updated Bullet sequential impulse constraint solver, so it matches 100% ODE PGS quickstep solver innerloop, mainly by renaming variables...
This commit is contained in:
@@ -39,9 +39,7 @@ public:
|
||||
dRand2_seed = 0;
|
||||
}
|
||||
|
||||
void SolveInternal1 (float global_cfm,
|
||||
float global_erp,
|
||||
const btAlignedObjectArray<btOdeSolverBody*> &body, int nb,
|
||||
void SolveInternal1 (const btAlignedObjectArray<btOdeSolverBody*> &body, int nb,
|
||||
btAlignedObjectArray<btOdeJoint*> &joint,
|
||||
int nj, const btContactSolverInfo& solverInfo,
|
||||
btStackAlloc* stackAlloc
|
||||
|
||||
Reference in New Issue
Block a user