fix: some file didn't have the svn:eol-style native yet
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@@ -1,63 +1,63 @@
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/*
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FLUIDS v.1 - SPH Fluid Simulator for CPU and GPU
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Copyright (C) 2008. Rama Hoetzlein, http://www.rchoetzlein.com
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ZLib license
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include <vector_types.h>
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#include <driver_types.h> // for cudaStream_t
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typedef unsigned int uint; // should be 4-bytes on CUDA
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typedef unsigned char uchar; // should be 1-bytes on CUDA
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struct FluidParams {
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int numThreads, numBlocks;
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int gridThreads, gridBlocks;
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int szPnts, szHash, szGrid;
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int stride, pnts, cells;
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int chk;
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float smooth_rad, r2, sim_scale, visc;
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float3 min, max, res, size, delta;
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float pdist, pmass, rest_dens, stiffness;
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float poly6kern, spikykern, lapkern;
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};
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extern "C"
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{
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void cudaInit(int argc, char **argv);
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void FluidClearCUDA ();
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void FluidSetupCUDA ( int num, int stride, float3 min, float3 max, float3 res, float3 size, int chk );
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void FluidParamCUDA ( float sim_scale, float smooth_rad, float mass, float rest, float stiff, float visc );
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void TransferToCUDA ( char* data, int* grid, int numPoints );
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void TransferFromCUDA ( char* data, int* grid, int numPoints );
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void Grid_InsertParticlesCUDA ();
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void SPH_ComputePressureCUDA ();
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void SPH_ComputeForceCUDA ();
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void SPH_AdvanceCUDA ( float dt, float ss );
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}
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/*
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FLUIDS v.1 - SPH Fluid Simulator for CPU and GPU
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Copyright (C) 2008. Rama Hoetzlein, http://www.rchoetzlein.com
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ZLib license
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include <vector_types.h>
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#include <driver_types.h> // for cudaStream_t
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typedef unsigned int uint; // should be 4-bytes on CUDA
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typedef unsigned char uchar; // should be 1-bytes on CUDA
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struct FluidParams {
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int numThreads, numBlocks;
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int gridThreads, gridBlocks;
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int szPnts, szHash, szGrid;
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int stride, pnts, cells;
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int chk;
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float smooth_rad, r2, sim_scale, visc;
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float3 min, max, res, size, delta;
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float pdist, pmass, rest_dens, stiffness;
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float poly6kern, spikykern, lapkern;
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};
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extern "C"
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{
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void cudaInit(int argc, char **argv);
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void FluidClearCUDA ();
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void FluidSetupCUDA ( int num, int stride, float3 min, float3 max, float3 res, float3 size, int chk );
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void FluidParamCUDA ( float sim_scale, float smooth_rad, float mass, float rest, float stiff, float visc );
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void TransferToCUDA ( char* data, int* grid, int numPoints );
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void TransferFromCUDA ( char* data, int* grid, int numPoints );
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void Grid_InsertParticlesCUDA ();
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void SPH_ComputePressureCUDA ();
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void SPH_ComputeForceCUDA ();
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void SPH_AdvanceCUDA ( float dt, float ss );
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}
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