add support for btScaledBvhTriangleMeshShape serialization (export and import through btBulletWorldImporter)
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@@ -53,6 +53,7 @@ typedef struct bInvalidHandle {
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class btMeshPartData;
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class btStridingMeshInterfaceData;
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class btTriangleMeshShapeData;
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class btScaledTriangleMeshShapeData;
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class btCompoundShapeChildData;
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class btCompoundShapeData;
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class btCylinderShapeData;
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@@ -379,6 +380,15 @@ typedef struct bInvalidHandle {
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};
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// -------------------------------------------------- //
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class btScaledTriangleMeshShapeData
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{
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public:
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btTriangleMeshShapeData m_trimeshShapeData;
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btVector3FloatData m_localScaling;
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};
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// -------------------------------------------------- //
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class btCompoundShapeChildData
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{
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@@ -342,6 +342,19 @@ btCollisionShape* btBulletWorldImporter::convertCollisionShape( btCollisionShap
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shape = createPlaneShape(planeNormal,planeData->m_planeConstant);
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shape->setLocalScaling(localScaling);
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break;
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}
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case SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE:
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{
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btScaledTriangleMeshShapeData* scaledMesh = (btScaledTriangleMeshShapeData*) shapeData;
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btCollisionShapeData* colShapeData = (btCollisionShapeData*) &scaledMesh->m_trimeshShapeData;
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colShapeData->m_shapeType = TRIANGLE_MESH_SHAPE_PROXYTYPE;
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btCollisionShape* childShape = convertCollisionShape(colShapeData);
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btBvhTriangleMeshShape* meshShape = (btBvhTriangleMeshShape*)childShape;
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btVector3 localScaling;
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localScaling.deSerializeFloat(scaledMesh->m_localScaling);
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shape = createScaledTrangleMeshShape(meshShape, localScaling);
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break;
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}
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case GIMPACT_SHAPE_PROXYTYPE:
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@@ -1283,6 +1296,15 @@ btCompoundShape* btBulletWorldImporter::createCompoundShape()
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return shape;
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}
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btScaledBvhTriangleMeshShape* btBulletWorldImporter::createScaledTrangleMeshShape(btBvhTriangleMeshShape* meshShape,const btVector3& localScaling)
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{
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btScaledBvhTriangleMeshShape* shape = new btScaledBvhTriangleMeshShape(meshShape,localScaling);
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m_allocatedCollisionShapes.push_back(shape);
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return shape;
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}
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btRigidBody& btBulletWorldImporter::getFixedBody()
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{
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static btRigidBody s_fixed(0, 0,0);
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@@ -175,6 +175,8 @@ public:
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virtual class btConvexHullShape* createConvexHullShape();
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virtual class btCompoundShape* createCompoundShape();
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virtual class btScaledBvhTriangleMeshShape* createScaledTrangleMeshShape(btBvhTriangleMeshShape* meshShape,const btVector3& localScalingbtBvhTriangleMeshShape);
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virtual btTriangleIndexVertexArray* createMeshInterface(btStridingMeshInterfaceData& meshData);
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///acceleration and connectivity structures
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@@ -130,6 +130,7 @@ typedef unsigned long uintptr_t;
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#include "BulletCollision/CollisionShapes/btConvexHullShape.h"
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#include "BulletCollision/CollisionShapes/btStridingMeshInterface.h"
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#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
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#include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h"
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#include "BulletCollision/CollisionShapes/btCompoundShape.h"
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#include "BulletCollision/CollisionShapes/btCylinderShape.h"
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#include "BulletCollision/CollisionShapes/btCapsuleShape.h"
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@@ -170,6 +171,7 @@ char *includefiles[] = {
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"../../../src/BulletCollision/CollisionShapes/btMultiSphereShape.h",
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"../../../src/BulletCollision/CollisionShapes/btStridingMeshInterface.h",
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"../../../src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h",
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"../../../src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h",
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"../../../src/BulletCollision/CollisionShapes/btCompoundShape.h",
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"../../../src/BulletCollision/CollisionShapes/btCylinderShape.h",
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"../../../src/BulletCollision/CollisionShapes/btCapsuleShape.h",
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@@ -57,6 +57,37 @@ public:
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//debugging
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virtual const char* getName()const {return "SCALEDBVHTRIANGLEMESH";}
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virtual int calculateSerializeBufferSize() const;
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
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};
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///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
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struct btScaledTriangleMeshShapeData
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{
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btTriangleMeshShapeData m_trimeshShapeData;
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btVector3FloatData m_localScaling;
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};
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SIMD_FORCE_INLINE int btScaledBvhTriangleMeshShape::calculateSerializeBufferSize() const
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{
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return sizeof(btScaledTriangleMeshShapeData);
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}
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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SIMD_FORCE_INLINE const char* btScaledBvhTriangleMeshShape::serialize(void* dataBuffer, btSerializer* serializer) const
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{
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btScaledTriangleMeshShapeData* scaledMeshData = (btScaledTriangleMeshShapeData*) dataBuffer;
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m_bvhTriMeshShape->serialize(&scaledMeshData->m_trimeshShapeData,serializer);
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scaledMeshData->m_trimeshShapeData.m_collisionShapeData.m_shapeType = SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE;
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m_localScaling.serializeFloat(scaledMeshData->m_localScaling);
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return "btScaledTriangleMeshShapeData";
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}
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#endif //BVH_TRIANGLE_MESH_SHAPE_H
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File diff suppressed because it is too large
Load Diff
@@ -33,6 +33,7 @@ subject to the following restrictions:
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#include "BulletCollision/CollisionShapes/btTriangleMesh.h"
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#include "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h"
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#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
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#include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h"
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#include "BulletCollision/CollisionShapes/btTriangleMeshShape.h"
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#include "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h"
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#include "BulletCollision/CollisionShapes/btCompoundShape.h"
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