See also pybullet quickstart guide here: https://docs.google.com/document/d/10sXEhzFRSnvFcl3XxNGhnD4N2SedqwdAvK3dsihxVUA/edit#
vrevent.py: add a Tiltbrush-style drawing example using pybullet Expose getVREvents to pybullet / shared memory API, access to any VR controller state & state changes. Improve performance of user debug lines (pybullet/shared memory API) by batching lines with same color/width expose rayTest to pybullet/shared memory API (single ray for now) add pybullet getMatrixFromQuaterion
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@@ -236,9 +236,9 @@ void PhysicsServerSharedMemory::releaseSharedMemory()
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}
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void PhysicsServerSharedMemory::stepSimulationRealTime(double dtInSec)
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void PhysicsServerSharedMemory::stepSimulationRealTime(double dtInSec, const struct b3VRControllerEvent* vrEvents, int numVREvents)
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{
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m_data->m_commandProcessor->stepSimulationRealTime(dtInSec);
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m_data->m_commandProcessor->stepSimulationRealTime(dtInSec,vrEvents, numVREvents);
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}
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void PhysicsServerSharedMemory::enableRealTimeSimulation(bool enableRealTimeSim)
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