doxygen comments

This commit is contained in:
ejcoumans
2006-10-06 22:02:34 +00:00
parent e24aa9f0c7
commit 7f8345f0e9

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@@ -37,8 +37,8 @@ struct btCollisionObject
btBroadphaseProxy* m_broadphaseHandle;
btCollisionShape* m_collisionShape;
//m_interpolationWorldTransform is used for CCD and interpolation
//it can be either previous or future (predicted) transform
///m_interpolationWorldTransform is used for CCD and interpolation
///it can be either previous or future (predicted) transform
btTransform m_interpolationWorldTransform;
enum CollisionFlags
@@ -49,9 +49,6 @@ struct btCollisionObject
CF_CUSTOM_MATERIAL_CALLBACK = 8,//this allows per-triangle material (friction/restitution)
};
int m_collisionFlags;
int m_islandTag1;
@@ -61,10 +58,10 @@ struct btCollisionObject
btScalar m_friction;
btScalar m_restitution;
//users can point to their objects, m_userPointer is not used by Bullet
///users can point to their objects, m_userPointer is not used by Bullet
void* m_userObjectPointer;
//m_internalOwner one is used by optional Bullet high level interface
///m_internalOwner is reserved to point to Bullet's btRigidBody. Don't use this, use m_userObjectPointer instead.
void* m_internalOwner;
///time of impact calculation
@@ -78,7 +75,7 @@ struct btCollisionObject
inline bool mergesSimulationIslands() const
{
//static objects, kinematic and object without contact response don't merge islands
///static objects, kinematic and object without contact response don't merge islands
return !(m_collisionFlags & (CF_STATIC_OBJECT | CF_KINEMATIC_OJBECT | CF_NO_CONTACT_RESPONSE) );
}