enable OpenGL3 by default (part of work-in-progress refactor)
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@@ -1,6 +1,6 @@
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//#include "OpenGLWindow/OpenGLInclude.h"
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//#include "OpenGLWindow/OpenGLInclude.h"
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//#include "OpenGL/gl.h"
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//#include "OpenGL/gl.h"
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#define USE_OPENGL2
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//#define USE_OPENGL2
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#ifdef USE_OPENGL2
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#ifdef USE_OPENGL2
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#include "OpenGLWindow/SimpleOpenGL2App.h"
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#include "OpenGLWindow/SimpleOpenGL2App.h"
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#else
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#else
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