add MultiDofDemo (Featherstone 3DOF spherical joint)
minor prettify of BasicDemo,RagdollDemo. require 'multiDof' argument in btMultiBody.h (not default=false)
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@@ -50,7 +50,7 @@ public:
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const btVector3 &inertia, // inertia of base, in base frame; assumed diagonal
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bool fixedBase, // whether the base is fixed (true) or can move (false)
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bool canSleep,
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bool multiDof = false
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bool multiDof
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);
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~btMultiBody();
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