
|
||||
/**@brief Return the x value */
|
||||
SIMD_FORCE_INLINE const btScalar& x() const { return m_floats[0]; }
|
||||
/**@brief Return the y value */
|
||||
SIMD_FORCE_INLINE const btScalar& y() const { return m_floats[1]; }
|
||||
/**@brief Return the z value */
|
||||
SIMD_FORCE_INLINE const btScalar& z() const { return m_floats[2]; }
|
||||
/**@brief Return the w value */
|
||||
SIMD_FORCE_INLINE const btScalar& w() const { return m_floats[3]; }
|
||||
|
||||
//SIMD_FORCE_INLINE btScalar& operator[](int i) { return (&m_floats[0])[i]; }
|
||||
//SIMD_FORCE_INLINE const btScalar& operator[](int i) const { return (&m_floats[0])[i]; }
|
||||
///operator btScalar*() replaces operator[], using implicit conversion. We added operator != and operator == to avoid pointer comparisons.
|
||||
SIMD_FORCE_INLINE operator btScalar *() { return &m_floats[0]; }
|
||||
SIMD_FORCE_INLINE operator const btScalar *() const { return &m_floats[0]; }
|
||||
|
||||
SIMD_FORCE_INLINE bool operator==(const btQuadWord& other) const
|
||||
{
|
||||
#ifdef BT_USE_SSE
|
||||
return (0xf == _mm_movemask_ps((__m128)_mm_cmpeq_ps(mVec128, other.mVec128)));
|
||||
#else
|
||||
return ((m_floats[3]==other.m_floats[3]) &&
|
||||
(m_floats[2]==other.m_floats[2]) &&
|
||||
(m_floats[1]==other.m_floats[1]) &&
|
||||
(m_floats[0]==other.m_floats[0]));
|
||||
#endif
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE bool operator!=(const btQuadWord& other) const
|
||||
{
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
/**@brief Set x,y,z and zero w
|
||||
* @param x Value of x
|
||||
* @param y Value of y
|
||||
* @param z Value of z
|
||||
*/
|
||||
SIMD_FORCE_INLINE void setValue(const btScalar& _x, const btScalar& _y, const btScalar& _z)
|
||||
{
|
||||
m_floats[0]=_x;
|
||||
m_floats[1]=_y;
|
||||
m_floats[2]=_z;
|
||||
m_floats[3] = 0.f;
|
||||
}
|
||||
|
||||
/* void getValue(btScalar *m) const
|
||||
{
|
||||
m[0] = m_floats[0];
|
||||
m[1] = m_floats[1];
|
||||
m[2] = m_floats[2];
|
||||
}
|
||||
*/
|
||||
/**@brief Set the values
|
||||
* @param x Value of x
|
||||
* @param y Value of y
|
||||
* @param z Value of z
|
||||
* @param w Value of w
|
||||
*/
|
||||
SIMD_FORCE_INLINE void setValue(const btScalar& _x, const btScalar& _y, const btScalar& _z,const btScalar& _w)
|
||||
{
|
||||
m_floats[0]=_x;
|
||||
m_floats[1]=_y;
|
||||
m_floats[2]=_z;
|
||||
m_floats[3]=_w;
|
||||
}
|
||||
/**@brief No initialization constructor */
|
||||
SIMD_FORCE_INLINE btQuadWord()
|
||||
// :m_floats[0](btScalar(0.)),m_floats[1](btScalar(0.)),m_floats[2](btScalar(0.)),m_floats[3](btScalar(0.))
|
||||
{
|
||||
}
|
||||
|
||||
/**@brief Three argument constructor (zeros w)
|
||||
* @param x Value of x
|
||||
* @param y Value of y
|
||||
* @param z Value of z
|
||||
*/
|
||||
SIMD_FORCE_INLINE btQuadWord(const btScalar& _x, const btScalar& _y, const btScalar& _z)
|
||||
{
|
||||
m_floats[0] = _x, m_floats[1] = _y, m_floats[2] = _z, m_floats[3] = 0.0f;
|
||||
}
|
||||
|
||||
/**@brief Initializing constructor
|
||||
* @param x Value of x
|
||||
* @param y Value of y
|
||||
* @param z Value of z
|
||||
* @param w Value of w
|
||||
*/
|
||||
SIMD_FORCE_INLINE btQuadWord(const btScalar& _x, const btScalar& _y, const btScalar& _z,const btScalar& _w)
|
||||
{
|
||||
m_floats[0] = _x, m_floats[1] = _y, m_floats[2] = _z, m_floats[3] = _w;
|
||||
}
|
||||
|
||||
/**@brief Set each element to the max of the current values and the values of another btQuadWord
|
||||
* @param other The other btQuadWord to compare with
|
||||
*/
|
||||
SIMD_FORCE_INLINE void setMax(const btQuadWord& other)
|
||||
{
|
||||
#ifdef BT_USE_SSE
|
||||
mVec128 = _mm_max_ps(mVec128, other.mVec128);
|
||||
#elif defined(BT_USE_NEON)
|
||||
mVec128 = vmaxq_f32(mVec128, other.mVec128);
|
||||
#else
|
||||
btSetMax(m_floats[0], other.m_floats[0]);
|
||||
btSetMax(m_floats[1], other.m_floats[1]);
|
||||
btSetMax(m_floats[2], other.m_floats[2]);
|
||||
btSetMax(m_floats[3], other.m_floats[3]);
|
||||
#endif
|
||||
}
|
||||
/**@brief Set each element to the min of the current values and the values of another btQuadWord
|
||||
* @param other The other btQuadWord to compare with
|
||||
*/
|
||||
SIMD_FORCE_INLINE void setMin(const btQuadWord& other)
|
||||
{
|
||||
#ifdef BT_USE_SSE
|
||||
mVec128 = _mm_min_ps(mVec128, other.mVec128);
|
||||
#elif defined(BT_USE_NEON)
|
||||
mVec128 = vminq_f32(mVec128, other.mVec128);
|
||||
#else
|
||||
btSetMin(m_floats[0], other.m_floats[0]);
|
||||
btSetMin(m_floats[1], other.m_floats[1]);
|
||||
btSetMin(m_floats[2], other.m_floats[2]);
|
||||
btSetMin(m_floats[3], other.m_floats[3]);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_SIMD_QUADWORD_H
|
||||
877
src/BulletCommon/btQuaternion.h
Normal file
877
src/BulletCommon/btQuaternion.h
Normal file
@@ -0,0 +1,877 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef BT_SIMD__QUATERNION_H_
|
||||
#define BT_SIMD__QUATERNION_H_
|
||||
|
||||
|
||||
#include "btVector3.h"
|
||||
#include "btQuadWord.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef BT_USE_SSE
|
||||
|
||||
const __m128 ATTRIBUTE_ALIGNED16(vOnes) = {1.0f, 1.0f, 1.0f, 1.0f};
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(BT_USE_SSE) || defined(BT_USE_NEON)
|
||||
|
||||
const btSimdFloat4 ATTRIBUTE_ALIGNED16(vQInv) = {-0.0f, -0.0f, -0.0f, +0.0f};
|
||||
const btSimdFloat4 ATTRIBUTE_ALIGNED16(vPPPM) = {+0.0f, +0.0f, +0.0f, -0.0f};
|
||||
|
||||
#endif
|
||||
|
||||
/**@brief The btQuaternion implements quaternion to perform linear algebra rotations in combination with btMatrix3x3, btVector3 and btTransform. */
|
||||
class btQuaternion : public btQuadWord {
|
||||
public:
|
||||
/**@brief No initialization constructor */
|
||||
btQuaternion() {}
|
||||
|
||||
#if (defined(BT_USE_SSE_IN_API) && defined(BT_USE_SSE))|| defined(BT_USE_NEON)
|
||||
// Set Vector
|
||||
SIMD_FORCE_INLINE btQuaternion(const btSimdFloat4 vec)
|
||||
{
|
||||
mVec128 = vec;
|
||||
}
|
||||
|
||||
// Copy constructor
|
||||
SIMD_FORCE_INLINE btQuaternion(const btQuaternion& rhs)
|
||||
{
|
||||
mVec128 = rhs.mVec128;
|
||||
}
|
||||
|
||||
// Assignment Operator
|
||||
SIMD_FORCE_INLINE btQuaternion&
|
||||
operator=(const btQuaternion& v)
|
||||
{
|
||||
mVec128 = v.mVec128;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// template <typename btScalar>
|
||||
// explicit Quaternion(const btScalar *v) : Tuple4<btScalar>(v) {}
|
||||
/**@brief Constructor from scalars */
|
||||
btQuaternion(const btScalar& _x, const btScalar& _y, const btScalar& _z, const btScalar& _w)
|
||||
: btQuadWord(_x, _y, _z, _w)
|
||||
{}
|
||||
/**@brief Axis angle Constructor
|
||||
* @param axis The axis which the rotation is around
|
||||
* @param angle The magnitude of the rotation around the angle (Radians) */
|
||||
btQuaternion(const btVector3& _axis, const btScalar& _angle)
|
||||
{
|
||||
setRotation(_axis, _angle);
|
||||
}
|
||||
/**@brief Constructor from Euler angles
|
||||
* @param yaw Angle around Y unless BT_EULER_DEFAULT_ZYX defined then Z
|
||||
* @param pitch Angle around X unless BT_EULER_DEFAULT_ZYX defined then Y
|
||||
* @param roll Angle around Z unless BT_EULER_DEFAULT_ZYX defined then X */
|
||||
btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll)
|
||||
{
|
||||
#ifndef BT_EULER_DEFAULT_ZYX
|
||||
setEuler(yaw, pitch, roll);
|
||||
#else
|
||||
setEulerZYX(yaw, pitch, roll);
|
||||
#endif
|
||||
}
|
||||
/**@brief Set the rotation using axis angle notation
|
||||
* @param axis The axis around which to rotate
|
||||
* @param angle The magnitude of the rotation in Radians */
|
||||
void setRotation(const btVector3& axis, const btScalar& _angle)
|
||||
{
|
||||
btScalar d = axis.length();
|
||||
btAssert(d != btScalar(0.0));
|
||||
btScalar s = btSin(_angle * btScalar(0.5)) / d;
|
||||
setValue(axis.x() * s, axis.y() * s, axis.z() * s,
|
||||
btCos(_angle * btScalar(0.5)));
|
||||
}
|
||||
/**@brief Set the quaternion using Euler angles
|
||||
* @param yaw Angle around Y
|
||||
* @param pitch Angle around X
|
||||
* @param roll Angle around Z */
|
||||
void setEuler(const btScalar& yaw, const btScalar& pitch, const btScalar& roll)
|
||||
{
|
||||
btScalar halfYaw = btScalar(yaw) * btScalar(0.5);
|
||||
btScalar halfPitch = btScalar(pitch) * btScalar(0.5);
|
||||
btScalar halfRoll = btScalar(roll) * btScalar(0.5);
|
||||
btScalar cosYaw = btCos(halfYaw);
|
||||
btScalar sinYaw = btSin(halfYaw);
|
||||
btScalar cosPitch = btCos(halfPitch);
|
||||
btScalar sinPitch = btSin(halfPitch);
|
||||
btScalar cosRoll = btCos(halfRoll);
|
||||
btScalar sinRoll = btSin(halfRoll);
|
||||
setValue(cosRoll * sinPitch * cosYaw + sinRoll * cosPitch * sinYaw,
|
||||
cosRoll * cosPitch * sinYaw - sinRoll * sinPitch * cosYaw,
|
||||
sinRoll * cosPitch * cosYaw - cosRoll * sinPitch * sinYaw,
|
||||
cosRoll * cosPitch * cosYaw + sinRoll * sinPitch * sinYaw);
|
||||
}
|
||||
/**@brief Set the quaternion using euler angles
|
||||
* @param yaw Angle around Z
|
||||
* @param pitch Angle around Y
|
||||
* @param roll Angle around X */
|
||||
void setEulerZYX(const btScalar& yaw, const btScalar& pitch, const btScalar& roll)
|
||||
{
|
||||
btScalar halfYaw = btScalar(yaw) * btScalar(0.5);
|
||||
btScalar halfPitch = btScalar(pitch) * btScalar(0.5);
|
||||
btScalar halfRoll = btScalar(roll) * btScalar(0.5);
|
||||
btScalar cosYaw = btCos(halfYaw);
|
||||
btScalar sinYaw = btSin(halfYaw);
|
||||
btScalar cosPitch = btCos(halfPitch);
|
||||
btScalar sinPitch = btSin(halfPitch);
|
||||
btScalar cosRoll = btCos(halfRoll);
|
||||
btScalar sinRoll = btSin(halfRoll);
|
||||
setValue(sinRoll * cosPitch * cosYaw - cosRoll * sinPitch * sinYaw, //x
|
||||
cosRoll * sinPitch * cosYaw + sinRoll * cosPitch * sinYaw, //y
|
||||
cosRoll * cosPitch * sinYaw - sinRoll * sinPitch * cosYaw, //z
|
||||
cosRoll * cosPitch * cosYaw + sinRoll * sinPitch * sinYaw); //formerly yzx
|
||||
}
|
||||
/**@brief Add two quaternions
|
||||
* @param q The quaternion to add to this one */
|
||||
SIMD_FORCE_INLINE btQuaternion& operator+=(const btQuaternion& q)
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
mVec128 = _mm_add_ps(mVec128, q.mVec128);
|
||||
#elif defined(BT_USE_NEON)
|
||||
mVec128 = vaddq_f32(mVec128, q.mVec128);
|
||||
#else
|
||||
m_floats[0] += q.x();
|
||||
m_floats[1] += q.y();
|
||||
m_floats[2] += q.z();
|
||||
m_floats[3] += q.m_floats[3];
|
||||
#endif
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**@brief Subtract out a quaternion
|
||||
* @param q The quaternion to subtract from this one */
|
||||
btQuaternion& operator-=(const btQuaternion& q)
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
mVec128 = _mm_sub_ps(mVec128, q.mVec128);
|
||||
#elif defined(BT_USE_NEON)
|
||||
mVec128 = vsubq_f32(mVec128, q.mVec128);
|
||||
#else
|
||||
m_floats[0] -= q.x();
|
||||
m_floats[1] -= q.y();
|
||||
m_floats[2] -= q.z();
|
||||
m_floats[3] -= q.m_floats[3];
|
||||
#endif
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**@brief Scale this quaternion
|
||||
* @param s The scalar to scale by */
|
||||
btQuaternion& operator*=(const btScalar& s)
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
__m128 vs = _mm_load_ss(&s); // (S 0 0 0)
|
||||
vs = bt_pshufd_ps(vs, 0); // (S S S S)
|
||||
mVec128 = _mm_mul_ps(mVec128, vs);
|
||||
#elif defined(BT_USE_NEON)
|
||||
mVec128 = vmulq_n_f32(mVec128, s);
|
||||
#else
|
||||
m_floats[0] *= s;
|
||||
m_floats[1] *= s;
|
||||
m_floats[2] *= s;
|
||||
m_floats[3] *= s;
|
||||
#endif
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**@brief Multiply this quaternion by q on the right
|
||||
* @param q The other quaternion
|
||||
* Equivilant to this = this * q */
|
||||
btQuaternion& operator*=(const btQuaternion& q)
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
__m128 vQ2 = q.get128();
|
||||
|
||||
__m128 A1 = bt_pshufd_ps(mVec128, BT_SHUFFLE(0,1,2,0));
|
||||
__m128 B1 = bt_pshufd_ps(vQ2, BT_SHUFFLE(3,3,3,0));
|
||||
|
||||
A1 = A1 * B1;
|
||||
|
||||
__m128 A2 = bt_pshufd_ps(mVec128, BT_SHUFFLE(1,2,0,1));
|
||||
__m128 B2 = bt_pshufd_ps(vQ2, BT_SHUFFLE(2,0,1,1));
|
||||
|
||||
A2 = A2 * B2;
|
||||
|
||||
B1 = bt_pshufd_ps(mVec128, BT_SHUFFLE(2,0,1,2));
|
||||
B2 = bt_pshufd_ps(vQ2, BT_SHUFFLE(1,2,0,2));
|
||||
|
||||
B1 = B1 * B2; // A3 *= B3
|
||||
|
||||
mVec128 = bt_splat_ps(mVec128, 3); // A0
|
||||
mVec128 = mVec128 * vQ2; // A0 * B0
|
||||
|
||||
A1 = A1 + A2; // AB12
|
||||
mVec128 = mVec128 - B1; // AB03 = AB0 - AB3
|
||||
A1 = _mm_xor_ps(A1, vPPPM); // change sign of the last element
|
||||
mVec128 = mVec128+ A1; // AB03 + AB12
|
||||
|
||||
#elif defined(BT_USE_NEON)
|
||||
|
||||
float32x4_t vQ1 = mVec128;
|
||||
float32x4_t vQ2 = q.get128();
|
||||
float32x4_t A0, A1, B1, A2, B2, A3, B3;
|
||||
float32x2_t vQ1zx, vQ2wx, vQ1yz, vQ2zx, vQ2yz, vQ2xz;
|
||||
|
||||
{
|
||||
float32x2x2_t tmp;
|
||||
tmp = vtrn_f32( vget_high_f32(vQ1), vget_low_f32(vQ1) ); // {z x}, {w y}
|
||||
vQ1zx = tmp.val[0];
|
||||
|
||||
tmp = vtrn_f32( vget_high_f32(vQ2), vget_low_f32(vQ2) ); // {z x}, {w y}
|
||||
vQ2zx = tmp.val[0];
|
||||
}
|
||||
vQ2wx = vext_f32(vget_high_f32(vQ2), vget_low_f32(vQ2), 1);
|
||||
|
||||
vQ1yz = vext_f32(vget_low_f32(vQ1), vget_high_f32(vQ1), 1);
|
||||
|
||||
vQ2yz = vext_f32(vget_low_f32(vQ2), vget_high_f32(vQ2), 1);
|
||||
vQ2xz = vext_f32(vQ2zx, vQ2zx, 1);
|
||||
|
||||
A1 = vcombine_f32(vget_low_f32(vQ1), vQ1zx); // X Y z x
|
||||
B1 = vcombine_f32(vdup_lane_f32(vget_high_f32(vQ2), 1), vQ2wx); // W W W X
|
||||
|
||||
A2 = vcombine_f32(vQ1yz, vget_low_f32(vQ1));
|
||||
B2 = vcombine_f32(vQ2zx, vdup_lane_f32(vget_low_f32(vQ2), 1));
|
||||
|
||||
A3 = vcombine_f32(vQ1zx, vQ1yz); // Z X Y Z
|
||||
B3 = vcombine_f32(vQ2yz, vQ2xz); // Y Z x z
|
||||
|
||||
A1 = vmulq_f32(A1, B1);
|
||||
A2 = vmulq_f32(A2, B2);
|
||||
A3 = vmulq_f32(A3, B3); // A3 *= B3
|
||||
A0 = vmulq_lane_f32(vQ2, vget_high_f32(vQ1), 1); // A0 * B0
|
||||
|
||||
A1 = vaddq_f32(A1, A2); // AB12 = AB1 + AB2
|
||||
A0 = vsubq_f32(A0, A3); // AB03 = AB0 - AB3
|
||||
|
||||
// change the sign of the last element
|
||||
A1 = (btSimdFloat4)veorq_s32((int32x4_t)A1, (int32x4_t)vPPPM);
|
||||
A0 = vaddq_f32(A0, A1); // AB03 + AB12
|
||||
|
||||
mVec128 = A0;
|
||||
#else
|
||||
setValue(
|
||||
m_floats[3] * q.x() + m_floats[0] * q.m_floats[3] + m_floats[1] * q.z() - m_floats[2] * q.y(),
|
||||
m_floats[3] * q.y() + m_floats[1] * q.m_floats[3] + m_floats[2] * q.x() - m_floats[0] * q.z(),
|
||||
m_floats[3] * q.z() + m_floats[2] * q.m_floats[3] + m_floats[0] * q.y() - m_floats[1] * q.x(),
|
||||
m_floats[3] * q.m_floats[3] - m_floats[0] * q.x() - m_floats[1] * q.y() - m_floats[2] * q.z());
|
||||
#endif
|
||||
return *this;
|
||||
}
|
||||
/**@brief Return the dot product between this quaternion and another
|
||||
* @param q The other quaternion */
|
||||
btScalar dot(const btQuaternion& q) const
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
__m128 vd;
|
||||
|
||||
vd = _mm_mul_ps(mVec128, q.mVec128);
|
||||
|
||||
__m128 t = _mm_movehl_ps(vd, vd);
|
||||
vd = _mm_add_ps(vd, t);
|
||||
t = _mm_shuffle_ps(vd, vd, 0x55);
|
||||
vd = _mm_add_ss(vd, t);
|
||||
|
||||
return _mm_cvtss_f32(vd);
|
||||
#elif defined(BT_USE_NEON)
|
||||
float32x4_t vd = vmulq_f32(mVec128, q.mVec128);
|
||||
float32x2_t x = vpadd_f32(vget_low_f32(vd), vget_high_f32(vd));
|
||||
x = vpadd_f32(x, x);
|
||||
return vget_lane_f32(x, 0);
|
||||
#else
|
||||
return m_floats[0] * q.x() +
|
||||
m_floats[1] * q.y() +
|
||||
m_floats[2] * q.z() +
|
||||
m_floats[3] * q.m_floats[3];
|
||||
#endif
|
||||
}
|
||||
|
||||
/**@brief Return the length squared of the quaternion */
|
||||
btScalar length2() const
|
||||
{
|
||||
return dot(*this);
|
||||
}
|
||||
|
||||
/**@brief Return the length of the quaternion */
|
||||
btScalar length() const
|
||||
{
|
||||
return btSqrt(length2());
|
||||
}
|
||||
|
||||
/**@brief Normalize the quaternion
|
||||
* Such that x^2 + y^2 + z^2 +w^2 = 1 */
|
||||
btQuaternion& normalize()
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
__m128 vd;
|
||||
|
||||
vd = _mm_mul_ps(mVec128, mVec128);
|
||||
|
||||
__m128 t = _mm_movehl_ps(vd, vd);
|
||||
vd = _mm_add_ps(vd, t);
|
||||
t = _mm_shuffle_ps(vd, vd, 0x55);
|
||||
vd = _mm_add_ss(vd, t);
|
||||
|
||||
vd = _mm_sqrt_ss(vd);
|
||||
vd = _mm_div_ss(vOnes, vd);
|
||||
vd = bt_pshufd_ps(vd, 0); // splat
|
||||
mVec128 = _mm_mul_ps(mVec128, vd);
|
||||
|
||||
return *this;
|
||||
#else
|
||||
return *this /= length();
|
||||
#endif
|
||||
}
|
||||
|
||||
/**@brief Return a scaled version of this quaternion
|
||||
* @param s The scale factor */
|
||||
SIMD_FORCE_INLINE btQuaternion
|
||||
operator*(const btScalar& s) const
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
__m128 vs = _mm_load_ss(&s); // (S 0 0 0)
|
||||
vs = bt_pshufd_ps(vs, 0x00); // (S S S S)
|
||||
|
||||
return btQuaternion(_mm_mul_ps(mVec128, vs));
|
||||
#elif defined(BT_USE_NEON)
|
||||
return btQuaternion(vmulq_n_f32(mVec128, s));
|
||||
#else
|
||||
return btQuaternion(x() * s, y() * s, z() * s, m_floats[3] * s);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**@brief Return an inversely scaled versionof this quaternion
|
||||
* @param s The inverse scale factor */
|
||||
btQuaternion operator/(const btScalar& s) const
|
||||
{
|
||||
btAssert(s != btScalar(0.0));
|
||||
return *this * (btScalar(1.0) / s);
|
||||
}
|
||||
|
||||
/**@brief Inversely scale this quaternion
|
||||
* @param s The scale factor */
|
||||
btQuaternion& operator/=(const btScalar& s)
|
||||
{
|
||||
btAssert(s != btScalar(0.0));
|
||||
return *this *= btScalar(1.0) / s;
|
||||
}
|
||||
|
||||
/**@brief Return a normalized version of this quaternion */
|
||||
btQuaternion normalized() const
|
||||
{
|
||||
return *this / length();
|
||||
}
|
||||
/**@brief Return the angle between this quaternion and the other
|
||||
* @param q The other quaternion */
|
||||
btScalar angle(const btQuaternion& q) const
|
||||
{
|
||||
btScalar s = btSqrt(length2() * q.length2());
|
||||
btAssert(s != btScalar(0.0));
|
||||
return btAcos(dot(q) / s);
|
||||
}
|
||||
/**@brief Return the angle of rotation represented by this quaternion */
|
||||
btScalar getAngle() const
|
||||
{
|
||||
btScalar s = btScalar(2.) * btAcos(m_floats[3]);
|
||||
return s;
|
||||
}
|
||||
|
||||
/**@brief Return the axis of the rotation represented by this quaternion */
|
||||
btVector3 getAxis() const
|
||||
{
|
||||
btScalar s_squared = 1.f-m_floats[3]*m_floats[3];
|
||||
|
||||
if (s_squared < btScalar(10.) * SIMD_EPSILON) //Check for divide by zero
|
||||
return btVector3(1.0, 0.0, 0.0); // Arbitrary
|
||||
btScalar s = 1.f/btSqrt(s_squared);
|
||||
return btVector3(m_floats[0] * s, m_floats[1] * s, m_floats[2] * s);
|
||||
}
|
||||
|
||||
/**@brief Return the inverse of this quaternion */
|
||||
btQuaternion inverse() const
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
return btQuaternion(_mm_xor_ps(mVec128, vQInv));
|
||||
#elif defined(BT_USE_NEON)
|
||||
return btQuaternion((btSimdFloat4)veorq_s32((int32x4_t)mVec128, (int32x4_t)vQInv));
|
||||
#else
|
||||
return btQuaternion(-m_floats[0], -m_floats[1], -m_floats[2], m_floats[3]);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**@brief Return the sum of this quaternion and the other
|
||||
* @param q2 The other quaternion */
|
||||
SIMD_FORCE_INLINE btQuaternion
|
||||
operator+(const btQuaternion& q2) const
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
return btQuaternion(_mm_add_ps(mVec128, q2.mVec128));
|
||||
#elif defined(BT_USE_NEON)
|
||||
return btQuaternion(vaddq_f32(mVec128, q2.mVec128));
|
||||
#else
|
||||
const btQuaternion& q1 = *this;
|
||||
return btQuaternion(q1.x() + q2.x(), q1.y() + q2.y(), q1.z() + q2.z(), q1.m_floats[3] + q2.m_floats[3]);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**@brief Return the difference between this quaternion and the other
|
||||
* @param q2 The other quaternion */
|
||||
SIMD_FORCE_INLINE btQuaternion
|
||||
operator-(const btQuaternion& q2) const
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
return btQuaternion(_mm_sub_ps(mVec128, q2.mVec128));
|
||||
#elif defined(BT_USE_NEON)
|
||||
return btQuaternion(vsubq_f32(mVec128, q2.mVec128));
|
||||
#else
|
||||
const btQuaternion& q1 = *this;
|
||||
return btQuaternion(q1.x() - q2.x(), q1.y() - q2.y(), q1.z() - q2.z(), q1.m_floats[3] - q2.m_floats[3]);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**@brief Return the negative of this quaternion
|
||||
* This simply negates each element */
|
||||
SIMD_FORCE_INLINE btQuaternion operator-() const
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
return btQuaternion(_mm_xor_ps(mVec128, btvMzeroMask));
|
||||
#elif defined(BT_USE_NEON)
|
||||
return btQuaternion((btSimdFloat4)veorq_s32((int32x4_t)mVec128, (int32x4_t)btvMzeroMask) );
|
||||
#else
|
||||
const btQuaternion& q2 = *this;
|
||||
return btQuaternion( - q2.x(), - q2.y(), - q2.z(), - q2.m_floats[3]);
|
||||
#endif
|
||||
}
|
||||
/**@todo document this and it's use */
|
||||
SIMD_FORCE_INLINE btQuaternion farthest( const btQuaternion& qd) const
|
||||
{
|
||||
btQuaternion diff,sum;
|
||||
diff = *this - qd;
|
||||
sum = *this + qd;
|
||||
if( diff.dot(diff) > sum.dot(sum) )
|
||||
return qd;
|
||||
return (-qd);
|
||||
}
|
||||
|
||||
/**@todo document this and it's use */
|
||||
SIMD_FORCE_INLINE btQuaternion nearest( const btQuaternion& qd) const
|
||||
{
|
||||
btQuaternion diff,sum;
|
||||
diff = *this - qd;
|
||||
sum = *this + qd;
|
||||
if( diff.dot(diff) < sum.dot(sum) )
|
||||
return qd;
|
||||
return (-qd);
|
||||
}
|
||||
|
||||
|
||||
/**@brief Return the quaternion which is the result of Spherical Linear Interpolation between this and the other quaternion
|
||||
* @param q The other quaternion to interpolate with
|
||||
* @param t The ratio between this and q to interpolate. If t = 0 the result is this, if t=1 the result is q.
|
||||
* Slerp interpolates assuming constant velocity. */
|
||||
btQuaternion slerp(const btQuaternion& q, const btScalar& t) const
|
||||
{
|
||||
btScalar magnitude = btSqrt(length2() * q.length2());
|
||||
btAssert(magnitude > btScalar(0));
|
||||
|
||||
btScalar product = dot(q) / magnitude;
|
||||
if (btFabs(product) < btScalar(1))
|
||||
{
|
||||
// Take care of long angle case see http://en.wikipedia.org/wiki/Slerp
|
||||
const btScalar sign = (product < 0) ? btScalar(-1) : btScalar(1);
|
||||
|
||||
const btScalar theta = btAcos(sign * product);
|
||||
const btScalar s1 = btSin(sign * t * theta);
|
||||
const btScalar d = btScalar(1.0) / btSin(theta);
|
||||
const btScalar s0 = btSin((btScalar(1.0) - t) * theta);
|
||||
|
||||
return btQuaternion(
|
||||
(m_floats[0] * s0 + q.x() * s1) * d,
|
||||
(m_floats[1] * s0 + q.y() * s1) * d,
|
||||
(m_floats[2] * s0 + q.z() * s1) * d,
|
||||
(m_floats[3] * s0 + q.m_floats[3] * s1) * d);
|
||||
}
|
||||
else
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
}
|
||||
|
||||
static const btQuaternion& getIdentity()
|
||||
{
|
||||
static const btQuaternion identityQuat(btScalar(0.),btScalar(0.),btScalar(0.),btScalar(1.));
|
||||
return identityQuat;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE const btScalar& getW() const { return m_floats[3]; }
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/**@brief Return the product of two quaternions */
|
||||
SIMD_FORCE_INLINE btQuaternion
|
||||
operator*(const btQuaternion& q1, const btQuaternion& q2)
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
__m128 vQ1 = q1.get128();
|
||||
__m128 vQ2 = q2.get128();
|
||||
__m128 A0, A1, B1, A2, B2;
|
||||
|
||||
A1 = bt_pshufd_ps(vQ1, BT_SHUFFLE(0,1,2,0)); // X Y z x // vtrn
|
||||
B1 = bt_pshufd_ps(vQ2, BT_SHUFFLE(3,3,3,0)); // W W W X // vdup vext
|
||||
|
||||
A1 = A1 * B1;
|
||||
|
||||
A2 = bt_pshufd_ps(vQ1, BT_SHUFFLE(1,2,0,1)); // Y Z X Y // vext
|
||||
B2 = bt_pshufd_ps(vQ2, BT_SHUFFLE(2,0,1,1)); // z x Y Y // vtrn vdup
|
||||
|
||||
A2 = A2 * B2;
|
||||
|
||||
B1 = bt_pshufd_ps(vQ1, BT_SHUFFLE(2,0,1,2)); // z x Y Z // vtrn vext
|
||||
B2 = bt_pshufd_ps(vQ2, BT_SHUFFLE(1,2,0,2)); // Y Z x z // vext vtrn
|
||||
|
||||
B1 = B1 * B2; // A3 *= B3
|
||||
|
||||
A0 = bt_splat_ps(vQ1, 3); // A0
|
||||
A0 = A0 * vQ2; // A0 * B0
|
||||
|
||||
A1 = A1 + A2; // AB12
|
||||
A0 = A0 - B1; // AB03 = AB0 - AB3
|
||||
|
||||
A1 = _mm_xor_ps(A1, vPPPM); // change sign of the last element
|
||||
A0 = A0 + A1; // AB03 + AB12
|
||||
|
||||
return btQuaternion(A0);
|
||||
|
||||
#elif defined(BT_USE_NEON)
|
||||
|
||||
float32x4_t vQ1 = q1.get128();
|
||||
float32x4_t vQ2 = q2.get128();
|
||||
float32x4_t A0, A1, B1, A2, B2, A3, B3;
|
||||
float32x2_t vQ1zx, vQ2wx, vQ1yz, vQ2zx, vQ2yz, vQ2xz;
|
||||
|
||||
{
|
||||
float32x2x2_t tmp;
|
||||
tmp = vtrn_f32( vget_high_f32(vQ1), vget_low_f32(vQ1) ); // {z x}, {w y}
|
||||
vQ1zx = tmp.val[0];
|
||||
|
||||
tmp = vtrn_f32( vget_high_f32(vQ2), vget_low_f32(vQ2) ); // {z x}, {w y}
|
||||
vQ2zx = tmp.val[0];
|
||||
}
|
||||
vQ2wx = vext_f32(vget_high_f32(vQ2), vget_low_f32(vQ2), 1);
|
||||
|
||||
vQ1yz = vext_f32(vget_low_f32(vQ1), vget_high_f32(vQ1), 1);
|
||||
|
||||
vQ2yz = vext_f32(vget_low_f32(vQ2), vget_high_f32(vQ2), 1);
|
||||
vQ2xz = vext_f32(vQ2zx, vQ2zx, 1);
|
||||
|
||||
A1 = vcombine_f32(vget_low_f32(vQ1), vQ1zx); // X Y z x
|
||||
B1 = vcombine_f32(vdup_lane_f32(vget_high_f32(vQ2), 1), vQ2wx); // W W W X
|
||||
|
||||
A2 = vcombine_f32(vQ1yz, vget_low_f32(vQ1));
|
||||
B2 = vcombine_f32(vQ2zx, vdup_lane_f32(vget_low_f32(vQ2), 1));
|
||||
|
||||
A3 = vcombine_f32(vQ1zx, vQ1yz); // Z X Y Z
|
||||
B3 = vcombine_f32(vQ2yz, vQ2xz); // Y Z x z
|
||||
|
||||
A1 = vmulq_f32(A1, B1);
|
||||
A2 = vmulq_f32(A2, B2);
|
||||
A3 = vmulq_f32(A3, B3); // A3 *= B3
|
||||
A0 = vmulq_lane_f32(vQ2, vget_high_f32(vQ1), 1); // A0 * B0
|
||||
|
||||
A1 = vaddq_f32(A1, A2); // AB12 = AB1 + AB2
|
||||
A0 = vsubq_f32(A0, A3); // AB03 = AB0 - AB3
|
||||
|
||||
// change the sign of the last element
|
||||
A1 = (btSimdFloat4)veorq_s32((int32x4_t)A1, (int32x4_t)vPPPM);
|
||||
A0 = vaddq_f32(A0, A1); // AB03 + AB12
|
||||
|
||||
return btQuaternion(A0);
|
||||
|
||||
#else
|
||||
return btQuaternion(
|
||||
q1.w() * q2.x() + q1.x() * q2.w() + q1.y() * q2.z() - q1.z() * q2.y(),
|
||||
q1.w() * q2.y() + q1.y() * q2.w() + q1.z() * q2.x() - q1.x() * q2.z(),
|
||||
q1.w() * q2.z() + q1.z() * q2.w() + q1.x() * q2.y() - q1.y() * q2.x(),
|
||||
q1.w() * q2.w() - q1.x() * q2.x() - q1.y() * q2.y() - q1.z() * q2.z());
|
||||
#endif
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btQuaternion
|
||||
operator*(const btQuaternion& q, const btVector3& w)
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
__m128 vQ1 = q.get128();
|
||||
__m128 vQ2 = w.get128();
|
||||
__m128 A1, B1, A2, B2, A3, B3;
|
||||
|
||||
A1 = bt_pshufd_ps(vQ1, BT_SHUFFLE(3,3,3,0));
|
||||
B1 = bt_pshufd_ps(vQ2, BT_SHUFFLE(0,1,2,0));
|
||||
|
||||
A1 = A1 * B1;
|
||||
|
||||
A2 = bt_pshufd_ps(vQ1, BT_SHUFFLE(1,2,0,1));
|
||||
B2 = bt_pshufd_ps(vQ2, BT_SHUFFLE(2,0,1,1));
|
||||
|
||||
A2 = A2 * B2;
|
||||
|
||||
A3 = bt_pshufd_ps(vQ1, BT_SHUFFLE(2,0,1,2));
|
||||
B3 = bt_pshufd_ps(vQ2, BT_SHUFFLE(1,2,0,2));
|
||||
|
||||
A3 = A3 * B3; // A3 *= B3
|
||||
|
||||
A1 = A1 + A2; // AB12
|
||||
A1 = _mm_xor_ps(A1, vPPPM); // change sign of the last element
|
||||
A1 = A1 - A3; // AB123 = AB12 - AB3
|
||||
|
||||
return btQuaternion(A1);
|
||||
|
||||
#elif defined(BT_USE_NEON)
|
||||
|
||||
float32x4_t vQ1 = q.get128();
|
||||
float32x4_t vQ2 = w.get128();
|
||||
float32x4_t A1, B1, A2, B2, A3, B3;
|
||||
float32x2_t vQ1wx, vQ2zx, vQ1yz, vQ2yz, vQ1zx, vQ2xz;
|
||||
|
||||
vQ1wx = vext_f32(vget_high_f32(vQ1), vget_low_f32(vQ1), 1);
|
||||
{
|
||||
float32x2x2_t tmp;
|
||||
|
||||
tmp = vtrn_f32( vget_high_f32(vQ2), vget_low_f32(vQ2) ); // {z x}, {w y}
|
||||
vQ2zx = tmp.val[0];
|
||||
|
||||
tmp = vtrn_f32( vget_high_f32(vQ1), vget_low_f32(vQ1) ); // {z x}, {w y}
|
||||
vQ1zx = tmp.val[0];
|
||||
}
|
||||
|
||||
vQ1yz = vext_f32(vget_low_f32(vQ1), vget_high_f32(vQ1), 1);
|
||||
|
||||
vQ2yz = vext_f32(vget_low_f32(vQ2), vget_high_f32(vQ2), 1);
|
||||
vQ2xz = vext_f32(vQ2zx, vQ2zx, 1);
|
||||
|
||||
A1 = vcombine_f32(vdup_lane_f32(vget_high_f32(vQ1), 1), vQ1wx); // W W W X
|
||||
B1 = vcombine_f32(vget_low_f32(vQ2), vQ2zx); // X Y z x
|
||||
|
||||
A2 = vcombine_f32(vQ1yz, vget_low_f32(vQ1));
|
||||
B2 = vcombine_f32(vQ2zx, vdup_lane_f32(vget_low_f32(vQ2), 1));
|
||||
|
||||
A3 = vcombine_f32(vQ1zx, vQ1yz); // Z X Y Z
|
||||
B3 = vcombine_f32(vQ2yz, vQ2xz); // Y Z x z
|
||||
|
||||
A1 = vmulq_f32(A1, B1);
|
||||
A2 = vmulq_f32(A2, B2);
|
||||
A3 = vmulq_f32(A3, B3); // A3 *= B3
|
||||
|
||||
A1 = vaddq_f32(A1, A2); // AB12 = AB1 + AB2
|
||||
|
||||
// change the sign of the last element
|
||||
A1 = (btSimdFloat4)veorq_s32((int32x4_t)A1, (int32x4_t)vPPPM);
|
||||
|
||||
A1 = vsubq_f32(A1, A3); // AB123 = AB12 - AB3
|
||||
|
||||
return btQuaternion(A1);
|
||||
|
||||
#else
|
||||
return btQuaternion(
|
||||
q.w() * w.x() + q.y() * w.z() - q.z() * w.y(),
|
||||
q.w() * w.y() + q.z() * w.x() - q.x() * w.z(),
|
||||
q.w() * w.z() + q.x() * w.y() - q.y() * w.x(),
|
||||
-q.x() * w.x() - q.y() * w.y() - q.z() * w.z());
|
||||
#endif
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btQuaternion
|
||||
operator*(const btVector3& w, const btQuaternion& q)
|
||||
{
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
__m128 vQ1 = w.get128();
|
||||
__m128 vQ2 = q.get128();
|
||||
__m128 A1, B1, A2, B2, A3, B3;
|
||||
|
||||
A1 = bt_pshufd_ps(vQ1, BT_SHUFFLE(0,1,2,0)); // X Y z x
|
||||
B1 = bt_pshufd_ps(vQ2, BT_SHUFFLE(3,3,3,0)); // W W W X
|
||||
|
||||
A1 = A1 * B1;
|
||||
|
||||
A2 = bt_pshufd_ps(vQ1, BT_SHUFFLE(1,2,0,1));
|
||||
B2 = bt_pshufd_ps(vQ2, BT_SHUFFLE(2,0,1,1));
|
||||
|
||||
A2 = A2 *B2;
|
||||
|
||||
A3 = bt_pshufd_ps(vQ1, BT_SHUFFLE(2,0,1,2));
|
||||
B3 = bt_pshufd_ps(vQ2, BT_SHUFFLE(1,2,0,2));
|
||||
|
||||
A3 = A3 * B3; // A3 *= B3
|
||||
|
||||
A1 = A1 + A2; // AB12
|
||||
A1 = _mm_xor_ps(A1, vPPPM); // change sign of the last element
|
||||
A1 = A1 - A3; // AB123 = AB12 - AB3
|
||||
|
||||
return btQuaternion(A1);
|
||||
|
||||
#elif defined(BT_USE_NEON)
|
||||
|
||||
float32x4_t vQ1 = w.get128();
|
||||
float32x4_t vQ2 = q.get128();
|
||||
float32x4_t A1, B1, A2, B2, A3, B3;
|
||||
float32x2_t vQ1zx, vQ2wx, vQ1yz, vQ2zx, vQ2yz, vQ2xz;
|
||||
|
||||
{
|
||||
float32x2x2_t tmp;
|
||||
|
||||
tmp = vtrn_f32( vget_high_f32(vQ1), vget_low_f32(vQ1) ); // {z x}, {w y}
|
||||
vQ1zx = tmp.val[0];
|
||||
|
||||
tmp = vtrn_f32( vget_high_f32(vQ2), vget_low_f32(vQ2) ); // {z x}, {w y}
|
||||
vQ2zx = tmp.val[0];
|
||||
}
|
||||
vQ2wx = vext_f32(vget_high_f32(vQ2), vget_low_f32(vQ2), 1);
|
||||
|
||||
vQ1yz = vext_f32(vget_low_f32(vQ1), vget_high_f32(vQ1), 1);
|
||||
|
||||
vQ2yz = vext_f32(vget_low_f32(vQ2), vget_high_f32(vQ2), 1);
|
||||
vQ2xz = vext_f32(vQ2zx, vQ2zx, 1);
|
||||
|
||||
A1 = vcombine_f32(vget_low_f32(vQ1), vQ1zx); // X Y z x
|
||||
B1 = vcombine_f32(vdup_lane_f32(vget_high_f32(vQ2), 1), vQ2wx); // W W W X
|
||||
|
||||
A2 = vcombine_f32(vQ1yz, vget_low_f32(vQ1));
|
||||
B2 = vcombine_f32(vQ2zx, vdup_lane_f32(vget_low_f32(vQ2), 1));
|
||||
|
||||
A3 = vcombine_f32(vQ1zx, vQ1yz); // Z X Y Z
|
||||
B3 = vcombine_f32(vQ2yz, vQ2xz); // Y Z x z
|
||||
|
||||
A1 = vmulq_f32(A1, B1);
|
||||
A2 = vmulq_f32(A2, B2);
|
||||
A3 = vmulq_f32(A3, B3); // A3 *= B3
|
||||
|
||||
A1 = vaddq_f32(A1, A2); // AB12 = AB1 + AB2
|
||||
|
||||
// change the sign of the last element
|
||||
A1 = (btSimdFloat4)veorq_s32((int32x4_t)A1, (int32x4_t)vPPPM);
|
||||
|
||||
A1 = vsubq_f32(A1, A3); // AB123 = AB12 - AB3
|
||||
|
||||
return btQuaternion(A1);
|
||||
|
||||
#else
|
||||
return btQuaternion(
|
||||
+w.x() * q.w() + w.y() * q.z() - w.z() * q.y(),
|
||||
+w.y() * q.w() + w.z() * q.x() - w.x() * q.z(),
|
||||
+w.z() * q.w() + w.x() * q.y() - w.y() * q.x(),
|
||||
-w.x() * q.x() - w.y() * q.y() - w.z() * q.z());
|
||||
#endif
|
||||
}
|
||||
|
||||
/**@brief Calculate the dot product between two quaternions */
|
||||
SIMD_FORCE_INLINE btScalar
|
||||
dot(const btQuaternion& q1, const btQuaternion& q2)
|
||||
{
|
||||
return q1.dot(q2);
|
||||
}
|
||||
|
||||
|
||||
/**@brief Return the length of a quaternion */
|
||||
SIMD_FORCE_INLINE btScalar
|
||||
length(const btQuaternion& q)
|
||||
{
|
||||
return q.length();
|
||||
}
|
||||
|
||||
/**@brief Return the angle between two quaternions*/
|
||||
SIMD_FORCE_INLINE btScalar
|
||||
btAngle(const btQuaternion& q1, const btQuaternion& q2)
|
||||
{
|
||||
return q1.angle(q2);
|
||||
}
|
||||
|
||||
/**@brief Return the inverse of a quaternion*/
|
||||
SIMD_FORCE_INLINE btQuaternion
|
||||
inverse(const btQuaternion& q)
|
||||
{
|
||||
return q.inverse();
|
||||
}
|
||||
|
||||
/**@brief Return the result of spherical linear interpolation betwen two quaternions
|
||||
* @param q1 The first quaternion
|
||||
* @param q2 The second quaternion
|
||||
* @param t The ration between q1 and q2. t = 0 return q1, t=1 returns q2
|
||||
* Slerp assumes constant velocity between positions. */
|
||||
SIMD_FORCE_INLINE btQuaternion
|
||||
slerp(const btQuaternion& q1, const btQuaternion& q2, const btScalar& t)
|
||||
{
|
||||
return q1.slerp(q2, t);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
quatRotate(const btQuaternion& rotation, const btVector3& v)
|
||||
{
|
||||
btQuaternion q = rotation * v;
|
||||
q *= rotation.inverse();
|
||||
#if defined (BT_USE_SSE_IN_API) && defined (BT_USE_SSE)
|
||||
return btVector3(_mm_and_ps(q.get128(), btvFFF0fMask));
|
||||
#elif defined(BT_USE_NEON)
|
||||
return btVector3((float32x4_t)vandq_s32((int32x4_t)q.get128(), btvFFF0Mask));
|
||||
#else
|
||||
return btVector3(q.getX(),q.getY(),q.getZ());
|
||||
#endif
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btQuaternion
|
||||
shortestArcQuat(const btVector3& v0, const btVector3& v1) // Game Programming Gems 2.10. make sure v0,v1 are normalized
|
||||
{
|
||||
btVector3 c = v0.cross(v1);
|
||||
btScalar d = v0.dot(v1);
|
||||
|
||||
if (d < -1.0 + SIMD_EPSILON)
|
||||
{
|
||||
btVector3 n,unused;
|
||||
btPlaneSpace1(v0,n,unused);
|
||||
return btQuaternion(n.x(),n.y(),n.z(),0.0f); // just pick any vector that is orthogonal to v0
|
||||
}
|
||||
|
||||
btScalar s = btSqrt((1.0f + d) * 2.0f);
|
||||
btScalar rs = 1.0f / s;
|
||||
|
||||
return btQuaternion(c.getX()*rs,c.getY()*rs,c.getZ()*rs,s * 0.5f);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btQuaternion
|
||||
shortestArcQuatNormalize2(btVector3& v0,btVector3& v1)
|
||||
{
|
||||
v0.normalize();
|
||||
v1.normalize();
|
||||
return shortestArcQuat(v0,v1);
|
||||
}
|
||||
|
||||
#endif //BT_SIMD__QUATERNION_H_
|
||||
|
||||
|
||||
|
||||
566
src/BulletCommon/btQuickprof.cpp
Normal file
566
src/BulletCommon/btQuickprof.cpp
Normal file
@@ -0,0 +1,566 @@
|
||||
/*
|
||||
|
||||
***************************************************************************************************
|
||||
**
|
||||
** profile.cpp
|
||||
**
|
||||
** Real-Time Hierarchical Profiling for Game Programming Gems 3
|
||||
**
|
||||
** by Greg Hjelstrom & Byon Garrabrant
|
||||
**
|
||||
***************************************************************************************************/
|
||||
|
||||
// Credits: The Clock class was inspired by the Timer classes in
|
||||
// Ogre (www.ogre3d.org).
|
||||
|
||||
#include "btQuickprof.h"
|
||||
|
||||
#ifndef BT_NO_PROFILE
|
||||
|
||||
|
||||
static btClock gProfileClock;
|
||||
|
||||
|
||||
#ifdef __CELLOS_LV2__
|
||||
#include <sys/sys_time.h>
|
||||
#include <sys/time_util.h>
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#if defined (SUNOS) || defined (__SUNOS__)
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
|
||||
#define BT_USE_WINDOWS_TIMERS
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOWINRES
|
||||
#define NOMCX
|
||||
#define NOIME
|
||||
|
||||
#ifdef _XBOX
|
||||
#include <Xtl.h>
|
||||
#else //_XBOX
|
||||
#include <windows.h>
|
||||
#endif //_XBOX
|
||||
|
||||
#include <time.h>
|
||||
|
||||
|
||||
#else //_WIN32
|
||||
#include <sys/time.h>
|
||||
#endif //_WIN32
|
||||
|
||||
#define mymin(a,b) (a > b ? a : b)
|
||||
|
||||
struct btClockData
|
||||
{
|
||||
|
||||
#ifdef BT_USE_WINDOWS_TIMERS
|
||||
LARGE_INTEGER mClockFrequency;
|
||||
DWORD mStartTick;
|
||||
LONGLONG mPrevElapsedTime;
|
||||
LARGE_INTEGER mStartTime;
|
||||
#else
|
||||
#ifdef __CELLOS_LV2__
|
||||
uint64_t mStartTime;
|
||||
#else
|
||||
struct timeval mStartTime;
|
||||
#endif
|
||||
#endif //__CELLOS_LV2__
|
||||
|
||||
};
|
||||
|
||||
///The btClock is a portable basic clock that measures accurate time in seconds, use for profiling.
|
||||
btClock::btClock()
|
||||
{
|
||||
m_data = new btClockData;
|
||||
#ifdef BT_USE_WINDOWS_TIMERS
|
||||
QueryPerformanceFrequency(&m_data->mClockFrequency);
|
||||
#endif
|
||||
reset();
|
||||
}
|
||||
|
||||
btClock::~btClock()
|
||||
{
|
||||
delete m_data;
|
||||
}
|
||||
|
||||
btClock::btClock(const btClock& other)
|
||||
{
|
||||
m_data = new btClockData;
|
||||
*m_data = *other.m_data;
|
||||
}
|
||||
|
||||
btClock& btClock::operator=(const btClock& other)
|
||||
{
|
||||
*m_data = *other.m_data;
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
/// Resets the initial reference time.
|
||||
void btClock::reset()
|
||||
{
|
||||
#ifdef BT_USE_WINDOWS_TIMERS
|
||||
QueryPerformanceCounter(&m_data->mStartTime);
|
||||
m_data->mStartTick = GetTickCount();
|
||||
m_data->mPrevElapsedTime = 0;
|
||||
#else
|
||||
#ifdef __CELLOS_LV2__
|
||||
|
||||
typedef uint64_t ClockSize;
|
||||
ClockSize newTime;
|
||||
//__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
|
||||
SYS_TIMEBASE_GET( newTime );
|
||||
m_data->mStartTime = newTime;
|
||||
#else
|
||||
gettimeofday(&m_data->mStartTime, 0);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Returns the time in ms since the last call to reset or since
|
||||
/// the btClock was created.
|
||||
unsigned long int btClock::getTimeMilliseconds()
|
||||
{
|
||||
#ifdef BT_USE_WINDOWS_TIMERS
|
||||
LARGE_INTEGER currentTime;
|
||||
QueryPerformanceCounter(¤tTime);
|
||||
LONGLONG elapsedTime = currentTime.QuadPart -
|
||||
m_data->mStartTime.QuadPart;
|
||||
// Compute the number of millisecond ticks elapsed.
|
||||
unsigned long msecTicks = (unsigned long)(1000 * elapsedTime /
|
||||
m_data->mClockFrequency.QuadPart);
|
||||
// Check for unexpected leaps in the Win32 performance counter.
|
||||
// (This is caused by unexpected data across the PCI to ISA
|
||||
// bridge, aka south bridge. See Microsoft KB274323.)
|
||||
unsigned long elapsedTicks = GetTickCount() - m_data->mStartTick;
|
||||
signed long msecOff = (signed long)(msecTicks - elapsedTicks);
|
||||
if (msecOff < -100 || msecOff > 100)
|
||||
{
|
||||
// Adjust the starting time forwards.
|
||||
LONGLONG msecAdjustment = mymin(msecOff *
|
||||
m_data->mClockFrequency.QuadPart / 1000, elapsedTime -
|
||||
m_data->mPrevElapsedTime);
|
||||
m_data->mStartTime.QuadPart += msecAdjustment;
|
||||
elapsedTime -= msecAdjustment;
|
||||
|
||||
// Recompute the number of millisecond ticks elapsed.
|
||||
msecTicks = (unsigned long)(1000 * elapsedTime /
|
||||
m_data->mClockFrequency.QuadPart);
|
||||
}
|
||||
|
||||
// Store the current elapsed time for adjustments next time.
|
||||
m_data->mPrevElapsedTime = elapsedTime;
|
||||
|
||||
return msecTicks;
|
||||
#else
|
||||
|
||||
#ifdef __CELLOS_LV2__
|
||||
uint64_t freq=sys_time_get_timebase_frequency();
|
||||
double dFreq=((double) freq) / 1000.0;
|
||||
typedef uint64_t ClockSize;
|
||||
ClockSize newTime;
|
||||
SYS_TIMEBASE_GET( newTime );
|
||||
//__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
|
||||
|
||||
return (unsigned long int)((double(newTime-m_data->mStartTime)) / dFreq);
|
||||
#else
|
||||
|
||||
struct timeval currentTime;
|
||||
gettimeofday(¤tTime, 0);
|
||||
return (currentTime.tv_sec - m_data->mStartTime.tv_sec) * 1000 +
|
||||
(currentTime.tv_usec - m_data->mStartTime.tv_usec) / 1000;
|
||||
#endif //__CELLOS_LV2__
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Returns the time in us since the last call to reset or since
|
||||
/// the Clock was created.
|
||||
unsigned long int btClock::getTimeMicroseconds()
|
||||
{
|
||||
#ifdef BT_USE_WINDOWS_TIMERS
|
||||
LARGE_INTEGER currentTime;
|
||||
QueryPerformanceCounter(¤tTime);
|
||||
LONGLONG elapsedTime = currentTime.QuadPart -
|
||||
m_data->mStartTime.QuadPart;
|
||||
|
||||
// Compute the number of millisecond ticks elapsed.
|
||||
unsigned long msecTicks = (unsigned long)(1000 * elapsedTime /
|
||||
m_data->mClockFrequency.QuadPart);
|
||||
|
||||
// Check for unexpected leaps in the Win32 performance counter.
|
||||
// (This is caused by unexpected data across the PCI to ISA
|
||||
// bridge, aka south bridge. See Microsoft KB274323.)
|
||||
unsigned long elapsedTicks = GetTickCount() - m_data->mStartTick;
|
||||
signed long msecOff = (signed long)(msecTicks - elapsedTicks);
|
||||
if (msecOff < -100 || msecOff > 100)
|
||||
{
|
||||
// Adjust the starting time forwards.
|
||||
LONGLONG msecAdjustment = mymin(msecOff *
|
||||
m_data->mClockFrequency.QuadPart / 1000, elapsedTime -
|
||||
m_data->mPrevElapsedTime);
|
||||
m_data->mStartTime.QuadPart += msecAdjustment;
|
||||
elapsedTime -= msecAdjustment;
|
||||
}
|
||||
|
||||
// Store the current elapsed time for adjustments next time.
|
||||
m_data->mPrevElapsedTime = elapsedTime;
|
||||
|
||||
// Convert to microseconds.
|
||||
unsigned long usecTicks = (unsigned long)(1000000 * elapsedTime /
|
||||
m_data->mClockFrequency.QuadPart);
|
||||
|
||||
return usecTicks;
|
||||
#else
|
||||
|
||||
#ifdef __CELLOS_LV2__
|
||||
uint64_t freq=sys_time_get_timebase_frequency();
|
||||
double dFreq=((double) freq)/ 1000000.0;
|
||||
typedef uint64_t ClockSize;
|
||||
ClockSize newTime;
|
||||
//__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
|
||||
SYS_TIMEBASE_GET( newTime );
|
||||
|
||||
return (unsigned long int)((double(newTime-m_data->mStartTime)) / dFreq);
|
||||
#else
|
||||
|
||||
struct timeval currentTime;
|
||||
gettimeofday(¤tTime, 0);
|
||||
return (currentTime.tv_sec - m_data->mStartTime.tv_sec) * 1000000 +
|
||||
(currentTime.tv_usec - m_data->mStartTime.tv_usec);
|
||||
#endif//__CELLOS_LV2__
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
inline void Profile_Get_Ticks(unsigned long int * ticks)
|
||||
{
|
||||
*ticks = gProfileClock.getTimeMicroseconds();
|
||||
}
|
||||
|
||||
inline float Profile_Get_Tick_Rate(void)
|
||||
{
|
||||
// return 1000000.f;
|
||||
return 1000.f;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************************************
|
||||
**
|
||||
** CProfileNode
|
||||
**
|
||||
***************************************************************************************************/
|
||||
|
||||
/***********************************************************************************************
|
||||
* INPUT: *
|
||||
* name - pointer to a static string which is the name of this profile node *
|
||||
* parent - parent pointer *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* The name is assumed to be a static pointer, only the pointer is stored and compared for *
|
||||
* efficiency reasons. *
|
||||
*=============================================================================================*/
|
||||
CProfileNode::CProfileNode( const char * name, CProfileNode * parent ) :
|
||||
Name( name ),
|
||||
TotalCalls( 0 ),
|
||||
TotalTime( 0 ),
|
||||
StartTime( 0 ),
|
||||
RecursionCounter( 0 ),
|
||||
Parent( parent ),
|
||||
Child( NULL ),
|
||||
Sibling( NULL ),
|
||||
m_userPtr(0)
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
|
||||
|
||||
void CProfileNode::CleanupMemory()
|
||||
{
|
||||
delete ( Child);
|
||||
Child = NULL;
|
||||
delete ( Sibling);
|
||||
Sibling = NULL;
|
||||
}
|
||||
|
||||
CProfileNode::~CProfileNode( void )
|
||||
{
|
||||
delete ( Child);
|
||||
delete ( Sibling);
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* INPUT: *
|
||||
* name - static string pointer to the name of the node we are searching for *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* All profile names are assumed to be static strings so this function uses pointer compares *
|
||||
* to find the named node. *
|
||||
*=============================================================================================*/
|
||||
CProfileNode * CProfileNode::Get_Sub_Node( const char * name )
|
||||
{
|
||||
// Try to find this sub node
|
||||
CProfileNode * child = Child;
|
||||
while ( child ) {
|
||||
if ( child->Name == name ) {
|
||||
return child;
|
||||
}
|
||||
child = child->Sibling;
|
||||
}
|
||||
|
||||
// We didn't find it, so add it
|
||||
|
||||
CProfileNode * node = new CProfileNode( name, this );
|
||||
node->Sibling = Child;
|
||||
Child = node;
|
||||
return node;
|
||||
}
|
||||
|
||||
|
||||
void CProfileNode::Reset( void )
|
||||
{
|
||||
TotalCalls = 0;
|
||||
TotalTime = 0.0f;
|
||||
|
||||
|
||||
if ( Child ) {
|
||||
Child->Reset();
|
||||
}
|
||||
if ( Sibling ) {
|
||||
Sibling->Reset();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CProfileNode::Call( void )
|
||||
{
|
||||
TotalCalls++;
|
||||
if (RecursionCounter++ == 0) {
|
||||
Profile_Get_Ticks(&StartTime);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool CProfileNode::Return( void )
|
||||
{
|
||||
if ( --RecursionCounter == 0 && TotalCalls != 0 ) {
|
||||
unsigned long int time;
|
||||
Profile_Get_Ticks(&time);
|
||||
time-=StartTime;
|
||||
TotalTime += (float)time / Profile_Get_Tick_Rate();
|
||||
}
|
||||
return ( RecursionCounter == 0 );
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************************************
|
||||
**
|
||||
** CProfileIterator
|
||||
**
|
||||
***************************************************************************************************/
|
||||
CProfileIterator::CProfileIterator( CProfileNode * start )
|
||||
{
|
||||
CurrentParent = start;
|
||||
CurrentChild = CurrentParent->Get_Child();
|
||||
}
|
||||
|
||||
|
||||
void CProfileIterator::First(void)
|
||||
{
|
||||
CurrentChild = CurrentParent->Get_Child();
|
||||
}
|
||||
|
||||
|
||||
void CProfileIterator::Next(void)
|
||||
{
|
||||
CurrentChild = CurrentChild->Get_Sibling();
|
||||
}
|
||||
|
||||
|
||||
bool CProfileIterator::Is_Done(void)
|
||||
{
|
||||
return CurrentChild == NULL;
|
||||
}
|
||||
|
||||
|
||||
void CProfileIterator::Enter_Child( int index )
|
||||
{
|
||||
CurrentChild = CurrentParent->Get_Child();
|
||||
while ( (CurrentChild != NULL) && (index != 0) ) {
|
||||
index--;
|
||||
CurrentChild = CurrentChild->Get_Sibling();
|
||||
}
|
||||
|
||||
if ( CurrentChild != NULL ) {
|
||||
CurrentParent = CurrentChild;
|
||||
CurrentChild = CurrentParent->Get_Child();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CProfileIterator::Enter_Parent( void )
|
||||
{
|
||||
if ( CurrentParent->Get_Parent() != NULL ) {
|
||||
CurrentParent = CurrentParent->Get_Parent();
|
||||
}
|
||||
CurrentChild = CurrentParent->Get_Child();
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************************************
|
||||
**
|
||||
** CProfileManager
|
||||
**
|
||||
***************************************************************************************************/
|
||||
|
||||
CProfileNode CProfileManager::Root( "Root", NULL );
|
||||
CProfileNode * CProfileManager::CurrentNode = &CProfileManager::Root;
|
||||
int CProfileManager::FrameCounter = 0;
|
||||
unsigned long int CProfileManager::ResetTime = 0;
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* CProfileManager::Start_Profile -- Begin a named profile *
|
||||
* *
|
||||
* Steps one level deeper into the tree, if a child already exists with the specified name *
|
||||
* then it accumulates the profiling; otherwise a new child node is added to the profile tree. *
|
||||
* *
|
||||
* INPUT: *
|
||||
* name - name of this profiling record *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* The string used is assumed to be a static string; pointer compares are used throughout *
|
||||
* the profiling code for efficiency. *
|
||||
*=============================================================================================*/
|
||||
void CProfileManager::Start_Profile( const char * name )
|
||||
{
|
||||
if (name != CurrentNode->Get_Name()) {
|
||||
CurrentNode = CurrentNode->Get_Sub_Node( name );
|
||||
}
|
||||
|
||||
CurrentNode->Call();
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* CProfileManager::Stop_Profile -- Stop timing and record the results. *
|
||||
*=============================================================================================*/
|
||||
void CProfileManager::Stop_Profile( void )
|
||||
{
|
||||
// Return will indicate whether we should back up to our parent (we may
|
||||
// be profiling a recursive function)
|
||||
if (CurrentNode->Return()) {
|
||||
CurrentNode = CurrentNode->Get_Parent();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* CProfileManager::Reset -- Reset the contents of the profiling system *
|
||||
* *
|
||||
* This resets everything except for the tree structure. All of the timing data is reset. *
|
||||
*=============================================================================================*/
|
||||
void CProfileManager::Reset( void )
|
||||
{
|
||||
gProfileClock.reset();
|
||||
Root.Reset();
|
||||
Root.Call();
|
||||
FrameCounter = 0;
|
||||
Profile_Get_Ticks(&ResetTime);
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* CProfileManager::Increment_Frame_Counter -- Increment the frame counter *
|
||||
*=============================================================================================*/
|
||||
void CProfileManager::Increment_Frame_Counter( void )
|
||||
{
|
||||
FrameCounter++;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************************************
|
||||
* CProfileManager::Get_Time_Since_Reset -- returns the elapsed time since last reset *
|
||||
*=============================================================================================*/
|
||||
float CProfileManager::Get_Time_Since_Reset( void )
|
||||
{
|
||||
unsigned long int time;
|
||||
Profile_Get_Ticks(&time);
|
||||
time -= ResetTime;
|
||||
return (float)time / Profile_Get_Tick_Rate();
|
||||
}
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
void CProfileManager::dumpRecursive(CProfileIterator* profileIterator, int spacing)
|
||||
{
|
||||
profileIterator->First();
|
||||
if (profileIterator->Is_Done())
|
||||
return;
|
||||
|
||||
float accumulated_time=0,parent_time = profileIterator->Is_Root() ? CProfileManager::Get_Time_Since_Reset() : profileIterator->Get_Current_Parent_Total_Time();
|
||||
int i;
|
||||
int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
|
||||
for (i=0;i<spacing;i++) printf(".");
|
||||
printf("----------------------------------\n");
|
||||
for (i=0;i<spacing;i++) printf(".");
|
||||
printf("Profiling: %s (total running time: %.3f ms) ---\n", profileIterator->Get_Current_Parent_Name(), parent_time );
|
||||
float totalTime = 0.f;
|
||||
|
||||
|
||||
int numChildren = 0;
|
||||
|
||||
for (i = 0; !profileIterator->Is_Done(); i++,profileIterator->Next())
|
||||
{
|
||||
numChildren++;
|
||||
float current_total_time = profileIterator->Get_Current_Total_Time();
|
||||
accumulated_time += current_total_time;
|
||||
float fraction = parent_time > SIMD_EPSILON ? (current_total_time / parent_time) * 100 : 0.f;
|
||||
{
|
||||
int i; for (i=0;i<spacing;i++) printf(".");
|
||||
}
|
||||
printf("%d -- %s (%.2f %%) :: %.3f ms / frame (%d calls)\n",i, profileIterator->Get_Current_Name(), fraction,(current_total_time / (double)frames_since_reset),profileIterator->Get_Current_Total_Calls());
|
||||
totalTime += current_total_time;
|
||||
//recurse into children
|
||||
}
|
||||
|
||||
if (parent_time < accumulated_time)
|
||||
{
|
||||
printf("what's wrong\n");
|
||||
}
|
||||
for (i=0;i<spacing;i++) printf(".");
|
||||
printf("%s (%.3f %%) :: %.3f ms\n", "Unaccounted:",parent_time > SIMD_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
|
||||
|
||||
for (i=0;i<numChildren;i++)
|
||||
{
|
||||
profileIterator->Enter_Child(i);
|
||||
dumpRecursive(profileIterator,spacing+3);
|
||||
profileIterator->Enter_Parent();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void CProfileManager::dumpAll()
|
||||
{
|
||||
CProfileIterator* profileIterator = 0;
|
||||
profileIterator = CProfileManager::Get_Iterator();
|
||||
|
||||
dumpRecursive(profileIterator,0);
|
||||
|
||||
CProfileManager::Release_Iterator(profileIterator);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
#endif //BT_NO_PROFILE
|
||||
203
src/BulletCommon/btQuickprof.h
Normal file
203
src/BulletCommon/btQuickprof.h
Normal file
@@ -0,0 +1,203 @@
|
||||
|
||||
/***************************************************************************************************
|
||||
**
|
||||
** Real-Time Hierarchical Profiling for Game Programming Gems 3
|
||||
**
|
||||
** by Greg Hjelstrom & Byon Garrabrant
|
||||
**
|
||||
***************************************************************************************************/
|
||||
|
||||
// Credits: The Clock class was inspired by the Timer classes in
|
||||
// Ogre (www.ogre3d.org).
|
||||
|
||||
|
||||
|
||||
#ifndef BT_QUICK_PROF_H
|
||||
#define BT_QUICK_PROF_H
|
||||
|
||||
//To disable built-in profiling, please comment out next line
|
||||
//#define BT_NO_PROFILE 1
|
||||
#ifndef BT_NO_PROFILE
|
||||
#include <stdio.h>//@todo remove this, backwards compatibility
|
||||
#include "btScalar.h"
|
||||
#include "btAlignedAllocator.h"
|
||||
#include <new>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#define USE_BT_CLOCK 1
|
||||
|
||||
#ifdef USE_BT_CLOCK
|
||||
|
||||
///The btClock is a portable basic clock that measures accurate time in seconds, use for profiling.
|
||||
class btClock
|
||||
{
|
||||
public:
|
||||
btClock();
|
||||
|
||||
btClock(const btClock& other);
|
||||
btClock& operator=(const btClock& other);
|
||||
|
||||
~btClock();
|
||||
|
||||
/// Resets the initial reference time.
|
||||
void reset();
|
||||
|
||||
/// Returns the time in ms since the last call to reset or since
|
||||
/// the btClock was created.
|
||||
unsigned long int getTimeMilliseconds();
|
||||
|
||||
/// Returns the time in us since the last call to reset or since
|
||||
/// the Clock was created.
|
||||
unsigned long int getTimeMicroseconds();
|
||||
private:
|
||||
struct btClockData* m_data;
|
||||
};
|
||||
|
||||
#endif //USE_BT_CLOCK
|
||||
|
||||
|
||||
|
||||
|
||||
///A node in the Profile Hierarchy Tree
|
||||
class CProfileNode {
|
||||
|
||||
public:
|
||||
CProfileNode( const char * name, CProfileNode * parent );
|
||||
~CProfileNode( void );
|
||||
|
||||
CProfileNode * Get_Sub_Node( const char * name );
|
||||
|
||||
CProfileNode * Get_Parent( void ) { return Parent; }
|
||||
CProfileNode * Get_Sibling( void ) { return Sibling; }
|
||||
CProfileNode * Get_Child( void ) { return Child; }
|
||||
|
||||
void CleanupMemory();
|
||||
void Reset( void );
|
||||
void Call( void );
|
||||
bool Return( void );
|
||||
|
||||
const char * Get_Name( void ) { return Name; }
|
||||
int Get_Total_Calls( void ) { return TotalCalls; }
|
||||
float Get_Total_Time( void ) { return TotalTime; }
|
||||
void* GetUserPointer() const {return m_userPtr;}
|
||||
void SetUserPointer(void* ptr) { m_userPtr = ptr;}
|
||||
protected:
|
||||
|
||||
const char * Name;
|
||||
int TotalCalls;
|
||||
float TotalTime;
|
||||
unsigned long int StartTime;
|
||||
int RecursionCounter;
|
||||
|
||||
CProfileNode * Parent;
|
||||
CProfileNode * Child;
|
||||
CProfileNode * Sibling;
|
||||
void* m_userPtr;
|
||||
};
|
||||
|
||||
///An iterator to navigate through the tree
|
||||
class CProfileIterator
|
||||
{
|
||||
public:
|
||||
// Access all the children of the current parent
|
||||
void First(void);
|
||||
void Next(void);
|
||||
bool Is_Done(void);
|
||||
bool Is_Root(void) { return (CurrentParent->Get_Parent() == 0); }
|
||||
|
||||
void Enter_Child( int index ); // Make the given child the new parent
|
||||
void Enter_Largest_Child( void ); // Make the largest child the new parent
|
||||
void Enter_Parent( void ); // Make the current parent's parent the new parent
|
||||
|
||||
// Access the current child
|
||||
const char * Get_Current_Name( void ) { return CurrentChild->Get_Name(); }
|
||||
int Get_Current_Total_Calls( void ) { return CurrentChild->Get_Total_Calls(); }
|
||||
float Get_Current_Total_Time( void ) { return CurrentChild->Get_Total_Time(); }
|
||||
|
||||
void* Get_Current_UserPointer( void ) { return CurrentChild->GetUserPointer(); }
|
||||
void Set_Current_UserPointer(void* ptr) {CurrentChild->SetUserPointer(ptr);}
|
||||
// Access the current parent
|
||||
const char * Get_Current_Parent_Name( void ) { return CurrentParent->Get_Name(); }
|
||||
int Get_Current_Parent_Total_Calls( void ) { return CurrentParent->Get_Total_Calls(); }
|
||||
float Get_Current_Parent_Total_Time( void ) { return CurrentParent->Get_Total_Time(); }
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
CProfileNode * CurrentParent;
|
||||
CProfileNode * CurrentChild;
|
||||
|
||||
|
||||
CProfileIterator( CProfileNode * start );
|
||||
friend class CProfileManager;
|
||||
};
|
||||
|
||||
|
||||
///The Manager for the Profile system
|
||||
class CProfileManager {
|
||||
public:
|
||||
static void Start_Profile( const char * name );
|
||||
static void Stop_Profile( void );
|
||||
|
||||
static void CleanupMemory(void)
|
||||
{
|
||||
Root.CleanupMemory();
|
||||
}
|
||||
|
||||
static void Reset( void );
|
||||
static void Increment_Frame_Counter( void );
|
||||
static int Get_Frame_Count_Since_Reset( void ) { return FrameCounter; }
|
||||
static float Get_Time_Since_Reset( void );
|
||||
|
||||
static CProfileIterator * Get_Iterator( void )
|
||||
{
|
||||
|
||||
return new CProfileIterator( &Root );
|
||||
}
|
||||
static void Release_Iterator( CProfileIterator * iterator ) { delete ( iterator); }
|
||||
|
||||
static void dumpRecursive(CProfileIterator* profileIterator, int spacing);
|
||||
|
||||
static void dumpAll();
|
||||
|
||||
private:
|
||||
static CProfileNode Root;
|
||||
static CProfileNode * CurrentNode;
|
||||
static int FrameCounter;
|
||||
static unsigned long int ResetTime;
|
||||
};
|
||||
|
||||
|
||||
///ProfileSampleClass is a simple way to profile a function's scope
|
||||
///Use the BT_PROFILE macro at the start of scope to time
|
||||
class CProfileSample {
|
||||
public:
|
||||
CProfileSample( const char * name )
|
||||
{
|
||||
CProfileManager::Start_Profile( name );
|
||||
}
|
||||
|
||||
~CProfileSample( void )
|
||||
{
|
||||
CProfileManager::Stop_Profile();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#define BT_PROFILE( name ) CProfileSample __profile( name )
|
||||
|
||||
#else
|
||||
|
||||
#define BT_PROFILE( name )
|
||||
|
||||
#endif //#ifndef BT_NO_PROFILE
|
||||
|
||||
|
||||
|
||||
#endif //BT_QUICK_PROF_H
|
||||
|
||||
|
||||
42
src/BulletCommon/btRandom.h
Normal file
42
src/BulletCommon/btRandom.h
Normal file
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef BT_GEN_RANDOM_H
|
||||
#define BT_GEN_RANDOM_H
|
||||
|
||||
#ifdef MT19937
|
||||
|
||||
#include <limits.h>
|
||||
#include <mt19937.h>
|
||||
|
||||
#define GEN_RAND_MAX UINT_MAX
|
||||
|
||||
SIMD_FORCE_INLINE void GEN_srand(unsigned int seed) { init_genrand(seed); }
|
||||
SIMD_FORCE_INLINE unsigned int GEN_rand() { return genrand_int32(); }
|
||||
|
||||
#else
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#define GEN_RAND_MAX RAND_MAX
|
||||
|
||||
SIMD_FORCE_INLINE void GEN_srand(unsigned int seed) { srand(seed); }
|
||||
SIMD_FORCE_INLINE unsigned int GEN_rand() { return rand(); }
|
||||
|
||||
#endif
|
||||
|
||||
#endif //BT_GEN_RANDOM_H
|
||||
|
||||
660
src/BulletCommon/btScalar.h
Normal file
660
src/BulletCommon/btScalar.h
Normal file
@@ -0,0 +1,660 @@
|
||||
/*
|
||||
Copyright (c) 2003-2009 Erwin Coumans http://bullet.googlecode.com
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef BT_SCALAR_H
|
||||
#define BT_SCALAR_H
|
||||
|
||||
#ifdef BT_MANAGED_CODE
|
||||
//Aligned data types not supported in managed code
|
||||
#pragma unmanaged
|
||||
#endif
|
||||
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>//size_t for MSVC 6.0
|
||||
#include <float.h>
|
||||
|
||||
/* SVN $Revision$ on $Date$ from http://bullet.googlecode.com*/
|
||||
#define BT_BULLET_VERSION 281
|
||||
|
||||
inline int btGetVersion()
|
||||
{
|
||||
return BT_BULLET_VERSION;
|
||||
}
|
||||
|
||||
#if defined(DEBUG) || defined (_DEBUG)
|
||||
#define BT_DEBUG
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#if defined(__MINGW32__) || defined(__CYGWIN__) || (defined (_MSC_VER) && _MSC_VER < 1300)
|
||||
|
||||
#define SIMD_FORCE_INLINE inline
|
||||
#define ATTRIBUTE_ALIGNED16(a) a
|
||||
#define ATTRIBUTE_ALIGNED64(a) a
|
||||
#define ATTRIBUTE_ALIGNED128(a) a
|
||||
#else
|
||||
//#define BT_HAS_ALIGNED_ALLOCATOR
|
||||
#pragma warning(disable : 4324) // disable padding warning
|
||||
// #pragma warning(disable:4530) // Disable the exception disable but used in MSCV Stl warning.
|
||||
// #pragma warning(disable:4996) //Turn off warnings about deprecated C routines
|
||||
// #pragma warning(disable:4786) // Disable the "debug name too long" warning
|
||||
|
||||
#define SIMD_FORCE_INLINE __forceinline
|
||||
#define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
|
||||
#define ATTRIBUTE_ALIGNED64(a) __declspec(align(64)) a
|
||||
#define ATTRIBUTE_ALIGNED128(a) __declspec (align(128)) a
|
||||
#ifdef _XBOX
|
||||
#define BT_USE_VMX128
|
||||
|
||||
#include <ppcintrinsics.h>
|
||||
#define BT_HAVE_NATIVE_FSEL
|
||||
#define btFsel(a,b,c) __fsel((a),(b),(c))
|
||||
#else
|
||||
|
||||
#if (defined (_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined (BT_USE_DOUBLE_PRECISION))
|
||||
#define BT_USE_SSE
|
||||
#ifdef BT_USE_SSE
|
||||
//BT_USE_SSE_IN_API is disabled under Windows by default, because
|
||||
//it makes it harder to integrate Bullet into your application under Windows
|
||||
//(structured embedding Bullet structs/classes need to be 16-byte aligned)
|
||||
//with relatively little performance gain
|
||||
//If you are not embedded Bullet data in your classes, or make sure that you align those classes on 16-byte boundaries
|
||||
//you can manually enable this line or set it in the build system for a bit of performance gain (a few percent, dependent on usage)
|
||||
//#define BT_USE_SSE_IN_API
|
||||
#endif //BT_USE_SSE
|
||||
#include <emmintrin.h>
|
||||
#endif
|
||||
|
||||
#endif//_XBOX
|
||||
|
||||
#endif //__MINGW32__
|
||||
|
||||
#ifdef BT_DEBUG
|
||||
#ifdef _MSC_VER
|
||||
#include <stdio.h>
|
||||
#define btAssert(x) { if(!(x)){printf("Assert "__FILE__ ":%u ("#x")\n", __LINE__);__debugbreak(); }}
|
||||
#else//_MSC_VER
|
||||
#include <assert.h>
|
||||
#define btAssert assert
|
||||
#endif//_MSC_VER
|
||||
#else
|
||||
#define btAssert(x)
|
||||
#endif
|
||||
//btFullAssert is optional, slows down a lot
|
||||
#define btFullAssert(x)
|
||||
|
||||
#define btLikely(_c) _c
|
||||
#define btUnlikely(_c) _c
|
||||
|
||||
#else
|
||||
|
||||
#if defined (__CELLOS_LV2__)
|
||||
#define SIMD_FORCE_INLINE inline __attribute__((always_inline))
|
||||
#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
|
||||
#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
|
||||
#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
|
||||
#ifndef assert
|
||||
#include <assert.h>
|
||||
#endif
|
||||
#ifdef BT_DEBUG
|
||||
#ifdef __SPU__
|
||||
#include <spu_printf.h>
|
||||
#define printf spu_printf
|
||||
#define btAssert(x) {if(!(x)){printf("Assert "__FILE__ ":%u ("#x")\n", __LINE__);spu_hcmpeq(0,0);}}
|
||||
#else
|
||||
#define btAssert assert
|
||||
#endif
|
||||
|
||||
#else
|
||||
#define btAssert(x)
|
||||
#endif
|
||||
//btFullAssert is optional, slows down a lot
|
||||
#define btFullAssert(x)
|
||||
|
||||
#define btLikely(_c) _c
|
||||
#define btUnlikely(_c) _c
|
||||
|
||||
#else
|
||||
|
||||
#ifdef USE_LIBSPE2
|
||||
|
||||
#define SIMD_FORCE_INLINE __inline
|
||||
#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
|
||||
#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
|
||||
#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
|
||||
#ifndef assert
|
||||
#include <assert.h>
|
||||
#endif
|
||||
#ifdef BT_DEBUG
|
||||
#define btAssert assert
|
||||
#else
|
||||
#define btAssert(x)
|
||||
#endif
|
||||
//btFullAssert is optional, slows down a lot
|
||||
#define btFullAssert(x)
|
||||
|
||||
|
||||
#define btLikely(_c) __builtin_expect((_c), 1)
|
||||
#define btUnlikely(_c) __builtin_expect((_c), 0)
|
||||
|
||||
|
||||
#else
|
||||
//non-windows systems
|
||||
|
||||
#if (defined (__APPLE__) && (!defined (BT_USE_DOUBLE_PRECISION)))
|
||||
#if defined (__i386__) || defined (__x86_64__)
|
||||
#define BT_USE_SSE
|
||||
//BT_USE_SSE_IN_API is enabled on Mac OSX by default, because memory is automatically aligned on 16-byte boundaries
|
||||
//if apps run into issues, we will disable the next line
|
||||
#define BT_USE_SSE_IN_API
|
||||
#ifdef BT_USE_SSE
|
||||
// include appropriate SSE level
|
||||
#if defined (__SSE4_1__)
|
||||
#include <smmintrin.h>
|
||||
#elif defined (__SSSE3__)
|
||||
#include <tmmintrin.h>
|
||||
#elif defined (__SSE3__)
|
||||
#include <pmmintrin.h>
|
||||
#else
|
||||
#include <emmintrin.h>
|
||||
#endif
|
||||
#endif //BT_USE_SSE
|
||||
#elif defined( __armv7__ )
|
||||
#ifdef __clang__
|
||||
#define BT_USE_NEON 1
|
||||
|
||||
#if defined BT_USE_NEON && defined (__clang__)
|
||||
#include <arm_neon.h>
|
||||
#endif//BT_USE_NEON
|
||||
#endif //__clang__
|
||||
#endif//__arm__
|
||||
|
||||
#define SIMD_FORCE_INLINE inline __attribute__ ((always_inline))
|
||||
///@todo: check out alignment methods for other platforms/compilers
|
||||
#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
|
||||
#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
|
||||
#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
|
||||
#ifndef assert
|
||||
#include <assert.h>
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG) || defined (_DEBUG)
|
||||
#if defined (__i386__) || defined (__x86_64__)
|
||||
#include <stdio.h>
|
||||
#define btAssert(x)\
|
||||
{\
|
||||
if(!(x))\
|
||||
{\
|
||||
printf("Assert %s in line %d, file %s\n",#x, __LINE__, __FILE__);\
|
||||
asm volatile ("int3");\
|
||||
}\
|
||||
}
|
||||
#else//defined (__i386__) || defined (__x86_64__)
|
||||
#define btAssert assert
|
||||
#endif//defined (__i386__) || defined (__x86_64__)
|
||||
#else//defined(DEBUG) || defined (_DEBUG)
|
||||
#define btAssert(x)
|
||||
#endif//defined(DEBUG) || defined (_DEBUG)
|
||||
|
||||
//btFullAssert is optional, slows down a lot
|
||||
#define btFullAssert(x)
|
||||
#define btLikely(_c) _c
|
||||
#define btUnlikely(_c) _c
|
||||
|
||||
#else
|
||||
|
||||
#define SIMD_FORCE_INLINE inline
|
||||
///@todo: check out alignment methods for other platforms/compilers
|
||||
///#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
|
||||
///#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
|
||||
///#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
|
||||
#define ATTRIBUTE_ALIGNED16(a) a
|
||||
#define ATTRIBUTE_ALIGNED64(a) a
|
||||
#define ATTRIBUTE_ALIGNED128(a) a
|
||||
#ifndef assert
|
||||
#include <assert.h>
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG) || defined (_DEBUG)
|
||||
#define btAssert assert
|
||||
#else
|
||||
#define btAssert(x)
|
||||
#endif
|
||||
|
||||
//btFullAssert is optional, slows down a lot
|
||||
#define btFullAssert(x)
|
||||
#define btLikely(_c) _c
|
||||
#define btUnlikely(_c) _c
|
||||
#endif //__APPLE__
|
||||
|
||||
#endif // LIBSPE2
|
||||
|
||||
#endif //__CELLOS_LV2__
|
||||
#endif
|
||||
|
||||
|
||||
///The btScalar type abstracts floating point numbers, to easily switch between double and single floating point precision.
|
||||
#if defined(BT_USE_DOUBLE_PRECISION)
|
||||
typedef double btScalar;
|
||||
//this number could be bigger in double precision
|
||||
#define BT_LARGE_FLOAT 1e30
|
||||
#else
|
||||
typedef float btScalar;
|
||||
//keep BT_LARGE_FLOAT*BT_LARGE_FLOAT < FLT_MAX
|
||||
#define BT_LARGE_FLOAT 1e18f
|
||||
#endif
|
||||
|
||||
#ifdef BT_USE_SSE
|
||||
typedef __m128 btSimdFloat4;
|
||||
#endif//BT_USE_SSE
|
||||
|
||||
#if defined BT_USE_SSE_IN_API && defined (BT_USE_SSE)
|
||||
#ifdef _WIN32
|
||||
|
||||
#ifndef BT_NAN
|
||||
static int btNanMask = 0x7F800001;
|
||||
#define BT_NAN (*(float*)&btNanMask)
|
||||
#endif
|
||||
|
||||
#ifndef BT_INFINITY
|
||||
static int btInfinityMask = 0x7F800000;
|
||||
#define BT_INFINITY (*(float*)&btInfinityMask)
|
||||
#endif
|
||||
|
||||
inline __m128 operator + (const __m128 A, const __m128 B)
|
||||
{
|
||||
return _mm_add_ps(A, B);
|
||||
}
|
||||
|
||||
inline __m128 operator - (const __m128 A, const __m128 B)
|
||||
{
|
||||
return _mm_sub_ps(A, B);
|
||||
}
|
||||
|
||||
inline __m128 operator * (const __m128 A, const __m128 B)
|
||||
{
|
||||
return _mm_mul_ps(A, B);
|
||||
}
|
||||
|
||||
#define btCastfTo128i(a) (_mm_castps_si128(a))
|
||||
#define btCastfTo128d(a) (_mm_castps_pd(a))
|
||||
#define btCastiTo128f(a) (_mm_castsi128_ps(a))
|
||||
#define btCastdTo128f(a) (_mm_castpd_ps(a))
|
||||
#define btCastdTo128i(a) (_mm_castpd_si128(a))
|
||||
#define btAssign128(r0,r1,r2,r3) _mm_setr_ps(r0,r1,r2,r3)
|
||||
|
||||
#else//_WIN32
|
||||
|
||||
#define btCastfTo128i(a) ((__m128i)(a))
|
||||
#define btCastfTo128d(a) ((__m128d)(a))
|
||||
#define btCastiTo128f(a) ((__m128) (a))
|
||||
#define btCastdTo128f(a) ((__m128) (a))
|
||||
#define btCastdTo128i(a) ((__m128i)(a))
|
||||
#define btAssign128(r0,r1,r2,r3) (__m128){r0,r1,r2,r3}
|
||||
#define BT_INFINITY INFINITY
|
||||
#define BT_NAN NAN
|
||||
#endif//_WIN32
|
||||
#endif //BT_USE_SSE_IN_API
|
||||
|
||||
#ifdef BT_USE_NEON
|
||||
#include <arm_neon.h>
|
||||
|
||||
typedef float32x4_t btSimdFloat4;
|
||||
#define BT_INFINITY INFINITY
|
||||
#define BT_NAN NAN
|
||||
#define btAssign128(r0,r1,r2,r3) (float32x4_t){r0,r1,r2,r3}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#define BT_DECLARE_ALIGNED_ALLOCATOR() \
|
||||
SIMD_FORCE_INLINE void* operator new(size_t sizeInBytes) { return btAlignedAlloc(sizeInBytes,16); } \
|
||||
SIMD_FORCE_INLINE void operator delete(void* ptr) { btAlignedFree(ptr); } \
|
||||
SIMD_FORCE_INLINE void* operator new(size_t, void* ptr) { return ptr; } \
|
||||
SIMD_FORCE_INLINE void operator delete(void*, void*) { } \
|
||||
SIMD_FORCE_INLINE void* operator new[](size_t sizeInBytes) { return btAlignedAlloc(sizeInBytes,16); } \
|
||||
SIMD_FORCE_INLINE void operator delete[](void* ptr) { btAlignedFree(ptr); } \
|
||||
SIMD_FORCE_INLINE void* operator new[](size_t, void* ptr) { return ptr; } \
|
||||
SIMD_FORCE_INLINE void operator delete[](void*, void*) { } \
|
||||
|
||||
|
||||
|
||||
#if defined(BT_USE_DOUBLE_PRECISION) || defined(BT_FORCE_DOUBLE_FUNCTIONS)
|
||||
|
||||
SIMD_FORCE_INLINE btScalar btSqrt(btScalar x) { return sqrt(x); }
|
||||
SIMD_FORCE_INLINE btScalar btFabs(btScalar x) { return fabs(x); }
|
||||
SIMD_FORCE_INLINE btScalar btCos(btScalar x) { return cos(x); }
|
||||
SIMD_FORCE_INLINE btScalar btSin(btScalar x) { return sin(x); }
|
||||
SIMD_FORCE_INLINE btScalar btTan(btScalar x) { return tan(x); }
|
||||
SIMD_FORCE_INLINE btScalar btAcos(btScalar x) { if (x<btScalar(-1)) x=btScalar(-1); if (x>btScalar(1)) x=btScalar(1); return acos(x); }
|
||||
SIMD_FORCE_INLINE btScalar btAsin(btScalar x) { if (x<btScalar(-1)) x=btScalar(-1); if (x>btScalar(1)) x=btScalar(1); return asin(x); }
|
||||
SIMD_FORCE_INLINE btScalar btAtan(btScalar x) { return atan(x); }
|
||||
SIMD_FORCE_INLINE btScalar btAtan2(btScalar x, btScalar y) { return atan2(x, y); }
|
||||
SIMD_FORCE_INLINE btScalar btExp(btScalar x) { return exp(x); }
|
||||
SIMD_FORCE_INLINE btScalar btLog(btScalar x) { return log(x); }
|
||||
SIMD_FORCE_INLINE btScalar btPow(btScalar x,btScalar y) { return pow(x,y); }
|
||||
SIMD_FORCE_INLINE btScalar btFmod(btScalar x,btScalar y) { return fmod(x,y); }
|
||||
|
||||
#else
|
||||
|
||||
SIMD_FORCE_INLINE btScalar btSqrt(btScalar y)
|
||||
{
|
||||
#ifdef USE_APPROXIMATION
|
||||
double x, z, tempf;
|
||||
unsigned long *tfptr = ((unsigned long *)&tempf) + 1;
|
||||
|
||||
tempf = y;
|
||||
*tfptr = (0xbfcdd90a - *tfptr)>>1; /* estimate of 1/sqrt(y) */
|
||||
x = tempf;
|
||||
z = y*btScalar(0.5);
|
||||
x = (btScalar(1.5)*x)-(x*x)*(x*z); /* iteration formula */
|
||||
x = (btScalar(1.5)*x)-(x*x)*(x*z);
|
||||
x = (btScalar(1.5)*x)-(x*x)*(x*z);
|
||||
x = (btScalar(1.5)*x)-(x*x)*(x*z);
|
||||
x = (btScalar(1.5)*x)-(x*x)*(x*z);
|
||||
return x*y;
|
||||
#else
|
||||
return sqrtf(y);
|
||||
#endif
|
||||
}
|
||||
SIMD_FORCE_INLINE btScalar btFabs(btScalar x) { return fabsf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btCos(btScalar x) { return cosf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btSin(btScalar x) { return sinf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btTan(btScalar x) { return tanf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btAcos(btScalar x) {
|
||||
if (x<btScalar(-1))
|
||||
x=btScalar(-1);
|
||||
if (x>btScalar(1))
|
||||
x=btScalar(1);
|
||||
return acosf(x);
|
||||
}
|
||||
SIMD_FORCE_INLINE btScalar btAsin(btScalar x) {
|
||||
if (x<btScalar(-1))
|
||||
x=btScalar(-1);
|
||||
if (x>btScalar(1))
|
||||
x=btScalar(1);
|
||||
return asinf(x);
|
||||
}
|
||||
SIMD_FORCE_INLINE btScalar btAtan(btScalar x) { return atanf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btAtan2(btScalar x, btScalar y) { return atan2f(x, y); }
|
||||
SIMD_FORCE_INLINE btScalar btExp(btScalar x) { return expf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btLog(btScalar x) { return logf(x); }
|
||||
SIMD_FORCE_INLINE btScalar btPow(btScalar x,btScalar y) { return powf(x,y); }
|
||||
SIMD_FORCE_INLINE btScalar btFmod(btScalar x,btScalar y) { return fmodf(x,y); }
|
||||
|
||||
#endif
|
||||
|
||||
#define SIMD_2_PI btScalar(6.283185307179586232)
|
||||
#define SIMD_PI (SIMD_2_PI * btScalar(0.5))
|
||||
#define SIMD_HALF_PI (SIMD_2_PI * btScalar(0.25))
|
||||
#define SIMD_RADS_PER_DEG (SIMD_2_PI / btScalar(360.0))
|
||||
#define SIMD_DEGS_PER_RAD (btScalar(360.0) / SIMD_2_PI)
|
||||
#define SIMDSQRT12 btScalar(0.7071067811865475244008443621048490)
|
||||
|
||||
#define btRecipSqrt(x) ((btScalar)(btScalar(1.0)/btSqrt(btScalar(x)))) /* reciprocal square root */
|
||||
|
||||
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
#define SIMD_EPSILON DBL_EPSILON
|
||||
#define SIMD_INFINITY DBL_MAX
|
||||
#else
|
||||
#define SIMD_EPSILON FLT_EPSILON
|
||||
#define SIMD_INFINITY FLT_MAX
|
||||
#endif
|
||||
|
||||
SIMD_FORCE_INLINE btScalar btAtan2Fast(btScalar y, btScalar x)
|
||||
{
|
||||
btScalar coeff_1 = SIMD_PI / 4.0f;
|
||||
btScalar coeff_2 = 3.0f * coeff_1;
|
||||
btScalar abs_y = btFabs(y);
|
||||
btScalar angle;
|
||||
if (x >= 0.0f) {
|
||||
btScalar r = (x - abs_y) / (x + abs_y);
|
||||
angle = coeff_1 - coeff_1 * r;
|
||||
} else {
|
||||
btScalar r = (x + abs_y) / (abs_y - x);
|
||||
angle = coeff_2 - coeff_1 * r;
|
||||
}
|
||||
return (y < 0.0f) ? -angle : angle;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE bool btFuzzyZero(btScalar x) { return btFabs(x) < SIMD_EPSILON; }
|
||||
|
||||
SIMD_FORCE_INLINE bool btEqual(btScalar a, btScalar eps) {
|
||||
return (((a) <= eps) && !((a) < -eps));
|
||||
}
|
||||
SIMD_FORCE_INLINE bool btGreaterEqual (btScalar a, btScalar eps) {
|
||||
return (!((a) <= eps));
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE int btIsNegative(btScalar x) {
|
||||
return x < btScalar(0.0) ? 1 : 0;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btScalar btRadians(btScalar x) { return x * SIMD_RADS_PER_DEG; }
|
||||
SIMD_FORCE_INLINE btScalar btDegrees(btScalar x) { return x * SIMD_DEGS_PER_RAD; }
|
||||
|
||||
#define BT_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name
|
||||
|
||||
#ifndef btFsel
|
||||
SIMD_FORCE_INLINE btScalar btFsel(btScalar a, btScalar b, btScalar c)
|
||||
{
|
||||
return a >= 0 ? b : c;
|
||||
}
|
||||
#endif
|
||||
#define btFsels(a,b,c) (btScalar)btFsel(a,b,c)
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE bool btMachineIsLittleEndian()
|
||||
{
|
||||
long int i = 1;
|
||||
const char *p = (const char *) &i;
|
||||
if (p[0] == 1) // Lowest address contains the least significant byte
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
///btSelect avoids branches, which makes performance much better for consoles like Playstation 3 and XBox 360
|
||||
///Thanks Phil Knight. See also http://www.cellperformance.com/articles/2006/04/more_techniques_for_eliminatin_1.html
|
||||
SIMD_FORCE_INLINE unsigned btSelect(unsigned condition, unsigned valueIfConditionNonZero, unsigned valueIfConditionZero)
|
||||
{
|
||||
// Set testNz to 0xFFFFFFFF if condition is nonzero, 0x00000000 if condition is zero
|
||||
// Rely on positive value or'ed with its negative having sign bit on
|
||||
// and zero value or'ed with its negative (which is still zero) having sign bit off
|
||||
// Use arithmetic shift right, shifting the sign bit through all 32 bits
|
||||
unsigned testNz = (unsigned)(((int)condition | -(int)condition) >> 31);
|
||||
unsigned testEqz = ~testNz;
|
||||
return ((valueIfConditionNonZero & testNz) | (valueIfConditionZero & testEqz));
|
||||
}
|
||||
SIMD_FORCE_INLINE int btSelect(unsigned condition, int valueIfConditionNonZero, int valueIfConditionZero)
|
||||
{
|
||||
unsigned testNz = (unsigned)(((int)condition | -(int)condition) >> 31);
|
||||
unsigned testEqz = ~testNz;
|
||||
return static_cast<int>((valueIfConditionNonZero & testNz) | (valueIfConditionZero & testEqz));
|
||||
}
|
||||
SIMD_FORCE_INLINE float btSelect(unsigned condition, float valueIfConditionNonZero, float valueIfConditionZero)
|
||||
{
|
||||
#ifdef BT_HAVE_NATIVE_FSEL
|
||||
return (float)btFsel((btScalar)condition - btScalar(1.0f), valueIfConditionNonZero, valueIfConditionZero);
|
||||
#else
|
||||
return (condition != 0) ? valueIfConditionNonZero : valueIfConditionZero;
|
||||
#endif
|
||||
}
|
||||
|
||||
template<typename T> SIMD_FORCE_INLINE void btSwap(T& a, T& b)
|
||||
{
|
||||
T tmp = a;
|
||||
a = b;
|
||||
b = tmp;
|
||||
}
|
||||
|
||||
|
||||
//PCK: endian swapping functions
|
||||
SIMD_FORCE_INLINE unsigned btSwapEndian(unsigned val)
|
||||
{
|
||||
return (((val & 0xff000000) >> 24) | ((val & 0x00ff0000) >> 8) | ((val & 0x0000ff00) << 8) | ((val & 0x000000ff) << 24));
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE unsigned short btSwapEndian(unsigned short val)
|
||||
{
|
||||
return static_cast<unsigned short>(((val & 0xff00) >> 8) | ((val & 0x00ff) << 8));
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE unsigned btSwapEndian(int val)
|
||||
{
|
||||
return btSwapEndian((unsigned)val);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE unsigned short btSwapEndian(short val)
|
||||
{
|
||||
return btSwapEndian((unsigned short) val);
|
||||
}
|
||||
|
||||
///btSwapFloat uses using char pointers to swap the endianness
|
||||
////btSwapFloat/btSwapDouble will NOT return a float, because the machine might 'correct' invalid floating point values
|
||||
///Not all values of sign/exponent/mantissa are valid floating point numbers according to IEEE 754.
|
||||
///When a floating point unit is faced with an invalid value, it may actually change the value, or worse, throw an exception.
|
||||
///In most systems, running user mode code, you wouldn't get an exception, but instead the hardware/os/runtime will 'fix' the number for you.
|
||||
///so instead of returning a float/double, we return integer/long long integer
|
||||
SIMD_FORCE_INLINE unsigned int btSwapEndianFloat(float d)
|
||||
{
|
||||
unsigned int a = 0;
|
||||
unsigned char *dst = (unsigned char *)&a;
|
||||
unsigned char *src = (unsigned char *)&d;
|
||||
|
||||
dst[0] = src[3];
|
||||
dst[1] = src[2];
|
||||
dst[2] = src[1];
|
||||
dst[3] = src[0];
|
||||
return a;
|
||||
}
|
||||
|
||||
// unswap using char pointers
|
||||
SIMD_FORCE_INLINE float btUnswapEndianFloat(unsigned int a)
|
||||
{
|
||||
float d = 0.0f;
|
||||
unsigned char *src = (unsigned char *)&a;
|
||||
unsigned char *dst = (unsigned char *)&d;
|
||||
|
||||
dst[0] = src[3];
|
||||
dst[1] = src[2];
|
||||
dst[2] = src[1];
|
||||
dst[3] = src[0];
|
||||
|
||||
return d;
|
||||
}
|
||||
|
||||
|
||||
// swap using char pointers
|
||||
SIMD_FORCE_INLINE void btSwapEndianDouble(double d, unsigned char* dst)
|
||||
{
|
||||
unsigned char *src = (unsigned char *)&d;
|
||||
|
||||
dst[0] = src[7];
|
||||
dst[1] = src[6];
|
||||
dst[2] = src[5];
|
||||
dst[3] = src[4];
|
||||
dst[4] = src[3];
|
||||
dst[5] = src[2];
|
||||
dst[6] = src[1];
|
||||
dst[7] = src[0];
|
||||
|
||||
}
|
||||
|
||||
// unswap using char pointers
|
||||
SIMD_FORCE_INLINE double btUnswapEndianDouble(const unsigned char *src)
|
||||
{
|
||||
double d = 0.0;
|
||||
unsigned char *dst = (unsigned char *)&d;
|
||||
|
||||
dst[0] = src[7];
|
||||
dst[1] = src[6];
|
||||
dst[2] = src[5];
|
||||
dst[3] = src[4];
|
||||
dst[4] = src[3];
|
||||
dst[5] = src[2];
|
||||
dst[6] = src[1];
|
||||
dst[7] = src[0];
|
||||
|
||||
return d;
|
||||
}
|
||||
|
||||
// returns normalized value in range [-SIMD_PI, SIMD_PI]
|
||||
SIMD_FORCE_INLINE btScalar btNormalizeAngle(btScalar angleInRadians)
|
||||
{
|
||||
angleInRadians = btFmod(angleInRadians, SIMD_2_PI);
|
||||
if(angleInRadians < -SIMD_PI)
|
||||
{
|
||||
return angleInRadians + SIMD_2_PI;
|
||||
}
|
||||
else if(angleInRadians > SIMD_PI)
|
||||
{
|
||||
return angleInRadians - SIMD_2_PI;
|
||||
}
|
||||
else
|
||||
{
|
||||
return angleInRadians;
|
||||
}
|
||||
}
|
||||
|
||||
///rudimentary class to provide type info
|
||||
struct btTypedObject
|
||||
{
|
||||
btTypedObject(int objectType)
|
||||
:m_objectType(objectType)
|
||||
{
|
||||
}
|
||||
int m_objectType;
|
||||
inline int getObjectType() const
|
||||
{
|
||||
return m_objectType;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
///align a pointer to the provided alignment, upwards
|
||||
template <typename T>T* btAlignPointer(T* unalignedPtr, size_t alignment)
|
||||
{
|
||||
|
||||
struct btConvertPointerSizeT
|
||||
{
|
||||
union
|
||||
{
|
||||
T* ptr;
|
||||
size_t integer;
|
||||
};
|
||||
};
|
||||
btConvertPointerSizeT converter;
|
||||
|
||||
|
||||
const size_t bit_mask = ~(alignment - 1);
|
||||
converter.ptr = unalignedPtr;
|
||||
converter.integer += alignment-1;
|
||||
converter.integer &= bit_mask;
|
||||
return converter.ptr;
|
||||
}
|
||||
|
||||
#endif //BT_SCALAR_H
|
||||
116
src/BulletCommon/btStackAlloc.h
Normal file
116
src/BulletCommon/btStackAlloc.h
Normal file
@@ -0,0 +1,116 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/*
|
||||
StackAlloc extracted from GJK-EPA collision solver by Nathanael Presson
|
||||
Nov.2006
|
||||
*/
|
||||
|
||||
#ifndef BT_STACK_ALLOC
|
||||
#define BT_STACK_ALLOC
|
||||
|
||||
#include "btScalar.h" //for btAssert
|
||||
#include "btAlignedAllocator.h"
|
||||
|
||||
///The btBlock class is an internal structure for the btStackAlloc memory allocator.
|
||||
struct btBlock
|
||||
{
|
||||
btBlock* previous;
|
||||
unsigned char* address;
|
||||
};
|
||||
|
||||
///The StackAlloc class provides some fast stack-based memory allocator (LIFO last-in first-out)
|
||||
class btStackAlloc
|
||||
{
|
||||
public:
|
||||
|
||||
btStackAlloc(unsigned int size) { ctor();create(size); }
|
||||
~btStackAlloc() { destroy(); }
|
||||
|
||||
inline void create(unsigned int size)
|
||||
{
|
||||
destroy();
|
||||
data = (unsigned char*) btAlignedAlloc(size,16);
|
||||
totalsize = size;
|
||||
}
|
||||
inline void destroy()
|
||||
{
|
||||
btAssert(usedsize==0);
|
||||
//Raise(L"StackAlloc is still in use");
|
||||
|
||||
if(usedsize==0)
|
||||
{
|
||||
if(!ischild && data)
|
||||
btAlignedFree(data);
|
||||
|
||||
data = 0;
|
||||
usedsize = 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int getAvailableMemory() const
|
||||
{
|
||||
return static_cast<int>(totalsize - usedsize);
|
||||
}
|
||||
|
||||
unsigned char* allocate(unsigned int size)
|
||||
{
|
||||
const unsigned int nus(usedsize+size);
|
||||
if(nus<totalsize)
|
||||
{
|
||||
usedsize=nus;
|
||||
return(data+(usedsize-size));
|
||||
}
|
||||
btAssert(0);
|
||||
//&& (L"Not enough memory"));
|
||||
|
||||
return(0);
|
||||
}
|
||||
SIMD_FORCE_INLINE btBlock* beginBlock()
|
||||
{
|
||||
btBlock* pb = (btBlock*)allocate(sizeof(btBlock));
|
||||
pb->previous = current;
|
||||
pb->address = data+usedsize;
|
||||
current = pb;
|
||||
return(pb);
|
||||
}
|
||||
SIMD_FORCE_INLINE void endBlock(btBlock* block)
|
||||
{
|
||||
btAssert(block==current);
|
||||
//Raise(L"Unmatched blocks");
|
||||
if(block==current)
|
||||
{
|
||||
current = block->previous;
|
||||
usedsize = (unsigned int)((block->address-data)-sizeof(btBlock));
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
void ctor()
|
||||
{
|
||||
data = 0;
|
||||
totalsize = 0;
|
||||
usedsize = 0;
|
||||
current = 0;
|
||||
ischild = false;
|
||||
}
|
||||
unsigned char* data;
|
||||
unsigned int totalsize;
|
||||
unsigned int usedsize;
|
||||
btBlock* current;
|
||||
bool ischild;
|
||||
};
|
||||
|
||||
#endif //BT_STACK_ALLOC
|
||||
305
src/BulletCommon/btTransform.h
Normal file
305
src/BulletCommon/btTransform.h
Normal file
@@ -0,0 +1,305 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef BT_TRANSFORM_H
|
||||
#define BT_TRANSFORM_H
|
||||
|
||||
|
||||
#include "btMatrix3x3.h"
|
||||
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
#define btTransformData btTransformDoubleData
|
||||
#else
|
||||
#define btTransformData btTransformFloatData
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
/**@brief The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear.
|
||||
*It can be used in combination with btVector3, btQuaternion and btMatrix3x3 linear algebra classes. */
|
||||
ATTRIBUTE_ALIGNED16(class) btTransform {
|
||||
|
||||
///Storage for the rotation
|
||||
btMatrix3x3 m_basis;
|
||||
///Storage for the translation
|
||||
btVector3 m_origin;
|
||||
|
||||
public:
|
||||
|
||||
/**@brief No initialization constructor */
|
||||
btTransform() {}
|
||||
/**@brief Constructor from btQuaternion (optional btVector3 )
|
||||
* @param q Rotation from quaternion
|
||||
* @param c Translation from Vector (default 0,0,0) */
|
||||
explicit SIMD_FORCE_INLINE btTransform(const btQuaternion& q,
|
||||
const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0)))
|
||||
: m_basis(q),
|
||||
m_origin(c)
|
||||
{}
|
||||
|
||||
/**@brief Constructor from btMatrix3x3 (optional btVector3)
|
||||
* @param b Rotation from Matrix
|
||||
* @param c Translation from Vector default (0,0,0)*/
|
||||
explicit SIMD_FORCE_INLINE btTransform(const btMatrix3x3& b,
|
||||
const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0)))
|
||||
: m_basis(b),
|
||||
m_origin(c)
|
||||
{}
|
||||
/**@brief Copy constructor */
|
||||
SIMD_FORCE_INLINE btTransform (const btTransform& other)
|
||||
: m_basis(other.m_basis),
|
||||
m_origin(other.m_origin)
|
||||
{
|
||||
}
|
||||
/**@brief Assignment Operator */
|
||||
SIMD_FORCE_INLINE btTransform& operator=(const btTransform& other)
|
||||
{
|
||||
m_basis = other.m_basis;
|
||||
m_origin = other.m_origin;
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
/**@brief Set the current transform as the value of the product of two transforms
|
||||
* @param t1 Transform 1
|
||||
* @param t2 Transform 2
|
||||
* This = Transform1 * Transform2 */
|
||||
SIMD_FORCE_INLINE void mult(const btTransform& t1, const btTransform& t2) {
|
||||
m_basis = t1.m_basis * t2.m_basis;
|
||||
m_origin = t1(t2.m_origin);
|
||||
}
|
||||
|
||||
/* void multInverseLeft(const btTransform& t1, const btTransform& t2) {
|
||||
btVector3 v = t2.m_origin - t1.m_origin;
|
||||
m_basis = btMultTransposeLeft(t1.m_basis, t2.m_basis);
|
||||
m_origin = v * t1.m_basis;
|
||||
}
|
||||
*/
|
||||
|
||||
/**@brief Return the transform of the vector */
|
||||
SIMD_FORCE_INLINE btVector3 operator()(const btVector3& x) const
|
||||
{
|
||||
return x.dot3(m_basis[0], m_basis[1], m_basis[2]) + m_origin;
|
||||
}
|
||||
|
||||
/**@brief Return the transform of the vector */
|
||||
SIMD_FORCE_INLINE btVector3 operator*(const btVector3& x) const
|
||||
{
|
||||
return (*this)(x);
|
||||
}
|
||||
|
||||
/**@brief Return the transform of the btQuaternion */
|
||||
SIMD_FORCE_INLINE btQuaternion operator*(const btQuaternion& q) const
|
||||
{
|
||||
return getRotation() * q;
|
||||
}
|
||||
|
||||
/**@brief Return the basis matrix for the rotation */
|
||||
SIMD_FORCE_INLINE btMatrix3x3& getBasis() { return m_basis; }
|
||||
/**@brief Return the basis matrix for the rotation */
|
||||
SIMD_FORCE_INLINE const btMatrix3x3& getBasis() const { return m_basis; }
|
||||
|
||||
/**@brief Return the origin vector translation */
|
||||
SIMD_FORCE_INLINE btVector3& getOrigin() { return m_origin; }
|
||||
/**@brief Return the origin vector translation */
|
||||
SIMD_FORCE_INLINE const btVector3& getOrigin() const { return m_origin; }
|
||||
|
||||
/**@brief Return a quaternion representing the rotation */
|
||||
btQuaternion getRotation() const {
|
||||
btQuaternion q;
|
||||
m_basis.getRotation(q);
|
||||
return q;
|
||||
}
|
||||
|
||||
|
||||
/**@brief Set from an array
|
||||
* @param m A pointer to a 15 element array (12 rotation(row major padded on the right by 1), and 3 translation */
|
||||
void setFromOpenGLMatrix(const btScalar *m)
|
||||
{
|
||||
m_basis.setFromOpenGLSubMatrix(m);
|
||||
m_origin.setValue(m[12],m[13],m[14]);
|
||||
}
|
||||
|
||||
/**@brief Fill an array representation
|
||||
* @param m A pointer to a 15 element array (12 rotation(row major padded on the right by 1), and 3 translation */
|
||||
void getOpenGLMatrix(btScalar *m) const
|
||||
{
|
||||
m_basis.getOpenGLSubMatrix(m);
|
||||
m[12] = m_origin.x();
|
||||
m[13] = m_origin.y();
|
||||
m[14] = m_origin.z();
|
||||
m[15] = btScalar(1.0);
|
||||
}
|
||||
|
||||
/**@brief Set the translational element
|
||||
* @param origin The vector to set the translation to */
|
||||
SIMD_FORCE_INLINE void setOrigin(const btVector3& origin)
|
||||
{
|
||||
m_origin = origin;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btVector3 invXform(const btVector3& inVec) const;
|
||||
|
||||
|
||||
/**@brief Set the rotational element by btMatrix3x3 */
|
||||
SIMD_FORCE_INLINE void setBasis(const btMatrix3x3& basis)
|
||||
{
|
||||
m_basis = basis;
|
||||
}
|
||||
|
||||
/**@brief Set the rotational element by btQuaternion */
|
||||
SIMD_FORCE_INLINE void setRotation(const btQuaternion& q)
|
||||
{
|
||||
m_basis.setRotation(q);
|
||||
}
|
||||
|
||||
|
||||
/**@brief Set this transformation to the identity */
|
||||
void setIdentity()
|
||||
{
|
||||
m_basis.setIdentity();
|
||||
m_origin.setValue(btScalar(0.0), btScalar(0.0), btScalar(0.0));
|
||||
}
|
||||
|
||||
/**@brief Multiply this Transform by another(this = this * another)
|
||||
* @param t The other transform */
|
||||
btTransform& operator*=(const btTransform& t)
|
||||
{
|
||||
m_origin += m_basis * t.m_origin;
|
||||
m_basis *= t.m_basis;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**@brief Return the inverse of this transform */
|
||||
btTransform inverse() const
|
||||
{
|
||||
btMatrix3x3 inv = m_basis.transpose();
|
||||
return btTransform(inv, inv * -m_origin);
|
||||
}
|
||||
|
||||
/**@brief Return the inverse of this transform times the other transform
|
||||
* @param t The other transform
|
||||
* return this.inverse() * the other */
|
||||
btTransform inverseTimes(const btTransform& t) const;
|
||||
|
||||
/**@brief Return the product of this transform and the other */
|
||||
btTransform operator*(const btTransform& t) const;
|
||||
|
||||
/**@brief Return an identity transform */
|
||||
static const btTransform& getIdentity()
|
||||
{
|
||||
static const btTransform identityTransform(btMatrix3x3::getIdentity());
|
||||
return identityTransform;
|
||||
}
|
||||
|
||||
void serialize(struct btTransformData& dataOut) const;
|
||||
|
||||
void serializeFloat(struct btTransformFloatData& dataOut) const;
|
||||
|
||||
void deSerialize(const struct btTransformData& dataIn);
|
||||
|
||||
void deSerializeDouble(const struct btTransformDoubleData& dataIn);
|
||||
|
||||
void deSerializeFloat(const struct btTransformFloatData& dataIn);
|
||||
|
||||
};
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE btVector3
|
||||
btTransform::invXform(const btVector3& inVec) const
|
||||
{
|
||||
btVector3 v = inVec - m_origin;
|
||||
return (m_basis.transpose() * v);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btTransform
|
||||
btTransform::inverseTimes(const btTransform& t) const
|
||||
{
|
||||
btVector3 v = t.getOrigin() - m_origin;
|
||||
return btTransform(m_basis.transposeTimes(t.m_basis),
|
||||
v * m_basis);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btTransform
|
||||
btTransform::operator*(const btTransform& t) const
|
||||
{
|
||||
return btTransform(m_basis * t.m_basis,
|
||||
(*this)(t.m_origin));
|
||||
}
|
||||
|
||||
/**@brief Test if two transforms have all elements equal */
|
||||
SIMD_FORCE_INLINE bool operator==(const btTransform& t1, const btTransform& t2)
|
||||
{
|
||||
return ( t1.getBasis() == t2.getBasis() &&
|
||||
t1.getOrigin() == t2.getOrigin() );
|
||||
}
|
||||
|
||||
|
||||
///for serialization
|
||||
struct btTransformFloatData
|
||||
{
|
||||
btMatrix3x3FloatData m_basis;
|
||||
btVector3FloatData m_origin;
|
||||
};
|
||||
|
||||
struct btTransformDoubleData
|
||||
{
|
||||
btMatrix3x3DoubleData m_basis;
|
||||
btVector3DoubleData m_origin;
|
||||
};
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void btTransform::serialize(btTransformData& dataOut) const
|
||||
{
|
||||
m_basis.serialize(dataOut.m_basis);
|
||||
m_origin.serialize(dataOut.m_origin);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void btTransform::serializeFloat(btTransformFloatData& dataOut) const
|
||||
{
|
||||
m_basis.serializeFloat(dataOut.m_basis);
|
||||
m_origin.serializeFloat(dataOut.m_origin);
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void btTransform::deSerialize(const btTransformData& dataIn)
|
||||
{
|
||||
m_basis.deSerialize(dataIn.m_basis);
|
||||
m_origin.deSerialize(dataIn.m_origin);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void btTransform::deSerializeFloat(const btTransformFloatData& dataIn)
|
||||
{
|
||||
m_basis.deSerializeFloat(dataIn.m_basis);
|
||||
m_origin.deSerializeFloat(dataIn.m_origin);
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void btTransform::deSerializeDouble(const btTransformDoubleData& dataIn)
|
||||
{
|
||||
m_basis.deSerializeDouble(dataIn.m_basis);
|
||||
m_origin.deSerializeDouble(dataIn.m_origin);
|
||||
}
|
||||
|
||||
|
||||
#endif //BT_TRANSFORM_H
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
228
src/BulletCommon/btTransformUtil.h
Normal file
228
src/BulletCommon/btTransformUtil.h
Normal file
@@ -0,0 +1,228 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef BT_TRANSFORM_UTIL_H
|
||||
#define BT_TRANSFORM_UTIL_H
|
||||
|
||||
#include "btTransform.h"
|
||||
#define ANGULAR_MOTION_THRESHOLD btScalar(0.5)*SIMD_HALF_PI
|
||||
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE btVector3 btAabbSupport(const btVector3& halfExtents,const btVector3& supportDir)
|
||||
{
|
||||
return btVector3(supportDir.x() < btScalar(0.0) ? -halfExtents.x() : halfExtents.x(),
|
||||
supportDir.y() < btScalar(0.0) ? -halfExtents.y() : halfExtents.y(),
|
||||
supportDir.z() < btScalar(0.0) ? -halfExtents.z() : halfExtents.z());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/// Utils related to temporal transforms
|
||||
class btTransformUtil
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
static void integrateTransform(const btTransform& curTrans,const btVector3& linvel,const btVector3& angvel,btScalar timeStep,btTransform& predictedTransform)
|
||||
{
|
||||
predictedTransform.setOrigin(curTrans.getOrigin() + linvel * timeStep);
|
||||
// #define QUATERNION_DERIVATIVE
|
||||
#ifdef QUATERNION_DERIVATIVE
|
||||
btQuaternion predictedOrn = curTrans.getRotation();
|
||||
predictedOrn += (angvel * predictedOrn) * (timeStep * btScalar(0.5));
|
||||
predictedOrn.normalize();
|
||||
#else
|
||||
//Exponential map
|
||||
//google for "Practical Parameterization of Rotations Using the Exponential Map", F. Sebastian Grassia
|
||||
|
||||
btVector3 axis;
|
||||
btScalar fAngle = angvel.length();
|
||||
//limit the angular motion
|
||||
if (fAngle*timeStep > ANGULAR_MOTION_THRESHOLD)
|
||||
{
|
||||
fAngle = ANGULAR_MOTION_THRESHOLD / timeStep;
|
||||
}
|
||||
|
||||
if ( fAngle < btScalar(0.001) )
|
||||
{
|
||||
// use Taylor's expansions of sync function
|
||||
axis = angvel*( btScalar(0.5)*timeStep-(timeStep*timeStep*timeStep)*(btScalar(0.020833333333))*fAngle*fAngle );
|
||||
}
|
||||
else
|
||||
{
|
||||
// sync(fAngle) = sin(c*fAngle)/t
|
||||
axis = angvel*( btSin(btScalar(0.5)*fAngle*timeStep)/fAngle );
|
||||
}
|
||||
btQuaternion dorn (axis.x(),axis.y(),axis.z(),btCos( fAngle*timeStep*btScalar(0.5) ));
|
||||
btQuaternion orn0 = curTrans.getRotation();
|
||||
|
||||
btQuaternion predictedOrn = dorn * orn0;
|
||||
predictedOrn.normalize();
|
||||
#endif
|
||||
predictedTransform.setRotation(predictedOrn);
|
||||
}
|
||||
|
||||
static void calculateVelocityQuaternion(const btVector3& pos0,const btVector3& pos1,const btQuaternion& orn0,const btQuaternion& orn1,btScalar timeStep,btVector3& linVel,btVector3& angVel)
|
||||
{
|
||||
linVel = (pos1 - pos0) / timeStep;
|
||||
btVector3 axis;
|
||||
btScalar angle;
|
||||
if (orn0 != orn1)
|
||||
{
|
||||
calculateDiffAxisAngleQuaternion(orn0,orn1,axis,angle);
|
||||
angVel = axis * angle / timeStep;
|
||||
} else
|
||||
{
|
||||
angVel.setValue(0,0,0);
|
||||
}
|
||||
}
|
||||
|
||||
static void calculateDiffAxisAngleQuaternion(const btQuaternion& orn0,const btQuaternion& orn1a,btVector3& axis,btScalar& angle)
|
||||
{
|
||||
btQuaternion orn1 = orn0.nearest(orn1a);
|
||||
btQuaternion dorn = orn1 * orn0.inverse();
|
||||
angle = dorn.getAngle();
|
||||
axis = btVector3(dorn.x(),dorn.y(),dorn.z());
|
||||
axis[3] = btScalar(0.);
|
||||
//check for axis length
|
||||
btScalar len = axis.length2();
|
||||
if (len < SIMD_EPSILON*SIMD_EPSILON)
|
||||
axis = btVector3(btScalar(1.),btScalar(0.),btScalar(0.));
|
||||
else
|
||||
axis /= btSqrt(len);
|
||||
}
|
||||
|
||||
static void calculateVelocity(const btTransform& transform0,const btTransform& transform1,btScalar timeStep,btVector3& linVel,btVector3& angVel)
|
||||
{
|
||||
linVel = (transform1.getOrigin() - transform0.getOrigin()) / timeStep;
|
||||
btVector3 axis;
|
||||
btScalar angle;
|
||||
calculateDiffAxisAngle(transform0,transform1,axis,angle);
|
||||
angVel = axis * angle / timeStep;
|
||||
}
|
||||
|
||||
static void calculateDiffAxisAngle(const btTransform& transform0,const btTransform& transform1,btVector3& axis,btScalar& angle)
|
||||
{
|
||||
btMatrix3x3 dmat = transform1.getBasis() * transform0.getBasis().inverse();
|
||||
btQuaternion dorn;
|
||||
dmat.getRotation(dorn);
|
||||
|
||||
///floating point inaccuracy can lead to w component > 1..., which breaks
|
||||
dorn.normalize();
|
||||
|
||||
angle = dorn.getAngle();
|
||||
axis = btVector3(dorn.x(),dorn.y(),dorn.z());
|
||||
axis[3] = btScalar(0.);
|
||||
//check for axis length
|
||||
btScalar len = axis.length2();
|
||||
if (len < SIMD_EPSILON*SIMD_EPSILON)
|
||||
axis = btVector3(btScalar(1.),btScalar(0.),btScalar(0.));
|
||||
else
|
||||
axis /= btSqrt(len);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
///The btConvexSeparatingDistanceUtil can help speed up convex collision detection
|
||||
///by conservatively updating a cached separating distance/vector instead of re-calculating the closest distance
|
||||
class btConvexSeparatingDistanceUtil
|
||||
{
|
||||
btQuaternion m_ornA;
|
||||
btQuaternion m_ornB;
|
||||
btVector3 m_posA;
|
||||
btVector3 m_posB;
|
||||
|
||||
btVector3 m_separatingNormal;
|
||||
|
||||
btScalar m_boundingRadiusA;
|
||||
btScalar m_boundingRadiusB;
|
||||
btScalar m_separatingDistance;
|
||||
|
||||
public:
|
||||
|
||||
btConvexSeparatingDistanceUtil(btScalar boundingRadiusA,btScalar boundingRadiusB)
|
||||
:m_boundingRadiusA(boundingRadiusA),
|
||||
m_boundingRadiusB(boundingRadiusB),
|
||||
m_separatingDistance(0.f)
|
||||
{
|
||||
}
|
||||
|
||||
btScalar getConservativeSeparatingDistance()
|
||||
{
|
||||
return m_separatingDistance;
|
||||
}
|
||||
|
||||
void updateSeparatingDistance(const btTransform& transA,const btTransform& transB)
|
||||
{
|
||||
const btVector3& toPosA = transA.getOrigin();
|
||||
const btVector3& toPosB = transB.getOrigin();
|
||||
btQuaternion toOrnA = transA.getRotation();
|
||||
btQuaternion toOrnB = transB.getRotation();
|
||||
|
||||
if (m_separatingDistance>0.f)
|
||||
{
|
||||
|
||||
|
||||
btVector3 linVelA,angVelA,linVelB,angVelB;
|
||||
btTransformUtil::calculateVelocityQuaternion(m_posA,toPosA,m_ornA,toOrnA,btScalar(1.),linVelA,angVelA);
|
||||
btTransformUtil::calculateVelocityQuaternion(m_posB,toPosB,m_ornB,toOrnB,btScalar(1.),linVelB,angVelB);
|
||||
btScalar maxAngularProjectedVelocity = angVelA.length() * m_boundingRadiusA + angVelB.length() * m_boundingRadiusB;
|
||||
btVector3 relLinVel = (linVelB-linVelA);
|
||||
btScalar relLinVelocLength = relLinVel.dot(m_separatingNormal);
|
||||
if (relLinVelocLength<0.f)
|
||||
{
|
||||
relLinVelocLength = 0.f;
|
||||
}
|
||||
|
||||
btScalar projectedMotion = maxAngularProjectedVelocity +relLinVelocLength;
|
||||
m_separatingDistance -= projectedMotion;
|
||||
}
|
||||
|
||||
m_posA = toPosA;
|
||||
m_posB = toPosB;
|
||||
m_ornA = toOrnA;
|
||||
m_ornB = toOrnB;
|
||||
}
|
||||
|
||||
void initSeparatingDistance(const btVector3& separatingVector,btScalar separatingDistance,const btTransform& transA,const btTransform& transB)
|
||||
{
|
||||
m_separatingDistance = separatingDistance;
|
||||
|
||||
if (m_separatingDistance>0.f)
|
||||
{
|
||||
m_separatingNormal = separatingVector;
|
||||
|
||||
const btVector3& toPosA = transA.getOrigin();
|
||||
const btVector3& toPosB = transB.getOrigin();
|
||||
btQuaternion toOrnA = transA.getRotation();
|
||||
btQuaternion toOrnB = transB.getRotation();
|
||||
m_posA = toPosA;
|
||||
m_posB = toPosB;
|
||||
m_ornA = toOrnA;
|
||||
m_ornB = toOrnB;
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif //BT_TRANSFORM_UTIL_H
|
||||
|
||||
1631
src/BulletCommon/btVector3.cpp
Normal file
1631
src/BulletCommon/btVector3.cpp
Normal file
File diff suppressed because it is too large
Load Diff
1343
src/BulletCommon/btVector3.h
Normal file
1343
src/BulletCommon/btVector3.h
Normal file
File diff suppressed because it is too large
Load Diff
12
src/BulletCommon/premake4.lua
Normal file
12
src/BulletCommon/premake4.lua
Normal file
@@ -0,0 +1,12 @@
|
||||
project "BulletCommon"
|
||||
|
||||
language "C++"
|
||||
|
||||
kind "StaticLib"
|
||||
|
||||
targetdir "../../bin"
|
||||
|
||||
files {
|
||||
"**.cpp",
|
||||
"**.h"
|
||||
}
|
||||
232
src/BulletGeometry/btAabbUtil2.h
Normal file
232
src/BulletGeometry/btAabbUtil2.h
Normal file
@@ -0,0 +1,232 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef BT_AABB_UTIL2
|
||||
#define BT_AABB_UTIL2
|
||||
|
||||
#include "BulletCommon/btTransform.h"
|
||||
#include "BulletCommon/btVector3.h"
|
||||
#include "BulletCommon/btMinMax.h"
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void AabbExpand (btVector3& aabbMin,
|
||||
btVector3& aabbMax,
|
||||
const btVector3& expansionMin,
|
||||
const btVector3& expansionMax)
|
||||
{
|
||||
aabbMin = aabbMin + expansionMin;
|
||||
aabbMax = aabbMax + expansionMax;
|
||||
}
|
||||
|
||||
/// conservative test for overlap between two aabbs
|
||||
SIMD_FORCE_INLINE bool TestPointAgainstAabb2(const btVector3 &aabbMin1, const btVector3 &aabbMax1,
|
||||
const btVector3 &point)
|
||||
{
|
||||
bool overlap = true;
|
||||
overlap = (aabbMin1.getX() > point.getX() || aabbMax1.getX() < point.getX()) ? false : overlap;
|
||||
overlap = (aabbMin1.getZ() > point.getZ() || aabbMax1.getZ() < point.getZ()) ? false : overlap;
|
||||
overlap = (aabbMin1.getY() > point.getY() || aabbMax1.getY() < point.getY()) ? false : overlap;
|
||||
return overlap;
|
||||
}
|
||||
|
||||
|
||||
/// conservative test for overlap between two aabbs
|
||||
SIMD_FORCE_INLINE bool TestAabbAgainstAabb2(const btVector3 &aabbMin1, const btVector3 &aabbMax1,
|
||||
const btVector3 &aabbMin2, const btVector3 &aabbMax2)
|
||||
{
|
||||
bool overlap = true;
|
||||
overlap = (aabbMin1.getX() > aabbMax2.getX() || aabbMax1.getX() < aabbMin2.getX()) ? false : overlap;
|
||||
overlap = (aabbMin1.getZ() > aabbMax2.getZ() || aabbMax1.getZ() < aabbMin2.getZ()) ? false : overlap;
|
||||
overlap = (aabbMin1.getY() > aabbMax2.getY() || aabbMax1.getY() < aabbMin2.getY()) ? false : overlap;
|
||||
return overlap;
|
||||
}
|
||||
|
||||
/// conservative test for overlap between triangle and aabb
|
||||
SIMD_FORCE_INLINE bool TestTriangleAgainstAabb2(const btVector3 *vertices,
|
||||
const btVector3 &aabbMin, const btVector3 &aabbMax)
|
||||
{
|
||||
const btVector3 &p1 = vertices[0];
|
||||
const btVector3 &p2 = vertices[1];
|
||||
const btVector3 &p3 = vertices[2];
|
||||
|
||||
if (btMin(btMin(p1[0], p2[0]), p3[0]) > aabbMax[0]) return false;
|
||||
if (btMax(btMax(p1[0], p2[0]), p3[0]) < aabbMin[0]) return false;
|
||||
|
||||
if (btMin(btMin(p1[2], p2[2]), p3[2]) > aabbMax[2]) return false;
|
||||
if (btMax(btMax(p1[2], p2[2]), p3[2]) < aabbMin[2]) return false;
|
||||
|
||||
if (btMin(btMin(p1[1], p2[1]), p3[1]) > aabbMax[1]) return false;
|
||||
if (btMax(btMax(p1[1], p2[1]), p3[1]) < aabbMin[1]) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE int btOutcode(const btVector3& p,const btVector3& halfExtent)
|
||||
{
|
||||
return (p.getX() < -halfExtent.getX() ? 0x01 : 0x0) |
|
||||
(p.getX() > halfExtent.getX() ? 0x08 : 0x0) |
|
||||
(p.getY() < -halfExtent.getY() ? 0x02 : 0x0) |
|
||||
(p.getY() > halfExtent.getY() ? 0x10 : 0x0) |
|
||||
(p.getZ() < -halfExtent.getZ() ? 0x4 : 0x0) |
|
||||
(p.getZ() > halfExtent.getZ() ? 0x20 : 0x0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE bool btRayAabb2(const btVector3& rayFrom,
|
||||
const btVector3& rayInvDirection,
|
||||
const unsigned int raySign[3],
|
||||
const btVector3 bounds[2],
|
||||
btScalar& tmin,
|
||||
btScalar lambda_min,
|
||||
btScalar lambda_max)
|
||||
{
|
||||
btScalar tmax, tymin, tymax, tzmin, tzmax;
|
||||
tmin = (bounds[raySign[0]].getX() - rayFrom.getX()) * rayInvDirection.getX();
|
||||
tmax = (bounds[1-raySign[0]].getX() - rayFrom.getX()) * rayInvDirection.getX();
|
||||
tymin = (bounds[raySign[1]].getY() - rayFrom.getY()) * rayInvDirection.getY();
|
||||
tymax = (bounds[1-raySign[1]].getY() - rayFrom.getY()) * rayInvDirection.getY();
|
||||
|
||||
if ( (tmin > tymax) || (tymin > tmax) )
|
||||
return false;
|
||||
|
||||
if (tymin > tmin)
|
||||
tmin = tymin;
|
||||
|
||||
if (tymax < tmax)
|
||||
tmax = tymax;
|
||||
|
||||
tzmin = (bounds[raySign[2]].getZ() - rayFrom.getZ()) * rayInvDirection.getZ();
|
||||
tzmax = (bounds[1-raySign[2]].getZ() - rayFrom.getZ()) * rayInvDirection.getZ();
|
||||
|
||||
if ( (tmin > tzmax) || (tzmin > tmax) )
|
||||
return false;
|
||||
if (tzmin > tmin)
|
||||
tmin = tzmin;
|
||||
if (tzmax < tmax)
|
||||
tmax = tzmax;
|
||||
return ( (tmin < lambda_max) && (tmax > lambda_min) );
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE bool btRayAabb(const btVector3& rayFrom,
|
||||
const btVector3& rayTo,
|
||||
const btVector3& aabbMin,
|
||||
const btVector3& aabbMax,
|
||||
btScalar& param, btVector3& normal)
|
||||
{
|
||||
btVector3 aabbHalfExtent = (aabbMax-aabbMin)* btScalar(0.5);
|
||||
btVector3 aabbCenter = (aabbMax+aabbMin)* btScalar(0.5);
|
||||
btVector3 source = rayFrom - aabbCenter;
|
||||
btVector3 target = rayTo - aabbCenter;
|
||||
int sourceOutcode = btOutcode(source,aabbHalfExtent);
|
||||
int targetOutcode = btOutcode(target,aabbHalfExtent);
|
||||
if ((sourceOutcode & targetOutcode) == 0x0)
|
||||
{
|
||||
btScalar lambda_enter = btScalar(0.0);
|
||||
btScalar lambda_exit = param;
|
||||
btVector3 r = target - source;
|
||||
int i;
|
||||
btScalar normSign = 1;
|
||||
btVector3 hitNormal(0,0,0);
|
||||
int bit=1;
|
||||
|
||||
for (int j=0;j<2;j++)
|
||||
{
|
||||
for (i = 0; i != 3; ++i)
|
||||
{
|
||||
if (sourceOutcode & bit)
|
||||
{
|
||||
btScalar lambda = (-source[i] - aabbHalfExtent[i]*normSign) / r[i];
|
||||
if (lambda_enter <= lambda)
|
||||
{
|
||||
lambda_enter = lambda;
|
||||
hitNormal.setValue(0,0,0);
|
||||
hitNormal[i] = normSign;
|
||||
}
|
||||
}
|
||||
else if (targetOutcode & bit)
|
||||
{
|
||||
btScalar lambda = (-source[i] - aabbHalfExtent[i]*normSign) / r[i];
|
||||
btSetMin(lambda_exit, lambda);
|
||||
}
|
||||
bit<<=1;
|
||||
}
|
||||
normSign = btScalar(-1.);
|
||||
}
|
||||
if (lambda_enter <= lambda_exit)
|
||||
{
|
||||
param = lambda_enter;
|
||||
normal = hitNormal;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void btTransformAabb(const btVector3& halfExtents, btScalar margin,const btTransform& t,btVector3& aabbMinOut,btVector3& aabbMaxOut)
|
||||
{
|
||||
btVector3 halfExtentsWithMargin = halfExtents+btVector3(margin,margin,margin);
|
||||
btMatrix3x3 abs_b = t.getBasis().absolute();
|
||||
btVector3 center = t.getOrigin();
|
||||
btVector3 extent = halfExtentsWithMargin.dot3( abs_b[0], abs_b[1], abs_b[2] );
|
||||
aabbMinOut = center - extent;
|
||||
aabbMaxOut = center + extent;
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void btTransformAabb(const btVector3& localAabbMin,const btVector3& localAabbMax, btScalar margin,const btTransform& trans,btVector3& aabbMinOut,btVector3& aabbMaxOut)
|
||||
{
|
||||
btAssert(localAabbMin.getX() <= localAabbMax.getX());
|
||||
btAssert(localAabbMin.getY() <= localAabbMax.getY());
|
||||
btAssert(localAabbMin.getZ() <= localAabbMax.getZ());
|
||||
btVector3 localHalfExtents = btScalar(0.5)*(localAabbMax-localAabbMin);
|
||||
localHalfExtents+=btVector3(margin,margin,margin);
|
||||
|
||||
btVector3 localCenter = btScalar(0.5)*(localAabbMax+localAabbMin);
|
||||
btMatrix3x3 abs_b = trans.getBasis().absolute();
|
||||
btVector3 center = trans(localCenter);
|
||||
btVector3 extent = localHalfExtents.dot3( abs_b[0], abs_b[1], abs_b[2] );
|
||||
aabbMinOut = center-extent;
|
||||
aabbMaxOut = center+extent;
|
||||
}
|
||||
|
||||
#define USE_BANCHLESS 1
|
||||
#ifdef USE_BANCHLESS
|
||||
//This block replaces the block below and uses no branches, and replaces the 8 bit return with a 32 bit return for improved performance (~3x on XBox 360)
|
||||
SIMD_FORCE_INLINE unsigned testQuantizedAabbAgainstQuantizedAabb(const unsigned short int* aabbMin1,const unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2)
|
||||
{
|
||||
return static_cast<unsigned int>(btSelect((unsigned)((aabbMin1[0] <= aabbMax2[0]) & (aabbMax1[0] >= aabbMin2[0])
|
||||
& (aabbMin1[2] <= aabbMax2[2]) & (aabbMax1[2] >= aabbMin2[2])
|
||||
& (aabbMin1[1] <= aabbMax2[1]) & (aabbMax1[1] >= aabbMin2[1])),
|
||||
1, 0));
|
||||
}
|
||||
#else
|
||||
SIMD_FORCE_INLINE bool testQuantizedAabbAgainstQuantizedAabb(const unsigned short int* aabbMin1,const unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2)
|
||||
{
|
||||
bool overlap = true;
|
||||
overlap = (aabbMin1[0] > aabbMax2[0] || aabbMax1[0] < aabbMin2[0]) ? false : overlap;
|
||||
overlap = (aabbMin1[2] > aabbMax2[2] || aabbMax1[2] < aabbMin2[2]) ? false : overlap;
|
||||
overlap = (aabbMin1[1] > aabbMax2[1] || aabbMax1[1] < aabbMin2[1]) ? false : overlap;
|
||||
return overlap;
|
||||
}
|
||||
#endif //USE_BANCHLESS
|
||||
|
||||
#endif //BT_AABB_UTIL2
|
||||
|
||||
|
||||
1167
src/BulletGeometry/btConvexHull.cpp
Normal file
1167
src/BulletGeometry/btConvexHull.cpp
Normal file
File diff suppressed because it is too large
Load Diff
241
src/BulletGeometry/btConvexHull.h
Normal file
241
src/BulletGeometry/btConvexHull.h
Normal file
@@ -0,0 +1,241 @@
|
||||
|
||||
/*
|
||||
Stan Melax Convex Hull Computation
|
||||
Copyright (c) 2008 Stan Melax http://www.melax.com/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
///includes modifications/improvements by John Ratcliff, see BringOutYourDead below.
|
||||
|
||||
#ifndef BT_CD_HULL_H
|
||||
#define BT_CD_HULL_H
|
||||
|
||||
#include "btVector3.h"
|
||||
#include "btAlignedObjectArray.h"
|
||||
|
||||
typedef btAlignedObjectArray<unsigned int> TUIntArray;
|
||||
|
||||
class HullResult
|
||||
{
|
||||
public:
|
||||
HullResult(void)
|
||||
{
|
||||
mPolygons = true;
|
||||
mNumOutputVertices = 0;
|
||||
mNumFaces = 0;
|
||||
mNumIndices = 0;
|
||||
}
|
||||
bool mPolygons; // true if indices represents polygons, false indices are triangles
|
||||
unsigned int mNumOutputVertices; // number of vertices in the output hull
|
||||
btAlignedObjectArray<btVector3> m_OutputVertices; // array of vertices
|
||||
unsigned int mNumFaces; // the number of faces produced
|
||||
unsigned int mNumIndices; // the total number of indices
|
||||
btAlignedObjectArray<unsigned int> m_Indices; // pointer to indices.
|
||||
|
||||
// If triangles, then indices are array indexes into the vertex list.
|
||||
// If polygons, indices are in the form (number of points in face) (p1, p2, p3, ..) etc..
|
||||
};
|
||||
|
||||
enum HullFlag
|
||||
{
|
||||
QF_TRIANGLES = (1<<0), // report results as triangles, not polygons.
|
||||
QF_REVERSE_ORDER = (1<<1), // reverse order of the triangle indices.
|
||||
QF_DEFAULT = QF_TRIANGLES
|
||||
};
|
||||
|
||||
|
||||
class HullDesc
|
||||
{
|
||||
public:
|
||||
HullDesc(void)
|
||||
{
|
||||
mFlags = QF_DEFAULT;
|
||||
mVcount = 0;
|
||||
mVertices = 0;
|
||||
mVertexStride = sizeof(btVector3);
|
||||
mNormalEpsilon = 0.001f;
|
||||
mMaxVertices = 4096; // maximum number of points to be considered for a convex hull.
|
||||
mMaxFaces = 4096;
|
||||
};
|
||||
|
||||
HullDesc(HullFlag flag,
|
||||
unsigned int vcount,
|
||||
const btVector3 *vertices,
|
||||
unsigned int stride = sizeof(btVector3))
|
||||
{
|
||||
mFlags = flag;
|
||||
mVcount = vcount;
|
||||
mVertices = vertices;
|
||||
mVertexStride = stride;
|
||||
mNormalEpsilon = btScalar(0.001);
|
||||
mMaxVertices = 4096;
|
||||
}
|
||||
|
||||
bool HasHullFlag(HullFlag flag) const
|
||||
{
|
||||
if ( mFlags & flag ) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void SetHullFlag(HullFlag flag)
|
||||
{
|
||||
mFlags|=flag;
|
||||
}
|
||||
|
||||
void ClearHullFlag(HullFlag flag)
|
||||
{
|
||||
mFlags&=~flag;
|
||||
}
|
||||
|
||||
unsigned int mFlags; // flags to use when generating the convex hull.
|
||||
unsigned int mVcount; // number of vertices in the input point cloud
|
||||
const btVector3 *mVertices; // the array of vertices.
|
||||
unsigned int mVertexStride; // the stride of each vertex, in bytes.
|
||||
btScalar mNormalEpsilon; // the epsilon for removing duplicates. This is a normalized value, if normalized bit is on.
|
||||
unsigned int mMaxVertices; // maximum number of vertices to be considered for the hull!
|
||||
unsigned int mMaxFaces;
|
||||
};
|
||||
|
||||
enum HullError
|
||||
{
|
||||
QE_OK, // success!
|
||||
QE_FAIL // failed.
|
||||
};
|
||||
|
||||
class btPlane
|
||||
{
|
||||
public:
|
||||
btVector3 normal;
|
||||
btScalar dist; // distance below origin - the D from plane equasion Ax+By+Cz+D=0
|
||||
btPlane(const btVector3 &n,btScalar d):normal(n),dist(d){}
|
||||
btPlane():normal(),dist(0){}
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
class ConvexH
|
||||
{
|
||||
public:
|
||||
class HalfEdge
|
||||
{
|
||||
public:
|
||||
short ea; // the other half of the edge (index into edges list)
|
||||
unsigned char v; // the vertex at the start of this edge (index into vertices list)
|
||||
unsigned char p; // the facet on which this edge lies (index into facets list)
|
||||
HalfEdge(){}
|
||||
HalfEdge(short _ea,unsigned char _v, unsigned char _p):ea(_ea),v(_v),p(_p){}
|
||||
};
|
||||
ConvexH()
|
||||
{
|
||||
}
|
||||
~ConvexH()
|
||||
{
|
||||
}
|
||||
btAlignedObjectArray<btVector3> vertices;
|
||||
btAlignedObjectArray<HalfEdge> edges;
|
||||
btAlignedObjectArray<btPlane> facets;
|
||||
ConvexH(int vertices_size,int edges_size,int facets_size);
|
||||
};
|
||||
|
||||
|
||||
class int4
|
||||
{
|
||||
public:
|
||||
int x,y,z,w;
|
||||
int4(){};
|
||||
int4(int _x,int _y, int _z,int _w){x=_x;y=_y;z=_z;w=_w;}
|
||||
const int& operator[](int i) const {return (&x)[i];}
|
||||
int& operator[](int i) {return (&x)[i];}
|
||||
};
|
||||
|
||||
class PHullResult
|
||||
{
|
||||
public:
|
||||
|
||||
PHullResult(void)
|
||||
{
|
||||
mVcount = 0;
|
||||
mIndexCount = 0;
|
||||
mFaceCount = 0;
|
||||
mVertices = 0;
|
||||
}
|
||||
|
||||
unsigned int mVcount;
|
||||
unsigned int mIndexCount;
|
||||
unsigned int mFaceCount;
|
||||
btVector3* mVertices;
|
||||
TUIntArray m_Indices;
|
||||
};
|
||||
|
||||
|
||||
|
||||
///The HullLibrary class can create a convex hull from a collection of vertices, using the ComputeHull method.
|
||||
///The btShapeHull class uses this HullLibrary to create a approximate convex mesh given a general (non-polyhedral) convex shape.
|
||||
class HullLibrary
|
||||
{
|
||||
|
||||
btAlignedObjectArray<class btHullTriangle*> m_tris;
|
||||
|
||||
public:
|
||||
|
||||
btAlignedObjectArray<int> m_vertexIndexMapping;
|
||||
|
||||
|
||||
HullError CreateConvexHull(const HullDesc& desc, // describes the input request
|
||||
HullResult& result); // contains the resulst
|
||||
HullError ReleaseResult(HullResult &result); // release memory allocated for this result, we are done with it.
|
||||
|
||||
private:
|
||||
|
||||
bool ComputeHull(unsigned int vcount,const btVector3 *vertices,PHullResult &result,unsigned int vlimit);
|
||||
|
||||
class btHullTriangle* allocateTriangle(int a,int b,int c);
|
||||
void deAllocateTriangle(btHullTriangle*);
|
||||
void b2bfix(btHullTriangle* s,btHullTriangle*t);
|
||||
|
||||
void removeb2b(btHullTriangle* s,btHullTriangle*t);
|
||||
|
||||
void checkit(btHullTriangle *t);
|
||||
|
||||
btHullTriangle* extrudable(btScalar epsilon);
|
||||
|
||||
int calchull(btVector3 *verts,int verts_count, TUIntArray& tris_out, int &tris_count,int vlimit);
|
||||
|
||||
int calchullgen(btVector3 *verts,int verts_count, int vlimit);
|
||||
|
||||
int4 FindSimplex(btVector3 *verts,int verts_count,btAlignedObjectArray<int> &allow);
|
||||
|
||||
class ConvexH* ConvexHCrop(ConvexH& convex,const btPlane& slice);
|
||||
|
||||
void extrude(class btHullTriangle* t0,int v);
|
||||
|
||||
ConvexH* test_cube();
|
||||
|
||||
//BringOutYourDead (John Ratcliff): When you create a convex hull you hand it a large input set of vertices forming a 'point cloud'.
|
||||
//After the hull is generated it give you back a set of polygon faces which index the *original* point cloud.
|
||||
//The thing is, often times, there are many 'dead vertices' in the point cloud that are on longer referenced by the hull.
|
||||
//The routine 'BringOutYourDead' find only the referenced vertices, copies them to an new buffer, and re-indexes the hull so that it is a minimal representation.
|
||||
void BringOutYourDead(const btVector3* verts,unsigned int vcount, btVector3* overts,unsigned int &ocount,unsigned int* indices,unsigned indexcount);
|
||||
|
||||
bool CleanupVertices(unsigned int svcount,
|
||||
const btVector3* svertices,
|
||||
unsigned int stride,
|
||||
unsigned int &vcount, // output number of vertices
|
||||
btVector3* vertices, // location to store the results.
|
||||
btScalar normalepsilon,
|
||||
btVector3& scale);
|
||||
};
|
||||
|
||||
|
||||
#endif //BT_CD_HULL_H
|
||||
|
||||
2751
src/BulletGeometry/btConvexHullComputer.cpp
Normal file
2751
src/BulletGeometry/btConvexHullComputer.cpp
Normal file
File diff suppressed because it is too large
Load Diff
103
src/BulletGeometry/btConvexHullComputer.h
Normal file
103
src/BulletGeometry/btConvexHullComputer.h
Normal file
@@ -0,0 +1,103 @@
|
||||
/*
|
||||
Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BT_CONVEX_HULL_COMPUTER_H
|
||||
#define BT_CONVEX_HULL_COMPUTER_H
|
||||
|
||||
#include "BulletCommon/btVector3.h"
|
||||
#include "BulletCommon/btAlignedObjectArray.h"
|
||||
|
||||
/// Convex hull implementation based on Preparata and Hong
|
||||
/// See http://code.google.com/p/bullet/issues/detail?id=275
|
||||
/// Ole Kniemeyer, MAXON Computer GmbH
|
||||
class btConvexHullComputer
|
||||
{
|
||||
private:
|
||||
btScalar compute(const void* coords, bool doubleCoords, int stride, int count, btScalar shrink, btScalar shrinkClamp);
|
||||
|
||||
public:
|
||||
|
||||
class Edge
|
||||
{
|
||||
private:
|
||||
int next;
|
||||
int reverse;
|
||||
int targetVertex;
|
||||
|
||||
friend class btConvexHullComputer;
|
||||
|
||||
public:
|
||||
int getSourceVertex() const
|
||||
{
|
||||
return (this + reverse)->targetVertex;
|
||||
}
|
||||
|
||||
int getTargetVertex() const
|
||||
{
|
||||
return targetVertex;
|
||||
}
|
||||
|
||||
const Edge* getNextEdgeOfVertex() const // clockwise list of all edges of a vertex
|
||||
{
|
||||
return this + next;
|
||||
}
|
||||
|
||||
const Edge* getNextEdgeOfFace() const // counter-clockwise list of all edges of a face
|
||||
{
|
||||
return (this + reverse)->getNextEdgeOfVertex();
|
||||
}
|
||||
|
||||
const Edge* getReverseEdge() const
|
||||
{
|
||||
return this + reverse;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Vertices of the output hull
|
||||
btAlignedObjectArray<btVector3> vertices;
|
||||
|
||||
// Edges of the output hull
|
||||
btAlignedObjectArray<Edge> edges;
|
||||
|
||||
// Faces of the convex hull. Each entry is an index into the "edges" array pointing to an edge of the face. Faces are planar n-gons
|
||||
btAlignedObjectArray<int> faces;
|
||||
|
||||
/*
|
||||
Compute convex hull of "count" vertices stored in "coords". "stride" is the difference in bytes
|
||||
between the addresses of consecutive vertices. If "shrink" is positive, the convex hull is shrunken
|
||||
by that amount (each face is moved by "shrink" length units towards the center along its normal).
|
||||
If "shrinkClamp" is positive, "shrink" is clamped to not exceed "shrinkClamp * innerRadius", where "innerRadius"
|
||||
is the minimum distance of a face to the center of the convex hull.
|
||||
|
||||
The returned value is the amount by which the hull has been shrunken. If it is negative, the amount was so large
|
||||
that the resulting convex hull is empty.
|
||||
|
||||
The output convex hull can be found in the member variables "vertices", "edges", "faces".
|
||||
*/
|
||||
btScalar compute(const float* coords, int stride, int count, btScalar shrink, btScalar shrinkClamp)
|
||||
{
|
||||
return compute(coords, false, stride, count, shrink, shrinkClamp);
|
||||
}
|
||||
|
||||
// same as above, but double precision
|
||||
btScalar compute(const double* coords, int stride, int count, btScalar shrink, btScalar shrinkClamp)
|
||||
{
|
||||
return compute(coords, true, stride, count, shrink, shrinkClamp);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif //BT_CONVEX_HULL_COMPUTER_H
|
||||
|
||||
185
src/BulletGeometry/btGeometryUtil.cpp
Normal file
185
src/BulletGeometry/btGeometryUtil.cpp
Normal file
@@ -0,0 +1,185 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include "btGeometryUtil.h"
|
||||
|
||||
|
||||
/*
|
||||
Make sure this dummy function never changes so that it
|
||||
can be used by probes that are checking whether the
|
||||
library is actually installed.
|
||||
*/
|
||||
extern "C"
|
||||
{
|
||||
void btBulletMathProbe ();
|
||||
|
||||
void btBulletMathProbe () {}
|
||||
}
|
||||
|
||||
|
||||
bool btGeometryUtil::isPointInsidePlanes(const btAlignedObjectArray<btVector3>& planeEquations, const btVector3& point, btScalar margin)
|
||||
{
|
||||
int numbrushes = planeEquations.size();
|
||||
for (int i=0;i<numbrushes;i++)
|
||||
{
|
||||
const btVector3& N1 = planeEquations[i];
|
||||
btScalar dist = btScalar(N1.dot(point))+btScalar(N1[3])-margin;
|
||||
if (dist>btScalar(0.))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool btGeometryUtil::areVerticesBehindPlane(const btVector3& planeNormal, const btAlignedObjectArray<btVector3>& vertices, btScalar margin)
|
||||
{
|
||||
int numvertices = vertices.size();
|
||||
for (int i=0;i<numvertices;i++)
|
||||
{
|
||||
const btVector3& N1 = vertices[i];
|
||||
btScalar dist = btScalar(planeNormal.dot(N1))+btScalar(planeNormal[3])-margin;
|
||||
if (dist>btScalar(0.))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool notExist(const btVector3& planeEquation,const btAlignedObjectArray<btVector3>& planeEquations);
|
||||
|
||||
bool notExist(const btVector3& planeEquation,const btAlignedObjectArray<btVector3>& planeEquations)
|
||||
{
|
||||
int numbrushes = planeEquations.size();
|
||||
for (int i=0;i<numbrushes;i++)
|
||||
{
|
||||
const btVector3& N1 = planeEquations[i];
|
||||
if (planeEquation.dot(N1) > btScalar(0.999))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void btGeometryUtil::getPlaneEquationsFromVertices(btAlignedObjectArray<btVector3>& vertices, btAlignedObjectArray<btVector3>& planeEquationsOut )
|
||||
{
|
||||
const int numvertices = vertices.size();
|
||||
// brute force:
|
||||
for (int i=0;i<numvertices;i++)
|
||||
{
|
||||
const btVector3& N1 = vertices[i];
|
||||
|
||||
|
||||
for (int j=i+1;j<numvertices;j++)
|
||||
{
|
||||
const btVector3& N2 = vertices[j];
|
||||
|
||||
for (int k=j+1;k<numvertices;k++)
|
||||
{
|
||||
|
||||
const btVector3& N3 = vertices[k];
|
||||
|
||||
btVector3 planeEquation,edge0,edge1;
|
||||
edge0 = N2-N1;
|
||||
edge1 = N3-N1;
|
||||
btScalar normalSign = btScalar(1.);
|
||||
for (int ww=0;ww<2;ww++)
|
||||
{
|
||||
planeEquation = normalSign * edge0.cross(edge1);
|
||||
if (planeEquation.length2() > btScalar(0.0001))
|
||||
{
|
||||
planeEquation.normalize();
|
||||
if (notExist(planeEquation,planeEquationsOut))
|
||||
{
|
||||
planeEquation[3] = -planeEquation.dot(N1);
|
||||
|
||||
//check if inside, and replace supportingVertexOut if needed
|
||||
if (areVerticesBehindPlane(planeEquation,vertices,btScalar(0.01)))
|
||||
{
|
||||
planeEquationsOut.push_back(planeEquation);
|
||||
}
|
||||
}
|
||||
}
|
||||
normalSign = btScalar(-1.);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void btGeometryUtil::getVerticesFromPlaneEquations(const btAlignedObjectArray<btVector3>& planeEquations , btAlignedObjectArray<btVector3>& verticesOut )
|
||||
{
|
||||
const int numbrushes = planeEquations.size();
|
||||
// brute force:
|
||||
for (int i=0;i<numbrushes;i++)
|
||||
{
|
||||
const btVector3& N1 = planeEquations[i];
|
||||
|
||||
|
||||
for (int j=i+1;j<numbrushes;j++)
|
||||
{
|
||||
const btVector3& N2 = planeEquations[j];
|
||||
|
||||
for (int k=j+1;k<numbrushes;k++)
|
||||
{
|
||||
|
||||
const btVector3& N3 = planeEquations[k];
|
||||
|
||||
btVector3 n2n3; n2n3 = N2.cross(N3);
|
||||
btVector3 n3n1; n3n1 = N3.cross(N1);
|
||||
btVector3 n1n2; n1n2 = N1.cross(N2);
|
||||
|
||||
if ( ( n2n3.length2() > btScalar(0.0001) ) &&
|
||||
( n3n1.length2() > btScalar(0.0001) ) &&
|
||||
( n1n2.length2() > btScalar(0.0001) ) )
|
||||
{
|
||||
//point P out of 3 plane equations:
|
||||
|
||||
// d1 ( N2 * N3 ) + d2 ( N3 * N1 ) + d3 ( N1 * N2 )
|
||||
//P = -------------------------------------------------------------------------
|
||||
// N1 . ( N2 * N3 )
|
||||
|
||||
|
||||
btScalar quotient = (N1.dot(n2n3));
|
||||
if (btFabs(quotient) > btScalar(0.000001))
|
||||
{
|
||||
quotient = btScalar(-1.) / quotient;
|
||||
n2n3 *= N1[3];
|
||||
n3n1 *= N2[3];
|
||||
n1n2 *= N3[3];
|
||||
btVector3 potentialVertex = n2n3;
|
||||
potentialVertex += n3n1;
|
||||
potentialVertex += n1n2;
|
||||
potentialVertex *= quotient;
|
||||
|
||||
//check if inside, and replace supportingVertexOut if needed
|
||||
if (isPointInsidePlanes(planeEquations,potentialVertex,btScalar(0.01)))
|
||||
{
|
||||
verticesOut.push_back(potentialVertex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
42
src/BulletGeometry/btGeometryUtil.h
Normal file
42
src/BulletGeometry/btGeometryUtil.h
Normal file
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef BT_GEOMETRY_UTIL_H
|
||||
#define BT_GEOMETRY_UTIL_H
|
||||
|
||||
#include "btVector3.h"
|
||||
#include "btAlignedObjectArray.h"
|
||||
|
||||
///The btGeometryUtil helper class provides a few methods to convert between plane equations and vertices.
|
||||
class btGeometryUtil
|
||||
{
|
||||
public:
|
||||
|
||||
|
||||
static void getPlaneEquationsFromVertices(btAlignedObjectArray<btVector3>& vertices, btAlignedObjectArray<btVector3>& planeEquationsOut );
|
||||
|
||||
static void getVerticesFromPlaneEquations(const btAlignedObjectArray<btVector3>& planeEquations , btAlignedObjectArray<btVector3>& verticesOut );
|
||||
|
||||
static bool isInside(const btAlignedObjectArray<btVector3>& vertices, const btVector3& planeNormal, btScalar margin);
|
||||
|
||||
static bool isPointInsidePlanes(const btAlignedObjectArray<btVector3>& planeEquations, const btVector3& point, btScalar margin);
|
||||
|
||||
static bool areVerticesBehindPlane(const btVector3& planeNormal, const btAlignedObjectArray<btVector3>& vertices, btScalar margin);
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif //BT_GEOMETRY_UTIL_H
|
||||
|
||||
117
src/BulletGeometry/btGrahamScan2dConvexHull.h
Normal file
117
src/BulletGeometry/btGrahamScan2dConvexHull.h
Normal file
@@ -0,0 +1,117 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2011 Advanced Micro Devices, Inc. http://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef GRAHAM_SCAN_2D_CONVEX_HULL_H
|
||||
#define GRAHAM_SCAN_2D_CONVEX_HULL_H
|
||||
|
||||
|
||||
#include "btVector3.h"
|
||||
#include "btAlignedObjectArray.h"
|
||||
|
||||
struct GrahamVector3 : public btVector3
|
||||
{
|
||||
GrahamVector3(const btVector3& org, int orgIndex)
|
||||
:btVector3(org),
|
||||
m_orgIndex(orgIndex)
|
||||
{
|
||||
}
|
||||
btScalar m_angle;
|
||||
int m_orgIndex;
|
||||
};
|
||||
|
||||
|
||||
struct btAngleCompareFunc {
|
||||
btVector3 m_anchor;
|
||||
btAngleCompareFunc(const btVector3& anchor)
|
||||
: m_anchor(anchor)
|
||||
{
|
||||
}
|
||||
bool operator()(const GrahamVector3& a, const GrahamVector3& b) const {
|
||||
if (a.m_angle != b.m_angle)
|
||||
return a.m_angle < b.m_angle;
|
||||
else
|
||||
{
|
||||
btScalar al = (a-m_anchor).length2();
|
||||
btScalar bl = (b-m_anchor).length2();
|
||||
if (al != bl)
|
||||
return al < bl;
|
||||
else
|
||||
{
|
||||
return a.m_orgIndex < b.m_orgIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
inline void GrahamScanConvexHull2D(btAlignedObjectArray<GrahamVector3>& originalPoints, btAlignedObjectArray<GrahamVector3>& hull, const btVector3& normalAxis)
|
||||
{
|
||||
btVector3 axis0,axis1;
|
||||
btPlaneSpace1(normalAxis,axis0,axis1);
|
||||
|
||||
|
||||
if (originalPoints.size()<=1)
|
||||
{
|
||||
for (int i=0;i<originalPoints.size();i++)
|
||||
hull.push_back(originalPoints[0]);
|
||||
return;
|
||||
}
|
||||
//step1 : find anchor point with smallest projection on axis0 and move it to first location
|
||||
for (int i=0;i<originalPoints.size();i++)
|
||||
{
|
||||
// const btVector3& left = originalPoints[i];
|
||||
// const btVector3& right = originalPoints[0];
|
||||
btScalar projL = originalPoints[i].dot(axis0);
|
||||
btScalar projR = originalPoints[0].dot(axis0);
|
||||
if (projL < projR)
|
||||
{
|
||||
originalPoints.swap(0,i);
|
||||
}
|
||||
}
|
||||
|
||||
//also precompute angles
|
||||
originalPoints[0].m_angle = -1e30f;
|
||||
for (int i=1;i<originalPoints.size();i++)
|
||||
{
|
||||
btVector3 xvec = axis0;
|
||||
btVector3 ar = originalPoints[i]-originalPoints[0];
|
||||
originalPoints[i].m_angle = btCross(xvec, ar).dot(normalAxis) / ar.length();
|
||||
}
|
||||
|
||||
//step 2: sort all points, based on 'angle' with this anchor
|
||||
btAngleCompareFunc comp(originalPoints[0]);
|
||||
originalPoints.quickSortInternal(comp,1,originalPoints.size()-1);
|
||||
|
||||
int i;
|
||||
for (i = 0; i<2; i++)
|
||||
hull.push_back(originalPoints[i]);
|
||||
|
||||
//step 3: keep all 'convex' points and discard concave points (using back tracking)
|
||||
for (; i != originalPoints.size(); i++)
|
||||
{
|
||||
bool isConvex = false;
|
||||
while (!isConvex&& hull.size()>1) {
|
||||
btVector3& a = hull[hull.size()-2];
|
||||
btVector3& b = hull[hull.size()-1];
|
||||
isConvex = btCross(a-b,a-originalPoints[i]).dot(normalAxis)> 0;
|
||||
if (!isConvex)
|
||||
hull.pop_back();
|
||||
else
|
||||
hull.push_back(originalPoints[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif //GRAHAM_SCAN_2D_CONVEX_HULL_H
|
||||
99
src/BulletGeometry/btPolarDecomposition.cpp
Normal file
99
src/BulletGeometry/btPolarDecomposition.cpp
Normal file
@@ -0,0 +1,99 @@
|
||||
#include "btPolarDecomposition.h"
|
||||
#include "btMinMax.h"
|
||||
|
||||
namespace
|
||||
{
|
||||
btScalar abs_column_sum(const btMatrix3x3& a, int i)
|
||||
{
|
||||
return btFabs(a[0][i]) + btFabs(a[1][i]) + btFabs(a[2][i]);
|
||||
}
|
||||
|
||||
btScalar abs_row_sum(const btMatrix3x3& a, int i)
|
||||
{
|
||||
return btFabs(a[i][0]) + btFabs(a[i][1]) + btFabs(a[i][2]);
|
||||
}
|
||||
|
||||
btScalar p1_norm(const btMatrix3x3& a)
|
||||
{
|
||||
const btScalar sum0 = abs_column_sum(a,0);
|
||||
const btScalar sum1 = abs_column_sum(a,1);
|
||||
const btScalar sum2 = abs_column_sum(a,2);
|
||||
return btMax(btMax(sum0, sum1), sum2);
|
||||
}
|
||||
|
||||
btScalar pinf_norm(const btMatrix3x3& a)
|
||||
{
|
||||
const btScalar sum0 = abs_row_sum(a,0);
|
||||
const btScalar sum1 = abs_row_sum(a,1);
|
||||
const btScalar sum2 = abs_row_sum(a,2);
|
||||
return btMax(btMax(sum0, sum1), sum2);
|
||||
}
|
||||
}
|
||||
|
||||
const btScalar btPolarDecomposition::DEFAULT_TOLERANCE = btScalar(0.0001);
|
||||
const unsigned int btPolarDecomposition::DEFAULT_MAX_ITERATIONS = 16;
|
||||
|
||||
btPolarDecomposition::btPolarDecomposition(btScalar tolerance, unsigned int maxIterations)
|
||||
: m_tolerance(tolerance)
|
||||
, m_maxIterations(maxIterations)
|
||||
{
|
||||
}
|
||||
|
||||
unsigned int btPolarDecomposition::decompose(const btMatrix3x3& a, btMatrix3x3& u, btMatrix3x3& h) const
|
||||
{
|
||||
// Use the 'u' and 'h' matrices for intermediate calculations
|
||||
u = a;
|
||||
h = a.inverse();
|
||||
|
||||
for (unsigned int i = 0; i < m_maxIterations; ++i)
|
||||
{
|
||||
const btScalar h_1 = p1_norm(h);
|
||||
const btScalar h_inf = pinf_norm(h);
|
||||
const btScalar u_1 = p1_norm(u);
|
||||
const btScalar u_inf = pinf_norm(u);
|
||||
|
||||
const btScalar h_norm = h_1 * h_inf;
|
||||
const btScalar u_norm = u_1 * u_inf;
|
||||
|
||||
// The matrix is effectively singular so we cannot invert it
|
||||
if (btFuzzyZero(h_norm) || btFuzzyZero(u_norm))
|
||||
break;
|
||||
|
||||
const btScalar gamma = btPow(h_norm / u_norm, 0.25f);
|
||||
const btScalar inv_gamma = 1.0 / gamma;
|
||||
|
||||
// Determine the delta to 'u'
|
||||
const btMatrix3x3 delta = (u * (gamma - 2.0) + h.transpose() * inv_gamma) * 0.5;
|
||||
|
||||
// Update the matrices
|
||||
u += delta;
|
||||
h = u.inverse();
|
||||
|
||||
// Check for convergence
|
||||
if (p1_norm(delta) <= m_tolerance * u_1)
|
||||
{
|
||||
h = u.transpose() * a;
|
||||
h = (h + h.transpose()) * 0.5;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
// The algorithm has failed to converge to the specified tolerance, but we
|
||||
// want to make sure that the matrices returned are in the right form.
|
||||
h = u.transpose() * a;
|
||||
h = (h + h.transpose()) * 0.5;
|
||||
|
||||
return m_maxIterations;
|
||||
}
|
||||
|
||||
unsigned int btPolarDecomposition::maxIterations() const
|
||||
{
|
||||
return m_maxIterations;
|
||||
}
|
||||
|
||||
unsigned int polarDecompose(const btMatrix3x3& a, btMatrix3x3& u, btMatrix3x3& h)
|
||||
{
|
||||
static btPolarDecomposition polar;
|
||||
return polar.decompose(a, u, h);
|
||||
}
|
||||
|
||||
73
src/BulletGeometry/btPolarDecomposition.h
Normal file
73
src/BulletGeometry/btPolarDecomposition.h
Normal file
@@ -0,0 +1,73 @@
|
||||
#ifndef POLARDECOMPOSITION_H
|
||||
#define POLARDECOMPOSITION_H
|
||||
|
||||
#include "btMatrix3x3.h"
|
||||
|
||||
/**
|
||||
* This class is used to compute the polar decomposition of a matrix. In
|
||||
* general, the polar decomposition factorizes a matrix, A, into two parts: a
|
||||
* unitary matrix (U) and a positive, semi-definite Hermitian matrix (H).
|
||||
* However, in this particular implementation the original matrix, A, is
|
||||
* required to be a square 3x3 matrix with real elements. This means that U will
|
||||
* be an orthogonal matrix and H with be a positive-definite, symmetric matrix.
|
||||
*/
|
||||
class btPolarDecomposition
|
||||
{
|
||||
public:
|
||||
static const btScalar DEFAULT_TOLERANCE;
|
||||
static const unsigned int DEFAULT_MAX_ITERATIONS;
|
||||
|
||||
/**
|
||||
* Creates an instance with optional parameters.
|
||||
*
|
||||
* @param tolerance - the tolerance used to determine convergence of the
|
||||
* algorithm
|
||||
* @param maxIterations - the maximum number of iterations used to achieve
|
||||
* convergence
|
||||
*/
|
||||
btPolarDecomposition(btScalar tolerance = DEFAULT_TOLERANCE,
|
||||
unsigned int maxIterations = DEFAULT_MAX_ITERATIONS);
|
||||
|
||||
/**
|
||||
* Decomposes a matrix into orthogonal and symmetric, positive-definite
|
||||
* parts. If the number of iterations returned by this function is equal to
|
||||
* the maximum number of iterations, the algorithm has failed to converge.
|
||||
*
|
||||
* @param a - the original matrix
|
||||
* @param u - the resulting orthogonal matrix
|
||||
* @param h - the resulting symmetric matrix
|
||||
*
|
||||
* @return the number of iterations performed by the algorithm.
|
||||
*/
|
||||
unsigned int decompose(const btMatrix3x3& a, btMatrix3x3& u, btMatrix3x3& h) const;
|
||||
|
||||
/**
|
||||
* Returns the maximum number of iterations that this algorithm will perform
|
||||
* to achieve convergence.
|
||||
*
|
||||
* @return maximum number of iterations
|
||||
*/
|
||||
unsigned int maxIterations() const;
|
||||
|
||||
private:
|
||||
btScalar m_tolerance;
|
||||
unsigned int m_maxIterations;
|
||||
};
|
||||
|
||||
/**
|
||||
* This functions decomposes the matrix 'a' into two parts: an orthogonal matrix
|
||||
* 'u' and a symmetric, positive-definite matrix 'h'. If the number of
|
||||
* iterations returned by this function is equal to
|
||||
* btPolarDecomposition::DEFAULT_MAX_ITERATIONS, the algorithm has failed to
|
||||
* converge.
|
||||
*
|
||||
* @param a - the original matrix
|
||||
* @param u - the resulting orthogonal matrix
|
||||
* @param h - the resulting symmetric matrix
|
||||
*
|
||||
* @return the number of iterations performed by the algorithm.
|
||||
*/
|
||||
unsigned int polarDecompose(const btMatrix3x3& a, btMatrix3x3& u, btMatrix3x3& h);
|
||||
|
||||
#endif // POLARDECOMPOSITION_H
|
||||
|
||||
Reference in New Issue
Block a user