fix OSX compilation
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@@ -109,7 +109,7 @@ inline bool IsAlmostZero(const btVector3& v)
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#define TEST_INTERNAL_OBJECTS 1
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#ifdef TEST_INTERNAL_OBJECTS
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__forceinline void BoxSupport(const btScalar extents[3], const btScalar sv[3], btScalar p[3])
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inline void BoxSupport(const btScalar extents[3], const btScalar sv[3], btScalar p[3])
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{
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// This version is ~11.000 cycles (4%) faster overall in one of the tests.
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// IR(p[0]) = IR(extents[0])|(IR(sv[0])&SIGN_BITMASK);
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@@ -425,4 +425,4 @@ void btPolyhedralContactClipping::clipHullAgainstHull(const btVector3& separatin
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clipFaceAgainstHull(separatingNormal, hullA, transA,worldVertsB1, minDist, maxDist,resultOut);
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}
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}
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