Fix broken CDTestFramework

Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies
Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody)
Revert/improve softbody debug rendering
This commit is contained in:
erwin.coumans
2010-08-15 20:45:55 +00:00
parent 4f9b450200
commit 844a54a409
14 changed files with 187 additions and 158 deletions

View File

@@ -1454,6 +1454,7 @@ void SoftDemo::renderme()
{
btIDebugDraw* idraw=m_dynamicsWorld->getDebugDrawer();
glDisable(GL_TEXTURE_2D);
m_dynamicsWorld->debugDrawWorld();
/* Bodies */