updated Bullet sequential impulse constraint solver, so it matches 100% ODE PGS quickstep solver innerloop, mainly by renaming variables...

This commit is contained in:
erwin.coumans
2008-11-26 00:27:35 +00:00
parent 09aa2dbbe7
commit 82047e601e
28 changed files with 646 additions and 1135 deletions

View File

@@ -133,7 +133,7 @@ extern btScalar gJitterVelocityDampingFactor;
extern int gNumManifold;
extern int gOverlappingPairs;
extern int gTotalContactPoints;
void MultiThreadedDemo::clientMoveAndDisplay()
{
@@ -201,7 +201,7 @@ void MultiThreadedDemo::clientMoveAndDisplay()
#endif
glFlush();
gTotalContactPoints = 0;
glutSwapBuffers();
}