updated Bullet sequential impulse constraint solver, so it matches 100% ODE PGS quickstep solver innerloop, mainly by renaming variables...
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@@ -345,8 +345,7 @@ void btGeneric6DofConstraint::buildLinearJacobian(
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const btVector3 & pivotAInW,const btVector3 & pivotBInW)
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{
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new (&jacLinear) btJacobianEntry(
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m_rbA.getCenterOfMassTransform().getBasis().transpose(),
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m_rbB.getCenterOfMassTransform().getBasis().transpose(),
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pivotAInW - m_rbA.getCenterOfMassPosition(),
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pivotBInW - m_rbB.getCenterOfMassPosition(),
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normalWorld,
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