register sphere-triangle dedicated collision algo by default.

updated projectfiles and ChangeLog.txt
This commit is contained in:
ejcoumans
2007-09-08 06:46:01 +00:00
parent be8cc0bc24
commit 7f1bf0b78f
35 changed files with 184 additions and 212 deletions

View File

@@ -224,6 +224,10 @@ SOURCE=..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp
# End Source File
# Begin Source File
@@ -448,6 +452,10 @@ SOURCE=..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCollisionConfiguration.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h
# End Source File
# Begin Source File
@@ -476,6 +484,10 @@ SOURCE=..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h
# End Source File
# Begin Source File