Fix broken CDTestFramework

Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies
Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody)
Revert/improve softbody debug rendering
This commit is contained in:
erwin.coumans
2010-08-15 20:45:55 +00:00
parent 4f9b450200
commit 844a54a409
14 changed files with 187 additions and 158 deletions

View File

@@ -75,8 +75,8 @@ void setDefaultSettings()
viewY = 0.0f;
framePeriod = 6;//16;//16;//todo: test if this value should be 0
width = 800;//640;
height = 600;//1024;//480;
width = 1280;
height = 768;//480;
iterationCount = 10;
gDrawAabb=0;
gWireFrame=0;