improve racecar visuals a little bit with a texture on the wheels

This commit is contained in:
erwincoumans
2017-06-06 09:45:06 -07:00
parent ae00c24a5c
commit 7e12034097
15 changed files with 17893 additions and 10 deletions

View File

@@ -45,9 +45,9 @@
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="meshes/left_rear_wheel.STL"/>
<mesh filename="meshes/left_rear_wheel.obj"/>
</geometry>
<material name="black"/>
<material name="white"/>
</visual>
<collision>
robot
@@ -85,9 +85,9 @@
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="meshes/right_rear_wheel.STL"/>
<mesh filename="meshes/right_rear_wheel.obj"/>
</geometry>
<material name="black"/>
<material name="white"/>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0.0225"/>
@@ -187,9 +187,9 @@
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="meshes/left_front_wheel.STL"/>
<mesh filename="meshes/left_front_wheel.obj"/>
</geometry>
<material name="black"/>
<material name="white"/>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 -0.0225"/>
@@ -225,9 +225,9 @@
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="meshes/right_front_wheel.STL"/>
<mesh filename="meshes/right_front_wheel.obj"/>
</geometry>
<material name="black"/>
<material name="white"/>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0.0225"/>
@@ -269,7 +269,7 @@
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="meshes/hokuyo.dae"/>
<mesh filename="meshes/hokuyo.obj"/>
<material name="grey"/>
</geometry>
</visual>
@@ -454,8 +454,11 @@
</plugin>
</sensor>
</gazebo>
<material name="white">
<color rgba="1. 1. 1. 1.0"/>
</material>
<material name="black">
<color rgba="0.0 0.0 0.0 1.0"/>
<color rgba="0. 0. 0. 1.0"/>
</material>
<material name="blue">
<color rgba="0.0 0.0 0.8 1.0"/>