pybullet: add option to use NumPy to speed up, thanks to moof2k
option is disabled by default. When using cmake, use cmake -DBUILD_PYBULLET=ON -DBUILD_PYBULLET_NUMPY=ON then both testrender.py and testrender_np.py will work without numpy only testrender.py works. The numpy.reshape is likely a no-op when using numpy array, so we could remove testrender_np.py... See https://github.com/bulletphysics/bullet3/pull/774
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@@ -194,11 +194,28 @@ ENDIF()
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OPTION(BUILD_BULLET3 "Set when you want to build Bullet 3" ON)
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FIND_PACKAGE(PythonLibs)
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OPTION(BUILD_PYBULLET "Set when you want to build pybullet (experimental Python bindings for Bullet)" OFF)
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IF(BUILD_PYBULLET)
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FIND_PACKAGE(PythonLibs)
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OPTION(BUILD_PYBULLET_NUMPY "Set when you want to build pybullet with NumPy support" OFF)
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IF(BUILD_PYBULLET_NUMPY)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_LIST_DIR}/build3/cmake)
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#include(FindNumPy)
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FIND_PACKAGE(NumPy)
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if (PYTHON_NUMPY_FOUND)
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message("NumPy found")
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add_definitions(-DPYBULLET_USE_NUMPY)
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else()
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message("NumPy not found")
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endif()
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ENDIF()
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OPTION(BUILD_PYBULLET "Set when you want to build pybullet (experimental Python bindings for Bullet)" OFF)
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IF(WIN32)
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SET(BUILD_SHARED_LIBS OFF CACHE BOOL "Shared Libs" FORCE)
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ELSE(WIN32)
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41
build3/cmake/FindNumPy.cmake
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41
build3/cmake/FindNumPy.cmake
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@@ -0,0 +1,41 @@
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# Find the Python NumPy package
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# PYTHON_NUMPY_INCLUDE_DIR
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# PYTHON_NUMPY_FOUND
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# will be set by this script
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cmake_minimum_required(VERSION 2.6)
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if(NOT PYTHON_EXECUTABLE)
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if(NumPy_FIND_QUIETLY)
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find_package(PythonInterp QUIET)
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else()
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find_package(PythonInterp)
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set(__numpy_out 1)
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endif()
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endif()
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if (PYTHON_EXECUTABLE)
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# Find out the include path
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execute_process(
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COMMAND "${PYTHON_EXECUTABLE}" -c
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"from __future__ import print_function\ntry: import numpy; print(numpy.get_include(), end='')\nexcept:pass\n"
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OUTPUT_VARIABLE __numpy_path)
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# And the version
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execute_process(
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COMMAND "${PYTHON_EXECUTABLE}" -c
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"from __future__ import print_function\ntry: import numpy; print(numpy.__version__, end='')\nexcept:pass\n"
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OUTPUT_VARIABLE __numpy_version)
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elseif(__numpy_out)
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message(STATUS "Python executable not found.")
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endif(PYTHON_EXECUTABLE)
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find_path(PYTHON_NUMPY_INCLUDE_DIR numpy/arrayobject.h
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HINTS "${__numpy_path}" "${PYTHON_INCLUDE_PATH}" NO_DEFAULT_PATH)
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if(PYTHON_NUMPY_INCLUDE_DIR)
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set(PYTHON_NUMPY_FOUND 1 CACHE INTERNAL "Python numpy found")
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endif(PYTHON_NUMPY_INCLUDE_DIR)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(NumPy REQUIRED_VARS PYTHON_NUMPY_INCLUDE_DIR
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VERSION_VAR __numpy_version)
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@@ -1131,7 +1131,7 @@ void PhysicsServerExample::vrControllerButtonCallback(int controllerId, int butt
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else
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{
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if ((button == 33))
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if (button == 33)
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{
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m_args[0].m_isVrControllerPicking[controllerId] = (state != 0);
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m_args[0].m_isVrControllerReleasing[controllerId] = (state == 0);
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@@ -5,6 +5,11 @@ INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
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${PYTHON_INCLUDE_DIRS}
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)
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IF(BUILD_PYBULLET_NUMPY)
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INCLUDE_DIRECTORIES(
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${PYTHON_NUMPY_INCLUDE_DIR}
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)
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ENDIF()
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SET(pybullet_SRCS
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pybullet.c
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@@ -1821,7 +1821,11 @@ static PyMethodDef SpamMethods[] = {
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{"renderImage", pybullet_renderImage, METH_VARARGS,
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"Render an image (given the pixel resolution width, height, camera view "
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"matrix, projection matrix, near, and far values), and return the "
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"8-8-8bit RGB pixel data and floating point depth values"},
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"8-8-8bit RGB pixel data and floating point depth values"
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#ifdef PYBULLET_USE_NUMPY
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" as NumPy arrays"
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#endif
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},
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{"getContactPointData", pybullet_getContactPointData, METH_VARARGS,
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"Return the contact point information for all or some of pairwise "
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