fix: some file didn't have the svn:eol-style native yet
This commit is contained in:
@@ -1,265 +1,265 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library, Copyright (c) 2007 Erwin Coumans
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
*/
|
||||
|
||||
#include <float.h>
|
||||
#include <math.h>
|
||||
#include "LinearMath/btScalar.h"
|
||||
|
||||
#include "MiniCL/cl.h"
|
||||
|
||||
|
||||
#define __kernel
|
||||
#define __global
|
||||
#define __local
|
||||
#define get_global_id(a) __guid_arg
|
||||
#define get_local_id(a) ((__guid_arg) % gMiniCLNumOutstandingTasks)
|
||||
#define get_local_size(a) (gMiniCLNumOutstandingTasks)
|
||||
#define get_group_id(a) ((__guid_arg) / gMiniCLNumOutstandingTasks)
|
||||
|
||||
#define CLK_LOCAL_MEM_FENCE 0x01
|
||||
#define CLK_GLOBAL_MEM_FENCE 0x02
|
||||
|
||||
static void barrier(unsigned int a)
|
||||
{
|
||||
// TODO : implement
|
||||
}
|
||||
|
||||
ATTRIBUTE_ALIGNED16(struct) float8
|
||||
{
|
||||
float s0;
|
||||
float s1;
|
||||
float s2;
|
||||
float s3;
|
||||
float s4;
|
||||
float s5;
|
||||
float s6;
|
||||
float s7;
|
||||
|
||||
float8(float scalar)
|
||||
{
|
||||
s0=s1=s2=s3=s4=s5=s6=s7=scalar;
|
||||
}
|
||||
};
|
||||
|
||||
ATTRIBUTE_ALIGNED16(struct) float4
|
||||
{
|
||||
float x,y,z,w;
|
||||
float4() {}
|
||||
float4(float v)
|
||||
{
|
||||
x = y = z = w = v;
|
||||
}
|
||||
float4 operator*(const float4& other)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = x*other.x;
|
||||
tmp.y = y*other.y;
|
||||
tmp.z = z*other.z;
|
||||
tmp.w = w*other.w;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
float4 operator*(const float& other)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = x*other;
|
||||
tmp.y = y*other;
|
||||
tmp.z = z*other;
|
||||
tmp.w = w*other;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
|
||||
|
||||
float4& operator+=(const float4& other)
|
||||
{
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
w += other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
float4& operator-=(const float4& other)
|
||||
{
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
z -= other.z;
|
||||
w -= other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
float4& operator *=(float scalar)
|
||||
{
|
||||
x *= scalar;
|
||||
y *= scalar;
|
||||
z *= scalar;
|
||||
w *= scalar;
|
||||
return (*this);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
static float4 fabs(const float4& a)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a.x < 0.f ? 0.f : a.x;
|
||||
tmp.y = a.y < 0.f ? 0.f : a.y;
|
||||
tmp.z = a.z < 0.f ? 0.f : a.z;
|
||||
tmp.w = a.w < 0.f ? 0.f : a.w;
|
||||
return tmp;
|
||||
}
|
||||
static float4 operator+(const float4& a,const float4& b)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a.x + b.x;
|
||||
tmp.y = a.y + b.y;
|
||||
tmp.z = a.z + b.z;
|
||||
tmp.w = a.w + b.w;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
static float4 operator-(const float4& a,const float4& b)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a.x - b.x;
|
||||
tmp.y = a.y - b.y;
|
||||
tmp.z = a.z - b.z;
|
||||
tmp.w = a.w - b.w;
|
||||
return tmp;
|
||||
}
|
||||
static float4 operator*(float a,const float4& b)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a * b.x;
|
||||
tmp.y = a * b.y;
|
||||
tmp.z = a * b.z;
|
||||
tmp.w = a * b.w;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
|
||||
static float dot(const float4&a ,const float4& b)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a.x*b.x;
|
||||
tmp.y = a.y*b.y;
|
||||
tmp.z = a.z*b.z;
|
||||
tmp.w = a.w*b.w;
|
||||
return tmp.x+tmp.y+tmp.z+tmp.w;
|
||||
}
|
||||
|
||||
static float4 cross(const float4&a ,const float4& b)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a.y*b.z - a.z*b.y;
|
||||
tmp.y = -a.x*b.z + a.z*b.x;
|
||||
tmp.z = a.x*b.y - a.y*b.x;
|
||||
tmp.w = 0.f;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
static float max(float a, float b)
|
||||
{
|
||||
return (a >= b) ? a : b;
|
||||
}
|
||||
|
||||
|
||||
static float min(float a, float b)
|
||||
{
|
||||
return (a <= b) ? a : b;
|
||||
}
|
||||
|
||||
static float fmax(float a, float b)
|
||||
{
|
||||
return (a >= b) ? a : b;
|
||||
}
|
||||
|
||||
static float fmin(float a, float b)
|
||||
{
|
||||
return (a <= b) ? a : b;
|
||||
}
|
||||
|
||||
struct int2
|
||||
{
|
||||
int x,y;
|
||||
};
|
||||
|
||||
struct uint2
|
||||
{
|
||||
unsigned int x,y;
|
||||
};
|
||||
|
||||
//typedef int2 uint2;
|
||||
|
||||
typedef unsigned int uint;
|
||||
|
||||
struct int4
|
||||
{
|
||||
int x,y,z,w;
|
||||
};
|
||||
|
||||
struct uint4
|
||||
{
|
||||
unsigned int x,y,z,w;
|
||||
uint4() {}
|
||||
uint4(uint val) { x = y = z = w = val; }
|
||||
uint4& operator+=(const uint4& other)
|
||||
{
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
w += other.w;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
static uint4 operator+(const uint4& a,const uint4& b)
|
||||
{
|
||||
uint4 tmp;
|
||||
tmp.x = a.x + b.x;
|
||||
tmp.y = a.y + b.y;
|
||||
tmp.z = a.z + b.z;
|
||||
tmp.w = a.w + b.w;
|
||||
return tmp;
|
||||
}
|
||||
static uint4 operator-(const uint4& a,const uint4& b)
|
||||
{
|
||||
uint4 tmp;
|
||||
tmp.x = a.x - b.x;
|
||||
tmp.y = a.y - b.y;
|
||||
tmp.z = a.z - b.z;
|
||||
tmp.w = a.w - b.w;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
#define native_sqrt sqrtf
|
||||
#define native_sin sinf
|
||||
#define native_cos cosf
|
||||
#define native_powr powf
|
||||
|
||||
#define GUID_ARG ,int __guid_arg
|
||||
#define GUID_ARG_VAL ,__guid_arg
|
||||
|
||||
|
||||
#define as_int(a) (*((int*)&(a)))
|
||||
|
||||
extern "C" int gMiniCLNumOutstandingTasks;
|
||||
// extern "C" void __kernel_func();
|
||||
|
||||
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library, Copyright (c) 2007 Erwin Coumans
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
*/
|
||||
|
||||
#include <float.h>
|
||||
#include <math.h>
|
||||
#include "LinearMath/btScalar.h"
|
||||
|
||||
#include "MiniCL/cl.h"
|
||||
|
||||
|
||||
#define __kernel
|
||||
#define __global
|
||||
#define __local
|
||||
#define get_global_id(a) __guid_arg
|
||||
#define get_local_id(a) ((__guid_arg) % gMiniCLNumOutstandingTasks)
|
||||
#define get_local_size(a) (gMiniCLNumOutstandingTasks)
|
||||
#define get_group_id(a) ((__guid_arg) / gMiniCLNumOutstandingTasks)
|
||||
|
||||
#define CLK_LOCAL_MEM_FENCE 0x01
|
||||
#define CLK_GLOBAL_MEM_FENCE 0x02
|
||||
|
||||
static void barrier(unsigned int a)
|
||||
{
|
||||
// TODO : implement
|
||||
}
|
||||
|
||||
ATTRIBUTE_ALIGNED16(struct) float8
|
||||
{
|
||||
float s0;
|
||||
float s1;
|
||||
float s2;
|
||||
float s3;
|
||||
float s4;
|
||||
float s5;
|
||||
float s6;
|
||||
float s7;
|
||||
|
||||
float8(float scalar)
|
||||
{
|
||||
s0=s1=s2=s3=s4=s5=s6=s7=scalar;
|
||||
}
|
||||
};
|
||||
|
||||
ATTRIBUTE_ALIGNED16(struct) float4
|
||||
{
|
||||
float x,y,z,w;
|
||||
float4() {}
|
||||
float4(float v)
|
||||
{
|
||||
x = y = z = w = v;
|
||||
}
|
||||
float4 operator*(const float4& other)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = x*other.x;
|
||||
tmp.y = y*other.y;
|
||||
tmp.z = z*other.z;
|
||||
tmp.w = w*other.w;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
float4 operator*(const float& other)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = x*other;
|
||||
tmp.y = y*other;
|
||||
tmp.z = z*other;
|
||||
tmp.w = w*other;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
|
||||
|
||||
float4& operator+=(const float4& other)
|
||||
{
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
w += other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
float4& operator-=(const float4& other)
|
||||
{
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
z -= other.z;
|
||||
w -= other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
float4& operator *=(float scalar)
|
||||
{
|
||||
x *= scalar;
|
||||
y *= scalar;
|
||||
z *= scalar;
|
||||
w *= scalar;
|
||||
return (*this);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
static float4 fabs(const float4& a)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a.x < 0.f ? 0.f : a.x;
|
||||
tmp.y = a.y < 0.f ? 0.f : a.y;
|
||||
tmp.z = a.z < 0.f ? 0.f : a.z;
|
||||
tmp.w = a.w < 0.f ? 0.f : a.w;
|
||||
return tmp;
|
||||
}
|
||||
static float4 operator+(const float4& a,const float4& b)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a.x + b.x;
|
||||
tmp.y = a.y + b.y;
|
||||
tmp.z = a.z + b.z;
|
||||
tmp.w = a.w + b.w;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
static float4 operator-(const float4& a,const float4& b)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a.x - b.x;
|
||||
tmp.y = a.y - b.y;
|
||||
tmp.z = a.z - b.z;
|
||||
tmp.w = a.w - b.w;
|
||||
return tmp;
|
||||
}
|
||||
static float4 operator*(float a,const float4& b)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a * b.x;
|
||||
tmp.y = a * b.y;
|
||||
tmp.z = a * b.z;
|
||||
tmp.w = a * b.w;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
|
||||
static float dot(const float4&a ,const float4& b)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a.x*b.x;
|
||||
tmp.y = a.y*b.y;
|
||||
tmp.z = a.z*b.z;
|
||||
tmp.w = a.w*b.w;
|
||||
return tmp.x+tmp.y+tmp.z+tmp.w;
|
||||
}
|
||||
|
||||
static float4 cross(const float4&a ,const float4& b)
|
||||
{
|
||||
float4 tmp;
|
||||
tmp.x = a.y*b.z - a.z*b.y;
|
||||
tmp.y = -a.x*b.z + a.z*b.x;
|
||||
tmp.z = a.x*b.y - a.y*b.x;
|
||||
tmp.w = 0.f;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
static float max(float a, float b)
|
||||
{
|
||||
return (a >= b) ? a : b;
|
||||
}
|
||||
|
||||
|
||||
static float min(float a, float b)
|
||||
{
|
||||
return (a <= b) ? a : b;
|
||||
}
|
||||
|
||||
static float fmax(float a, float b)
|
||||
{
|
||||
return (a >= b) ? a : b;
|
||||
}
|
||||
|
||||
static float fmin(float a, float b)
|
||||
{
|
||||
return (a <= b) ? a : b;
|
||||
}
|
||||
|
||||
struct int2
|
||||
{
|
||||
int x,y;
|
||||
};
|
||||
|
||||
struct uint2
|
||||
{
|
||||
unsigned int x,y;
|
||||
};
|
||||
|
||||
//typedef int2 uint2;
|
||||
|
||||
typedef unsigned int uint;
|
||||
|
||||
struct int4
|
||||
{
|
||||
int x,y,z,w;
|
||||
};
|
||||
|
||||
struct uint4
|
||||
{
|
||||
unsigned int x,y,z,w;
|
||||
uint4() {}
|
||||
uint4(uint val) { x = y = z = w = val; }
|
||||
uint4& operator+=(const uint4& other)
|
||||
{
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
w += other.w;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
static uint4 operator+(const uint4& a,const uint4& b)
|
||||
{
|
||||
uint4 tmp;
|
||||
tmp.x = a.x + b.x;
|
||||
tmp.y = a.y + b.y;
|
||||
tmp.z = a.z + b.z;
|
||||
tmp.w = a.w + b.w;
|
||||
return tmp;
|
||||
}
|
||||
static uint4 operator-(const uint4& a,const uint4& b)
|
||||
{
|
||||
uint4 tmp;
|
||||
tmp.x = a.x - b.x;
|
||||
tmp.y = a.y - b.y;
|
||||
tmp.z = a.z - b.z;
|
||||
tmp.w = a.w - b.w;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
#define native_sqrt sqrtf
|
||||
#define native_sin sinf
|
||||
#define native_cos cosf
|
||||
#define native_powr powf
|
||||
|
||||
#define GUID_ARG ,int __guid_arg
|
||||
#define GUID_ARG_VAL ,__guid_arg
|
||||
|
||||
|
||||
#define as_int(a) (*((int*)&(a)))
|
||||
|
||||
extern "C" int gMiniCLNumOutstandingTasks;
|
||||
// extern "C" void __kernel_func();
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user