align btQuadWord on 16byte boundary

slightly improved friction model
This commit is contained in:
ejcoumans
2007-09-25 06:58:53 +00:00
parent a38de566c6
commit 811c105c24
13 changed files with 224 additions and 175 deletions

View File

@@ -308,7 +308,7 @@ shortestArcQuat(const btVector3& v0, const btVector3& v1) // Game Programming Ge
}
SIMD_FORCE_INLINE btQuaternion
shortestArcQuatNormalize(btVector3 v0,btVector3 v1)
shortestArcQuatNormalize2(btVector3& v0,btVector3& v1)
{
v0.normalize();
v1.normalize();