register sphere-triangle dedicated collision algo by default.

updated projectfiles and ChangeLog.txt
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ejcoumans
2007-09-08 06:46:01 +00:00
parent be8cc0bc24
commit 7f1bf0b78f
35 changed files with 184 additions and 212 deletions

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Bullet Continuous Collision Detection and Physics Library
Primary author and maintainer: Erwin Coumans
2007 Sept 7
- Replaced several dynamic memory allocations by stack allocation and pool allocations
- Added branch-free quantized aabb bounding box overlap check, works better on Playstation 3 and XBox 360
Thanks to Phil Knight. Also see www.cellperformance.com for related articles
- Collision algorithms and settings for the memory/stack allocator can be done using btDefaultCollisionConfiguration
This is an API change. See demos how to modify existing implementations with a one-liner.
2007 Aug 31
- fixed MSVC 6 build
Thanks Proctoid, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1375