register sphere-triangle dedicated collision algo by default.

updated projectfiles and ChangeLog.txt
This commit is contained in:
ejcoumans
2007-09-08 06:46:01 +00:00
parent be8cc0bc24
commit 7f1bf0b78f
35 changed files with 184 additions and 212 deletions

View File

@@ -333,6 +333,9 @@
<File
RelativePath="..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp">
</File>
<File
RelativePath="..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp">
</File>
<File
RelativePath="..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp">
</File>
@@ -502,6 +505,9 @@
<File
RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h">
</File>
<File
RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h">
</File>
@@ -523,6 +529,9 @@
<File
RelativePath="..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h">
</File>
<File
RelativePath="..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h">
</File>
<File
RelativePath="..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h">
</File>