implemented rolling friction, using a contact constraint. Useful to get rolling spheres to rest, even on a slightly sloped plane.
See http://www.youtube.com/watch?v=RV7sBAsKu4M and Bullet/Demos/RollingFrictionDemo Fixes in FractureDemo (mouse picking constraint needs to be removed, otherwise constraint solver crashes/asserts)
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@@ -12,7 +12,7 @@ IF (USE_GLUT)
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SET(SharedDemoSubdirs
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OpenGL AllBulletDemos ConvexDecompositionDemo
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CcdPhysicsDemo ConstraintDemo SliderConstraintDemo GenericJointDemo Raytracer
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RagdollDemo ForkLiftDemo BasicDemo RaytestDemo VoronoiFractureDemo GyroscopicDemo FractureDemo Box2dDemo BspDemo MovingConcaveDemo VehicleDemo
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RagdollDemo ForkLiftDemo BasicDemo RollingFrictionDemo RaytestDemo VoronoiFractureDemo GyroscopicDemo FractureDemo Box2dDemo BspDemo MovingConcaveDemo VehicleDemo
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UserCollisionAlgorithm CharacterDemo SoftDemo
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CollisionInterfaceDemo ConcaveConvexcastDemo SimplexDemo DynamicControlDemo
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ConvexHullDistance
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@@ -48,6 +48,7 @@ ELSE (USE_GLUT)
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CollisionInterfaceDemo
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ConcaveDemo
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ConstraintDemo
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RollingFrictionDemo
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ConvexDecompositionDemo
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InternalEdgeDemo
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GimpactTestDemo
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