Prepare/allow for non-Bullet2-based physics command processor in pybullet/Bullet-C-API
!!! Make sure to add examples/SharedMemory/PhysicsServerExampleBullet2.cpp to your build system, if needed Bump up pybullet to version 1.0.9
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@@ -20,11 +20,6 @@ class PhysicsServerCommandProcessor : public CommandProcessorInterface
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struct PhysicsServerCommandProcessorInternalData* m_data;
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//todo: move this to physics client side / Python
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void createDefaultRobotAssets();
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void resetSimulation();
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protected:
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@@ -101,9 +96,17 @@ public:
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virtual void stepSimulationRealTime(double dtInSec, const struct b3VRControllerEvent* vrEvents, int numVREvents, const struct b3KeyboardEvent* keyEvents, int numKeyEvents);
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virtual void enableRealTimeSimulation(bool enableRealTimeSim);
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virtual bool isRealTimeSimulationEnabled() const;
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void applyJointDamping(int bodyUniqueId);
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virtual void setTimeOut(double timeOutInSeconds);
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virtual const btVector3& getVRTeleportPosition() const;
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virtual void setVRTeleportPosition(const btVector3& vrReleportPos);
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virtual const btQuaternion& getVRTeleportOrientation() const;
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virtual void setVRTeleportOrientation(const btQuaternion& vrReleportOrn);
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};
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#endif //PHYSICS_SERVER_COMMAND_PROCESSOR_H
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