add --mp4fps=30 command line parameter for ExampleBrowser (and using pybullet.connect(p.GUI, options="--mp4fps=30 --mp4=\"testvideo.mp4\"")
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@@ -66,6 +66,8 @@ struct SimpleInternalData
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int m_upAxis; //y=1 or z=2 is supported
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int m_customViewPortWidth;
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int m_customViewPortHeight;
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int m_mp4Fps;
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SimpleInternalData()
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: m_fontTextureId(0),
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m_largeFontTextureId(0),
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@@ -82,7 +84,8 @@ struct SimpleInternalData
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m_userPointer(0),
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m_upAxis(1),
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m_customViewPortWidth(-1),
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m_customViewPortHeight(-1)
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m_customViewPortHeight(-1),
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m_mp4Fps(60)
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{
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}
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};
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@@ -1089,6 +1092,11 @@ void SimpleOpenGL3App::swapBuffer()
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m_window->startRendering();
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}
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void SimpleOpenGL3App::setMp4Fps(int fps)
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{
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m_data->m_mp4Fps = fps;
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}
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// see also http://blog.mmacklin.com/2013/06/11/real-time-video-capture-with-ffmpeg/
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void SimpleOpenGL3App::dumpFramesToVideo(const char* mp4FileName)
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{
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@@ -1100,12 +1108,12 @@ void SimpleOpenGL3App::dumpFramesToVideo(const char* mp4FileName)
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#ifdef _WIN32
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sprintf(cmd,
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"ffmpeg -r 60 -f rawvideo -pix_fmt rgba -s %dx%d -i - "
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"ffmpeg -r %d -f rawvideo -pix_fmt rgba -s %dx%d -i - "
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"-threads 0 -y -b:v 50000k -c:v libx264 -preset slow -crf 22 -an -pix_fmt yuv420p -vf vflip %s",
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width, height, mp4FileName);
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m_data->m_mp4Fps, width, height, mp4FileName);
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//sprintf(cmd, "ffmpeg -r 60 -f rawvideo -pix_fmt rgba -s %dx%d -i - "
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// "-y -crf 0 -b:v 1500000 -an -vcodec h264 -vf vflip %s", width, height, mp4FileName);
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//sprintf(cmd, "ffmpeg -r %d -f rawvideo -pix_fmt rgba -s %dx%d -i - "
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// "-y -crf 0 -b:v 1500000 -an -vcodec h264 -vf vflip %s", m_data->m_mp4Fps, width, height, mp4FileName);
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#else
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sprintf(cmd,
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