fix compilation, make travis CI happy

This commit is contained in:
Erwin Coumans
2019-01-23 19:58:19 -08:00
parent 43d3cdfa38
commit 7df6adb9f8

View File

@@ -85,7 +85,7 @@ void cRBDUtil::SolveInvDyna(const cRBDModel& model, const Eigen::VectorXd& acc,
if (cKinTree::IsValidBody(body_defs, j)) if (cKinTree::IsValidBody(body_defs, j))
{ {
cSpAlg::tSpVec curr_f = fs.row(j); cSpAlg::tSpVec curr_f = fs.row(j);
const const Eigen::Block<const Eigen::MatrixXd> S = model.GetJointSubspace(j); const Eigen::Block<const Eigen::MatrixXd> S = model.GetJointSubspace(j);
Eigen::VectorXd curr_tau = S.transpose() * curr_f; Eigen::VectorXd curr_tau = S.transpose() * curr_f;
cKinTree::SetJointParams(joint_mat, j, curr_tau, out_tau); cKinTree::SetJointParams(joint_mat, j, curr_tau, out_tau);
@@ -1048,4 +1048,4 @@ void cRBDUtil::CalcGravityForce(const cRBDModel& model, Eigen::VectorXd& out_g_f
} }
} }
} }
} }