Fix broken CDTestFramework

Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies
Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody)
Revert/improve softbody debug rendering
This commit is contained in:
erwin.coumans
2010-08-15 20:45:55 +00:00
parent 4f9b450200
commit 844a54a409
14 changed files with 187 additions and 158 deletions

View File

@@ -1,11 +1,12 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Version="9.00"
Name="CDTestFramework"
ProjectGUID="{0565DB39-45CC-416E-B549-BFC24F2666D1}"
RootNamespace="CDTestFramework"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
@@ -69,6 +70,8 @@
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/CDTestFramework.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
@@ -89,9 +92,6 @@
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
@@ -154,6 +154,8 @@
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
@@ -174,9 +176,6 @@
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>